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Sumo Digital working on a game based on the ‘world’s best known and best-loved fantasy franchises'

KyoZz

Tag, you're it.
And the game seems to have been in development for quite some time

Sumo_Digital_Logo.png


Sarah Longthorne Narrative Designer at Sumo Digital is highlighted in a blog as being a crucial part of the next big game from Sumo Digital.

Sumo Digital is working on “a AAA title based on one of the ‘world’s best known and best-loved fantasy franchises”. Now who said LOTR ?

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Source
 
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Cravis

Member
Sumo Digital?

Let’s see what they’ve developed…

Outrun ports
Virtua Tennis ports
Toca
Some more ports
Sonic & Sega Racing
Nike Kinect
Some more ports
Team Sonic
Crackdown 3
Hood

Yeah unless this fantasy franchise game deals with racing….

Relationships Lovers GIF by Ex On The Beach
 
Sumo Digital?

Let’s see what they’ve developed…

Outrun ports
Virtua Tennis ports
Toca
Some more ports
Sonic & Sega Racing
Nike Kinect
Some more ports
Team Sonic
Crackdown 3
Hood

Yeah unless this fantasy franchise game deals with racing….

Relationships Lovers GIF by Ex On The Beach

Each game is a new beginning I always say. Never dismiss what can happen the next time around.
 

Saber

Gold Member
I hope its Sonic. Aways liked Sonic-and-Sega All Star Racing franchise and frankly got no idea why they wasted their time making a game like Team Sonic Racing.
 

CamHostage

Member
Sumo Digital?

Let’s see what they’ve developed…

Outrun ports
Virtua Tennis ports
Toca
Some more ports
[Sonic]
...
Nike Kinect
Crackdown 3
Hood

Yeah unless this fantasy franchise game deals with racing….

Wait, what filtered version of the Sumo Digital resume are you looking at? Sumo does TONS of different games. Their racing games are excellent, but their range of experience is massive. Their last game was Sackboy.

eYumdZ5.jpg


Also, Sumo owns Pipeworks (also a developer with a wide range), PixelAnt, Chinese Room, Red Kite Games, and I believe other studios that could also be involved in plotting a fantasy franchise for Sumo.
 
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Cravis

Member
Wait, what filtered version of the Sumo Digital resume are you looking at? Sumo does TONS of different games. Their racing games are excellent, but their range of experience is massive. Their last game was Sackboy.

eYumdZ5.jpg


Also, Sumo owns Pipeworks (also a developer with a wide range), PixelAnt, Chinese Room, Red Kite Games, and I believe other studios that could also be involved in plotting a fantasy franchise for Sumo.
I just went quickly down Wikipedia. Half jest post but still I wouldn’t consider them a AAA studio by any stretch of the imagination.

I like Pipeworks but their best titles, the Godzilla games, are almost old enough to legally drink in the US.
 
Wait, what filtered version of the Sumo Digital resume are you looking at? Sumo does TONS of different games. Their racing games are excellent, but their range of experience is massive. Their last game was Sackboy.

eYumdZ5.jpg


Also, Sumo owns Pipeworks (also a developer with a wide range), PixelAnt, Chinese Room, Red Kite Games, and I believe other studios that could also be involved in plotting a fantasy franchise for Sumo.

I wouldn't want The Chinese Room handling such projects.
 
Im not a native English speaker, but I always assumed we use singular for franchise when speaking about one specific genre.

no?
I think you are correct here. The thread title suggests that there will be a single game that will involve multiple fantasy franchises.

However, the full quote in the body of the post is: “a AAA title based on one of the ‘world’s best known and best-loved fantasy franchises”.

A single game, based on a single fantasy franchise, which would be considered among many fantasy franchises.

Anyway I'm no grammar expert but I think you are right to be confused.
 

Andodalf

Banned
Im not a native English speaker, but I always assumed we use singular for franchise when speaking about one specific genre.

no?

In this context, this is just saying that this game is in one of the most loved franchises. There are many loved franchises (So it's plural), but this game is just in one of them


Sumo Digital is working on “a AAA title based on one of the ‘world’s best known and best-loved fantasy franchises”. Now who said LOTR ?


If this said it was "Based on one of the world's best known and best-loved fantasy franchise"

Then that wouldn't make sense in English. The phrase "one of the" should make your brain expect that we're going to get a group of things that the "one of" will be pulled from.

If they meant it was about multiple franchises they'd have to say either

"Sumo Digital is working on “a AAA title based on the ‘world’s best known and best-loved fantasy franchises”. Now who said LOTR ?"

Which would imply it's based off of all the best known franchises by removing the "one of"

or

"Sumo Digital is working on “a AAA title based on some of the ‘world’s best known and best-loved fantasy franchises”. Now who said LOTR ?"

Replace one of with some of, letting us knew we are still not getting all of them, but a selection.



There are probably some other weird grammar reasons for this, but that's the gist.
 

CamHostage

Member
I just went quickly down Wikipedia. Half jest post but still I wouldn’t consider them a AAA studio by any stretch of the imagination.

Well, the post says it's a "a triple-A title", meaning the franchise and the budget in the publisher's portfolio is AAA, not that the studio labels itself a "AAA studio". People can argue over what the definition of the term "AAA" means (it's a bogus term, in most respects, but it's more about budget and production value investment than quality,) but getting picky about "not my triple-A" when we don't know the franchise misses the point here.

But also, it's something useful IMO to understand the difference between a pedigree studio and a work-for-hire studio. These "AAA studios", as some would call them, that can keep to a pedigree reputation of very specific IPs, who can call their own shots, they have perfect CVs because of the way they are designed and the relationships they have been able to cultivate. A work-for-hire studio doesn't have that luxury, for one reason or another. They take the jobs they find, under the schedules that the publishers lay out for them, working on projects that hopefully are interesting or unique but mostly play into strengths they've already cultivated, and they live their lives based on their reputation as a good hire more than as creative elites. Some of these studios are really, really good at it, and remain independent to maintain a diverse and secure portfolio on their own terms. Ideally, the company remains strong and healthy enough to be able to accept/reject jobs based on the timeline, the budget, the brand, and the publisher demands. But ultimately, a job is a job, and it's the publisher's reputation on the line more than theirs (smart gamers look at the label to see who made it, but that's becoming less and less the case these days...), so a workhorse studio has to pick and choose what's best for their future as a company. As long as they pick well and spend the majority of their time on the right side of the line making good titles where it counts, a workhorse studio can be a great company to follow (and a nice company to work for) because you never know what surprises they might come up with next. Might be another racer, might be a LBP, might be a Crackdown, might be it's own little independent project like Snake Pass or HELP: The Game...

The video game development industry can't just be Naughty Dogs and Bungies. Those companies are great when they're great, but they can never be enough. Somebody has to do the rest of the work of making a variety of good games to choose from.
 
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iorek21

Member
Middle-Earth: The War of the Jewels

The first direct adaptation of the Silmarillion.

I can dream, right?
 
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