Well, from what you wrote brother you know what you're doing so I'm gonna leave it at that
Regarding the Gigabit connection now, I mentioned that I have one (which is also kinda unstable since it's a FWA one) - not that it's needed since RP requires around 15-20Mbps (IIRC), that's why I also mentioned channel congestion...
It's a crapshoot apparently...
Personally, I've tried these set-ups :
- OnePlus Nord 5G (2020) : Android 12, BT 5.1, supports Wi-fi 5, there's macro blocking and the image also breaks up frequently depending of how far i'm from my TP-Link Archer AX53 Wi-fi 6 router. Perceivable input lag which feels less than 0.5 secs
Literally unplayable due to button configuration on the Dualsense being all kinds of fooked up.
Status : unplayable (with a Dualsense).
- Ipad 2017 : supports wi-fi 5 (i think ? dunno, it's my girlfriend's), BT 4.2, the image doesn't break up as frequently (?) but again, things start going to shit the further i get from my router (obviously).
input-lag is fine and the controls also support haptic feedback.
Status : very playable
- Samsung galaxy Tab S9+ (2023) : Android 13, supports Wi-fi 6, less perceivable macro blocking, image quality is stable as fook with no break ups whatsoever no matter where i'm using it.You start streaming/playing at 1080/60fps, it stays at 1080/60fps.
Again, I tested it the other day on my 4K Samsung via USB C to HDMI adapter which sits 3 rooms away from my router and the experience was the SAME both image-quality and input-quality wise.
Dualsense works properly but with no haptic feedback (only vibration).
Status : Super playable, super enjoyable.
Sure, Ghost of Tsushima isn't the most twitchy game ever and its controls are very lenient but Demon's souls, Returnal and Wanted: Dead on the other hand are not, and yet, the input lag was so friggin' low that i almost couldn't perceive it (i did 'cause i'm a geek/nerd like most peeps in here).
When i say that they were perfectly playable i mean it.
Heck, i've been trying streaming services and solutions for more than a decade now and the state of Remote Play right now has got nothing to do with what it was - i'll have to mention again that i don't know whether Sony upgraded some things on their end or whether Wi-fi 6 does really make all this difference (or both) but i'm actually pleasantly surprised for once.
Besides the Wi-fi 6 thing and whether a PS5 is hardwired or not, maybe a device's Bluetooth chip should also be taken into consideration when it comes to the input-lag, this is why i hope that the portal will support BT 5.3 and Wi-fi 6.
You're absolutely right though that many people (the majority i'd say) will have a bad time IF this gadget connects through wifi only that is -
which tells me that Sony may have a trick up its sleeve by using a direct connection to the PS5, i mean, they must have thought of this problem, right ? Right ?
Guess we'll have to wait and see, cheers