I dip into BY3D occasionally but it appears they are behind NeoGAF in investigating/reading articles about Sony Tech. Patsu just posted:
Patsu in By3D said:
Interview: Masaaki Tsuruta, Sony Computer Entertainment (CTO):
http://eandt.theiet.org/magazine/2011/12/maasaki-tsu-interview.cfm
Titanio runs a
GAF discussion thread here, and has already picked out the highlights:
Sony outlines a long term roadmap for Playstation tech: 8K, 300fps, 3D chips and cats
http://www.neogaf.com/forum/showthread.php?t=458527
... so
I'll just link to his work !
Many posting in this thread have commented on
"Sony outlines a long term roadmap for Playstation tech: 8K, 300fps, 3D chips and cats." but have apparently not digested what it's saying or read previous posts on Sony plans like this one;
http://www.neogaf.com/forum/showthread.php?t=422931 which supports it.
Sony has tabled, deferred, put off PS4 production until tech reaches a point matching their long range roadmap. GPU and die size being the biggest issues. 20nm, 8K, 300fps and 3D chips are mentioned all to give CPU and GPU the power for a next generation platform. Programmable DSP to meet Augmented Reality sensor needs that haven't been invented yet.
Sony has plans to use the cell and a next generation cell in Medical Imaging (8K resolution or higher needed). Mentioned was 3D (Stacking like on like being easier) chips for memory but this would work equally well in stacking like on like SPUs provided a small die size to keep them energy and waste heat efficient.
The second article by post date mentions 7 years after the PS3 release for a PS4 release which would be about 2014. IBM might reach 20nm by 2014 as they were working at 45nm in 2009, PS3 slim was taped by IBM @ 45nm and produced in the Sony Nagasaki plant. Intel has plans for 22nm next year and has mentioned stacking (3D) for that generation. IBM might have a similar roadmap.
Remember the first article said that Sony would not produce a 32nm Cell PS3 and that has been confirmed, they are skipping a couple of die sizes and will retool the Sony Nagasaki plant when technology allows a die size that matches their long range roadmap.
GPU? Is the biggest issue and we know the least about Sony plans. If they are going to have solutions for Medical imaging they will want a CPU and a GPU they can use and manufacture themselves like they did the Nvidia RSX. GPUs are just a massive number of simple (3D like on like again) parallel (200+) processors that must run at slower clock speeds because they have heat issues. 20nm and 3D stacking will probably be in a PS4 GPU.
PS3 and PS4 gives Sony an economy of scale to write off development, tooling and startup manufacturing costs for next generation CPU and GPU necessary for 4K (PS3) and 8K (PS4) video (not game rendering). This gives them an advantage guaranteeing them CE market share that can not be taken away by Korea and China with their lower labor costs and government subsidies.
In this thread several are calling Sony stupid for releasing a PS3 with blu-ray player and Cell processor as that forced a higher price for the PS3 even with Sony selling the PS3 at a loss. I think the long view has Sony writing off the costs as necessary to their long range survival. Microsoft, a Software company, is not in a long range fight for their survival and I think the OP is probably accurate:
PlayStation 4's early technical specifications are looking "more powerful" than those of Microsoft's next-generation Xbox targets, according to PSM3's development sources. PSM3 report points to Xbox launch "months" before PlayStation
12 months maybe...depending on Tech advancements?
Also mentioned in the BY3D thread was Hirari becoming Sony's president in April 2012. Sony is currently at rock bottom even after Stringers downsizing, Hirari may get credit for the potential business upturn driven by the Sony ecosystem started by Stringer that goes on line Spring 2012 (April?). The timing for Hirari becoming President (April) is too convenient to not deserve comment. Does the Sony board want a Japanese President (Hirari) when this major upturn takes place? PS Suite is scheduled for Spring release and the PS3 is scheduled to have Playstation memories Studio (Spring) and speculated to have a large firmware update enabling Network features similar to those in the Vita (mentioned in a developer SDK). Mentioned by Verizon was RVU support in the PS3 which I think is going to occur at the same time (Spring).
We have had two Sony regional reps make statements in the last 8 months that there are many "surprises for the PS3" & "Market leading features" coming beginning 2012 that News reporters can write about. These "Market leading features" will help keep the PS3 selling when WiiU and next generation Xbox are released.
What are the "Market leading features"? It's not RVU as the Xbox already has that....integration between applications as seen in the Vita...maybe. Voice recognition (mentioned as coming in Vita), No...Microsoft has that in the Xbox. A new browser....possible as Xbox doesn't have one and the Sony webkit disclosure last March 2011 did have a browser history API added by Sony which can only be used by a browser front end. Skype.....Xbox has that, how about Google Chat...that's a possible and there are several demos of Google Chat in a browser that allow desktop sharing, picture sharing and possibly video clip (home movie) sharing.
We know about Playmemories Studio that allows editing of video on the PS3 as well as zooming into video; that's market leading. Playview or Infinite Picture Zooming is the same as Flash or Silverlight DeepZoom so that's not market leading.
How about 4K video support, market leading and probably not a Xbox feature.
h.265 (HEVC) can be used for IPTV reducing bitrate needed and with Sony algorithms they are now mentioning as cleaning up low bitrate noise, they will have the best pictures with IPTV.