GaviotaGrande
Banned
Fight, fight, fight!
That’s not what he is saying .. he is saying that builds of games are improving ... he heard. He doesn’t even say it’s the case with Hitman 3.I'm not talking about the tools improvement but use a single case of better "multiplat" as statistical and evidence of something. A single game has completely deleted what is happens until now in multiplat because it shows an advantage on series X.
Put simply, it's 60 frames per second... with just one exception in our hours of play. In the Mendoza mission set in Argentina, it is possible to see Xbox consoles run between 50 to 60fps around a field towards the outskirts of the level, while PlayStation 5 remains constant at 60fps
The Xbox specs advantage is going to continue to be prevalent throughout the gen. A lot of people really didn't want to believe that the Xbox tools were behind, and therefore would get better as time goes on.
The fire rises...
I'll keep saying cross gen titles aren't a true test of what these consoles are capable of. It is pretty interesting to see that the one are the PS5 dominates the XSX in, the SSD speeds, it doesn't actually translate to a significant load time advantage. It's possible we'll see that advantage in the 3rd party native PS5 and XSX|S games.
By any chance, did DF question why PS5 was not at 4k and that it had headroom for 4k since it's locked 60fps? Especially against Xbox which is falling to the low 40's, perhaps even lower when Vgtech does it tests. Of course also considering that PS5 always had the better performance at higher resolutions in many other games, even better effects too at times.
For this Xbox would probably have to be quite a bit faster, this is area where MS with their Direct X don't stand a chance againts low-level API of Playstation. And no this is something which tools does not fix, it has same issues on fast PCs, this is why ACV have above PC ultra settings with foliage density.Put simply, it's 60 frames per second... with just one exception in our hours of play. In the Mendoza mission set in Argentina, it is possible to see Xbox consoles run between 50 to 60fps around a field towards the outskirts of the level, while PlayStation 5 remains constant at 60fps
DF only goes around asking questions and calling devs when Xbox is behind.
Of course, xbox tools will only get better, ps tools will stay the same forever.The Xbox specs advantage is going to continue to be prevalent throughout the gen. A lot of people really didn't want to believe that the Xbox tools were behind, and therefore would get better as time goes on.
How is this a win lol?Summary
PS5 is 1800p and locked 60 FPS.
XSX is 2160p but drops some frames.
XSS is 1080p and has drops.
Thats literally the entire video.
Slightly off topic but all these 'tools' memes are getting frustrating. It was a certain section of fans, in the 'Next Gen' thread, that for months wouldnt shut up about Xbox tools being way behind PS5. Then when the games finally came, and we got results that backed up what they had been spouting for months, it all became a joke and bad tools are just an excuse by Xbots etc.
At least be consistent with your bullshit.
Well technically true tho, Sony tools is as perfected as they can be. MS solution for consoles is *couch* not ideal. Obviously if we are talking about new technologies, then sure, however that's just added feature, not really some fix. Which MS has a lot of work to do.Of course, xbox tools will only get better, ps tools will stay the same forever.
Of course.
I just think its interesting to see the on paper performance advantage vs real world in the same game. There will never be a R&C on Xbox so we'll never know how fast that game would load there. I guess the same can be said about GPU performance between the systems as well although this particular title isn't a use case for that.Games not coded for io as long as cross gen, made for cpus to do the work I believe, not ssd and decompression units etc.
The ps5 io in full swing can give a spiderman type result of an open world game in a second or 2 like ratchet and Clank.
Another priceless TLW post, but the highlighted made me chuckle. You try and act all diplomatic (and so many people fall for it) but you are not smart, and your wind ups will one day be picked up by the mods.By any chance, did DF question why PS5 was not at 4k and that it had headroom for 4k since it's locked 60fps? Especially against Xbox which is falling to the low 40's, perhaps even lower when Vgtech does it tests. Of course also considering that PS5 always had the better performance at higher resolutions in many other games, even better effects too at times.
No one said that. The Xbox tools have been said to be behind the PS tools, so they have more room to improve than the PS tools.Of course, xbox tools will only get better, ps tools will stay the same forever.
Of course.
By chance did DF try reloading the level that drops frames on SX like they have to on a lot of PS5 games that people claim are bugs. But really we know its the overclocked variable performance gpu can't cope anymore. Hence a reload.By any chance, did DF question why PS5 was not at 4k and that it had headroom for 4k since it's locked 60fps? Especially against Xbox which is falling to the low 40's, perhaps even lower when Vgtech does it tests. Of course also considering that PS5 always had the better performance at higher resolutions in many other games, even better effects too at times.
It can,but the devs don't want that.ps5 cant hit 4k? yikes.
It is and always will be. That's why PS5 gets another win.So framerate is no longer king, errr?
The real question is if the difference on resolution is evident without pixel counting.
Still drops unlike the PS5.
40fps is pretty bad.
Overall id call this face off a tie.
Because it is? LolAnd why are people now acting as if 1800p is some crazy huge difference from native 4K?
The SX is also running higher settings at higher resolution’s.By any chance, did DF question why PS5 was not at 4k and that it had headroom for 4k since it's locked 60fps? Especially against Xbox which is falling to the low 40's, perhaps even lower when Vgtech does it tests. Of course also considering that PS5 always had the better performance at higher resolutions in many other games, even better effects too at times.
Wow I definitely wasn't expecting this big of a difference.
Looks like the rumors weren't wrong after all. More games like this and the PS5 will look underpowered compared to the Series X.
Fixed.Summary
PS5 is 1800p and locked 60 FPS.
XSX is 2160p but drops some frames. (in one area on one level)
XSS is 1080p and has drops. (in one area on one level)
Thats literally the entire video.
I've been predicting just that for quite some time. While it's still a bit early, very soon we're due for the "dude, graphics don't even matter. All that matters is the GAMES!" narrative switch.This thread will be eerily quiet compared to the Valhalla one.
You all can guess as to why.
have people who are saying about the Fps drops on xbox even watched the video? he talks about it being locked at 60fps and 4k locked but something strange happens in that one area and when past that area its back to 60fps 4k locked. its like a tiny portion of the game
It is and always will be. That's why PS5 gets another win.
Slightly off topic but all these 'tools' memes are getting frustrating. It was a certain section of fans, in the 'Next Gen' thread, that for months wouldnt shut up about Xbox tools being way behind PS5. Then when the games finally came, and we got results that backed up what they had been spouting for months, it all became a joke and bad tools are just an excuse by Xbots etc.
At least be consistent with your bullshit.
The real question is if the difference on resolution is evident without pixel counting.
No because its a very small area of 1 level of the game. The rest of the game is locked 4K 60fps so this most likely is a bugShould have dropped the XSX’s resolution to avoid the framerate drop.
Lol so a win is losing unto 10 fps in a level? Y'all take your win.
3200 * 1800 = 5.76 million pixelsSo not a single drop on ps5 when doing this at 1800p. Maybe someone can calculate the % difference but ps5 must be running a fair amount higher not to drop.
Come on now, no it won'tWow I definitely wasn't expecting this big of a difference.
Looks like the rumors weren't wrong after all. More games like this and the PS5 will look underpowered compared to the Series X.