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Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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CushVA

Member
Disappointed in bioware. They can still redeem themselves just take the kick on your writers ego and rewrite the end.

But more importantly the fucking gaming press. How the fuck can you with a straight face say this was a good conclusive ending. No wonder game story telling doesn't evolve to something better then Saturday morning cartoon.

Swag? (http://en.wikipedia.org/wiki/Promotional_item)

Speaking of the press, Gamespot posted an article: "Why do you hate Mass Effect 3?" He lists 3reasons, the story isn't one

http://www.gamespot.com/features/why-do-you-hate-mass-effect-3-6365175/
 

Vamphuntr

Member
Please tell me the same people who are making a fuss over Joker's odd activity also noticed how the entire sequence of events around the Collector kidnapping in ME2 made similar amounts of "fuck all" sense.

Sorry for not replying earlier but I'm doing work at the same time but I already complained a lot about these things for ME2. I was there in the story discussion thread of ME2 complaining about the plot of the game (working for cerberus, baby human reaper, collectors nonsense, Ashley/Kaidan not abducted but the girl five feets from them is abducted, etc.)

It really feels like they were making up stuff as they were going along.
 
Also, Chobot got more than she bargained for in my playthrough, most likely ending up stranded on jungle planet with the rest of the random crew members. That's what I am to believe, I'd say.

LOL, what the fuck at this game. WOW
 

Derrick01

Banned
Disappointed in bioware. They can still redeem themselves just take the kick on your writers ego and rewrite the end.

But more importantly the fucking gaming press. How the fuck can you with a straight face say this was a good conclusive ending.No wonder game story telling doesn't evolve to something better then Saturday morning cartoon.

EA puts a lot of pressure on reviewers when their big anticipated games come out. Plus I wouldn't be surprised if a lot of them didn't even finish the game.

Like I say though. Never trust the gaming press when it comes to wrpgs, they just don't know how to judge them because most are not big genre fans.
 

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
EA puts a lot of pressure on reviewers when their big anticipated games come out. Plus I wouldn't be surprised if a lot of them didn't even finish the game.

Like I say though. Never trust the gaming press when it comes to wrpgs, they just don't know how to judge them because most are not big genre fans.
They are afraid of...... the black book
:lol
 

Sober

Member
http://www.youtube.com/watch?v=x5JvbD2Zc9I

Listen to that motherfucking song and say that it was used well in the game.

Sooo much potential down the toilet because when you saw that cutscene, all you were thinking was "So what actually happens? This isn't how I thought it would be"
This track is like ME3, it's awesome up until the end when the brass instruments and the drums come in instead of just fading to silence, like you expected.
 

X-Frame

Member
Has a developer ever "re-wrote" an ending before?

In fact, how often does this happen in any form of media (TV, movies, etc)? Other than Mass Effect: Deception of course .. yikes ..
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Has a developer ever "re-wrote" an ending before?

In fact, how often does this happen in any form of media (TV, movies, etc)? Other than Mass Effect: Deception of course .. yikes ..

Oblivion with Guns 3: Broken Steel.
 

Derrick01

Banned
Has a developer ever "re-wrote" an ending before?

In fact, how often does this happen in any form of media (TV, movies, etc)? Other than Mass Effect: Deception of course .. yikes ..

I guess Fallout 3 counts when Bethesda released Broken Steel but Fallout 3 and Bethesda games in general are not big story driven games. This is a far bigger problem and it stretches across 5 years, 3 games and 4 books.
 

Keasar

Member
Has a developer ever "re-wrote" an ending before?

In fact, how often does this happen in any form of media (TV, movies, etc)? Other than Mass Effect: Deception of course .. yikes ..

Well, the I know that the japanese animation studio Studio Gainax (Tengen Toppa, Neon Genesis Evangelion, Panty and Stocking) loves to release every year or two a movie that rewrites a important moment in the series story or ending. Mostly for fun though it seems, not like that the originals are bad.
 

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
I guess Fallout 3 counts when Bethesda released Broken Steel but Fallout 3 and Bethesda games in general are not big story driven games. This is a far bigger problem and it stretches across 5 years, 3 games and 4 books.
Which is why I think we were OK with it

Also F3 wasn't shown or pur as choose driven as Mass effect.
 
After thinking about it, here is what I would have done with the story.

The Reapers are not beatable. The only way to survive is to retreat and go into hiding. So convince all the Citadel races to jointly retreat into a a star cluster that has a single Mass Relay that is far away from all the others and then shut it down after going through, make the final battle about all the fleets of the council races defending the Mass Relay as the civilians fleets tries to get through. That would have been a good ending even if Shepard dies to make it happen, it would have given closure rather than this nonsense.
 

Minion101

Banned
I became a reaper and I didn't even get to terrorize a city.

I guess I don't hate the ending cause I don't fully understand it or the other choices.
 

Keasar

Member
boy i hope that when the relays exploded they exploded in a special way and not in the arrival-destroy-the-whole-system-they're-in way


You know, I didnt think of that. Last time a relay exploded, the whole system it was in died...

So in the end, Sol and all other systems containing a mass relay (meaning, pretty much every important system) got destroyed by the (I asume) following explosion?
 

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
ha ha of course, it's homophobia

seriously where did the press get this idea that it was a big controversy? twitter trolls and 4chan posts? nobody on any serious community I've seen has had any negative reaction to it.
Bioware you have angered those infinitely greater

I like how moat posts talk about the shitty endings
 
Has a developer ever "re-wrote" an ending before?

In fact, how often does this happen in any form of media (TV, movies, etc)? Other than Mass Effect: Deception of course .. yikes ..

Besides Fallout 3, there's Prince of Persia 2008. I was actually okay with the endings to both those games. I will admit I didn't play Fallout 3 till all the DLC was out for that one so my opinion on it is a little differently colored then most.
 

Midou

Member
boy i hope that when the relays exploded they exploded in a special way and not in the arrival-destroy-the-whole-system-they're-in way

Yeah eh, I guess it was a special magical controlled explosion. This whole time they just held magical pixie dust to help merge humans and synthetics.
 

X-Frame

Member
Does the image of the species harvested by the reapers get encased in the bug shell?

I just don't understand the human reaper. And if true, then 1 of the reapers has a Prothean skeleton inside it or something?
 

vitaminwateryum

corporate swill
Does the image of the species harvested by the reapers get encased in the bug shell?

I just don't understand the human reaper. And if true, then 1 of the reapers has a Prothean skeleton inside it or something?

Don't try and think too hard about it, Bioware sure didn't. Makes no sense that they would harvest the most advanced race every cycle and turn them into reapers, only to have every reaper look exactly the same.
 
Does the image of the species harvested by the reapers get encased in the bug shell?

I just don't understand the human reaper. And if true, then 1 of the reapers has a Prothean skeleton inside it or something?

I might be wrong since its been a while, but I think the reason there isn't a Prothean reaper is because their genetic code didn't allow for the construction of one and were instead turned into collectors
 

Sober

Member
Was the Human Reaper going to be turned into a Sovereign-class or Destroyer-class? In ME2 it didn't seem that big unless the "essence" of it (skeleton or w/e) is incased inside a Sovereign-class one (which is like 2km in length). Then again, they all look the damn same within each class.
 

Trickster

Member
Just completed the game. Fuck the ending, all the choices are so goddamn bad, jesus christ.

And reading just a few pages of the topic makes me realize how many holes there is in the story of the game. The Mass Effect series is a crystal clear example of when writing a trilogy, you need to write the whole story in one go. Not write part 1, then part 2, and lastly part 3.
 
I beat it an hour ago.

I uninstalled it 55 minutes ago.

I will never buy another Bioware game again.

Now I know how all those people that watched Lost for so many years feel.
 
How many times did people have to swap discs?

I had my game installed and did basically every single thing there was to do with about 32 hours on the clock and only swapped discs 4 times.
 

X-Frame

Member
I beat it an hour ago.

I uninstalled it 55 minutes ago.

I will never buy another Bioware game again.

Now I know how all those people that watched Lost for so many years feel.

This feels worse than Lost, because this is me playing and MY Shepard. I think there's a big difference, personally.

After Lost, I was a little baffled but then forgot about it the next day. I don't see myself forgetting this as easily. And it's a shame because this game has so many awesome moments and so many improvements over the previous games (save for the Journal).
 
Actually the Lost comparison is interesting, except as much as I was unhappy with the Lost ending, it's still much better than this. I didn't finishing watching that and never wanted to watch an episode of Lost again. I don't know if I can touch this game ever again.
 

Rokam

Member
How many times did people have to swap discs?

I had my game installed and did basically every single thing there was to do with about 32 hours on the clock and only swapped discs 4 times.

Yeah about 3 or 4 times sounds right. A non issue. Not sure what the hell those people were doing that swapped discs 4 times in a 10 hour span.
 

Midou

Member
This feels worse than Lost, because this is me playing and MY Shepard. I think there's a big difference, personally.

Yep, I think this makes it worse. I couldn't even play the game at first when it did not load in my shepard, I couldn't play with a 'close enough' shepard, it had to be MY shepard.
 

Rokam

Member
Live Together, Die Alone :: Stand Together
Jack Shephard :: John Sheperd
Mysterious tropical planet :: Mysterious Tropical Island

I had to stretch.
 
This feels worse than Lost, because this is me playing and MY Shepard. I think there's a big difference, personally.

After Lost, I was a little baffled but then forgot about it the next day. I don't see myself forgetting this as easily. And it's a shame because this game has so many awesome moments and so many improvements over the previous games (save for the Journal).

I just posted a little bit of an expansion on the Lost thing:

masseffectfbpost.png


But I agree it does feel like a more personal stab in the heart for that reason.
 

MattDoza

Member
Here is the ending I want:

I received this from a friend who just beat ME3. This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you.

Me: I personally think this solution would be profound. Furthermore, it really gives five endings for the game. If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book). Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.

Fucking, yes! Man. It's a shame the creative minds behind the game couldn't have seen this scenario, or something like it, through. So disappointing.
 

X-Frame

Member
Since the game teleports you back to pre-Cerberus base assault it truly makes the ending feel even more futile.

There's no reason for me to have the game go on past Shepard and Anderson chillin' admiring the view. Anderson dies .. I shut off the game. What's the difference?
 

Vamphuntr

Member
The Kai Leng plot was also quite stupid to be honest. It's like I'm supposed to believe how awesome he is while he struggled to beat Thane which was afflicted with space lung cancer and he wins on Thessia by cheating and attacking the support pillar. He also failed to assassinate Miranda too (if you tell her about him on the citadel). The whole Shepard losing confidence because of him was awkward and rushed. The email Kai Leng sends you make it seems like you both have some old grudges and this really not the case.

Let's just say Lump of Cole comics didn't help me admire his character either.
 

Minion101

Banned
Perhaps there is a super secret ending where Shepard doesn't act within the paths set for him by the reapers. Were he finds a 4th way.
 
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