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Next-Gen PS5 & XSX |OT| Console tEch threaD

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jroc74

Phone reception is more important to me than human rights
Yeah the copying thing is still there and irritating.


I'll just assume since they havent even unlocked the NVMe slot, there are still some future updates that might get rid of this.
 
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ToadMan

Member
All signs pointing to Starfield this Fall. Sounds like it's going to be a massive holiday season for Xbox with Halo, Starfield, FH5, and whatever else they have up their sleeves.

What signs are those then? The lack of marketing? Lack of trailers? Lack of any information whatsoever about starfield in fact?

Yeah a lot of signs there.

At the moment I wouldn’t assume any of those game you listed release this year. MS need some news - if they thought any of these were going to release within the next 6 months or so, they’d be pumping it hard by now.
 
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johnjohn

Member
What signs are those then? The lack of marketing? Lack of trailers? Lack of any information whatsoever about starfield in fact?

Yeah a lot of signs there.

At the moment I wouldn’t assume any of those game you listed release this year. MS need some news - if they thought any of these were going to release within the next 6 months or so, they’d be pumping it hard by now.
Just wait and see I guess ;)
 
What signs are those then? The lack of marketing? Lack of trailers? Lack of any information whatsoever about starfield in fact?

Yeah a lot of signs there.

At the moment I wouldn’t assume any of those game you listed release this year. MS need some news - if they thought any of these were going to release within the next 6 months or so, they’d be pumping it hard by now.
When did they make the announcement about Outriders hitting Gamepass day 1? Six months out or was it mere weeks? I seriously doubt we know everything MS will be doing this year. At this point all bets are off.
 

yewles1

Member
Since Nvidia’s DLSS is a big topic these days (especially in regard to its use in a possible Switch Pro), I was just reading a bit up on it, which led me to an Wikipedia article about AI accelerators. Interestingly, the article mentions the Cell processor as having features significantly overlapping with AI accelerators. Which leads me to my question: would the PS3‘s Cell processor theoretically have been able to do something similar to DLSS, at least to some extent? Or maybe a hypothetical Cell successor, if Sony had stuck with the architecture after the PS3?
All STI had to do was just keep gradually improving on the technology in a few years time, if CBE was popular enough to be kept around that is.
 

Anchovie123

Member
Has this been posted/known yet? Deathloop supports RT Shadows & AO @ 4k60

From the store page https://www.playstation.com/en-us/games/deathloop/

wdnKbH9.png
 

Sinthor

Gold Member

It's sad that whenever there is mass fear about something, whether a disease like this or terrorism or war.... some people lose their minds and act in an irrational manner. Stuff that happened that was ethnically based during the 'black death' plague in western and eastern europe would curl your hair today. All kinds of ethnic groups started catching blame and they weren't gentle AT ALL back then.

Interesting facts behind this current wave of violence, at least in the US. Maybe the media should stop fanning the racial flames? Because if you look at these crimes, it's clear that the media is a factor... Not sure what good these contributions actually do (I just don't know) but good to see companies and anyone who CAN at least TRY to help.
 
The XSX because of it's larger memory pool can get away with fewer optimizations. If those features were deployed on the XSX it would only mean higher graphical fidelity and even better effects. Things fitting for a more expensive and graphically capable box. There has been no evidence that the XSX is 'stretching' its memory pool especially since the PS5 has the same size memory.
There is no memory saving features your being fooled by Microsoft marketing they got you by the balls.
 
It's not just about loading. Better I/O means also more variety/quantity of graphic assets and texture too. Higher RAM it's for better/ higher graphic effects but for the quantity the I/O is very important. Also I think you can save the RAM from some tasks which doesn't require a fast bandwidth I guess.
I/O is basically pushing data to OR pulling data from any part of the system as part of the Fetch/Execute cycle that all full featured processing systems go through. If you didn't know, Registers are also a type of cache, and a hyperfast one at that. If you were to list them all on a Cache hierarchy from slowest to fastest it would be from leveled caches L5(slowest) to L1(fastest) and finally Registers(fastest, most expensive) which are part of a cpu and let's just say that a cpu has more than one type of register including an Accumulator(general purpose register). All play a vital part in a cycle called the Fetch/Decode/Execute/Store cycle.
 
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jroc74

Phone reception is more important to me than human rights
Doesn’t this only happen if you are playing or have that particular game open at the time it tries to update?
Might be. I have never experienced it. I'm digital only, no disc games. It didnt happen with Marquette, but thats a small game so who knows. I updated that while it was open, I never saw copying.
 
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M1chl

Currently Gif and Meme Champion
This seems like something that Sony are just lagging behind on or fucking up somehow.

I doubt Cerny was actually lying when he said this copying didn't need to be done with SSD.

Knowing Sony tho, they'll finally update the firmware and get rid of this shit in... 2023.
Looking at the software of both of consoles, seems like they will finally be ready to ship at....2022....
 

assurdum

Banned
I/O is basically pushing data to OR pulling data from any part of the system as part of the Fetch/Execute cycle that all full featured processing systems go through. If you didn't know, Registers are also a type of cache, and a hyperfast one at that. If you were to list them all on a Cache hierarchy from slowest to fastest it would be from leveled caches L5(slowest) to L1(fastest) and finally Registers(fastest, most expensive) which are part of a cpu and let's just say that a cpu has more than one type of register including an Accumulator(general purpose register). All play a vital part in a cycle called the Fetch/Decode/Execute/Store cycle.
And? What's exactly your point?
 
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Zoro7

Banned
What are you talking about? Sony has 45 billion in cash. They could buy 5 Bethesda if they wanted
Lol that’s not how this works. 7bn out of 45 is large portion of their cash. It’s not something they would easily agree to. Think before you talk!
 
They obviously can't compete with Microsoft in terms of buying power

Doesn't mean they can't or shouldn't try to aquire any other big pub. They could even afford TakeTwo if they wanted. Obviously I don't think it would happen but they are capable
 
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mejin

Member
They obviously can't compete with Microsoft in terms of buying power

Doesn't mean they can't or shouldn't try to aquire any other big pub. They could even afford TakeTwo if they wanted. Obviously I don't think it would happen but they are capable

Yep, they can, but they don't seem inclined to do it. I just hope when they see it is a necessity to secure some, there are still some good publishers available to acquire lol
 
Yep, they can, but they don't seem inclined to do it. I just hope when they see it is a necessity to secure some, there are still some good publishers available to acquire lol

I think they're at least looking and considering

Just from a risk point of view, not just with Microsoft, but google and amazon to. It would be daft not to
 
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Great Hair

Banned
What are you talking about? Sony has 45 billion in cash. They could buy 5 Bethesda if they wanted

They obviously can't compete with Microsoft in terms of buying power

Doesn't mean they can't or shouldn't try to aquire any other big pub. They could even afford TakeTwo if they wanted. Obviously I don't think it would happen but they are capable

Sony would never acquire a Publisher. Why spend $7.5 billions, knowing that those 3rd party games will see a PS5 release anyway? They would have never made a purchase, certainly not for ZeniMax, Bethesda.

They´re gonna crank out more Dooms for the next decade, Wolfensteins, Elder Scrolls that feel same as their 2001 counterparts (Morrowind). I´m going to play Elder Scrolls 6 like Skyrim and get burned out with in a week or so ...; had more fun with yuro-junk Two Worlds, Gothic 3, Risen 1 than with any Elder Scrolls to be honest.

Season 3 Np GIF by The Simpsons
 

DieGardine

Neo Member
This seems like something that Sony are just lagging behind on or fucking up somehow.

I doubt Cerny was actually lying when he said this copying didn't need to be done with SSD.

Knowing Sony tho, they'll finally update the firmware and get rid of this shit in... 2023.

I think it doesn't work with PS4 Games (can't see if Destiny 2 is a PS5 version) because they are handled as HDD games. Haven't noticed long copying times with my PS5 games.
 

M1chl

Currently Gif and Meme Champion
But he is updating a PS4 game (look at the version), so isn't it "normal" that the copying is still an issue?

I doubt that Cerny was speaking about PS4 games when saying that, otherwise using an SSD in a PS4 would have also solved the problem...
Where are you getting that it's a PS4 version?
 

DaGwaphics

Member
Ya there's a different team at Remedy making the 2 games for Epic.

Not the same team who made Control tho. That team is working on something else.



Remedy has said they have 4 teams working on 5 games.

Team 1 - the team who made Control - working on unannounced AAA game in "RCU" (written by Sam Lake)
Team 2 - working on 2 games for Epic - one AAA game and one smaller game, for consoles & PC
Team 3 - working on Vanguard, a multiplayer live service game, free to play (pub unknown)
Team 4 - working on Crossfire X singleplayer for Smilegate, Xbox

That's an ambitious schedule.
 

ethomaz

Banned
This seems like something that Sony are just lagging behind on or fucking up somehow.

I doubt Cerny was actually lying when he said this copying didn't need to be done with SSD.

Knowing Sony tho, they'll finally update the firmware and get rid of this shit in... 2023.
Coping still needs to be done with BC games because they are packed like that.

Native PS5 doesn’t need that.

But try to explain that to Tony Warrior.... it is even out of my mind how people keep playing these old games just to tell it is not using PS5 features 🤔
 
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