Same. The music and universe were very interesting but gameplay was pure bollocks.Well it needs to be different. I don't think I could take another game of mainly carrying packages.
You seemed more excited when he announced his Xbox cloud thingMore Kojima-isms.
Really striving after making his version of "soulsborne"
It's Kojima. For better or worse, nothing he does is regular.
I am interested in seeing what he does with the new CPUs and SSDs. He's always wanted to make lively open worlds. I remember the PS3 reveal where he showed a forest growing new flowers changing in realtime. Couldnt do that on PS3 but he tried doing it with the PS4 in death stranding's BT rainfall sections. Obviously very limited but hes always attempted to push boundries.Kojima’s games always innovate and surprise our expectations
DS2 isn’t going to be a basic sequel, and I’m excited to see what it evolves into
SlimySnake
Would love if was coming next year... wishful thinking but
Yes, but only between PS4 and PS6.Is it cross gen or not? This is the real question
I am interested in seeing what he does with the new CPUs and SSDs. He's always wanted to make lively open worlds. I remember the PS3 reveal where he showed a forest growing new flowers changing in realtime. Couldnt do that on PS3 but he tried doing it with the PS4 in death stranding's BT rainfall sections. Obviously very limited but hes always attempted to push boundries.
I would definitely love to see a more action oriented game this time around, but I dont just want MGSV level freedom. I want to see what he can do with the whole populating the world/rebuilding the world. I got addicted to building bridges and especially the highways logging cement up and down the highways from every base to build it. Several of my highways had my name on it and i got credit for people driving on them. Had almost 2 million likes on my first save. I would like to see more of that. Not just roads, but building bases, outposts, small towns and maybe even entire cities.
With mo-cap having only just begun and Kojima working on the Microsoft cloud game simultaneously, I wouldn't place my hopes on a release date sooner than 2nd half of 2025.
With mo-cap having only just begun and Kojima working on the Microsoft cloud game simultaneously, I wouldn't place my hopes on a release date sooner than 2nd half of 2025.
Mo-cap in this case is probably late game development
https://gamingbolt.com/death-strand...-experience-due-to-motion-capture-says-kojima
In this interview from October 2017, Kojima talked about how motion capture technology was helping make the first Death Stranding a standout. He seems to indicate that the mo-cap was near its final stages or already completed. The game wouldn't release for another 25 months after this interview.
If mo-cap for the sequel is only just now starting what makes you think development is nearly finished?
Almost as cute as you pretending to know just how involved comparatively Microsoft and Sony are with Kojima's two projects.Its cute you think he’s actually begun doing actual work on that other project lol
Sony is again providing a lot of co-development and resources to make this game
Sure, but Kojima wasn't working on two projects simultaneously when the first Death Stranding was being made.I never said nearly finished, but that timing isn’t too far removed from a late 2024 release window
Sure, but Kojima wasn't working on two projects simultaneously when the first Death Stranding was being made.