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[DF] Hitman 3 PS5 vs Xbox Series X|S Comparison

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Snake29

RSI Employee of the Year
Makes sense, the Xbox Series X has the power to brute-force 4K over PS5 even as the development tools continue to mature and update on a monthly basis. I expect the Xbox to continue to widen the gap throughout the generation, especially starting with games that release in the second half of the year.

And you think that Sony's own software engineers are eating out of their noses and are stuck with version 1.01 of their PS SDK?
 

Stuart360

Member
Lol so a win is losing unto 10 fps in a level? Y'all take your win.
The differences are bigger than most of the 'wins' for the other console.
In fact better shadows, 1800p-2160p, thats about what i would expect with a 2tf better gpu. Hold on to the framedrops in a field in one of the maps, but its a problem that the devs obviously didnt think warranted dropping rez for the entire game because of that one field, and will probably end up fixed anyway.
 
I don't know about you guys, but I think the more substantial info to glean from this comparison is that despite the PS5's "ultra-fast SSD streaming technology", it only amounts to a real-life discernable difference of 35 milliseconds of loading time over the XSX. The more games that are released, the more it seems that Cerny's SSD claims are more fluff than substance.
 
Slightly off topic but all these 'tools' memes are getting frustrating. It was a certain section of fans, in the 'Next Gen' thread, that for months wouldnt shut up about Xbox tools being way behind PS5. Then when the games finally came, and we got results that backed up what they had been spouting for months, it all became a joke and bad tools are just an excuse by Xbots etc.
At least be consistent with your bullshit.
100% agree. But it’s from people not smart enough to make a coherent point on their own I’d guess. Or children.

When Xbox performs better now than before it backs up what was being said so simply blurting ‘hur hur the tools’ just makes you actually seem like a tool yourself.
 

Gudji

Member
The differences are bigger than most of the 'wins' for the other console.
In fact better shadows, 1800p-2160p, thats about what i would expect with a 2tf better gpu. Hold on to the framedrops in a field in one of the maps, but its a problem that the devs obviously didnt think warranted dropping rez for the entire game because of that one field, and will probably end up fixed anyway.
PS5 had better textures, shadows and more details in multiple games in the past two months but suddenly "this is the biggest win". Get real bro.

Also there's zero reasons why this isn't running on the same settings as XSX. The game doesn't look anything special, if anything just shows that the engine might run better on XSX.
 
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TBiddy

Member
I don't know about you guys, but I think the more substantial info to glean from this comparison is that despite the PS5's "ultra-fast SSD streaming technology", it only amounts to a real-life discernable difference of 35 milliseconds of loading time over the XSX. The more games that are released, the more it seems that Cerny's SSD claims are more fluff than substance.

To be fair, multi plats aren't where it'll shine.
 

Snake29

RSI Employee of the Year
PS5 had better textures, shadows and more details in multiple games in the past two months but suddenly "this is the biggest win". Get real bro.

Also there's zero reasons why this isn't running on the same settings as XSX. The game doesn't look anything special, if anything just shows that the engine might run better on XSX.

And at the same time even running at a higher res in some of the games and more stable fps. PS5 had way more advantages in single games then the Xbox series X has showed in this game.
 

Zoro7

Banned
One small part of one level, rest of level is 60. The constant resolution and shadows setting advantages the XsX have been called home run wins for PS5 in other games where PS5 had similar advantages. Fairness is important, can't just call it one way when the PS5 is on top.

The frame rate actually drops to the 40s. Call that a win if you want. Whatever makes you guys happy.
 

M1chl

Currently Gif and Meme Champion
Xbox is pushing native 4K, and drops frames only in a small section of a map. Has a higher shadow preset, has load times near equal to the PS5 with it’s techy SSD.

That’s a clear win for Xbox, unless you are blinded by Cerny’s light.
Being Czech this means, being blinded by the black light, it's strange : D
Cerny = black
 

Stuart360

Member
PS5 had better textures, shadows and more details in multiple games in the past two months but suddenly "this is the biggest win". Get real bro.

Also there's zero reasons why this isn't running on the same settings as XSX. The game doesn't look anything special, if anything just shows that the engine might run better on XSX.
I think its some of you that need to 'get real', or it could end up being a very long gen for you.
 

martino

Member
They should of dropped the resolution for the entire game, because of drops in a field in one of the levels?.
stats of game will shows it's the most played area of the game *
* because speculation thread will sit there 24/24 H for month to make those stats true
 

J_Gamer.exe

Member
I just think its interesting to see the on paper performance advantage vs real world in the same game. There will never be a R&C on Xbox so we'll never know how fast that game would load there. I guess the same can be said about GPU performance between the systems as well although this particular title isn't a use case for that.
Well in this cross gen period who knows what effort is put in by devs working from home maybe.

Just getting the game out is a task, so re writing code to suit each isnt going to happen yet.

It will depend on engine etc but some games may be easy to port to xbox and then bump up a pro version. Or some version of visa versa.

But the io will come good, ue5 was a taster.

I'm just curios why 1800p was chosen given clearly there's headroom as shown by the drops on xbox not there on ps5. Its overkill if ita not stressed at all.
 

Gudji

Member
I think its some of you that need to 'get real', or it could end up being a very long gen for you.
I'm fine with whatever the results end up being. Already said multiple times: both consoles will be throwing punches during the generation, XSX will get wins, PS5 will get wins. 🤷‍♂️
 
PS5 had better textures, shadows and more details in multiple games in the past two months but suddenly "this is the biggest win". Get real bro.

Also there's zero reasons why this isn't running on the same settings as XSX. The game doesn't look anything special, if anything just shows that the engine might run better on XSX.
It's almost as if the "Xbox is behind on its tools" narrative was true and now that it's becoming increasingly apparent this was the case, people on the other side of the fence seem to be gaslighting. I wonder why...
 

MDSLKTR

Member
sucks that so many xbox fans bailed. they didnt get to see xbox make a comeback. sad to see they had no faith in their own console of choice.

p.s looks like the tools have arrived.
jim carrey what GIF
 
Wow I definitely wasn't expecting this big of a difference.

Looks like the rumors weren't wrong after all. More games like this and the PS5 will look underpowered compared to the Series X.

You're somewhat overreacting. While yes, Series X will very likely take the lead in 3P games (which was expected from the spec reveals), that doesn't suddenly mean those games will run like trash on PS5. Truth is the vast majority aren't even going to notice the resolution differences, and if framerates are essentially the same between both, that's what really matters.

Plus, while it's a bit of a meme, Sony's 1st-party are among the best in the industry when it comes to pushing console hardware in visuals with technical and artistic capability. I think this is an area we will have to see if Microsoft can match them at; while games like FS2020 really do the trick IMO, I think many are waiting for something in regards to human realism/artistic modeling/animation/design in order to say for certain. Personally I think it's an area Microsoft CAN compete with Sony in, particularly when looking at studios like Ninja Theory, but we just need to see the results.

We've got two extremely capable 9th-gen consoles here, I really don't think we're going to have issues of one looking painfully underpowered compared to the other in virtually any area, be it graphics fidelity, framerate, resolution, load times, asset streaming etc...particularly once we're able to moreso compare among the 1P content and exclusives between the two platforms.
 

Stuart360

Member
I'm fine with whatever the results end up being. Already said multiple times: both consoles will be throwing punches during the generation, XSX will get wins, PS5 will get wins. 🤷‍♂️
I hope so too, and i have no doubt that will be the case, especially in the next year or two.
But if XSX getting some 'wins' humbles certain people, and makes the forum less tedious to read, then its good news for everyone.
 

Gudji

Member
It's almost as if the "Xbox is behind on its tools" narrative was true and now that it's becoming increasingly apparent this was the case, people on the other side of the fence seem to be gaslighting. I wonder why...
PS5 tools will not improve confirmed.

Well at least the tool narrative ends here.
 

J_Gamer.exe

Member
3200 * 1800 = 5.76 million pixels
3840 * 2160 = 8.29 million pixels

8.29/5.76 = 1.43 or 43%

60 fps / 41 fps = 46%

PS5 is able to handle it because its rendering far fewer pixels.
So the question is then at 4k would ps5 be similar, the percentage is similar so maybe.

Plus the times xbox dropped to 41 fps ps5 was locked 60, so it wasn't just 19 fps higher it was more but an unknown amount, so the calculation was higher but could be by a whisker or by a bit more.

Either way I guess we won't know unless the devs patch it but seems they would be close again if the same setup.
 

assurdum

Banned
Mmm. I'd like to see Nxgamer put his hands on it. Every time Tom Morgan is behind a DF analysis, something goes missed in the whole picture. It's happened the same thing with the last COD. For me such tech difference are really bizzarre looking the previous face off but it's just my guess
 
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Snake29

RSI Employee of the Year
I think its some of you that need to 'get real', or it could end up being a very long gen for you.

Where have we heard this before?

Xbox fans like to exaggerate when something comes their way, then everything else is immediately worthless and failed.

I better give you a tip, and keep this kind of bullshit to yourself.
 
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skit_data

Member
It's almost as if the "Xbox is behind on its tools" narrative was true and now that it's becoming increasingly apparent this was the case, people on the other side of the fence seem to be gaslighting. I wonder why...
Lets just hope future results align with this ”increasinly apperent” trend based on 1 game. Because if a comparison shows up in the PS5s favor, we cant really go back to the ”tools”-argument again, can we?
 

J_Gamer.exe

Member
By any chance, did DF question why PS5 was not at 4k and that it had headroom for 4k since it's locked 60fps? Especially against Xbox which is falling to the low 40's, perhaps even lower when Vgtech does it tests. Of course also considering that PS5 always had the better performance at higher resolutions in many other games, even better effects too at times.

Np because when ps5 did it it was like it was some weird madness, this shouldn't be happening we must investigate, the devs must fix this, other way round of any form, ahh its thr teraflops as expected....

Thats how it appears to me.
 

Stuart360

Member
Where have we heard this before?
Nah some of us believed the bad tools rumour, and the early games have shown it to be true. The specs are there for everyone to see, there had to be some reason for what we were seeing in the early games, but of course it all had to be turned into a meme, by the same poeple that had been sp[outing 'Xbox has bad tools' for months before release ironically.
 
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bxrz

Member
PS5 had better textures, shadows and more details in multiple games in the past two months but suddenly "this is the biggest win". Get real bro.

Also there's zero reasons why this isn't running on the same settings as XSX. The game doesn't look anything special, if anything just shows that the engine might run better on XSX.
The most recent W matters the most cause it confirms that devs are getting more comfortable with the new consoles
 
So the question is then at 4k would ps5 be similar, the percentage is similar so maybe.

If the XsX was always running at 41 fps, you would have a point, but since it is only one drop at one part one level, I don't think this makes any sense.

Also there's zero reasons why this isn't running on the same settings as XSX. The game doesn't look anything special, if anything just shows that the engine might run better on XSX.

Maybe I am easy to please but I think it looks gorgeous. Watching my roommate play it on his XsX now. Looks GREAT on our CX. As for the "zero reasons why PS5 isn't same as XsX," that's a debate that has been done to death on here.
 
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isoRhythm

Banned
I don't know about you guys, but I think the more substantial info to glean from this comparison is that despite the PS5's "ultra-fast SSD streaming technology", it only amounts to a real-life discernable difference of 35 milliseconds of loading time over the XSX. The more games that are released, the more it seems that Cerny's SSD claims are more fluff than substance.
Have you ever launched playroom from a playcard?
 
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M1chl

Currently Gif and Meme Champion
Now they need tools for framerate issues :D
There is almost no chance that in dense environement like a field of flowers there is going to be good performance on XSX, Direct X is flawed from this perspective. So call the draw calls are expensive.
 

Snake29

RSI Employee of the Year
No, but I don't think any SDK update on Sony's end is ever going to make up for the 2 teraflop difference in performance.

It doesn't have to. It has advantages on different places that is showing it right now.

Nah some of bel;ieved the bad tools rumour, and the early games have shown it to be true. The specs are there for everyone to see, there had to be some reason for what we were seeing in the early games, but of course it all had to be turned into a meme, by the same poeple that had been sp[outing 'Xbox has bad tools' for months before release ironically.

This is also an early game. You guys think this is the first next-gen game or something?
 
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Stuart360

Member
Lets just hope future results align with this ”increasinly apperent” trend based on 1 game. Because if a comparison shows up in the PS5s favor, we cant really go back to the ”tools”-argument again, can we?
There will be a lot of devs that wont even touch improved tools, for either console, until their current game is complete, so no it wont go away.
Plus even if both systems had amazing tools, you would still get the odd game better in some way on the lesser console, just like with the odd game being beter on X1S compared to PS4, and the Pro often having a slightly more consistent framerate over the OneX.
 
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