Father_Brain
Banned
MOD NOTE: Use this thread to discuss circuitry and power consumption. This is a business/industry implication discussion thread. You can feel free to discuss this quote in the other thread as well, but the goal here is to have a thread where we can discuss the business and positioning facets instead of having every thread be a circuitry debate.
Anyone see this new Totilo quote? If anything, the bolded bit has me even more confused about how the UE3/UE4 distinction will work in practice, given the realistic power/heat limitations for next-gen consoles that have been discussed in this thread and many others.
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Also, some quips about the UE4 demo:
Anyone see this new Totilo quote? If anything, the bolded bit has me even more confused about how the UE3/UE4 distinction will work in practice, given the realistic power/heat limitations for next-gen consoles that have been discussed in this thread and many others.
The state of things is represented by Epic Games' 2012 version of their show-off session. Every year at GDC, the company's top marketing guy Mark Rein shows a roomful of reporters Epic's latest Unreal graphics tech and talks about how wonderful a toolset it is for game developers big and small to use to make attractive games. But this year, Rein wouldn't show us Epic's best tech. The company's demonstration for Epic's Unreal Engine 4 was for non-press—just for life-signing-away game makers. UE4 is meant to help make games for gaming consoles none of us owns today. Shielded from that, the press got to see another iteration of last year's dazzling "Samaritan" demo for Unreal Engine 3, a better-looking-than-anything-we-have-now Blade-Runner-style sequence that both shows where Epic thinks next-gen gaming should go but is capable of running on today's engine. The point, Rein explained to me, is that, if you were making a game for next-gen systems that you'd also want running on current systems, you would still go with UE3 and try for Samaritan-level sizzle in the next-gen versions of the game. But if you were going purely next-gen, you'd go with UE4. But forget the gens, because Rein was up there showing Unreal Tournament III running in Flash in a web browser, a la Farmville. And he's saying Epic wants to get Samaritan running in that. Somehow. And that is where gaming is going.
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Also, some quips about the UE4 demo:
Source: http://www.computerandvideogames.co...ter-in-2012/?cid=OTC-RSS&attr=CVG-General-RSSCVG said:That's what the studio told assembled press at GDC yesterday, adding that the decision to put its UE4 demo behind closed doors - and viewing developers under non-disclosure agreement - at the conference "wasn't our decision".
Source: http://www.gametrailers.com/side-mission/2012/03/07/unreal-engine-4-everything-i-could-get-out-of-epic-vp-mark-rein/GameTrailers said:"We're doing [Unreal Engine 4] and I don't think anybody else is doing anything as incredible as that," Rein boasted. A developer who had seen Epic's UE4 demo was sitting nearby, eavesdropping. He vigorously nodded his head in agreement.
"Right? You've seen it?" Rein asked him. That developer gave us his non-verbal impression of Unreal Engine 4 by offering us an eyes-glazed-over, jaw-dropped look.
"UE 4? Look out. Game changer," Rein boasted. "I've said enough."