charlequin
Banned
I really don't think ms is dumb enough to go through with the no used games deal
I would bet money that they are not.
I really don't think ms is dumb enough to go through with the no used games deal
So after the Autocad thing, it seems like First Sale Doctrine doesn't apply to software.
So according to the EULA, you are most times only buying the license. And they can restrict what you can do with that license, like forbid you from selling it.
But aren't there European Union countries who do not enforce EULAs? So in those countries, even though the EULA says you only bought a license, it doesn't mean shit and you are within your rights to sell it.
Am I understanding that right or did I not understand some stuff I just read after some google searching on EULAs?
I would bet money that they are not.
I really don't think ms is dumb enough to go through with the no used games deal, and if they are, its probably been blown out of purportion.
They can't be that stupid, right...?
That would be the time the industry MUST die and be restarted, I want something that places value on each game for a long time, rather than treating it as a disposable to be replaced with the new one.Mark my words, not only will this anti-used games deal be in effect in the future, but digital downloads will work on time-based access.
You'll buy sports games, or COD/BF, or Forza/GT, etc. and you will lose the access to play it once a new version comes out. The previous iteration will be deemed obsolete, license to play expired, time to force you to buy the new version.
There was a time when stores didn't want to carry the iPod because it threatened CD sales. Then the iPod became too big to ignore, so stores carry it and just gouge on accessories.No company that relies on brick and mortars is going to do that.
Very true.There was a time when stores didn't want to carry the iPod because it threatened CD sales. Then the iPod became too big to ignore, so stores carry it and just gouge on accessories.
Oh, I don't think it's practical yet.Very true.
But games are much larger than music files.
We aren't there yet.
Oh, I definitely agree with the assertion that it is gamings future.Oh, I don't think it's practical yet.
But let's say a new Xbox was released, and it was DD only. Then we assume Wal-Mart, ToysRUs, Best Buy, and all the other brick and mortar retailers pitch a fit and refuse to stock it. As long as Microsoft properly marketed it and created demand, it would sell like hotcakes to early adopters on Amazon and any retailers that did bother to carry it. Then Wal-Mart and the like would eventually cave because they want a piece of the action.
Oh, I don't think it's practical yet.
But let's say a new Xbox was released, and it was DD only. Then we assume Wal-Mart, ToysRUs, Best Buy, and all the other brick and mortar retailers pitch a fit and refuse to stock it. As long as Microsoft properly marketed it and created demand, it would sell like hotcakes to early adopters on Amazon and any retailers that did bother to carry it. Then Wal-Mart and the like would eventually cave because they want a piece of the action.
Anti used games? The fuck.
All this next-gen talk is getting me wet.
"no used games"
I just dried up.
Anti-used games means anti-borrowing games from friends.
Fuuuuuck that.
CD Keys? Dead on arrival if true.
Thats suicide from Microsoft if true.
No used games right out of the gate? That's ridiculous...
No used games?
Don't believe it. That would be asinine.
Anti-used games and a smaller controller? Fuck that!!
If the 'anti-used game' initiative is true, I'm not buying Microsoft's next system. .
Anti used Game system sounds hilariously unbelievable.
Not every 360 is connected to live.....if it used "must activate online systems" it would effectively kill most of its sales in the third world.Either through Xbox Live profiles attached to the game or Online Passes/CD Keys.
Kotaku just made gaf go 6 pages in seconds.....Some men just want to watch the world burn.LOL Kotaku
Thank god we won't be held back by DVD's anymore.
If this is to be believed.
So they sell DD codes on cards through brick and mortar, which lets them carry stock with very limited space requirements and still effectively prevents used game sales. If the margins are right, they'd probably be glad to carry those instead of having to dedicate multiple aisles to boxed copies.
Movie quality aside (which has been less frequent anyway with in-game being cheaper, roughly matching them in quality, and having the advantage of consistency), yeah, I can believe that. However once Ram jumps next gen (and I AM expecting 2 gigabytes to be standard, 1 gigabyte at the lowest) we're definitely going to need blu-ray or at least something with a similar capacity. I don't think Microsoft would be dumb enough to NOT go with it, at worst they just take the Wii U approach as has been speculated and it'll be incapable of playing blu-ray movies, but I imagine it'll support that just to make the next Xbox a more appealing multimedia device.We were never held back by DVDs....RAM was/is a much bigger limitation than the DVD format ever was
Huh?And then Nintendo and Sony collect all the sales from MS cutting out a majority of the 360 userbase from being able to use the 720.
Huh?
Click the button next to "Originally posted by <NAME HERE>" and trace it back to where it started. That was in response to a hypothetical situation where a future Xbox was DD only.Huh?
I'm sure Gamestop would not sell the new Xbox if they had some anti-used game system built in.
And then Nintendo and Sony collect all the sales from MS cutting out a majority of the 360 userbase from being able to use the 720.
CD Keys? Dead on arrival if true.
I cant imagine the Blu Ray thing to be not true...i consider Microsofts decision to stay with DVDs for the 360 to be the biggest bottleneck for every system this generation.
Now for the "no used games" thingy, i can imagine some kind of online activation like Steam were every game is bound to an account. But some kind of method to make a game unplayable after a certain amount of time will not make it in civilized countries.
Just curious, do you have any statistics how many Xbox360 are connected to Internet and how many aren't? I am genuinely curious.
I think this point CAN blow up in their face actually. Maybe Sony would fall over, not unless Japan doesn't follow it AND somehow manages to win popular support back for their software like in prior generations, but Nintendo's gone entire generations when the most appealing games were their own. I'm not sure the mass market would care enough, but it DOES seem possible that if ONLY Microsoft does this, AND publishers here primarily put their games on Xbox and PC, people will largely just go to PC for those games with one of the biggest console conveniences killed, and Wii U for the console fare to play and share with friends.Not if publishers back the system more because of its stand
According to MS, there are 20 million subscribers to Live, 10 million of which are active gamers (the other half or so only using movie streaming and the non-gaming apps), with the highest peaks being about 1.5 / 2 million of them online concurrently.
There are (roughly) 40 million 360s.
So, the rough math here tells me that the amount of people that connect their 360 to the internet to play games is 25%, which is roughly how many people who buy the average 360 game play it online.
Source: CES 2010
The only way online activation would work in a mass market console is if each 720 comes with a cell phone chip and can access an activation server for free by contacting the nearest tower.
This slightly later piece
http://www.joystiq.com/2010/12/02/xbox-live-stats-about-half-of-subscribers-pay-for-gold-3-hou/
says that out of the 40 million 360s, roughly only 13 million pay for gold.
Most people will be taken by surprise and not know until they buy it and try trading games, not unless GameStop stocks it but urges employees to clarify they won't be allowed to trade games in. Even then Walmart won't give a crap, even if the employees are well versed in that it's irrelevant to their sales.anti used games is suicide for MS?
watch them launch the thing with the newest Call of Dudebro game and they will flock to stores to buy it regardless
That's still about a 66% rate, and assuming a very small percentage are from people sharing a console or making extra accounts for other regions (or that they're counterbalanced by a similar percentage being replacement units). It'd keep climbing, I'm sure, might even be viable with the next NEXT generation, but I think if they require online activation in the next one without using a 3G chip or whatever it'll blow up in their face, badly.There 40 million LIVE users as of CES 2012.
Yeah... because those consoles can really pack in those high rez textures.
Only reason for Bluray in this gen is ridiculously long cutcenes. Even in next gen it might not be worth it.
Actually, both Wii and PC are irrelevant. The Wii's power level is so fundamentally different most games are exclusive either to that or PS3/360/PC, and most that cross over aren't meant to take up THAT much space anyway. As for PC, when was the last time major PC games ran off a disc? They make you install the full game, so the solution to having a blu-ray sized game put on PC is to throw more DVDs at it. You'll install it fully, so they're not going to sweat midgame disc swapping like they would (and have) on 360. Hell, quite a few games ARE 10+, even 20+ gigabytes on PC, including console titles!Yep, though Wii and PC ensured that DVD remained the baseline standard because no other platform in the world outside of Sony's really supports Blu Ray. It was doomed to be the odd man out in 99.9% of all multi-platform releases. Coupled with the less than dominating sales numbers that the platform puts up and you've got a situation where no one benefits from spending extra effort, money, and time to really take advantage of the extra space. It's been fantastic for cramming a lot of HD re-releases together on a single disc, though.
Actually, both Wii and PC are irrelevant. The Wii's power level is so fundementally different most games are exclusive either to that or PS3/360, and most that are fully multiplatform aren't meant to take up THAT much space anyway, and when was the last time PC games ran off a disc? They make you install the full game, so the solution to having a blu-ray sized game put on PC is to throw more DVDs at it. You'll install it fully, so they're not going to sweat midgame disc swapping like they would (and have) on 360. Hell, quite a few games ARE 10+, even 20+ gigabytes on PC, including console titles!
Mark my words, not only will this anti-used games deal be in effect in the future, but digital downloads will work on time-based access.
You'll buy sports games, or COD/BF, or Forza/GT, etc. and you will lose the access to play it once a new version comes out. The previous iteration will be deemed obsolete, license to play expired, time to force you to buy the new version.
Actually, both Wii and PC are irrelevant. The Wii's power level is so fundementally different most games are exclusive either to that or PS3/360, and most that are fully multiplatform aren't meant to take up THAT much space anyway, and when was the last time PC games ran off a disc? They make you install the full game, so the solution to having a blu-ray sized game put on PC is to throw more DVDs at it. You'll install it fully, so they're not going to sweat midgame disc swapping like they would (and have) on 360. Hell, quite a few games ARE 10+, even 20+ gigabytes on PC, including console titles!
Can SAMARITAN tech demo run on these rumored specs? 6-8 times the power ? I don't see it happening.
Movie quality aside (which has been less frequent anyway with in-game being cheaper, roughly matching them in quality, and having the advantage of consistency), yeah, I can believe that. However once Ram jumps next gen (and I AM expecting 2 gigabytes to be standard, 1 gigabyte at the lowest) we're definitely going to need blu-ray or at least something with a similar capacity. I don't think Microsoft would be dumb enough to NOT go with it, at worst they just take the Wii U approach as has been speculated and it'll be incapable of playing blu-ray movies, but I imagine it'll support that just to make the next Xbox a more appealing multimedia device.
There are a significant portion of 360s that are never connected to the internet.
Not anywhere close a majority though. It's also hard to determine how many never connected due to wifi costing $100. Early adopters are they type of people who have internet access so it's really not an issue until much later in the life of the console at which point who knows what the technology situation will be like.
Forcing online connectivity will essentially kill any sales they were hoping on getting from here:
Japan isnt buying this thing already....I dont know Broadband connectivity stats of the US, UK and/or Ukraine but im pretty sure forcing online connectivity will kill a "sizable" portion of sales.
If they implement this they are effectively sending this thing through a gauntlet.....its gonna have such a massive con on its pros and cons list that it succeeding would be nothing short of a miracle.
Why make the product suffer so....what real benefit does MS get from this.....doesnt the used game market help MS?
e.g I might as well buy a 360 and every piece of DLC available for game X then save on the physical games.
Agreed. We don't know how far the anti-used game policy will go, but Grave is talking about the most extreme measure that can be taken to prevent it; block games from being used on other consoles then your own. The thing though, none of it is mentioned in the rumour; It's just states that MS is looking into the matter of preventing it. The idea behind "a game only locked to your console" actually spawned in this thread and kind of got out of hand.You are insane if you think Nintendo and Sony can survive without licensing fees.
Its around 3x faster than the rumoured 6670.IS GTX580 (one) better then rumored gpu for next box?
40 million active live accounts and 66 million shipped consoles suggests that online connectivity isn't much of an issue, especially considering 2/3 of those consoles didn't come with wifi. People without internet access won't be buying the console for a long time anyway and will likely be the ones buying the $100 360's over the next 3-5 years.
If they choose to not do this, it won't be because people can't hook up their consoles to the net.
Well, that works fine for some genres/game types, but it can't cut it for everything forever. Not to mention sometimes they get kind of annoying like in Star Ocean 4 apparently did and ME2 mildly so.Multiple DVDs simply isn't a big deal on any platform that relies upon it and you know it's true when publishers are more likely to put out more DVD discs instead of going to a single Blu Ray or even helping to promote the format as a successor to DVD for their benefit (and ours).
I'm guessing the thought process is that it's still 40 million, and that progress dictates leaving some behind. Thing is, even in a best case scenario that'd still be enough to throw the next Xbox into a solid 3rd place if Sony/Nintendo's next systems do exactly as well as their current ones, and that's not factoring in people who lost interest in the meantime or are disgusted with this practice and go with someone else. And I don't think shareholders like the idea of marketshare drastically dropping over the vanity of ensuring each game sold is new.26/66 ~= 40%, how is ignoring that not much of an issue?