Mr Moose
Member
OK then, they must be lying about using RT for their lighting. You should sue.I mean if you want to be pedantic about it, sure 3D audio uses RT cores.
Still doesnt mean it has RTGI or RT reflections or RT Shadows. I mean if we count using RT cores to enhance audio and other software based GI solutions then we might as well call HFW as ray tracing title because they also use the hardware accelerated cores to enhance the speed of queries. Would you say HFW has ray traced lighting? Of course not.
Ray-traced lighting
Experience high-fidelity ambient lighting that is specifically designed to adapt in real-time to Atropos’ dynamic environment.
Of course RT sound is RT.