I guess it would seem that Sony is releasing a new console this year....didnt know!Solid_Rain said:No, just no. Unless you want to pay up to - or more than $800
There's never enough.g35twinturbo said:4GB for console will be enough.
thuway said:Sony made the mistake of going with the most exotic shit possible. Things that were almost impossible to reduce the costs on. If you take a hit on something like GPU, RAM, etc. - your costs will significantly lower. Sony can easily release a -
Multi Cell
8 gig Ram
GTX 580 equivalent or better
at 399 in 2013.
Teetris said:
thuway said:Sony made the mistake of going with the most exotic shit possible. Things that were almost impossible to reduce the costs on. If you take a hit on something like GPU, RAM, etc. - your costs will significantly lower. Sony can easily release a -
Multi Cell
8 gig Ram
GTX 580 equivalent or better
at 399 in 2013.
If you dont think the amount of ram, in current consoles, is contributing to the loss in fps, then you're crazy.Crunched said:If only we had more RAM for that extra fps! All our problems would be solved.
It's a five year old article.Jarmel said:That sounds so full of exaggeration. They would have to be taking a $50 loss just from RAM over 50 million consoles in order to hit that 1 billion mark.
VRAM and the 8GB of RAM mentioned in the OP are different things.mr_nothin said:If you dont think the amount of ram is contributing to the loss in fps, then you're crazy.
Also, ran can be used for Triple Buffering so less/no screen tearing.
mr stroke said:?
what about the
Blu Ray drive
HD
Case
etc...
?
Once again, OVER 2 years from now is 2013.colinisation said:
Because VRAM and graphics are the only things that contribute to framerates....right? :|Crunched said:It's a five year old article.
VRAM and the 8GB of RAM mentioned in the OP are different things.
It is. I want them too.cabot said:It's nice to want things.
thuway said:This is 2013 I am talking about. An entire TWO YEARS from now. In two years do you honestly think the GTX 580 will be as massive or power hungry as today?
Crunched said:It's a five year old article.
XDR Ram.Jarmel said:Even back then that sounds extreme. Were RAM prices that bad that 512 would cost $50-100 difference(even including bulk sales)?
A Radeon 5870 still goes for $200, and that's a 2-year old card. The GTX 580 is at an even higher price point than the 5870 was at release, and currently has no competition at the single GPU range in its price bracket. Do you really expect that to become cheap within two years? In a $399 console? Really? Without even including everything else that's already ridiculous.thuway said:This is 2013 I am talking about. An entire TWO YEARS from now. In two years do you honestly think the GTX 580 will be as massive or power hungry as today?
Link Man said:8GB seems like overkill.
Except there kinda is for gaming, on PC you can play at ridiculous resolutions with 4GB and this is with the OS running in the background.Risk Breaker said:I don't think 8GB are too much. And I don't see why Crytek wanting this is so funny, to be honest. It would be an increment like the ones we've seen in past generations.
There's never such a thing as too much ram, I think. Imagine if one system ships with 4GB and another with 8 (or 6). It would be a massive difference in the long run.
thuway said:This is 2013 I am talking about. An entire TWO YEARS from now. In two years do you honestly think the GTX 580 will be as massive or power hungry as today?
Who do you mean by "most"? Message board members or game developers? I'm pretty sure the latter all wanted 512MB, it's just Epic that managed to convince MS to put in as much.Stephen Colbert said:I think Crytek knows more about what they need to make fantastic looking games than anyone on this forum does.
Just like Epic insisting that consoles have 512mbs back in 2004/2005 when most were leaning towards 256mbs.
Thats MSRP. How much does that 5870 cost to produce? How much is AMD making from every 5870 sold?Crunched said:A Radeon 5870 still goes for $200, and that's a 2-year old card. The GTX 580 is at an even higher price point than the 5870 was at release, and currently has no competition at the single GPU range in its price bracket. Do you really expect that to become cheap within two years? In a $399 console? Really? Without even including everything else that's already ridiculous.
There arent many developers (barely any) that take advantage of what PCs have to offer in terms of exploiting power for games. There's no way that developers will target PCs that have 8+ gigs of ram.Nekrono said:Except there kinda is for gaming, on PC you can play at ridiculous resolutions with 4GB and this is with the OS running in the background.
Sure you can build your PC with much more than that for it to be more 'future-proof' but chances are when games start to use that much memory there will be a new faster kind of RAM that will do the same if not more with less ammount of memory.
For consoles to benefit from that much RAM games should be taking advantage of higher ammounts of memory on PC RIGHT NOW and this ain't particularly happening at the moment nor do I see it happening anytime soon.
Consoles will be fine with 2GB of RAM, 3GB or maybe 4GB if Sony and Microsoft really want to 'future-proof' their consoles, any more than that will be useless and it would just be a way for them to rip us off more.
That's reasonable - while offering a substantial upgrade over the current gen - and something I would definitely be happy with and guaranteed no $599/£425 launch console.DieH@rd said:They could use 2012 version of 660Ti then. It will be little slower than 580, but also with less power drain.
thuway said:Once again, OVER 2 years from now is 2013.
szaromir said:Who do you mean by "most"? Message board members or game developers? I'm pretty sure the latter all wanted 512MB, it's just Epic that managed to convince MS to put in as much.
Kyaw said:Anything above 4gb of RAM is basically unnecessary for gaming.
What about split screen gaming?Kyaw said:I wouldn't be surprised if next gen consoles have less than 2gb of RAM...
Anything above 4gb of RAM is basically unnecessary for gaming.
Don't know the answers to your questions up top, but I see the point you're trying to make. I was considering that when I made my earlier post but was using the example anyway as anecdotal evidence. An indication of the gradual decrease in price.mr_nothin said:Thats MSRP. How much does that 5870 cost to produce? How much is AMD making from every 5870 sold?
There arent many developers (barely any) that take advantage of what PCs have to offer in terms of exploiting power for games. There's no way that developers will target PCs that have 8+ gigs of ram.
Also,
"640K is enough for anyone"
Instro said:You're seriously overestimating how quickly prices go down on computer hardware.
Kyaw said:I wouldn't be surprised if next gen consoles have less than 2gb of RAM...
Anything above 4gb of RAM is basically unnecessary for gaming.
Azrael said:A 16-fold memory increase for a new generation of consoles is pretty standard. I know Microsoft and Sony aren't going to take large up-front losses on hardware anymore, but 4 GB is the minimum I would consider acceptable for a console launching in 2013.
thuway said:You guys are seriously overestimating cost of hardware.
1. Sony and MS get rates we couldn't dream of.
2. Sony owns the Cell processor.
3. A 100 dollar loss can be turned into profit within a year. Add onto that fees to play online, the sale of a launch titles, and your good to go.
I think what he meant is that not even on PC games are using that much, and that is with a beefy memory hungry OS like Win 7 for example.Stephen Colbert said:Because you have more experience programming and developing games and game engines than Crytek, right?
SneakyStephan said:A developer asks for something hardware wise and all of GAF know better ofcourse.
G Rom said:Each time a thread about future specs pops up, there are people stating that the Xbox 360 and PS3 were already old when entering the market and that their mom's PC was more powerful. I don't know in what universe those revisionists were in 2005 but certainly not in mine.
In november 2005, the Core Duo wasn't even launched and Intel was still pushing the Pentium which was dual core but not hyper threaded. A tri core with six threads was pretty impressive at the time and clearly wasn't in the cheap PC found in every supermarket.
Oh and 512 MB GPUs were only starting to appear, 128/256 MB was still the norm.
IIRC, 1 GB RAM was pretty common in 2005 though.
I think that when talking about 8 GB of RAM, Crytek are talking about RAM+VRAM.
I really hope we get a bigger than 2 GB pool of total RAM for next gen. 3 or 4 GB of unified GDDR5 would be ideal IMO as even in 2012/2013, I don't think 8 GB of GDDR5 or XDR would be affordable enough. Some people forget that you can't use DDR3 prices as a basis as console use much faster and more expensive RAM.
That's great.Stephen Colbert said:Crytek knows more about what is needed to make fantastic looking games than anyone on this forum does.
The 560Ti alone consumes close to 300W under load. Considerably more than what the 360&Ps3 consumed at launch.DieH@rd said:They could use 2012 version of 660Ti then. It will be little slower than 580, but also with less power drain.
Sorry dude, not a fat chance. All Intel CPUs before the Core 2 (including the first Core line) are not 64-bit capable and there are a fuckton of them in use, and it'll remain that way for quite a while.bloodforge said:Windows 8 and beyond needs to be 64 bit only.