J_Gamer.exe
Member
Yes, but this game was also running great on AMD hardware as well (not to mention PS5 is also AMD). An RX5700XT delivers the performance you see the Series X delivering here while running the high preset at 4K (it dips as low as 55fps 99,8% percentile) - this is according to computerbasebase.de benchmarks. Series X is a good chunk faster than the RX5700XT... so how and why is the console performing at this level? It simply makes no sense.
do we have any benchmarks for the new AMD cards like the 6800 and 6800xt and see how they perform in comparison to the PS5?
I know Alex did some comparisons with last gen cards but I would like to see how the xsx performs relative to other RDNA 2.0 cards with higher CU counts. i think the higher CU counts on the xsx GPU without the infinity cache might be the bottleneck.
My guess for potential bottlenecks in series x is the split ram and the cu per shader array, as geordiemp mentioned a lot, having more cu is great for the teraflop count but having more per array means less cache per cu, seeing as ps5 is doing so well and part of that is probably caching, faster caches, cache scrubbers, as well as lots of other things, then less cache per cu may well be an issue.