Um... is this an insult?hahaha, fps please. You mean the dumbed down COD clones that is every fps out there? go play tribes ascend and then come talk to me about FPS.
Um... is this an insult?hahaha, fps please. You mean the dumbed down COD clones that is every fps out there? go play tribes ascend and then come talk to me about FPS.
Most Xbox games don't even support KB/M!Shouldn't you be busy playing an FPS on Xbox Live?
Well the ones that do are for hypocrites.Most Xbox games don't even support KB/M!
haha, my god. So sad to see these kind of things. Options. Yes, you want options, but when we get pad support you all complain that it is dumbed down and there are not even proper pc controls. You are all hypocrites. Go play on consoles if you want pad. For pc, stick with your MAIN controls. Oh, and before i forget. The options are there. Xpadder, joy2key, etc. So options are there, just because the developer doesnt put them, doesnt mean you should all whine about it, specially for being such a small niche like this. Complain about the real stuff. Graphics, FOV, console mp mode, no enogh hotkeys, etc.
Witcher 2 supported my 360 controller masterfully. I don't recall anyone complaining that it was "dumbed down."
Will do. Does Tribes have support for the 360 controller?
It does!
Should have a thread announcing the console version doesn't support mouse & keyboard. People want to know.
Fuck that then. I only play games on touchscreenIt does!
Sequence, a game developed by 2 people, allows 360 controller support.
Jamestown, a game developed by 3 people, allows 360 controller support.
Mass Effect 3, a game developed by hundreds of people in the course of 2 years, does not allow 360 controller support. Despite fans clamoring for the feature for the 2 previous games.
Apparently Bioware has no idea they are making games supposed to be played by players. I don't know who they are making games for - it's certainly not their "customers".
Have any Bioware games had controller support on the PC?
ME1 didn't
ME2 didn't
DA:O didn't
DA2 didn't
SWTOR doesn't
ME3 doesn't
Yeah, it would be nice if it had controller support, but it's not a deal breaker for me.
Do it and see how many replies it gets.Should have a thread announcing the console version doesn't support mouse & keyboard. People want to know.
Honestly, even if you don't see why other people want pad support, you should support it. More PC gamers = more PC games.
Interestingly enough, there appears to be key bindings for a 360 controller in the BioGame file. These are listed directly under the keyboard map.
"(Key=\"XboxTypeS_A\", Name=176045)",
"(Key=\"XboxTypeS_B\", Name=176046)",
"(Key=\"XboxTypeS_X\", Name=176047)",
"(Key=\"XboxTypeS_Y\", Name=176048)",
"(Key=\"XboxTypeS_LeftShoulder\", Name=174718)",
"(Key=\"XboxTypeS_RightShoulder\", Name=174806)",
"(Key=\"XboxTypeS_LeftTrigger\", Name=174720)",
"(Key=\"XboxTypeS_RightTrigger\", Name=174802)",
"(Key=\"XboxTypeS_Back\", Name=174628)",
"(Key=\"XboxTypeS_Start\", Name=174829)",
"(Key=\"XboxTypeS_LeftThumbstick\", Name=174637)",
"(Key=\"XboxTypeS_RightThumbstick\", Name=174638)",
"(Key=\"XboxTypeS_DPad_Up\", Name=174656)",
"(Key=\"XboxTypeS_DPad_Down\", Name=174653)",
"(Key=\"XboxTypeS_DPad_Right\", Name=174655)",
"(Key=\"XboxTypeS_DPad_Left\", Name=174654)",
"(Key=\"XboxTypeS_LeftX\", Name=174719)",
"(Key=\"XboxTypeS_LeftY\", Name=174805)",
"(Key=\"XboxTypeS_RightX\", Name=174803)",
"(Key=\"XboxTypeS_RightY\", Name=174804)"
I've seen many topics complaining about the lack of 360 controller support, but it would seem that this is not entirely true. The presence of these bindings likely means a 3rd party controller enabler is possible. Why the bindings are there without controller support is anyone's guess.
ExposedWe got news everyone!
I started a thread some days ago on editing the Coalesced.bin file. Check it out:
http://social.bioware.com/forum/1/topic/344/index/9282098/1
Here's what MrAtomica found out while looking through the file:
We got news everyone!
I started a thread some days ago on editing the Coalesced.bin file. Check it out:
http://social.bioware.com/forum/1/topic/344/index/9282098/1
Here's what MrAtomica found out while looking through the file:
But that's not true unfortunately. More console-type gamers moving to PC just means more console ports, not more proper PC games. The same thing happened to Nintendo; as the casual gaming audience flocked to their systems, what you saw was a flood of casual gaming crap, drowning out the better quality titles.
It's odd that BW would not include pad support in a game that has the console stink all over it, but if they really only had time and resources for a single control scheme, they made the only correct choice; on PC, you do have to support kb/m after all.
I don't discriminate between 'console ports' and 'proper PC games'. A good game is a good game and more good games is a good thing.
Because the greatest thing about PC gaming is options. Get out of here with your nonsense.
"PC gaming has all these options and it's open. As long as you use the specific options that I do".
Not having gamepad support on a game with a console version is just laziness, plain and simple. If a developer like Hired Gun can do it, Bioware can.
There is absolutely no need for the precision of a mouse in Mass Effect. The gamepad is more than enough no matter which difficulty setting you're playing at, and ergonomically it's objectively superior.
Why isnt there a need for precision?Pretty much. This isn't Counter Strike or some shit, I play Mass Effect on normal. The KB/M hotkeys are nice, but I don't need them. I'd love to be able to just kick back with a controller, and the game wouldn't be the least bit compromised if I did.
Why isnt there a need for precision?
The bit of extra precision that kb/m provide. I'm accurate enough with controller, and feel more mobile. It's all about the comfort, portability, and compatibility with seating/relaxing styles in the home. I also play on a hdtv in a entertainment room setting. Controller is preferred.
We got news everyone!
And here's a flycam and fov hack shot:
I'm going to test the holster command later tonight.
Yeah but that is saying more that you prefer the controller because of comfort etc and saying that the aim is good enough. In my case I couldnt hit a Krogan with a pad if it was standing 5ft away from me and they are pretty big. I understand that with practice I could do it but none of the comfort benefits of using a pad can sway me away from the precision of the mouse and that is the main reason I dont use a pad for shooters and only for racing/flying type games and side platformers.The bit of extra precision that kb/m provide. I'm accurate enough with controller, and feel more mobile. It's all about the comfort, portability, and compatibility with seating/relaxing styles in the home. I also play on a hdtv in a entertainment room setting. Controller is preferred.
Why isn’t there a need for precision?
Oh I agree with the options as long as they don’t affect the PC gameplay ie RE4 on PC (for what I hear). Preferences aside every PC game should play equally good with kb/mouse as with a gamepad. If a port requires a pad then they did it wrong (of course I mean for games that would work naturally with a kb/mouse).There isn't much need for precision on normal. Sure, it helps, but it's not essential. I played both ME games on 360 before I got my PC, and I had no problem getting through them without mouse controls. But it's totally fine if pad controls aren't good enough for you, most of the time I prefer KB/M as well, but the whole point here is that people should be given options.
There isn't much need for precision on normal. Sure, it helps, but it's not essential. I played both ME games on 360 before I got my PC, and I had no problem getting through them without mouse controls. But it's totally fine if pad controls aren't good enough for you, most of the time I prefer KB/M as well, but the whole point here is that people should be given options.
yea, and what if people wanna play Story mode just to look at prettier PC graphics?
If they want prettier PC graphics they're playing the wrong game.
I don't recall this sort of outrage when Mass Effect 1 and 2 came out. I didn't even realize that controller support wasn't even in the first two games. Perhaps Bioware shouldn't have said a thing.
I'm kinda weirded out about the outrage here. I'm assuming the people that are pissed, played the first two games on PC and looking to transfer their saves. I agree that Bioware's reasoning is stupid as fuck, but if you guys have been playing through the first two games without controllers, what's the big deal now? I thought Mass Effect 2 controlled well on the PC, it contained both number hotkeys and the radial menu. Now it's been a while, but I also think the sprint and cover were both bound to the spacebar.
I'm just trying to understand why Mass Effect is easier on a controller, or harder on the Mouse and Keyboard.
We got news everyone!
I started a thread some days ago on editing the Coalesced.bin file. Check it out:
http://social.bioware.com/forum/1/topic/344/index/9282098/1
Here's what MrAtomica found out while looking through the file:
And here's a flycam and fov hack shot:
I'm going to test the holster command later tonight.
I don't recall this sort of outrage when Mass Effect 1 and 2 came out. I didn't even realize that controller support wasn't even in the first two games. Perhaps Bioware shouldn't have said a thing.
I'm kinda weirded out about the outrage here. I'm assuming the people that are pissed, played the first two games on PC and looking to transfer their saves. I agree that Bioware's reasoning is stupid as fuck, but if you guys have been playing through the first two games without controllers, what's the big deal now? I thought Mass Effect 2 controlled well on the PC, it contained both number hotkeys and the radial menu. Now it's been a while, but I also think the sprint and cover were both bound to the spacebar.
I'm just trying to understand why Mass Effect is easier on a controller, or harder on the Mouse and Keyboard.
I know the topic has grown big but all the arguments have been made. Can you imagine using a mouse on a poang ikea chair? What would be easier, using a controller of kb/m
I'm glad I returned so I could see closnyc's debut, I predict great things for that chap.
I'll have to look at that chair, but if just playing PC games is hard on that chair, why are you using it as your computer chair?
I'll have to look at that chair, but if just playing PC games is hard on that chair, why are you using it as your computer chair?
I don't recall this sort of outrage when Mass Effect 1 and 2 came out. I didn't even realize that controller support wasn't even in the first two games. Perhaps Bioware shouldn't have said a thing.
I'm kinda weirded out about the outrage here. I'm assuming the people that are pissed, played the first two games on PC and looking to transfer their saves. I agree that Bioware's reasoning is stupid as fuck, but if you guys have been playing through the first two games without controllers, what's the big deal now? I thought Mass Effect 2 controlled well on the PC, it contained both number hotkeys and the radial menu. Now it's been a while, but I also think the sprint and cover were both bound to the spacebar.
I'm just trying to understand why Mass Effect is easier on a controller, or harder on the Mouse and Keyboard.
Because situations change. When I played Mass Effect 1 and 2 my PC was hooked up to a monitor ran a standard Windows front-end, and I used KB/M. Now it's permanently hooked up to my TV and I use XBMC as a front-end, controlled with a wireless 360 controller. I don't even have a keyboard and mouse hooked up to my gaming PC 95% of the time.
Could I use XPadder? Well yeah, that's what I bought it for. But I'd rather just skip this honestly, I have so many other games I can play which actually do support multiple input options so I'll give their developers my business instead.
I'll have to look at that chair, but if just playing PC games is hard on that chair, why are you using it as your computer chair?
Let's flip this around, why does it matter so much to you guys that we're annoyed at this? How does it affect you if we want controller support?
It's still not a great argument. I mean Mass Effect isn't the only PC game. What about a game that you absolutely gotta play with mouse and keyboard?Because it's in the TV room, I'm guessing, not an office.
I'm glad I returned so I could see closnyc's debut, I predict great things for that chap.
People need to learn the art of just not clicking on threads that they don't care about instead of making a fuss. Same reason I don't go and cock up people's Kingdom Hearts or Tales of threads.
It's still not a great argument. I mean Mass Effect isn't the only PC game. What about a game that you absolutely gotta play with mouse and keyboard?
Anyways, I don't wanna come off like PC master race. There are a lot of games that make a lot of sense with a controller pad. I'd argue that the Xbox 360 controller is the best thing to happen to PC games since it's a great console pad and best PC pad. But when an opening post calls for a boycott, because a PC game that already has solid keyboard and mouse controls, doesn't support pad. It just rubs me the wrong way.
His "argument" is that he wants to play games while sitting in the chair he has bought for the express purpose of playing games. And since you appear to have been living under a rock for the past 5 years the vast majority of multiplatform games have native controller support already.