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Media Create Sales: Week 3, 2012 (Jan 16 - Jan 22)

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Every time a Rhythm Thief commercial comes on I get a little giddy..has a nostalgic feel from Sega..almost reminds me of Nights.

When the hell is the PSOne patch coming to Vita. Seriously the biggest thing holding me back.
 

beje

Banned
That's assuming that the idea of remaking FF7 on portables would've been an old one and not a recent one prompted by a franchise in crisis and a company-wide failure to handle HD development. A lot has changed since Crisis Core. But indeed the existence of Crisis Core means that they have some assets and such that they could recycle, so that's another point in favor of remaking FF7 itself.

Now that you mention Crisis Core, I guess there's also a chance for Crisis Core International Mix (or whatever) + FFVII remake in the 3DS if they really want to.
 

Erethian

Member
Didn't Nintendo say last Investor's Meeting that they would start doing specific events to talk about games (like they one they did for MH3G/4) and keep the meetings more about business?

I think the biggest news out of the Financial Report will be we knowing the 3DS was the best selling system of 2011 (shipment).

Pretty much.

We might hear about how their eShop plans are progressing too, with the web-based store they're working on. And the reason for the new Nintendo Network naming.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Nintendo has given secondary treatment to retailer meetings lately as Nintendo Direct is what they currently push. Any potential big announcement won't come from financial reports, that's for sure.

Ok, but in Nintendo Direct we don't get big announcements, at least so far: some downloadable games, a third party title. I'm talking about brand new games, obviously. And in the last years the Q3 meeting has been the time for bigger announcements. I think we'll have them once again on Friday.
 
If they wanted to do a FF7 remake, they could've dropped the bomb on PSP. They had already remade a portion of the game in Crisis Core.
If they decided to go ahead with a FF7 remake recently, PSP really wouldn't have been a good option. 3DS can still use those Crisis Core assets pretty effectively though.
 
If they decided to go ahead with a FF7 remake recently, PSP really wouldn't have been a good option. 3DS can still use those Crisis Core assets pretty effectively though.

3DS is really benefiting from development done on PSP. We now know that Revelations was moved over from PSP, Dream Drop Distance was facilitated by the team's experience with Birth by Sleep, and Monster Hunter is old news by now. A lot of companies now seem to view 3DS as the natural successor for PSP development.

The matter is further complicated by the fact that the Vita isn't really backwards compatible. If the trend continues, Sony risks 3DS becoming the real PSP2 for both developers and the fanbases.
 
Sorry, I forgot PSP didn't have a WW launch. It was a couple years ago.
Why did we ever doubt the 3DS? The thing is a beast.
I don't think reasonable people doubted it selling well so much as doubting it's ability to perform like its predecessors. The price had room to drop, revisions and colors would also boost sales as well as major games known to be in development such as Mario Kart, Mario and Pokemon on top of a decent 3rd party lineup. It was severely underperforming but only the unreasonable said things like GCN failure.

I think most of Sales GAF predicted that 3DS would do well and Vita wouldn't do well. It is just the severity of which 3DS is succeeding and Vita isn't that took people off guard.
Either way you look at it, the 3DS had a better first year than the DS. However, the DS really took off in its second year, so it'll be interesting to see if the 3DS can keep up.
Unless they anounce a mainline pokemon, 2D Mario, MH4 or another major game on that level as well as a revision. I don't see it outselling DS 2nd year. However, this is with limited knowledge just based on the lineup and anounced titles we currently know. E3 could bring some major titles. There could also be some surprise hits that the DS was famous for.
 

Truth101

Banned
Unless they anounce a mainline pokemon, 2D Mario, MH4 or another major game on that level as well as a revision. I don't see it outselling DS 2nd year. However, this is with limited knowledge just based on the lineup and anounced titles we currently know. E3 could bring some major titles. There could also be some surprise hits that the DS was famous for.

I could see those all hitting the same year... At least 2 in one year.
 
I could see those all hitting the same year... At least 2 in one year.

I don't think Pokemon will. Usually there is a lot more info provided by now by the anime, developers, famitsu, coro coro, etc. by now if a mainline was in development. I could see the possibility of a Pokemon Gray anounced this spring since Gamefreak apparently were one of the first studios to get 3DS dev kits a year before the system launched.

2D Mario would be the perfect E3 surprise but it seems to be in development for Wii U.

MH4 is a possibility but I'm not sure about development cycles.

@ Ignis Fatuus, When did development of 3G and 4 start?
 
Honestly I don't see Pokemon this year. Year 3? Definitely. They just don't need it this year tbh, and they'll want to give third parties some time.

Monster Hunter 4 will surely be this year, or at least that should be their aim. Afterall it'll be even bigger than 3G (the sales on that are just incredible) and Capcom will surely want to recreate the success in Q4 of this year - least that'll be how they plan it.
(Hopefully a European launch too (won't get my hopes up!))


3DS already has a strong library now. With Mario Kart especially its got a lot of options for first time buyers, I can't see it really changing things on more Mario games (there there already - and Luigi's Mansion means the characters are going to be a big big part on 3DS (more so than DS I'd think). Instead it'll be about creating a variety of games that sell to different gamers.

And tbh Year 2 seems really rather varied. I know some don't see Icarus as a system seller, but honestly it looks insane and the gameplay is shaping up to be brilliant - certainly handheld material - and I think games like that will play a bigger part throughout the year. So really I think the increasing library of the 3DS will actually see some really great sales this year.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Wii U doesn't need a game multi with 3DS, but a powerful game exclusive out from the gate. And, above all, since they're already doing it with SB, it would be not so smart to play the card SMB at the same time for both platforms.
 
And tbh Year 2 seems really rather varied. I know some don't see Icarus as a system seller, but honestly it looks insane and the gameplay is shaping up to be brilliant - certainly handheld material - and I think games like that will play a bigger part throughout the year. So really I think the increasing library of the 3DS will actually see some really great sales this year.
I agree that it seems to be more about steady, diverse releases now rather than game changing blockbusters in the wake of the 2011 Trinity.

@ Ignis Fatuus, When did development of 3G and 4 start?

I don't think they ever specified that, but at the least we know it's been ongoing for a while now.
 
Vita's failure is due to its very late release, had it been launched same time as 3DS, it's software wouldn't be competing with the trio, it'd be going head to head with 3DS' own launch software. Vita's launch lineup had no chance what so ever during the holiday season. That price drop also caught Sony completely off guard. Everyone who was level headed knew the 3DS would perform well once the Marios came out, but by the time MH was revealed, it became clear the 3DS would recover even better.

Nintendo essentially cheated by launching so early.

Wii U doesn't need a game multi with 3DS, but a powerful game exclusive out from the gate. And, above all, since they're already doing it with SB, it would be not so smart to play the card SMB at the same time for both platforms.
Wii U just needs the support of third parties, especially with major titles, even if they're multiplatform. Nintendo's first party will do the rest. In saying that though, I expect a pretty even battle field for next-gen when it comes to home consoles on a worldwide basis, Japan should be Nintendo land thanks again, even if Wii U doesn't perform quite as well as the 3DS. Although Sony might flounder even more should they decided to go all out with power again, they really don't learn any lessons at all.
 

beje

Banned
I don't think they ever specified that, but at the least we know it's been ongoing for a while now.

Yep, I think MH4 is pretty far in development too (maybe 50% or more). When you can afford to announce a game that will be released in just two months and its successor which most likely uses the same engine at the same time it's obvious. Also, you have to take into acount how much Sony loves hyping games still in early design stages, show bullshot videos for games that will still take 2 to 4 more years to release or just throw plain vaporware and random games names at a wall to see if it sticks into the fandom collective memory so if they didn't say anything at all about MH4 for Vita, that means Nintendo cockblocked them on it AGES ago.
 

Spiegel

Member
MH4 won't be a 2012 release

Also, you have to take into acount how much Sony loves hyping games still in early design stages, show bullshot videos for games that will still take 2 to 4 more years to release or just throw plain vaporware and random games names at a wall to see if it sticks into the fandom collective memory so if they didn't say anything at all about MH4 for Vita

That's exactly what Nintendo did with MHTri and 4
 

Dalthien

Member
Vita's failure is due to its very late release, had it been launched same time as 3DS, it's software wouldn't be competing with the trio, it'd be going head to head with 3DS' own launch software. Vita's launch lineup had no chance what so ever during the holiday season. That price drop also caught Sony completely off guard. Everyone who was level headed knew the 3DS would perform well once the Marios came out, but by the time MH was revealed, it became clear the 3DS would recover even better.

Nintendo essentially cheated by launching so early.
Nintendo didn't cheat - Sony was just caught with their pants down around their ankles and their thumb shoved up their ass.

Seriously, the DS and PSP were released in 2004 for heaven's sake. There is absolutely no excuse whatsoever for Sony allowing their competitor (the same competitor whose DS absolutely trounced the PSP in the previous gen) to have a year head start when the previous gen has already had a full life, and especially when the PSP had already been dead in the west for multiple years anyway.

Honestly, it just defies reason.
 
Wii U doesn't need a game multi with 3DS, but a powerful game exclusive out from the gate. And, above all, since they're already doing it with SB, it would be not so smart to play the card SMB at the same time for both platforms.

In Japan WiiU has a lot of options imo.
In the West I honestly think that unless they want slow growth (they'll sell a respectable amount eventually, but not right away) they honestly will need the major games on it from Day 1. And that basically means things like CoD, and Skyrim (exclusivity on some DLC here would be pretty amazing, as well as improved graphics)

Exclusivity? Depends on the power. Many people might just go for the WiiU if it promises a better gaming experience (e.g. Is noticeably more powerful than PS3/360). In this their helped to make third parties not just 'port' but produce the best graphics by the fact that PC gaming is taking over, and developers are basically toning down the power of some games.

But this all depends on its power.
 
Nintendo didn't cheat - Sony was just caught with their pants down around their ankles and their thumb shoved up their ass.

Seriously, the DS and PSP were released in 2004 for heaven's sake. There is absolutely no excuse whatsoever for Sony allowing their competitor (the same competitor whose DS absolutely trounced the PSP in the previous gen) to have a year head start when the previous gen has already had a full life, and especially when the PSP had already been dead in the west for multiple years anyway.

Honestly, it just defies reason.
I think it comes down to Sony thinking that Nintendo would release Wii's successor first and not the DS. Which is so short sighted, the Wii was still doing ok on a worldwide basis, and is still younger than the DS. It's also clear Nintendo is much more focused on Japan and the PSP was the biggest threat.
 

beje

Banned
MH4 won't be a 2012 release

That's exactly what Nintendo did with MHTri and 4

No, I mean, if Nintendo managed to completely secure MH4 so early and without a chance of losing exclusivity that all MH related Sony had to hype on Vita since the initial reveal was the ability of playing the PSP version of P3rd with dual analog, that means MH4 has been a long time in development already for the 3DS, and probably ready to be released in 9-10 months in Japan.

In fact, I'm going to go as far as saying that probably MH4 development started before MH3G, which came as a later idea most likely from Nintendo to build MH userbase as soon as possible (MT framework already working so no extra work on it) reusing all the assets they could and putting MH4 temporarily on hold.
 
Wii U doesn't need a game multi with 3DS, but a powerful game exclusive out from the gate. And, above all, since they're already doing it with SB, it would be not so smart to play the card SMB at the same time for both platforms.
I think what he meant os two seperate games that offer benefits in conjunction with them. They've mentioned a few times looking at compatibility between the two and offering different things. I think if executed well compatability between Wii U and 3DS could be a good feature like Streetpass and Spotpass. It would also help encourage people to buy the Nintendo family. GCN-GBA connectivity failed for many reasons. First of all it required a seperate cable, second the GCN wasn't that popular, and finally most of the connectivity options required 4 GBAs and cables for optimal experience.

Nintendo essentially cheated by launching so early.

I wouldn't say that. That's like saying Microsoft cheated for launching a year early. Or Sega/Sony cheated for launching a year before competition.

Nintendo originally was planning on releasing the 3DS in Holiday 2010. However, they saw how barren their lineup would be. I can't imagine how miserable it would've been lineup wise had they launched Holiday 2010.
 

Truth101

Banned
In Japan WiiU has a lot of options imo.
In the West I honestly think that unless they want slow growth (they'll sell a respectable amount eventually, but not right away) they honestly will need the major games on it from Day 1. And that basically means things like CoD, and Skyrim (exclusivity on some DLC here would be pretty amazing, as well as improved graphics)

Exclusivity? Depends on the power. Many people might just go for the WiiU if it promises a better gaming experience (e.g. Is noticeably more powerful than PS3/360). In this their helped to make third parties not just 'port' but produce the best graphics by the fact that PC gaming is taking over, and developers are basically toning down the power of some games.

But this all depends on its power.

Could Skyrim even pass Nintendo's QA?
 
I think what he meant os two seperate games that offer benefits in conjunction with them. They've mentioned a few times looking at compatibility between the two and offering different things. I think if executed well compatability between Wii U and 3DS could be a good feature like Streetpass and Spotpass. It would also help encourage people to buy the Nintendo family.



I wouldn't say that. That's like saying Microsoft cheated for launching a year early. Or Sega/Sony cheated for launching a year before competition.

Nintendo originally was planning on releasing the 3DS in Holiday 2010. However, they saw how barren their lineup would be. I can't imagine how miserable it would've been lineup wise had they launched Holiday 2010.
I don't mean they cheated in a bad way. More in a way that they get more support early, more hardware sold early, and more time in the market to figure out what they have to do going forward. The pros of launching early far outweighs the cons of launching late, if you have the software to support it. The biggest issue with launching early is that your competitors know your cards and your console will be weaker, but in this day and age power and graphics as the usual result of power, doesn't mean as much as it use to. Of course it's not always that simple, but in general I would say that's the case.

Also, even if they launched holiday 2010, I don't see why it would change anything really, Vita's hardware and software is not going to come out earlier just because the 3DS came earlier. Nintendo secured and planned for the right software, Sony didn't.
 
In fairness, I think Nintendo did the same with 3DS initially. They just built in enough lead time to make course corrections if necessary.
Maybe just a little, but software support dried up for the DS and the Wii, I don't see how Nintendo didn't see how important the 3DS was going to be. Oh and let's not forget that alot of third party titles were going to come earlier, I really think Nintendo did plan for a consistent release schedule from the get-go, but dropped the price once third parties panicked due to flailing hardware sales, and so we have 2012 as the start of this consistent release and not any earlier.
 

Spiegel

Member
No, I mean, if Nintendo managed to completely secure MH4 so early and without a chance of losing exclusivity that all MH related Sony had to hype on Vita since the initial reveal was the ability of playing the PSP version of P3rd with dual analog, that means MH4 has been a long time in development already for the 3DS, and probably ready to be released in 9-10 months in Japan.

In fact, I'm going to go as far as saying that probably MH4 development started before MH3G, which came as a later idea most likely from Nintendo to build MH userbase as soon as possible (MT framework already working so no extra work on it) reusing all the assets they could and putting MH4 temporarily on hold.

I don't think a new MH game on Vita is likely but what you are saying doesn't make sense. MHP3 was the biggest killer app that psp was ever going to get and was in development for a long time when it was finally announced. They could've announced it much earlier but Capcom and Sony still waited 8 months after the release of MHTri to announce it.

If there is really a MHP3G planned for PSP/Vita (pretty slim chance at this point) it makes sense for them to wait to announce it until MHTriG has been longer in the market.
 

matmanx1

Member
Vita's failure....
Define failure please. I'm sure Sony's not lighting any cigars back at HQ over the Vita's opening month of sales but at the same time they did sell out of the initial shipment and have yet to have the worldwide launch. All you can really say at this point is that the Vita is not performing as well as the 3DS or PSP in Japan and make a prediction based on upcoming releases and the limited knowledge that we have.

People here keep saying they expected the Vita to come out of the gate far stronger because of the holiday season but I really don't think that applies in this case. Past history is only one piece of the puzzle when predicting performance but in today's changing market it needs to be taken with a giant grain of salt or not at all. Given that the PSP is still very healthy and that the 3DS had a stellar trio of releases in the period and looking at the Vita's launch titles and pricepoint I think that the Vita's performance is pretty much expected. In short, I don't imagine Sony is much surprised or in panic mode over the Vita's Japanese performance. There's no failure here yet.

I think that the worldwide launch is going to be interesting and the spacing of software releases for the Vita as well as any new announcements will help paint a picture of the platform's early health. I also think that Sony isn't as reliant on the Vita's market penetration as Nintendo is with the 3DS. Nintendo absolutely had to get the 3DS in tip top shape in 2011 because that platform has to carry the load for Nintendo this year. Sony at least has the luxury of a platform that's finally making money with the PS3 and is probably content to let the Vita do what it will do for at least a year before any drastic action is required.

Of course I'm not saying that Sony shouldn't have done whatever was required to get MonHun exclusivity for the Vita or that the 3DS isn't currently trouncing the Vita's sales in Japan because both of those are true statements. But let's at least get a year or so of worldwide sales numbers under our belts next time before we start calling a certain system a failure.
 
Define failure please. I'm sure Sony's not lighting any cigars back at HQ over the Vita's opening month of sales but at the same time they did sell out of the initial shipment and have yet to have the worldwide launch. All you can really say at this point is that the Vita is not performing as well as the 3DS or PSP in Japan and make a prediction based on upcoming releases and the limited knowledge that we have.

People here keep saying they expected the Vita to come out of the gate far stronger because of the holiday season but I really don't think that applies in this case. Past history is only one piece of the puzzle when predicting performance but in today's changing market it needs to be taken with a giant grain of salt or not at all. Given that the PSP is still very healthy and that the 3DS had a stellar trio of releases in the period and looking at the Vita's launch titles and pricepoint I think that the Vita's performance is pretty much expected. In short, I don't imagine Sony is much surprised or in panic mode over the Vita's Japanese performance. There's no failure here yet.

I think that the worldwide launch is going to be interesting and the spacing of software releases for the Vita as well as any new announcements will help paint a picture of the platform's early health. I also think that Sony isn't as reliant on the Vita's market penetration as Nintendo is with the 3DS. Nintendo absolutely had to get the 3DS in tip top shape in 2011 because that platform has to carry the load for Nintendo this year. Sony at least has the luxury of a platform that's finally making money with the PS3 and is probably content to let the Vita do what it will do for at least a year before any drastic action is required.

Of course I'm not saying that Sony shouldn't have done whatever was required to get MonHun exclusivity for the Vita or that the 3DS isn't currently trouncing the Vita's sales in Japan because both of those are true statements. But let's at least get a year or so of worldwide sales numbers under our belts next time before we start calling a certain system a failure.
It's not a failure that Sony will discontinue it next month, but its a failure in the launch period and in the immediate future. It might pull a PSP style come back, but Vita's power advantage is nowhere near the same magnitude as the PSP's power advantage over the DS, the sole reason of its revival. Who knows, maybe Vita will get shared multiplatform with major titles from the WiiU/Nextbox/PS4 and will be a decent competitor over time, but right now, if its not a failure, its a huge disappointment.

You're going to be sorely disappointed too if you think the West is going to do much for the Vita a year from now.
 

Maedhros

Member
but Vita's power advantage is nowhere near the same magnitude as the PSP's power advantage over the DS

I think it is. It's just the first generation of games for Vita, but they already look much better than anything on 3DS, in comparison. The exceptions are Capcom/Nintendo games. I think Vita has a lot of untapped potential to be seen yet.

And it's funny that you mention that the only reason for PSP revival is it's power... I tought the reason was only Monster Hunter (in Japan).
 
I think it is. It's just the first generation of games for Vita, but they already look much better than anything on 3DS, in comparison. The exceptions are Capcom/Nintendo games. I think Vita has a lot of untapped potential to be seen yet.

And it's funny that you mention that the only reason for PSP revival is it's power... I tought the reason was only Monster Hunter (in Japan).

It's not so much a question of how the games look in relation to one another but what kind of experiences the Vita can ffer that the 3DS can't. In this regard the control scheme will be the differentiating factor more than anything.

Also the only reason MonHun stuck on the PSP instead of the DS was due to the system's relative power. Capcom didn't have any issue jumping ship once a sufficiently powerful successor came along.
 
Nintendo absolutely had to get the 3DS in tip top shape in 2011 because that platform has to carry the load for Nintendo this year. Sony at least has the luxury of a platform that's finally making money with the PS3 and is probably content to let the Vita do what it will do for at least a year before any drastic action is required.

Sony is hemorrhaging money overall, is deeply in debt, and is already taking a loss on the Vita. Nintendo was profiting obscenely on each 3DS sold and have a massive cash surplus. If Sony is not worried and looking hard at its possibilities, then its leadership is on par with THQ. They have much less room to maneuver, and thus a much smaller margin of error.

I think it is. It's just the first generation of games for Vita, but they already look much better than anything on 3DS, in comparison. The exceptions are Capcom/Nintendo games. I think Vita has a lot of untapped potential to be seen yet.

And it's funny that you mention that the only reason for PSP revival is it's power... I tought the reason was only Monster Hunter (in Japan).
Monster Hunter was on PSP because of the PSP's power. It would not have been possible on the DS. It is now possible on the 3DS, and other games like Resident Evil and Kingdom Hearts are continuing to prove that the 3DS is fully capable of delivering those big console experiences that were unique to PSP last generation. This is what people are talking about when they say that the difference in hardware power is nowhere near as significant as it was last time around.
 

beril

Member
Seriously? Nintendo has not exactly been known for the most stringent QA (post-N64, anyway).

I have no idea how the Nintendo Lotchecking compares to Sonys and Microsofts TRCs or how thorough their testing is, but I'm not sure exactly what are you basing this on. For all the shovelware out there, I don't think much of the complaints have been about them being buggy
 
I don't think Pokemon will. Usually there is a lot more info provided by now by the anime, developers, famitsu, coro coro, etc. by now if a mainline was in development. I could see the possibility of a Pokemon Gray anounced this spring since Gamefreak apparently were one of the first studios to get 3DS dev kits a year before the system launched.

Eh. Pokemon Black and White weren't even hinted at until February 2010.

However, I think you're right in saying Grey is more likely. Bear in mind Platinum sold over 2 million on the same platform as Diamond and Pearl; I'd say a 3DS version of Black and White with obvious enhancements, perhaps serving as a halfway house between generations, could handily match that.
 

Erethian

Member
In a morbid kind of way, yeah.

Sony handhelds have strong currency in western markets, should be great.

Seriously though, I think the Vita's performance is concerning because I don't see that Sony has ever had an active, aggressive strategy with their handheld business. Or a cohesive one for that matter.

The Monster Hunter revival of the PSP really happened by accident, when you think about it. Sony didn't actively facilitate it in terms of engaging with third-parties and doing a lot to help with promotion. It was only when it became a success that they started to help push it with bundles and the like.

So in that sense it's no real surprise that a much more aggressive Nintendo, so far as pursuing third-party support goes, was able to get the next two MH games exclusively for their platform.

Basically, it all feeds into a sense that so far as handhelds go, Sony is always waiting for something to happen rather than making it happen.
 
The sad thing is that there's really not much Sony can do besides drop the price or secure big third party exclusive titles to get the hardware sales rolling, or get a MH-esque hit title. None of which is likely to happen in the immediate future.
 

Road

Member
Sony handhelds have strong currency in western markets, should be great.
It probably won't do as bad in Europe as it will in North America, I'll give you that.

Seriously though, I think the Vita's performance is concerning because I don't see that Sony has ever had an active, aggressive strategy with their handheld business. Or a cohesive one for that matter.

The Monster Hunter revival of the PSP really happened by accident, when you think about it. Sony didn't actively facilitate it in terms of engaging with third-parties and doing a lot to help with promotion. It was only when it became a success that they started to help push it with bundles and the like.

So in that sense it's no real surprise that a much more aggressive Nintendo, so far as pursuing third-party support goes, was able to get the next two MH games exclusively for their platform.

Basically, it all feeds into a sense that so far as handhelds go, Sony is always waiting for something to happen rather than making it happen.
Oh, I don't know why Sony released the Vita at all like this.
 

matmanx1

Member
Sony is hemorrhaging money overall, is deeply in debt, and is already taking a loss on the Vita. Nintendo was profiting obscenely on each 3DS sold and have a massive cash surplus. If Sony is not worried and looking hard at its possibilities, then its leadership is on par with THQ. They have much less room to maneuver, and thus a much smaller margin of error.

I don't disagree with this but Sony's future as a company is decided on by far more than it's video games business. If, hypothetically, Sony decided to axe the gaming division tomorrow then they still have other products and services to rely on. Nintendo only exists as a gaming company and even though they are in excellent shape financially they don't have the option getting out of the gaming business if the 3DS doesn't work out for them. That's the point I was trying to make and I apologize if I didn't do a great job at it.

And I agree that Nintendo does a world leading job at making and selling video games while Sony seems content (or merely competent) to make a platform that others can make games for. Sony is less focused and less aggressive in this space than Nintendo and especially in Japan. I've said it before in Sales Age but with Sony's investment in games that appeal to the Japanese gamer this gen (there aren't any specifically) the sales numbers are not at all surprising.
 
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