• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Last Of Us Part 2 has sold over 10 million units earlier this year according to Neil Druckmann | Factions 2 is now a standalone multiplayer game

Vick

Member
Last of us 2 is like 8 pounds at some retailers in the UK and its been as low as like 12 and 10 pounds multiple times in the last year.

10 million is good sales, decent but I would have expected 15 to 20 million for a game like last of us 2 easily. It must have underperformed compared to internal projections....it just must have.
Good luck brother..
 
So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
d1CLG8t.gif

If you can't grasp the fact that this was achieved BEFORE the 2 year mark, what could you possibly add?
 

Vick

Member
So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
And also being a direct sequel to a game that sold over 20 million units by the time Part II launched, compared God of War Ascension's 3M.

While also being the most awarded and critically acclaimed game of all time launching on a 114 million player base.

dave-chappelle-slap.gif
 

DForce

NaughtyDog Defense Force
So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
HITS-5_bundle-sleeve_SEA_3D-e1542122222627.png
god-of-war-ps4-bundle.png
double11-202010-my-ps4probundle-god-tlour


I'm sure this didn't help God of War reach 10 million sold in 13 months. It's very likely this game wouldn't reach 10 million until months later.
 
It’s the best game of last years. This and death stranding are my favs for sure recently.
It is the strangest thing how much haters this game got because it’s not exactly the same game as one.
Be happy. They experimented and had balls to take you for a ride.
You don’t risk with most expensive games. But they did and it won me over
If they actually "had balls" they would have told the story in a different way and made it actually work properly. This was a hamfisted piece of writing that was trying to make a point rather than being a coherent story.
 
Last edited:

Varteras

Gold Member
And also being a direct sequel to a game that sold over 20 million units by the time Part II launched, compared God of War Ascension's 3M.

While also being the most awarded and critically acclaimed game of all time launching on a 114 million player base.

dave-chappelle-slap.gif
This fucking meme never gets old :messenger_tears_of_joy:
 
And also being a direct sequel to a game that sold over 20 million units by the time Part II launched, compared God of War Ascension's 3M.

While also being the most awarded and critically acclaimed game of all time launching on a 114 million player base.

dave-chappelle-slap.gif
Even if you go with GOW3, that sold 5M-6M, while TLOU sold over 10M on PS3 alone. There's no denying TLOU2 was the more hyped game, as well. Especially when you consider, like I stated above, it opened 1M ahead of GOW in its opening week. I know I was more hyped about it, too. Glad I didn't spend money on it, though.

HITS-5_bundle-sleeve_SEA_3D-e1542122222627.png
god-of-war-ps4-bundle.png
double11-202010-my-ps4probundle-god-tlour


I'm sure this didn't help God of War reach 10 million sold in 13 months. It's very likely this game wouldn't reach 10 million until months later.
If only Sony would have bundled TLOU2, then it could have...oh, wait...they did. Just like everyone does with all of their big titles.
 
Last edited:
Even if you go with GOW3, that sold 5M-6M, while TLOU sold over 10M on PS3 alone. There's no denying TLOU2 was the more hyped game, as well. Especially when you consider, like I stated above, it opened 1M ahead of GOW on opening weekend. I know I was more hyped about it, too. Glad I didn't spend money on it, though.


If only Sony would have bundled TLOU2, then it could have...oh, wait...they did. Just like everyone does with all of their big titles.
Tell me the time frame for the other games you're talking about.
 

DForce

NaughtyDog Defense Force
If only Sony would have bundled TLOU2, then it could have...oh, wait...they did. Just like everyone does with all of their big titles.

Show me how many bundles they released other than the LE at launch. I'll wait.

I showed you 3 bundles from GoW in 2018, which does not count the LE launch bundle.
 
So ironically a live service survival game inspired by The Last of Us has inspired ND to make a live service survival game. Good times.


maxresdefault-1.jpg


840_560.jpeg
Only if you ignore the fact the TLOU 1 already has a multiplayer game with MTX that still has a cult following to this day for how fun it is. So they're evolving what they done before into a BR mode with TLOU2 gameplay and graphics.
 

KaiserBecks

Member
I don’t want to lower the quality of the titles I play by putting them on subscription services, thank you. Sony’s way is fine.

How does putting them on subscription services lower their quality? There is absolutely no corelation.


edit: Yeah thats what I thought….
 
Last edited:
I'm expecting a bump in sales in the not to distant future. Since Sony decided to add the part I on the Remake, I feel they know people will be looking for a part II
 

Banjo64

cumsessed
Show me how many bundles they released other than the LE at launch. I'll wait.

I showed you 3 bundles from GoW in 2018, which does not count the LE launch bundle.
Your TLoU 2 defence performance metrics must have a direct correlation with Abbie’s testosterone levels or something.
 

Heisenberg007

Gold Journalism
So much salt in this thread lol.

Just accept that the game is an outright critical (93 MC and the highest-awarded game in the history of the industry) and commercial success (more than 10 million copies without a director's cut in around 1.5 years) and move on. No amount of moving goalposts or twisting narratives will change that.
 
Last edited:
Based on my experience, people who claim that this game has a lot of plot holes did not understand the story at all.
And just like I said, you aren't defending the story, you're too busy with the "you didn't understand it" line. Yawn, what an old excuse. Fact is that the game is loaded with plot holes, and that includes several deus ex machina scenes, which is another form of plot hole. I think maybe you need to learn more about what constitutes a "plot hole", because there's a load of them in TLOU2.
 
And just like I said, you aren't defending the story, you're too busy with the "you didn't understand it" line. Yawn, what an old excuse. Fact is that the game is loaded with plot holes, and that includes several deus ex machina scenes, which is another form of plot hole. I think maybe you need to learn more about what constitutes a "plot hole", because there's a load of them in TLOU2.
Your not doing much better. Just saying plot holes and deus ex machina doesn't mean shit without an example. Those terms are so overused and quite frankly, used incorrectly, I need receipts.

Heads up: plot holes aren't inherently bad.
 

DForce

NaughtyDog Defense Force
And just like I said, you aren't defending the story, you're too busy with the "you didn't understand it" line. Yawn, what an old excuse. Fact is that the game is loaded with plot holes, and that includes several deus ex machina scenes, which is another form of plot hole. I think maybe you need to learn more about what constitutes a "plot hole", because there's a load of them in TLOU2.
I asked you to give me 3 examples multiple times of these so called plot holes and you never did.

Let's see them.
 

Majormaxxx

Member
No matter how many copies it sells, it was ultimately the wrong approach and turned many people off. No matter what the defenders of the game say, the fact is many of the people who loved ND prior to this, were insulted by this "subversion of expectations," in the words of writer/director Rian Johnson.

Yes, indeed, lots of people loved it as well.

Good for you.

But it could have been something much bigger.

Live and let be.
 

DForce

NaughtyDog Defense Force
Your not doing much better. Just saying plot holes and deus ex machina doesn't mean shit without an example. Those terms are so overused and quite frankly, used incorrectly, I need receipts.

Heads up: plot holes aren't inherently bad.

He said this several times before and I have yet to see one example from him. I have seen many people use these terms and it's clear that they don't know what a plot hole really is.
 
No matter how many copies it sells, it was ultimately the wrong approach and turned many people off. No matter what the defenders of the game say, the fact is many of the people who loved ND prior to this, were insulted by this "subversion of expectations," in the words of writer/director Rian Johnson.

Yes, indeed, lots of people loved it as well.

Good for you.

But it could have been something much bigger.

Live and let be.
What was the subversion of expectations in this particular case? People being "insulted" by the chain of events in a story being told says more about them than the writers. Fact of the matter is ND told the story they wanted to and lost some fans, and here's the thing, gained some also. None of that matters since who knows the numbers.
 
He said this several times before and I have yet to see one example from him. I have seen many people use these terms and it's clear that they don't know what a plot hole really is.
Jurassic Park has one of the biggest dues ex machina moments in cinema and nobody, including me, gives a shit. Know why, it was awesome. 😆
 

Melchiah

Member
The original reached 8 million in September 2014, 15 months after its release. Seems like a decline, and it remains to be seen how much the decline will be when the 3rd entry comes, considering that some of the original fans won't be returning after the 2nd one.

EDIT: Not to mention, that in 2014 the combined PS3/4 userbase (around 80+25 million)* was smaller than that of PS4/5 now.

*EDIT #2: 25 million was September 2015 figure for PS4 sales., not 2014. So, even less than that. 10 million or less.
 
Last edited:
The original reached 8 million in September 2014, 15 months after its release. Seems like a decline, and it remains to be seen how much the decline will be when the 3rd entry comes, considering that some of the original fans won't be returning after the 2nd one.
How long did it take this one to get 8 mil?
 

Editaur

Member
I really want to do another playthrough but all the story/chat stuff feels like a drag going through it a second time round.

I wish they added feature to skip or edits out those parts to get to the action quicker.
 
I really want to do another playthrough but all the story/chat stuff feels like a drag going through it a second time round.

I wish they added feature to skip or edits out those parts to get to the action quicker.
Doesn't it have a skip option for most, if not all cutscenes? Or do you mean the Aaron Sorkin type walk and talk stuff?
 

Majormaxxx

Member
What was the subversion of expectations in this particular case? People being "insulted" by the chain of events in a story being told says more about them than the writers. Fact of the matter is ND told the story they wanted to and lost some fans, and here's the thing, gained some also. None of that matters since who knows the numbers.

To answer your question let us first answer what the expectations for a sequel of the almost universally beloved TLOU1 were? I think no one would have expected that the main protagonist of the original game would be disposed of in such a way. Surely not after that trailer... Reminds of that scene on the bridge in the abysmal episode 7. Equally as dissatisfactory and honestly repulsive.

Naughty Dog (ND) told the story that Neil Druckmann (also ND :) ), this time unburdened by Bruce Straley's insistence on making an entertainment product somewhat enjoyable, wanted to tell. Liberated from the restrictions of Straley's input, ND was free to submerge the game in the depths of nihilism.

I am sure they gained new fans. New console fans are made every year as people grow up. But why say FU to a substantial chunk of the people who love you?

Of course, in the technical realm, the game delivers, and then some. And, to give credit where it is due, millions of people loved it in spite of what it was. But that is not the point.

But let me ask you - would you have loved it as much - or more - if some of the most controversial aspects weren't there.

Let's imagine Bruce didn't quit ND and was there to give his input on part 2. Would the game have turned out better? Maybe.

Was TLOU1, acclaimed all around, an awesome experience in part due to Bruce Straley's creative input? Absolutely, in my opinion.

And did TLOU2, also beloved by many, benefit or suffer from Bruce's absence? And if it did suffer, were there choices that he would have potentially vetoed?

Food for thought.
 

DForce

NaughtyDog Defense Force
For everyone claiming this as some kind of 'ownage' to the 'haters', I bet you would have estimated sales 2 year sales of a lot more than 10m if you'd been asked before launch.

Sure, based on the fact that I was expecting a PS5 version in 2021.

Sales are expected to increase with a PS5 version and a PC release. People swore that this game sold less than 8 million copies, and now it's, "This game should have sold more."
 

Editaur

Member
T
Doesn't it have a skip option for most, if not all cutscenes? Or do you mean the Aaron Sorkin type walk and talk stuff?
Yeah all the walk and talk character building stuff I've already heard.

Feels like it breaks the tempo of game when playing a second time. Just want a "get to the action" type mode.
 

Nautilus

Banned
So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
Nah it was the haters dude.This was a hate campaign done because people don't want to see Naughty Dog suceed! This has nothing to do with the fact that the quality of the game was trash and the story they tried to tell was trash.Nothing!
 

DukeNukem00

Banned
For everyone claiming this as some kind of 'ownage' to the 'haters', I bet you would have estimated sales 2 year sales of a lot more than 10m if you'd been asked before launch.


For sure. Regardless of the more fanatical type of fan responses in here, the game didnt perform as well as expected. We got a "more than 4 million sold in the launch weekend". So 4+ million in 2 days. Then over two years, bundles, severe price cuts - another 6 million only ? Lets get real. Its similar to Cyberpunk. 8 million in preorders alone. Almost 14 million sales straight at launch. Then for the entirety of 2021 it sold just 4 million. Its a similar vastly downward trajectory for both games, that represents the fact that the audience was dissapointed. Front heavy sales due to expectations and very quickly cratering after due to expectations not being met.

Also, the resetera crazies are calling this sale figure "1.5 years" :)))) They're trying so hard to felate sony and the woke game that they're intentionally misrepresenting hard numbers. The game launched in june 2020 and you get a sale figure in june 2022. How in fucks name do you get 1.5 years from that ... spring is not in fucking december, it was last month
 
To answer your question let us first answer what the expectations for a sequel of the almost universally beloved TLOU1 were? I think no one would have expected that the main protagonist of the original game would be disposed of in such a way. Surely not after that trailer... Reminds of that scene on the bridge in the abysmal episode 7. Equally as dissatisfactory and honestly repulsive.

Naughty Dog (ND) told the story that Neil Druckmann (also ND :) ), this time unburdened by Bruce Straley's insistence on making an entertainment product somewhat enjoyable, wanted to tell. Liberated from the restrictions of Straley's input, ND was free to submerge the game in the depths of nihilism.

I am sure they gained new fans. New console fans are made every year as people grow up. But why say FU to a substantial chunk of the people who love you?

Of course, in the technical realm, the game delivers, and then some. And, to give credit where it is due, millions of people loved it in spite of what it was. But that is not the point.

But let me ask you - would you have loved it as much - or more - if some of the most controversial aspects weren't there.

Let's imagine Bruce didn't quit ND and was there to give his input on part 2. Would the game have turned out better? Maybe.

Was TLOU1, acclaimed all around, an awesome experience in part due to Bruce Straley's creative input? Absolutely, in my opinion.

And did TLOU2, also beloved by many, benefit or suffer from Bruce's absence? And if it did suffer, were there choices that he would have potentially vetoed?

Food for thought.
Form my perspective, the main character of the game obviously switched to Ellie. First trailer kinda made it obvious. Joel's inclusion in a trailer was definitely a misdirection, but not something I'd say lied about his role. The fact that he went out how he did was jarring, but inevitable considering who he was and has done. The only repulsion I felt was the brutality of how my boy went out, but you reap what you sow.

As for the rest, it's all conjecture. We have no idea of how much input percent was between them so I can't say. Your nihilism point is completely off base considering how things end.

Saying they gave a middle finger to a substantial chunk of fans is more conjecture and assumptions.
VsoBlGH.jpg
 

Nautilus

Banned
So day 1 was 4 million, week one surely 6 million minimum.. (due to part 1 hype)
Meaning with heavy discounts it has only sold at most 4 million in 2 years.

Anyone who doesn't see this as a huge financial and popularity drop off is simply ignoring the facts.
Yeah, its pretty obvious. I really dob't get this defense force feeling insulted by the observation that their favorite game might have underperformed, not bombed.
 
Not bad numbers all things considered. For Sony's premiere franchise, from it's premier developer, I'm sure they expected more, but there was a lot of controversy surrounding it early on.

What's more interesting to me are the reactions I'm seeing regarding Factions. It was originally supposed to be the multiplayer portion to the singleplayer game. Now it appears that those who bought the TLOU, will now have to fork over cash for it. Of course they're advertising it as an entire game, otherwise they wouldn't be able to charge extra for it. Also surprising seeing some people being so sure of how good it will be. Whether it be TLOU or UC, Naughty Dog hasn't made anything other than singleplayer cinematic games in forever, and their few tacked on multiplayer have been pay to win with rather sloppy mechanics at best. There's nothing that suggests ND are even remotely capable of producing even a decent multiplayer game.
 
Top Bottom