Eh, it’s nice that they include some worthwhile content for free, but a lot of other companies do as well. But any good will would be offset by their pricing strategies, and Amiibo bullshit.
Don’t get me wrong, if they make games people are willing to pay $60 for, even years after release, then by all means charge it. But since it’s $60, and will be so for years after release, it SHOULD see some free content. Look at Ghosts from Sony. It’s seen good free post launch support. And it’s also regularly on sale. They have a paid expansion coming, but you can offset that price by buying the game on sale. And then you have the thing where they charge full price for remasters of old games.
Then there’s Amiibo, which is the shittiest thing going on in the industry imho. Locking content on a game I paid for and only unlocking it if I go out and hunt down some stupid toy. I’ve never understood how they get a pass from mainstream media and gamers on this, but if a game dares launch with monetization someone interprets as even mildly scummy, oh well fuck those devs.