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Zelda Skyward Sword Spoiler Thread: Retelling the Legend without the black bars

BY2K

Membero Americo
When she imprisoned Demise, she took almost all human life up to Skyloft and basically locked them up there.

When it looked like Ganon would win, she flooded the world.

The Goddess is like Malfunctioning Eddie from Futurama.

It's Din, Farora and Nayru who floods Hyrule, not Hylia. Remember Hylia isn't a Goddess anymore.
 
Yes, yes they are. Stupid too.

"Hey let's create an almighty artifact that gives unlimited power to anyone who uses it but only humans can use it. I'M SURE NOTHING WILL GO WRONG!"

I wonder who's fault it was for not shutting the door behind whoever entered the Temple of Time to get the Master Sword after placing the three Sacred Stones: Link, or the temple creator?
 

Laughing Banana

Weeping Pickle
Yes, yes they are. Stupid too.

"Hey let's create an almighty artifact that gives unlimited power to anyone who uses it but only humans can use it. I'M SURE NOTHING WILL GO WRONG!"

It would be nice if Link and Zelda someday have the chance to meet with the goddesses themselves and yell "WHAT THE HELL ARE YOU THINKING?" straight to their faces, hahaha.
 

kiryogi

Banned
Mmmm speaking of all the Imprisoned hate, did anyone ever realize you could land on his head and strike the stake down in the other fights besides the 3rd one? I haven't tested it completely myself. But I ended up stumbling upon this while facing the 2nd Imprisoned during Lanaryu's trials. Knowing this makes the fight super easy and fast XD Provided it works for 1st Imprisoned too that is.

On that note, I didn't completely mind facing him so many times. The 2nd time was cool with Groose, and the 3rd time just flew by super quick. It wasn't that much of a chore at all. But if the above mentioned works . . . It's even more of a cake walk.
 
Mmmm speaking of all the Imprisoned hate, did anyone ever realize you could land on his head and strike the stake down in the other fights besides the 3rd one? I haven't tested it completely myself. But I ended up stumbling upon this while facing the 2nd Imprisoned during Lanaryu's trials. Knowing this makes the fight super easy and fast XD Provided it works for 1st Imprisoned too that is.

On that note, I didn't completely mind facing him so many times. The 2nd time was cool with Groose, and the 3rd time just flew by super quick. It wasn't that much of a chore at all. But if the above mentioned works . . . It's even more of a cake walk.

Yeah, that was why they introduced the Groosenator really... if you try and jump on him from a ledge above, or glide onto his head from a skydive, his new arms allow him to knock you off -- the Groosenator stuns him so he makes no shockwaves with his feet and is too dazed to use his arms to block your landing. I don't understand the hate for those battles to be honest, they were nice and tense, especially the one where he started flying! It gave the game the sense that the Imprisoned was evolving, becoming a bigger, nastier abomination (as stupid as it looks) -- when he later takes a smaller, humanoid form, I think that was a nice end-point. I loved all of the effects when it finally re-emerges following Ghirahim's summoning and slurps up some soul... the stormy, swirly effects reminded me of the way Nintendo represented the Universe collapsing in on itself in the trippy ending to Super Mario Galaxy.
 

Garcia

Member
Holy shit. Hero Mode is freaking awesome. I died 6 times in the 3rd Dungeon! Loving the adrenaline rush of relying on a couple of potions and your shield. 4 hits and you're dead, fantastic challenge!
 

BY2K

Membero Americo
Anybody noticed there's no monsters and the cats act normally at night in Skyloft from the moment you turn Batreaux into a human? Even the townsfolks are out at night now and even Batreaux himself is on the bridge leading to the houses.
 

daakusedo

Member
Mmmm speaking of all the Imprisoned hate, did anyone ever realize you could land on his head and strike the stake down in the other fights besides the 3rd one? I haven't tested it completely myself. But I ended up stumbling upon this while facing the 2nd Imprisoned during Lanaryu's trials. Knowing this makes the fight super easy and fast XD Provided it works for 1st Imprisoned too that is.

On that note, I didn't completely mind facing him so many times. The 2nd time was cool with Groose, and the 3rd time just flew by super quick. It wasn't that much of a chore at all. But if the above mentioned works . . . It's even more of a cake walk.


Can't believe I didn't think of it...
 

duckroll

Member
I can't really believe there are over 400 posts dedicated the to discussion of what is basically a Disney adventure game. Well, I can believe it, I just don't want to. Lol. The ending was pretty nice, but I would have preferred if they prepared two versions of the final scene depending on what the player did in the game. If you got together with the Item-Check girl like I did, it would be a nice nod if duckroll decides to leave Zelda down on the surface while he returns to Skyloft! I demand consistency for my decisions! :D
 

KarmaCow

Member
Mmmm speaking of all the Imprisoned hate, did anyone ever realize you could land on his head and strike the stake down in the other fights besides the 3rd one? I haven't tested it completely myself. But I ended up stumbling upon this while facing the 2nd Imprisoned during Lanaryu's trials. Knowing this makes the fight super easy and fast XD Provided it works for 1st Imprisoned too that is.

On that note, I didn't completely mind facing him so many times. The 2nd time was cool with Groose, and the 3rd time just flew by super quick. It wasn't that much of a chore at all. But if the above mentioned works . . . It's even more of a cake walk.

...wait, what did you do instead of that?
 

ace3skoot

Member
wait what this about a diferent strategy for demise? its a pretty straight forward fight, i'm not sure what i could have miss, i just paralysied him super skyward strike when i had the time and beat on him, and otherwise attack when there is an opening ...i can't think of any alternates please enlighten me? :)

my take:

loved the game, its still marked by annoying design choices and the final chain of boss battles maybe needed to be about an hour or 2 sooner but overall music, motional controls, and graphics were amazing.

i put is the same category as windwaker, so close to eternal greatness but a few things lacking that bring it down too just a very very good game, and way better than most games ever try to reach.

9.5/10
 
wait what this about a diferent strategy for demise? its a pretty straight forward fight, i'm not sure what i could have miss, i just paralysied him super skyward strike when i had the time and beat on him, and otherwise attack when there is an opening ...i can't think of any alternates please enlighten me? :)
Shield bash his attacks and you can get a hit or two in. I didn't know you could Skyward Strike so that's what I had to do.
 

BY2K

Membero Americo
Oh wow, Groose can actually fling you in Lanayru or Eldin if you want to.

EDIT: And some places in the Sky too!
 

ace3skoot

Member
Shield bash his attacks and you can get a hit or two in. I didn't know you could Skyward Strike so that's what I had to do.

well i sort of thought that was implyed when i said attack when there is an opening, obviously that would be the most open point, i mean did anyone (unless they intentially didn't have or broke there shield) not shield bash? it works on pretty much everything in the game :p

also super skyward strike is like telegraphed to you, i can't see how you would miss it :p
 

duckroll

Member
It's not really a skyward strike. You're just charging the same lightning he's charging. The final boss was honestly kinda weak. The entire sequence of fights with Ghidumbo and then Demoron were kinda meh. They weren't awful, but it's really pretty low-tier in terms of Zelda final boss encounters. The final dungeon was great though.
 

BY2K

Membero Americo
It's not really a skyward strike. You're just charging the same lightning he's charging. The final boss was honestly kinda weak. The entire sequence of fights with Ghidumbo and then Demoron were kinda meh. They weren't awful, but it's really pretty low-tier in terms of Zelda final boss encounters. The final dungeon was great though.

I think it is a Skyward Strike, it launches the same kind of sword beam, only electrified.

Also, I think Skyward Sword has the best finale (Horde Battle, Ghirahim and Demise's fight) of the entire series.

And why Ghidumbo and Demoron? What do you have against them?
 

Jocchan

Ὁ μεμβερος -ου
Yeah, that was why they introduced the Groosenator really... if you try and jump on him from a ledge above, or glide onto his head from a skydive, his new arms allow him to knock you off -- the Groosenator stuns him so he makes no shockwaves with his feet and is too dazed to use his arms to block your landing. I don't understand the hate for those battles to be honest, they were nice and tense, especially the one where he started flying! It gave the game the sense that the Imprisoned was evolving, becoming a bigger, nastier abomination (as stupid as it looks) -- when he later takes a smaller, humanoid form, I think that was a nice end-point. I loved all of the effects when it finally re-emerges following Ghirahim's summoning and slurps up some soul... the stormy, swirly effects reminded me of the way Nintendo represented the Universe collapsing in on itself in the trippy ending to Super Mario Galaxy.
There wouldn't be so much hate if the Imprisoned's appearance changed more significantly between each fight. Or if he didn't have vulnerable toes at all in battles 2 and 3, preventing people from using the "incorrect" strategy, and battle 3 had a different twist from the start (a tail? tentacles?) to make it play less similarly to battle 2.
 

duckroll

Member
I think it is a Skyward Strike, it launches the same kind of sword beam, only electrified.

Also, I think Skyward Sword has the best finale (Horde Battle, Ghirahim and Demise's fight) of the entire series.

And why Ghidumbo and Demoron? What do you have against them?

The fights are boring, they're not very creative, and I did not enjoy them much. Ghidumbo is a dumb character who looks dumb, says dumb things, and acts dumb all the time. Demoron is an oversized Oni Akuma who only knows how to swing a sword, even though he's supposed to be the ultimate evil.

It's pretty dreadful as far as finales go honestly. Stupid villains and generic battles. The battles not requiring the use of any of the tools at all just made it more boring.
 
It's not really a skyward strike. You're just charging the same lightning he's charging. The final boss was honestly kinda weak. The entire sequence of fights with Ghidumbo and then Demoron were kinda meh. They weren't awful, but it's really pretty low-tier in terms of Zelda final boss encounters. The final dungeon was great though.

The beams when they're fired from the blade still take the crescent / circular form as they do from a skyward strike, so aside from Demise raising his blade to conduct the lightning, there's a strong visual hint there in his beam projectiles that you might be able to do the same...

I really liked the final battles. I found the moblin gauntlet a bit annoying and daunting, but at the same time - I kind of got a kick out of some of it: like whipping the little guys with the horns to stop them from rallying more enemies. Ghirahim was much more menacing than in his previous encounter and served to provide the traditional game of final boss tennis, whereas the Demise battle recalled the Wind Waker and Twilight Princess final battles at the same time for me -- beautiful setting, lots of swordplay, the large, imposing and powerful enemy basically stalking you around the arena... I thought it was pretty good. The music was great too. I enjoyed it all more than Skull Kid in MM, Puppet Ganon in Wind Waker, and Ganon's first form in OOT. I really enjoyed the wolf-battle and horseback stuff in Twlight Princess though -- they kind of used up their animal-riding card earlier on in the game during the Levias battle. It'd have been cooler to trade the moblin gauntlet for some kind of escape-the-sealed-grounds type thing, something that might have evoked the escape from Ganon's Tower in OOT.
 

Jocchan

Ὁ μεμβερος -ου
It'd have been cooler to trade the moblin gauntlet for some kind of escape-the-sealed-grounds type thing, something that might have evoked the escape from Ganon's Tower in OOT.
Breaking in while mowing down hordes of enemies with single swipes like a badass > breaking out from the usual collapsing structure.
 

BY2K

Membero Americo
I was surprised the game didn't loose any FPS with so many enemies on screen.

Seriously, never in the series was there so many enemies at once.

And Ghirahim is fabulous. Demise IS an oversized Oni, I will agree with that. I did enjoyed his battle.
 

ASIS

Member
I was surprised the game didn't loose any FPS with so many enemies on screen.

Seriously, never in the series was there so many enemies at once.

And Ghirahim is fabulous. Demise IS an oversized Oni, I will agree with that. I did enjoyed his battle.

Yeah me too. I have to admit though I laughed out loud because I remember way back people were saying "Why aren't there so many enemies at once?".

Don't know really, the ending was pretty awesome as well as memorable.
 

Watch Da Birdie

I buy cakes for myself on my birthday it's not weird lots of people do it I bet
yeah, Skyward Sword ain't DS game quality. True ranking:

Awesome:
Everything that isn't Spirit Tracks or Phantom Hourglass

25% Awesome:
Spirit Tracks

Not Awesome:
Phantom Hourglass


Ok, that's unfair. The DS has Four Swords, which is pretty great. It's just weird that for as great as the DS is, it has the worst Mario and Zelda games on it.

I think I'm the only one in the world who rates Phantom Hourglass over Spirit Tracks. :(
 
That part owned because it was such a rush and you felt like you had to cut through all these jackass pieces of trash right now to get down there.
 

Tuck

Member
When she imprisoned Demise, she took almost all human life up to Skyloft and basically locked them up there.

When it looked like Ganon would win, she flooded the world.

The Goddess is like Malfunctioning Eddie from Futurama.

Wasn't it the three gods that did that? Not the goddess?
 
That part owned because it was such a rush and you felt like you had to cut through all these jackass pieces of trash right now to get down there.

That part lasted too long for me.

I kept thinking "was this stupid crater always so big?"

Not bad, other than that.

Some of the upgraded enemy AI surprised me a bit.
 
Wait, if you guys didn't climb on top of the Imprisoned, then how did you beat him? It's absurdly difficult to hit his toes with your sword on the second form and especially the third form.

To be fair, I didn't know that you could play projectile tennis with Ghirahim 3. He's still the best boss, though!
 
I just sprinted by all the Bokoblins, and when I hit a wall I turned around, did a few spin attacks, and went on my way. Like pretty much everything that happened at the crater, it was more silly than tense or threatening.
 

emb

Member
I didn't figure out the lightning strike in the last battle at first. I didn't figure out to play tennis with Ghirahim, and I didn't realize to jump on the imprisoned's head until the last hit of the last fight (when you're forced to).

I was prepared to call Demise one of the more difficult Zelda bosses. I managed to reduce the first part down to easiness by jumping back and then jump slashing forward each time. But then the next form would often get a block up before I could hit, and then hit me again out of that about half the time. Super easy with the skyward strike though, and cooler looking to boot. Speaking of cool looking, the final boss and especially his arena looked great. Up there with Wind Waker's ending scene as among the nicest looking parts of the series. Though that part in SS honestly didn't make much sense.

Is the Ghirahim finale in boss rush? Kinda looking forward to trying that one again some time.
 

BGBW

Maturity, bitches.
To the left hand side of the Goddess statue there was a gathering of the cat like creatures that was accessible with the clawshot. When the statue fell back down to earth technically all those creatures were killed. I feel so bad. ;__;
 

ASIS

Member
I didn't figure out the lightning strike in the last battle at first. I didn't figure out to play tennis with Ghirahim, and I didn't realize to jump on the imprisoned's head until the last hit of the last fight (when you're forced to).

I was prepared to call Demise one of the more difficult Zelda bosses. I managed to reduce the first part down to easiness by jumping back and then jump slashing forward each time. But then the next form would often get a block up before I could hit, and then hit me again out of that about half the time. Super easy with the skyward strike though, and cooler looking to boot. Speaking of cool looking, the final boss and especially his arena looked great. Up there with Wind Waker's ending scene as among the nicest looking parts of the series. Though that part in SS honestly didn't make much sense.

Is the Ghirahim finale in boss rush? Kinda looking forward to trying that one again some time.

There's a tennis match in the Ghirahim battle? Wha?
 
Wait, if you guys didn't climb on top of the Imprisoned, then how did you beat him? It's absurdly difficult to hit his toes with your sword on the second form and especially the third form.

To be fair, I didn't know that you could play projectile tennis with Ghirahim 3. He's still the best boss, though!

Every single guide/walkthrough tells you to slash all his toes.
 
Anybody noticed there's no monsters and the cats act normally at night in Skyloft from the moment you turn Batreaux into a human? Even the townsfolks are out at night now and even Batreaux himself is on the bridge leading to the houses.

Really? That's awesome, gives me some motivation to collect some more crystals.
 
Holy shit. Hero Mode is freaking awesome. I died 6 times in the 3rd Dungeon! Loving the adrenaline rush of relying on a couple of potions and your shield. 4 hits and you're dead, fantastic challenge!

I'm sorry, to me that would be the definition of frustration, not 'fun'. I guess I don't see the 'fun' of dying over and over a shitload of times in games.
 

ASIS

Member
Well, in all 3 fights he has an attack you can knock back with your sword. The final battle with him he can throw a skyward strike at you that you can play tennis with.

huh.. I always charged my own skyward strike to cancel his or just avoided it. Never thought about shield bashing it.
 
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