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Sony cross-play documents with Epic/Dev's

yazenov

Member
I see this differently, i will take a real example, i play every day with friends warzone, we have 2 on Xbox, 1 on PS and others on PC, it's about the game not userbase, machine or ecosystem are you playing on, i would love to see cross play on many others games like FIFA, PES ....

While this may apply to you in your case, Im sure the more probable situation is that friends generally would buy the system that their friends are getting in order to play together. This has always been the case before the introduction of cross play. Its called the snow ball effect. People tend to get the most popular system.

Your case is rare im sure.
 
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Umbasaborne

Banned
Mmmm...you do know this is what companies do, right? Compete? You think they all hold hands and sing cumbaya? MS bought Bethesda which is a way bigger scumbag move than this, and yet it seems you are completely fine with that.
Let me grab my violin. You got me, you figured out my ultimate goal. Im trying to hype microsoft up enough that they become so beloved that sony goes out of business and every playstation game gets cancelled.
 

ethomaz

Banned
So many knights in defending this crap still…..this is why Sony came across as arrogant or unconsumer friendly
So you think the consumer can buy the food in another restaurant and come to eat in your restaurant's table without pay anything to your restaurant?

Your restaurant should be philanthropic or something like lol
How do you are still opened?
 
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DeepEnigma

Gold Member
So many knights in defending this crap still…..this is why Sony came across as arrogant or unconsumer friendly
irony GIF
 

DeepEnigma

Gold Member
we have alot of sharesholders in the neogaf forums it seems
There are, we even have a nice big stonk thread.
Crypto if that's ya flava too,
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
That’s such an audacious, and outrageous request, I can’t believe Epic or any other company would be willing to submit. They are not asking for a summary to be provided, they are asking to have access to the source data. Fucking weird man.

But didn't Epic agree to give Sony this data? So it looks like Sony's request\ask worked.
 

Azurro

Banned
Let me grab my violin. You got me, you figured out my ultimate goal. Im trying to hype microsoft up enough that they become so beloved that sony goes out of business and every playstation game gets cancelled.

I was pointing out that you seemed to be totally ok with MS buying an entire publisher and Sony doing business as everyone does it is somehow a terrible thing...and then you reply with that. Honestly, what are you replying to?
 

kretos

Banned
OMG evil Sony what are you doing why you don't want gamers to unite i can't believe i bought PS1, PS2, PS3, PS4 and supported this company for years i feel insulted as a gamer from now on i won't support this company ever again damn you to hell jim ryan and arrogant Sony, my feelings are really hurt right now i'm literally shaking

nah just kidding, fuck crossplay too
 
So you think the consumer can buy the food in another restaurant and come to eat in your restaurant's table without pay anything to your restaurant?

Your restaurant should be philanthropic or something like lol
How do you are still opened?
Your not looking at it from the same eyes as this epic case is about

Sony was using its market share as a way to strongarm developers into paying them to enable something that would benefit the devs and gamers in general

the only bad thing about crossplay is when pc gets involved due to the cheating but most games have benefited greatly from having it and it’s been good for the industry in general
 

ethomaz

Banned
Your not looking at it from the same eyes as this epic case is about

Sony was using its market share as a way to strongarm developers into paying them to enable something that would benefit the devs and gamers in general

the only bad thing about crossplay is when pc gets involved due to the cheating but most games have benefited greatly from having it and it’s been good for the industry in general
So where the MTX will be sold? Everybody will get a share?

Sony is just asking to the revenue share be revised if the active player is bigger on PS and the MTX sold not proportional.
The only reason you maintain and invest in a platform is to get the cut from what the players spend on your platform.
If you can buy in another platform without give your any cut on the revenue then it is basically a big issue.

A big issue not just for Sony but for that platform players because the money to invest will decrease.

But seems like some GAFers here wants that nobody invest in game platforms anymore lol
 
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DenchDeckard

Moderated wildly
But you are okay with this right?


xbox-game-studios-buys-zenimax-media-bethesda.jpg

I would have preferred for Bethesda to stay exactly how they were but unfortunately someone was buying them. Either Tencent or whoever. The Zenimax owner wanted it to be Microsoft and it was. I buy all consoles and pc stuff anyway so I just play where I can, but it's not great to see these unfavourable emails being disclosed to the public. Kind of takes the fun out of it all knowing these businesses are all purely bullshit and playing to us. 4 the players, yeah fucking right. It's all slimy assed Jim Ryan suits just doing business.

Microsoft will be exactly the same too. Probably the only half decent one will be nintendo because they nurture all their own stuff primarily. Plus the Japanese background.

This court case is gonna be rough and highlight a lot of warts. It already has.
 
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sainraja

Member
There is absolutely nothing wrong with this. Sony exec was a 100% right. What's in it for them? MS and Nintendo with their shitty userbases get to benefit from crossplay the most. MS was actually charging XBL Gold to play F2P games like Fortnite until just last week. So they were making money off F2P games in ways Sony wasn't while Sony was sharing their userbase with them. Userbase they spent billions to cultivate.

Epic countered with a bunch of perks to sweeten the deal which makes sense. This is just business. Xbox has a very engaged userbase who play a lot games, and invest a lot of money into their eco system. I highly doubt a F2P game like Fortnite needed the PS userbase on xbox. But Nintendo? They needed the PS users to keep those servers filling up every few seconds. Shouldn't Sony get a cut of the profits from switch for making sure they have enough players to actually play this game without waiting in the lobby for 10-15 minute after every death?

I really dont see this as evil Sony. It's actually the one thing I agree with jimbo on. It's insane to think that a platform holder would spend and lose billions on building an eco system only to give free access to that userbase.
Agreed. And Microsoft did the same thing when they had the advantage. But granted it [being in favor of cross play] is an easier position to take when you are not leading. Basically it comes down to business.
 
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Mr Moose

Member
I don't play Fortnite (not a fan of BR games), but I turn that shit off in CoD.
Modern Warfare kept trying to turn it back on without me noticing, thankfully Cold War doesn't try as often.
 

ethomaz

Banned
Also its Tom 'The Warrior' Warren so yeah lol i'm out.
He basically create that new article because his old one backslashed him.

No, according to me Sony should do everything they can to improve the gaming experience for their customers.
Perfection.
Sony should make their customers have the best experience possible.

Cross-play makes things worst... in gameplay side and in the business side.
It is a loss-loss scenario.
 
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Thirty7ven

Banned
Take:

I really think MS should publish every Bethesda games on PlayStation, because I don’t own Xbox/PC and my friends, most of my friends don’t own one either and it’s in the interest of us gamers, that players on any platform get to play Bethesda games.

No, according to me Sony should do everything they can to improve the gaming experience for their customers. It’s not about being charitable. What an awful way of viewing things.

But why are you dodging though? Evading the answer by answering a question nobody made about a topic that isn’t related to the one at hand.
 
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Pipoqueiro

Member

So, what’s going on here? Well, the document refers to something called 'Cross-Platform Revenue Share', and it’s basically a clause that ensures Sony is paid royalties by developers if there’s a disproportionate ratio between PlayStation playtime and overall game revenue in a crossplay release. You’re still confused, aren’t you?

So, let’s imagine Fortnite flogs $1,000,000 worth of V-Bucks in a month, but only $50,000 was spent through the PS Store. That’s just 5 per cent of the game’s overall revenue being purchased through PlayStation, right? Now let’s pretend that, in this scenario, 75 per cent of Fortnite’s overall playtime was on PS5 and PS4. In that case, the publisher would be required to pay Sony royalties based on the total revenue earned and PlayStation’s overall gameplay share.

Why, you may be asking, is Sony doing this? Well, because if 75 per cent of Fortnite’s playtime is being played through PSN but only 5 per cent of its revenue is being earned on Sony’s storefront, then the clause exists to protect the platform holder, as it’s providing the infrastructure and player base while others, in this example, would be profiting from it.

But, let’s say that Fortnite is generating $1,000,000 of revenue a month, and $900,000 is being spent on the PS Store. That’s 90 per cent of the game’s overall revenue. So, what if 95 per cent of the game’s playtime is being logged on PlayStation? Well, in this scenario, developers wouldn’t have to pay royalties because it falls within the boundaries of what Sony considers to be fair.

It’s an interesting clause, but it makes sense from PlayStation’s perspective: if it’s providing the majority of the playerbase, then it stands to reason that it would expect a roughly comparative share of the revenue. It’s worth noting that, for the vast majority of people, they’re most likely to purchase microtransactions on the system they play on, so we’d be shocked if there was ever a large enough difference between revenue share and gameplay time to enforce royalties on a developer.

The way this has been framed on social media has been misleading, with many believing that Sony is charging developers to implement crossplay in the first place. Based on the slide, this is not the case. It’s also worth stressing that these documents are dated 2019, and the company is yet to comment whether this clause still exists or not.
 
Wow lmao :messenger_tears_of_joy::messenger_tears_of_joy:

‘Epic goes out of its way to make Sony look like heroes’

and

‘not a single one can explain how cross-console play improves the PlayStation business’

are the two highlights for me :messenger_tears_of_joy: the ‘for the payers’ meme based on Sony’s apparent attitude to their own consumer base seem pretty accurate.
How is it for their own consumer base?
 

reksveks

Member
Why’s that?

Look at FIFA for example. In 2018, out of 13 million sales or so, 10 were on PlayStation. But according to you Sony should run a charity and help out Xbox. Hilarious.
But Sony shouldn't be stopping EA from doing what they want based off some stupid excuses like protecting kids/users. This is what happened.
 

ethomaz

Banned

So, what’s going on here? Well, the document refers to something called 'Cross-Platform Revenue Share', and it’s basically a clause that ensures Sony is paid royalties by developers if there’s a disproportionate ratio between PlayStation playtime and overall game revenue in a crossplay release. You’re still confused, aren’t you?

So, let’s imagine Fortnite flogs $1,000,000 worth of V-Bucks in a month, but only $50,000 was spent through the PS Store. That’s just 5 per cent of the game’s overall revenue being purchased through PlayStation, right? Now let’s pretend that, in this scenario, 75 per cent of Fortnite’s overall playtime was on PS5 and PS4. In that case, the publisher would be required to pay Sony royalties based on the total revenue earned and PlayStation’s overall gameplay share.

Why, you may be asking, is Sony doing this? Well, because if 75 per cent of Fortnite’s playtime is being played through PSN but only 5 per cent of its revenue is being earned on Sony’s storefront, then the clause exists to protect the platform holder, as it’s providing the infrastructure and player base while others, in this example, would be profiting from it.

But, let’s say that Fortnite is generating $1,000,000 of revenue a month, and $900,000 is being spent on the PS Store. That’s 90 per cent of the game’s overall revenue. So, what if 95 per cent of the game’s playtime is being logged on PlayStation? Well, in this scenario, developers wouldn’t have to pay royalties because it falls within the boundaries of what Sony considers to be fair.

It’s an interesting clause, but it makes sense from PlayStation’s perspective: if it’s providing the majority of the playerbase, then it stands to reason that it would expect a roughly comparative share of the revenue. It’s worth noting that, for the vast majority of people, they’re most likely to purchase microtransactions on the system they play on, so we’d be shocked if there was ever a large enough difference between revenue share and gameplay time to enforce royalties on a developer.

The way this has been framed on social media has been misleading, with many believing that Sony is charging developers to implement crossplay in the first place. Based on the slide, this is not the case. It’s also worth stressing that these documents are dated 2019, and the company is yet to comment whether this clause still exists or not.
That is at least a step to be fair business.
 

Thirty7ven

Banned
But Sony shouldn't be stopping EA from doing what they want based off some stupid excuses like protecting kids/users. This is what happened.

Sony can do whatever they want with PlayStation, it’s the business they created. Their platform, their eco, their brand. Letting EA do what they want lol, the shit people write.
 
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elliot5

Member
Take:

I really think MS should publish every Bethesda games on PlayStation, because I don’t own Xbox/PC and my friends most of my friends own one either and it’s in the interest of us gamers, that players on any platform get to play Bethesda games.
This isn't really the same scenario, because one is first party (single player) games anticipated to be exclusive titles vs. third party multiplayer games. Multiplayer games live and die by the playerbase.

While I personally wouldn't be against Xbox/MS releasing ESVI on PlayStation, it's not the same thing. I would love it if they made ES:O and FO76 crossplay, but it seems like either there's technical limitations bc of jank or because of deals like this not being agreed upon.

I had a PS3 and no Xbox 360, and would have liked to play Call Of Duty with friends on Xbox back then. People ITT bring up Microsoft a decade ago not opening up for crossplay, and I didn't like the aversion then and don't like it now. I understand the business reasons, and Sony is fine to charge royalties for disproportionate userbase/revenue shares, it's just shameful they seem to drag their feet (at least historically) when it comes to opening up crossplay without strongarming.
 
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"Noooo, i dont want to play with my friends on other platforms, noooooo i need to pump up sonys stocks, noooo sorry my friends on pc and xbox its a good thing i cant play with you since Sony makes money from itttt!!!!"

I swear to godddddddd you guys are such insane bootlickers that i have to honestly wonder if you are paid by the post astroturfers.

Who gives a SINGLE fuck about any of these corporations profits, it should be what benefits you as a consumer that matters, nothing else should matter
 
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reksveks

Member
Sony can do whatever they want with PlayStation, it’s the business they created. Their platform, their eco, their brand. Letting EA do what they want lol, the shit people write.
Legally of course they can but consumers don't have to accept it. Legally they could have shut down the ps3/vita store but consumers didn't have to just accept it.

You raised fifa so kept it to EA. You could replace ea with the devs behind War Thunder.
 
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ethomaz

Banned
This isn't really the same scenario, because one is first party (single player) games anticipated to be exclusive titles vs. third party multiplayer games. Multiplayer games live and die by the playerbase.

While I personally wouldn't be against Xbox/MS releasing ESVI on PlayStation, it's not the same thing. I would love it if they made ES:O and FO76 crossplay, but it seems like either there's technical limitations bc of jank or because of deals like this not being agreed upon.

I had a PS3 and no Xbox 360, and would have liked to play Call Of Duty with friends on Xbox back then. People ITT bring up Microsoft not opening up for crossplay, and I didn't like the aversion then and don't like it now. I understand the business reasons, and Sony is fine to charge royalties for disproportionate userbase/revenue shares, it's just shameful they seem to drag their feet (at least historically) when it comes to opening up crossplay without strongarming.
It is really not the same case.

Besthesda case: MS will get revenue cut from any sale or MTX no matter the platform.
Cross-play case: only the platform where the sales/MTX happened will get the revenue cut not matter how many players are active on your platform.

One is fine.
The second is basically a fucked up scenario... you are basically stealing money from one company and giving to other... or one platform will profit from the work of the other platform.
 
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reksveks

Member

So, what’s going on here? Well, the document refers to something called 'Cross-Platform Revenue Share', and it’s basically a clause that ensures Sony is paid royalties by developers if there’s a disproportionate ratio between PlayStation playtime and overall game revenue in a crossplay release. You’re still confused, aren’t you?

So, let’s imagine Fortnite flogs $1,000,000 worth of V-Bucks in a month, but only $50,000 was spent through the PS Store. That’s just 5 per cent of the game’s overall revenue being purchased through PlayStation, right? Now let’s pretend that, in this scenario, 75 per cent of Fortnite’s overall playtime was on PS5 and PS4. In that case, the publisher would be required to pay Sony royalties based on the total revenue earned and PlayStation’s overall gameplay share.

Why, you may be asking, is Sony doing this? Well, because if 75 per cent of Fortnite’s playtime is being played through PSN but only 5 per cent of its revenue is being earned on Sony’s storefront, then the clause exists to protect the platform holder, as it’s providing the infrastructure and player base while others, in this example, would be profiting from it.

But, let’s say that Fortnite is generating $1,000,000 of revenue a month, and $900,000 is being spent on the PS Store. That’s 90 per cent of the game’s overall revenue. So, what if 95 per cent of the game’s playtime is being logged on PlayStation? Well, in this scenario, developers wouldn’t have to pay royalties because it falls within the boundaries of what Sony considers to be fair.

It’s an interesting clause, but it makes sense from PlayStation’s perspective: if it’s providing the majority of the playerbase, then it stands to reason that it would expect a roughly comparative share of the revenue. It’s worth noting that, for the vast majority of people, they’re most likely to purchase microtransactions on the system they play on, so we’d be shocked if there was ever a large enough difference between revenue share and gameplay time to enforce royalties on a developer.
What if walmart was doing a deal on vbucks so the consumer was getting additional value out of that retailer, why should Sony get paid?

Also is epic not paying twice? For the actual retailer and then also Sony?
 

ethomaz

Banned
Your not looking at it from the same eyes as this epic case is about

Sony was using its market share as a way to strongarm developers into paying them to enable something that would benefit the devs and gamers in general

the only bad thing about crossplay is when pc gets involved due to the cheating but most games have benefited greatly from having it and it’s been good for the industry in general
I agree that Sony should use that to get what they deserve.
 
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shaddam

Member
I never played fortnite and never will after epic shot down unreal tournament, but I still cant understand the crossplay hype
 

MoreJRPG

Suffers from extreme PDS
Big yikes. As anti-consumer as it gets. From removing old storefronts to money hatting timed exclusives to price increases. I would not feel comfortable if giving this corporation any more of my money.
 

ethomaz

Banned
What if walmart was doing a deal on vbucks so the consumer was getting additional value out of that retailer, why should Sony get paid?

Also is epic not paying twice? For the actual retailer and then also Sony?
The vbucks is redeem on Sony servers and so it have a share for both Sony and retail in a ideal non-crossplay scenario.
 
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elliot5

Member
I never played fortnite and never will after epic shot down unreal tournament, but I still cant understand the crossplay hype
What's difficult to understand about wanting to play with people in a multiplayer game no matter the platform? Especially input-based restricted crossplay (to prevent those not wanting to deal with KB/M players on Xbox or PC).
 
Sony were very smart whey the announced the Playstation x discord partnership today lol 😆
Most gamers are hyped and excited about it and it's on top trending on Twitter worldwide right now
None is paying attention about this sony epic news right now 🤣🤣🤣🤣
 

yurinka

Member
Explain how crossplay means fuck their userbase.
PlayStation has the biggest userbase. So on most multiplatform games, like Fortnite, the majority of the userbase play on PlayStation.

If there is no crossplay, if you have to chooe one of the versions of a multiplayer game, most people choose the platforms where all the people (including your friends) are playing. So PlayStation gets benefit from it.

If crossplay gets enabled, PlayStation loses a portion of its sales because some of these players won't be forced to play in the PS version.

In terms of business, crossplay hurts PlayStation and benefits Microsoft and Nintendo.

In addition to this, on the techy side to 'translate' from a network to another (let's say from PSN to XBL or from PSN to Steam) creates an overhead that increases input lag, so for the player iself the gameplay quality becomes a little worse even if may not be something most players would notice.

I don't think Sony working out a deal to add a royalty charge to disproportionate use of their infrastructure or playerbase is unfair, per say.

What disappoints me is that either they're the only ones doing that (which we can't confirm), or weren't willing to work out a deal sooner to allow cross play (what appears to be the case).
Clearly Nintendo and Microsoft came up with their own revenue sharing plans and/or greenlit crossplay a year (ish?) earlier than Sony for Fortnite, but Sony was unwilling to come to the table until much later with something in place.
In terms of business for games like Fortnite, crossplay hurts PS and benefits MS and Nintendo. This is why MS and Nintendo accepted faster and Sony only accepted if the related loss of revenue got compensated.

Also sth else interesting for those that believed Sony’s/epic lies on unreal engine 5 and other stuff.
46-B7965-E-1395-405-A-A4-D0-124-DAE448-D42.png

This is a mail fom 2018, that as mentions there multiple times it talks about UE4 and not UE5. It isn't related to UE5 at all.
 
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reksveks

Member
PlayStation has the biggest userbase. So on most multiplatform games, like Fortnite, the majority of the userbase play on PlayStation.

If there is no crossplay, if you have to chooe one of the versions of a multiplayer game, most people choose the platforms where all the people (including your friends) are playing. So PlayStation gets benefit from it.

If crossplay gets enabled, PlayStation loses a portion of its sales because some of these players won't be forced to play in the PS version.

In terms of business, crossplay hurts PlayStation and benefits Microsoft and Nintendo.
Just before others comment, you explained why it fucks Sony, not the consumer
 

ethomaz

Banned
Just before others comment, you explained why it fucks Sony, not the consumer
Yeap... believes that won't affect consumers lol
You know you only invest in your platform if you have money to.
If your userbase doesn't generate money to your platform you are dead.

At the end all these business decisions affect consumers.
 
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