Another thing is focus. When you have ten games coming out in a year compared to two or three, how much focus you get from our business and marketing side is very hard. From a portfolio side, we were very excited about the games we had last year, but we probably diluted support for each title.
Old Sony problem, I guess. One part does something, goes to other department/branch for help and they go "nope".
Good to know that whatever they'll come up with next will receive a stronger marketing push (please no thumb penis or crying baby) and might actually sell well, but I wonder
what that select number of titles will be.
It won't be Resistance. Resistance 1 was a fun game IMO, but they killed the franchise with two. From the beginning I was slightly disappointed that they didn't go for a more horror shooter approach, as shown in the short vid with Chimeras swarming around like Tyranid gaunts. Would've been great. Really liked the alt history and crazy weapons, though.
Killzone seems to be a candidate. Killzone is a great universe, but the games manage to make the layered background into a very stupid plot. It's okay to focus on a grunt perspective, but please, if you have such a good backdrop don't force people to go online to check it out, at least put it into the game. Story aside, I liked the setting and alt fire of KZ1 and it had things going for it with the tension between Rico and whatshisface half-Helghast dude,
I liked KZ2 well enough, didn't buy KZ3 because I got a pc around that time and I was busy playing other games. The mp beta also wasn't that much fun, from what I played. Liberation was great, but I'm stuck. KZ4 seems likely, but pleeeease make the story better.
Uncharted, huh, Naughty Dog makes something new now. The first was great, the second introduced a few nice things, but a lot of dumb ones and I didn't like it as much as the first. Gatling wielding men with armour to stop everything short of a (rp) grenade? Shooting down several attack helicoptres? Er, okay. I want to play Golden Abyss before 3, as I waited too long for a price drop on 3 and now the Vita is the new shiny thing.
I own inFamous, but I got tired of fighting Reapers all the damn time when all I want to do is wander around, so I haven't played a lot. Seems the franchise is healthy enough, no long dev circle, no reports of it costing a lot to make, hardly any fan drama outside of the main character's look (lol).
God of War 4 is seemingly in production. I love GoW games. I'm not good at such games as DMC or Ninja Gaiden, but with Kratos I can still rip guys and gods apart. Fantastic art as well. After five games though (yeah, PSP titles count) they need to change it up. A lot.
They'd be mad not to make a new Gran Turismo, might as well spit into the faces of their European fanbase.
Can't comment on the rest, really, but they need to fire up Japan. Where is my APE ASCAP3D or whatever name they'd slap on it?
And I know that Lair was a horrible bomb, but now that Skyrim is all the rage and dragons are finally cool again I want a dragon game. Spryo the Abomination doesn't count.
Doesn't it make you sad thinking about $X Million being spent on what essentially would be marketing and ads could have produced actual games?
Is the idea of $100 Million spent on 1 game and its marketing (maybe with most of it going to the latter) just to make sure it is a super success so appealing?
It's a shame that people seem to buy a) heavily marketed games and/or b)sequels of multi-million sellers, but if this is what it takes to survive the console business, so be it. In an imaginary world it wouldn't be bad for a studio go under, they could band together and make awesome and thus well selling pc games, bringing joy to millions instead of fueling teh console warz with their games, but it's not like that.