Dark_AnNiaLatOr
Member
So yea, a gamestop around my area just got it in today, and I got to play Uncharted, Wipeout, and Gravity Daze! Btw, this is my second time playing it. My first impressions were only with Little Deviants which you can read like 2 pages back.
I was there for like an hour lol. The analogs sticks are awesome as pointed out earlier. i also was able to examine the shoulder buttons better today. They are less clicky and more quiet like the PSPgo's. They are supposed to be clear, but for some reason in most lighting, they look like light black/very very dark gray. The rubberized tips on the sticks are also very grippy.
Uncharted, for some reason the demo kept looping and I was never able to get out of the burning house. Also, the multitasking was disabled as well as the sound. Plus if you pressed the home button, it closed the current app, I guess since it was a demo unit, seems stupid for promotion. Uncharted itself was sub native res, but the textures were still high and it is upscaled well. There is not too much aliasing. The graphics are what you would expect from seeing the trailers, but I'd say the fire is terrible. The touch navigation can actually be fun to use and less aggravating when drake sometimes falls off ledges in all the uncharted games. The machete touch gimmick is that, just a gimmick. Imo, it was really stupid and seemed to slow down the pace of things, especially when a house is on fire, and you're trying to get out. A bit silly. I WILL definitely get the game. Especially because of the treasure hunting trophies.
Next up is Wipeout 2048. First thought is that the graphics are phenomenal and it controlled much easier than Wipeout HD on PS3. The city track was awesome how you go up the side of a building. The game also felt more of a racer. I say this because in Wipeout HD I get smoked so bad that I feel like I'm always on a very steep uphill battle. That was the first track though, and the only track on the demo. Wish they would have had zone mode. Also, the new weapon system is very cool, with different colored pads indicating different classes of powerups. Because of the larger and wider tracks the combat comes into play more, with more strategic areas of shooting and letting off mines. Overall very pleased, actually surprised at how it's better than Wipeout HD, at least for a newbie like me. Will get for sure, just sealed the purchase on this game.
Finally, I played Gravity Daze which was really cool with the gyro and all. The adventure feeling felt really great with a whole anime style world to explore which is very interesting to me for a videogame. You can also of course aim your path using the right analog stick to indicate where to place the force of gravity next. Stop in midair and just admire the sights. The game seems to also be sub native res, but again it really doesn't matter. Looks suuuper good regardless. There are jaggies, but it does not ruin the experience for me. Much better to have jaggies than the extremely noticeable ghosting on PSP imo. btw, the OLED screen is top notch, huge and just overwhelming for the bezel and all. Very very satisfied with that. Analog sticks function very well, with quick movements being easy to shift gravity. The unit was tied so I couldn't really use the gyro too much. I might get it, depending on further impressions and a hint of new concepts and areas to explore.
Overall, I'm completely satisfied with the hardware with no annoyances for me whatsoever. The software has delivered in the same way. I will definitely be keeping my pre-order. This is the hardest part though. Oh, what an agonizing wait this is going to be. Feb 22, LET'S GO!!!
I was there for like an hour lol. The analogs sticks are awesome as pointed out earlier. i also was able to examine the shoulder buttons better today. They are less clicky and more quiet like the PSPgo's. They are supposed to be clear, but for some reason in most lighting, they look like light black/very very dark gray. The rubberized tips on the sticks are also very grippy.
Uncharted, for some reason the demo kept looping and I was never able to get out of the burning house. Also, the multitasking was disabled as well as the sound. Plus if you pressed the home button, it closed the current app, I guess since it was a demo unit, seems stupid for promotion. Uncharted itself was sub native res, but the textures were still high and it is upscaled well. There is not too much aliasing. The graphics are what you would expect from seeing the trailers, but I'd say the fire is terrible. The touch navigation can actually be fun to use and less aggravating when drake sometimes falls off ledges in all the uncharted games. The machete touch gimmick is that, just a gimmick. Imo, it was really stupid and seemed to slow down the pace of things, especially when a house is on fire, and you're trying to get out. A bit silly. I WILL definitely get the game. Especially because of the treasure hunting trophies.
Next up is Wipeout 2048. First thought is that the graphics are phenomenal and it controlled much easier than Wipeout HD on PS3. The city track was awesome how you go up the side of a building. The game also felt more of a racer. I say this because in Wipeout HD I get smoked so bad that I feel like I'm always on a very steep uphill battle. That was the first track though, and the only track on the demo. Wish they would have had zone mode. Also, the new weapon system is very cool, with different colored pads indicating different classes of powerups. Because of the larger and wider tracks the combat comes into play more, with more strategic areas of shooting and letting off mines. Overall very pleased, actually surprised at how it's better than Wipeout HD, at least for a newbie like me. Will get for sure, just sealed the purchase on this game.
Finally, I played Gravity Daze which was really cool with the gyro and all. The adventure feeling felt really great with a whole anime style world to explore which is very interesting to me for a videogame. You can also of course aim your path using the right analog stick to indicate where to place the force of gravity next. Stop in midair and just admire the sights. The game seems to also be sub native res, but again it really doesn't matter. Looks suuuper good regardless. There are jaggies, but it does not ruin the experience for me. Much better to have jaggies than the extremely noticeable ghosting on PSP imo. btw, the OLED screen is top notch, huge and just overwhelming for the bezel and all. Very very satisfied with that. Analog sticks function very well, with quick movements being easy to shift gravity. The unit was tied so I couldn't really use the gyro too much. I might get it, depending on further impressions and a hint of new concepts and areas to explore.
Overall, I'm completely satisfied with the hardware with no annoyances for me whatsoever. The software has delivered in the same way. I will definitely be keeping my pre-order. This is the hardest part though. Oh, what an agonizing wait this is going to be. Feb 22, LET'S GO!!!