KXVXII9X
Member
Right? I'm always dumbfounded when people say this is peak realism or there isn't much further to go. Lighting is still very flat in most games; animations are severely rigid and robotic in most games. Even Nintendo has most beat in that department. Physics and AI are scarcely implemented. They add a lot to realism. Geometry and texture detail is also as inconsistent as ever. Games still have a lot of pop-in and changing LOD.People have no fantasy at all, they just need to look at AAA cinema quality CG to know what the future is gonna bring.
they think this is near close to photorealism or close to the endgame when stuff like avatar 2 or the lion king live action exist.
Even both the games above are still stylized to a degree, which is what makes them look as good as they do. I think DokeV has some of the best open world environment I have seen so far, and Project M looks amazing, but things like proper cloth physics are still not implemented which gives some parts away. For all the push for realism, it still doesn't hold a candle to being inside a game like in VR. Half Life Alyx is probably the most realistic game in terms of tricking your brain. I'm sure we will see better visuals for flat gaming in the near future though.