Putonahappyface
Member
The graphics and attention to detail to textures is amazing, but the lack of destruction and physics lets this game down imo. Definitely stealing Battlefields thunder though regarding everything else.
The graphics and attention to detail to textures is amazing, but the lack of destruction and physics lets this game down imo. Definitely stealing Battlefields thunder though regarding everything else.
You had a bad game there, huh? LmaoGood god, Valdera's Museum is complete garbage. Feels like pretty lazy map put together with re-used assets and it feels like a two gens old map.
No, not at all. In fact, i think i did pretty well.You had a bad game there, huh? Lmao
Don't think that solely down to SBMM, the majority of the player base moves every year. With 2019 i'd expect you'll just have a fairly large but hardcore following left playing by now. Not saying the MM is good in these games recently but point stands.I popped cod MW19 up again for some fun.
Had fun for a few hours, now I'm struggling to even get a Predator missile because matches are so hard thanks to sbmm.
I think I'm done with cod.
Thing is, I rocked my first matches. Went whipping with streaks and so on.Don't think that solely down to SBMM, the majority of the player base moves every year. With 2019 i'd expect you'll just have a fairly large but hardcore following left playing by now. Not saying the MM is good in these games recently but point stands.
I tried getting back into Halo via MCC recently for example and just got absolutely creamed for a couple of hours.
The graphics and attention to detail to textures is amazing, but the lack of destruction and physics lets this game down imo. Definitely stealing Battlefields thunder though regarding everything else.
The graphics and attention to detail to textures is amazing, but the lack of destruction and physics lets this game down imo. Definitely stealing Battlefields thunder though regarding everything else.
Yet it's nothing to the old BF games that had real destruction that made appreciable differences to gameplay.There's plenty of destruction, even if it's only surface level. Wall textures change based on bullet impacts or explosions, lots of destructible objects, glass etc. Rooms, especially around capture points look totally rekt towards the end of a game. It's pretty visceral.
Absolutely. It's my only major grip this year( it was the same in CW not sure about Vanguard as i skipped it). I don't know why the MM is so aggressive in this it can't be player retention because if anything it makes me turn the game off they way it works. Surely they should have invisible "brackets" that your kept in and say if you go +KDA for 10 straight games you move up but it seems to swing wildly one way or the other for me. Shits bad hopefully they sort it out come launch but i doubt it.Thing is, I rocked my first matches. Went whipping with streaks and so on.
Then sbmm found my rating and only puts me in people near that or above.
I lose literally every match, I can barely get a killstreaks.
I remember the same before I stopped. I know it's like that, because people cuss at the game for it.
I can dominate fine in cod 4mw and cod wwii, but I get my ass handed by sweaty Pro players on MW19.
Thats cool.Shatterline lets you push dumpsters and cars around giving you new places to jump, it's inoffensive and effective way of changing up the map a little, it's a shame they didn't have it in this COD, maybe next year's.
In other words you had a nice advantage over other people lolTried this on pc and felt a bit average. Tried it on series x at 120fps and was blown away! The auto sim assist makes sniping with the Lockwood so satisfying.
I had exactly the same experience. The SBMM punished me so hard, that I could not even get a UAV killstreak. Call of Duty once was about absurd killstreaks. I remember when I once got a chopper gunner in Black Ops 1 and mowed down dozens of enemies. That was something, that you remember. I don't think I would ever be able to get past a 6 or 7 kill killstreak in MW2 though, it's way too hard for me.Thing is, I rocked my first matches. Went whipping with streaks and so on.
Then sbmm found my rating and only puts me in people near that or above.
I lose literally every match, I can barely get a killstreaks.
I remember the same before I stopped. I know it's like that, because people cuss at the game for it.
I can dominate fine in cod 4mw and cod wwii, but I get my ass handed by sweaty Pro players on MW19.
Well yea. That’s why I mentioned auto aim lol.In other words you had a nice advantage over other people lol
It was just so damn fun.3rd person mosh pit has changed my view on COD. I dunno why but it’s more enjoyable for me
The graphics and attention to detail to textures is amazing, but the lack of destruction and physics lets this game down imo. Definitely stealing Battlefields thunder though regarding everything else.
If load outs are back they need to make sure they don’t show up till later in the match to make looting necessaryLoadouts coming back if true is a bit shit, was looking forward to not having them tbh :/
I'd like a change up to the load out system for sure, maybe make it an event where they just drop 2 or 3 into the map and everyone has to fight over them or something.If load outs are back they need to make sure they don’t show up till later in the match to make looting necessary
Don’t hate that idea right now a loadout drops before before the first circle even closesI'd like a change up to the load out system for sure, maybe make it an event where they just drop 2 or 3 into the map and everyone has to fight over them or something.
I've not played in a while but yeah if they are gonna have load outs again agreed they need to do something different. I liked the idea of just buying weapons from buy stations but that brings its own issues as well.Don’t hate that idea right now a loadout drops before before the first circle even closes.
The only thing tricked about AI soldiers was us believing IW's pish about them. They are terrible.Anyone know if AI soldiers get tricked by decoy grenades or inflatable decoys ?
after playing a bit of MW1 again I have to say that it's astonishing how much worse MW2 is in literally every conceivable way.
they even managed to make the first CoD with bad controller aiming...
it's so much worse...
I think this feels way better than 2019 call of duty. I was merking people on the controller with some adjustments in the settings
Yes sir I didn't put the sensitivity too high I just turned it up to 7 for both horizontal and vertical. Yeah I played call of duty 4 as well. It's probably just me but I enjoyed how they handled it the new one. Shit was funMW2 has very intrusive and unavoidable aim acceleration, this makes fast high level/precision plays almost impossible.
so no, it feels worse and you can't do anything about it. it is the worst Call of Duty ever felt on a controller since I first played CoD on console back when CoD 4 came out on 360.
may I ask what sensitivity you are using?
Yes sir I didn't put the sensitivity too high I just turned it up to 7 for both horizontal and vertical. Yeah I played call of duty 4 as well. It's probably just me but I enjoyed how they handled it the new one. Shit was fun
Alright cool I get what your saying your last sentence sums it up. Shit well IW better get on that thanyeah 7 would be too slow for me.
the issue is aim acceleration literally prevents you from doing fast precise moves.
imagine Aim Acceleration being like training wheels on a bike for kids. the are there so that the child can ride a bike, without them it would fall lat on its face.
similarly Aim Acceleration is a feature to help people that can't use a stick properly from doing fast (for them) uncontrollable motions.
BUT if you ride a bike and you want to go fast, take corners at high speed and be agile and just fast in general, training wheels on a bike will hinder you in being able to do that.
again similarly with Aim Acceleration, it keeps people that are good on sticks from doing fast, millisecond to millisecond adjustments and fast flicks, because it makes it so your max turn speed isn't reached by slamming the stick to the side, but instead it slowly accelerates to its max peed AFTER you hit the edge of the stick
Do you even leave the house?Did anyone else get this email today - "Thanks for playing the Beta"?
They send you some stats, all this tells me is I have no life...send help.
Did anyone else get this email today - "Thanks for playing the Beta"?
They send you some stats, all this tells me is I have no life...send help.
I no longer play games with SBMM.
I been playing Rust for 10+ years the most hardcore game ever made. Yet it does not have SBMM which means I play with a wide range of skilled players.
MW2 in 2022 is a decent fps.
I played PC games in early 2000s and fps games like CoD and Battlefield feel 20 years more advanced than current fps games. Like we are going backwards in video games.
I played beta and solo sbmm sucks. I played most of beta with top tier players and we won 50/50 dominion games played. It was too easy and I think SBMM couldn't find players at our level as a group. Or SBMM was off. A couple friends in beta were complaining that the matches were too boring and we rolled over everyone with ease. I play most CoDs solo though and SBMM is ussually felt.