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Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

The only thing that bothers me about this, is that developers are making the same mistake with the Wii. YOU DONT HAVE TO USE THE TABLET CONTROLLER! You still have the option of using the Wiimote and Chuck or even the classic controller.

That said, I think the UBI is trying to capitalize on sales. Putting family friendly games on the Wii, and more mature games on the WiiU. So... I dont know why people are complaining. We can still play Wii games on the WiiU!

the same thing happen to DS you would think that they know better by now
 

Easy_D

never left the stone age
The suits probably don't want the Wii U version interfering with the sales of the Wii version. As simple as that.
 

Deguello

Member
The problem with the 3DS was, that it was presented as the new DSI version with a 3D screen but no other advancements.

No it wasn't. How could anybody even think that? I could imagine joe schmoe consumer thinking that the 3DS is just another DS, the same way he would think Blu-Rays are High Definition DVDs that will run in a normal DVD Player.

But whatever did Nintendo do with the 3DS reveal or any of the marketing that presented the 3DS as a new DSi? It was pretty clear from the start that it was a new handheld.
 

Truth101

Banned
No it wasn't. How could anybody even think that? I could imagine joe schmoe consumer thinking that the 3DS is just another DS, the same way he would think Blu-Rays are High Definition DVDs that will run in a normal DVD Player.

But whatever did Nintendo do with the 3DS reveal or any of the marketing that presented the 3DS as a new DSi? It was pretty clear from the start that it was a new handheld.

It was the big retail stores that presented the 3DS as an expansion of the DS, in the beginning of its life.
 
Monolith's Wii U game will most likely include a crashed UFO or floating castle...

everyone who loves Xenoblade needs to consider this that now these guys have massively more powerful machine compared to Wii I wonder how much more they could scale up the world they build for a game

all I know is this time NOA better support it
 

Suzzopher

Member
No it wasn't. How could anybody even think that? I could imagine joe schmoe consumer thinking that the 3DS is just another DS, the same way he would think Blu-Rays are High Definition DVDs that will run in a normal DVD Player.

But whatever did Nintendo do with the 3DS reveal or any of the marketing that presented the 3DS as a new DSi? It was pretty clear from the start that it was a new handheld.

In a lot of shops in the UK, the 3DS software shares shelf space with DS software. It is easy to see how people get confused about the system.
 

lednerg

Member
What a bummer. I really hated this part:

"Wii U is kind of a special case," said the Epic Mickey creator. "The way the player interacts with the device is very different than any other device out there. So if I were to make a game for the Wii U, it would have to be a unique game."

Even then, the Epic Mickey 2 engine is still compatible with the Wii U, says Spector. The issue isn't with the game's engine, but rather what seems to be Spector's desire to create a unique title centered on the Wii U's capabilities. That's good to know, because the last thing we need is a wacky Wii U port of what could be a great game on other consoles. If Spector wants to tinker around with the upcoming Nintendo console's hardware to deliver an intriguing and unique game, that's a much better idea than a port.

Anth0ny, FFS, you really have to stop that. Not everyone lives on this thread and gets the 'joke'.

Again, people. That is Kojima talking. Anth0ny just switched the name and the game. Okay?
 

wsippel

Banned
Hate to be quoting myself but...anyone?
GCADPCM is Nintendo's proprietary sample format. And yes, decompression is done on the fly by the DSP. If the hardware decompression didn't work (or isn't used) for whatever reason, the additional load would be quite significant - memory consumption and bandwidth goes up several hundred percent, and the CPU wastes cycles doing something the DSP was supposed to do.
 

Taker666

Member
In a lot of shops in the UK, the 3DS software shares shelf space with DS software. It is easy to see how people get confused about the system.

It's the same with some big online stores.

HMV.com doesn't even have a 3DS section, you have to click DS/DSi and even then when you click on the banners for 3DS software it only takes you to the DS/DSi releases....it's a comple mess. A similar situation with Play.com, all 3DS software is mixed in with the DS/DSi software.

Highly annoying when you're trying to browse 3DS titles.
 

MDX

Member
The suits probably don't want the Wii U version interfering with the sales of the Wii version. As simple as that.

No doubt.
They probably dont expect high sales on the HD twins, and they cant bet on WiiU's non-existing user base. The best bet is that buyers of the first game on the Wii are looking forward to the sequel on the Wii.
 

lednerg

Member
There's a different interview on Nintendo Everything, apparently from Nintendo Power.

Yeah, I know there's no Epic Mickey 2 happening. That's not what I'm talking about. Every time someone has said they aren't doing a Wii U port of some game, Anth0ny puts their name into that Kojima interview and posts it here. The next few pages are then full of people quoting it and reacting.

Isn't this even grounds for a ban?

No clue. I just know that some people here have already told him to quit it, and now I'm one of them.
 

ozfunghi

Member
It's annoying and i haven't seen anyone else doing it. He's done it repeatedly, masked as factual info. Claiming you have insider info and lying about it is grounds for a ban, so i don't see why this wouldn't.

And i'm a pretty fun/funny guy. See: Ahhahaha.

But i don't find it amusing.
 

+Aliken+

Member
It's annoying and i haven't seen anyone else doing it. He's done it repeatedly, masked as factual info. Claiming you have insider info and lying about it is grounds for a ban, so i don't see why this wouldn't.

And i'm a pretty fun/funny guy. See: Ahhahaha.

But i don't find it amusing.

You just need to follow the link in the post he quoted to see that it isn't true.
He is not claiming anything.
 

monome

Member
So, Sony loses almost as much as Nintendo has banked, and people really think they're going to go for super bleeding edge.
Hmm hmm hmm.

Nothing to do with the console wars, just that people all over need to temper expectations.

I think we're only tech curious.

Price for next-gen is fixed around 450$.
So what can Nintendo, MS and Sony get for that price and are they even willing to price this high.

Seems Nintendo has decided, and 350$ looks like it's the most they are willing to go for.
I think both MS and Sony will price 450$ minimum and will need a humpf factor to justify the price. So either of them having x2 Nintendo specs sounds very possible.

But yeah, for half more the price of WiiU, neither PS4 no XBOX720 will get x10 performance.
 

Oddduck

Member
So, Sony loses almost as much as Nintendo has banked, and people really think they're going to go for super bleeding edge.
Hmm hmm hmm.

Nothing to do with the console wars, just that people all over need to temper expectations.

Sony definitely won't go bleeding edge. Anyone expecting bleeding edge from Sony will be very disappointed.

And if they go bleeding edge, Sony's investors will be disappointed lol. In the end, someone will be disappointed with Sony haha.
 

z0m3le

Banned
Oh come on, it's just a running joke, similar to the classic "I'm an expert on Japanese culture" thing. You shouldn't take things too seriously, especially in a thread like this.



People tend to assume that this is all Sony has, that all they can do is go for bleeding edge technology.

It's too bad my thread was locked, it was actually discussing the rumored specs, even started to speculate on what they would do...

I know BGassassin doesn't agree with those specs and think it's something else, but the stuff he heard as target specs, could very well start with these specs in the early dev kits, since that wouldn't be ready quite yet.

That rumor for instance leads me to believe that they will be using the APU for it's 4core CPU and it's 480 shaders for OpenCL, especially considering that Sony cancelled cell use in the PS4, OpenCL would be a way to get that power back, and I am sure that the GPU they are using is just something they have to use currently, I expect it to be a 1.2Tflop+ chip... Wii U wouldn't end up far behind this, but that depends on how the APU's GPU is used, for instance, if an exclusive decided to do something like ray tracing, you could see it use both GPUs together and end up with close to 2Tflops of performance that a lot of posters on these forums expect.

I actually fully believe in those specs now, especially since Vita's specs were released something like 2 years early, Sony doesn't have Ninja's like Nintendo, and they couldn't pay for them if they did. This is how you make a cheap but powerful console, it's smart and hopefully it leads to the renascence of physics that I've been waiting for since PhysX all those years ago announced their PPUs.
 

Shiggy

Member
Is it just my impression or is the Kojima-Nintendo relationship (that kind of developed during the GCN days with MGS TTS) becoming worse? I still remember a NoE website video interview with Miyamoto where he directly hinted at Kojima working on a Wii title. While that part was not in the video, it could be found in the transcript.
Of course, that title never appeared nor did Konami show much interest in the Wii.
 
Is it just my impression or is the Kojima-Nintendo relationship (that kind of developed during the GCN days with MGS TTS) becoming worse? I still remember a NoE website video interview with Miyamoto where he directly hinted at Kojima working on a Wii title. While that part was not in the video, it could be found in the transcript.
Of course, that title never appeared nor did Konami show much interest in the Wii.

Well he technically did, Super Smash Bros. Brawl.
 
Kojima's vision of video games clashes entirely with Nintendo's, so it's not such a surprise that we don't see him work on Nintendo systems much.
Kojima is all about huge, expensive, experiences. Not really into the whole gameplay thing.
 
It's too bad my thread was locked, it was actually discussing the rumored specs, even started to speculate on what they would do...

I know BGassassin doesn't agree with those specs and think it's something else, but the stuff he heard as target specs, could very well start with these specs in the early dev kits, since that wouldn't be ready quite yet.

That rumor for instance leads me to believe that they will be using the APU for it's 4core CPU and it's 480 shaders for OpenCL, especially considering that Sony cancelled cell use in the PS4, OpenCL would be a way to get that power back, and I am sure that the GPU they are using is just something they have to use currently, I expect it to be a 1.2Tflop+ chip... Wii U wouldn't end up far behind this, but that depends on how the APU's GPU is used, for instance, if an exclusive decided to do something like ray tracing, you could see it use both GPUs together and end up with close to 2Tflops of performance that a lot of posters on these forums expect.

I actually fully believe in those specs now, especially since Vita's specs were released something like 2 years early, Sony doesn't have Ninja's like Nintendo, and they couldn't pay for them if they did. This is how you make a cheap but powerful console, it's smart and hopefully it leads to the renascence of physics that I've been waiting for since PhysX all those years ago announced their PPUs.

Combining the APU and GPU in a crossfire configuration CAN result in micro stutter. Like every dual/triple/quad gpu config.

I belive the APUs graphics core will be used for PSN games, keeping dev costs for PSN games low. May even be used for low budget titles on disc. It has more than enough grund to handle anything on XBLA acrade or PSN.

The big boys will get to use the dedicated GPU wich is alot more powerful but also complex and difficult to dev for.

This would be actually smart... Wait... Sony does something smart? WOW 8-O
 
I've just had a vision of the top secret megaton that will blow us all away at E3!


Ladies and Gentlemen I give you..

Wii R.O.B. U

A 21st century version of the NES robot! Comes in a special bundle with the Wii U for the low low price of $599!
 

z0m3le

Banned
Combining the APU and GPU in a crossfire configuration CAN result in micro stutter. Like every dual/triple/quad gpu config.

I belive the APUs graphics core will be used for PSN games, keeping dev costs for PSN games low. May even be used for low budget titles on disc. It has more than enough grund to handle anything on XBLA acrade or PSN.

The big boys will get to use the dedicated GPU wich is alot more powerful but also complex and difficult to dev for.

This would be actually smart... Wait... Sony does something smart? WOW 8-O

Well not to pull this thread too far off topic, but OpenCL running from the APU, would give the impression of cell, it's a very parallel processor basically, leaving the grunt work for the main GPU and the 4 core would give it basically a very powerful CPU, and if they end up going the tablet route, they can use the APU's GPU for that without dealing with the problems of crossfire.
 

Shiggy

Member
Well he technically did, Super Smash Bros. Brawl.

The video interview made it sound differently. It was in March 2006 and Miyamoto said:

Alfonso asked: How did companies react to the new controller design?

Miyamoto: [...] I showed the controller to Hideo Kojima, game director at Konami. When he saw the first prototype, he was really enthusiastic, as if he could create a new game immediately. (laughs)

As said above, this part was cut from the video and the English transcript shortly before it was published. It only appeared in the transcript of other NoE countries.
 

TunaLover

Member
Kojima's vision of video games clashes entirely with Nintendo's, so it's not such a surprise that we don't see him work on Nintendo systems much.
Kojima is all about huge, expensive, experiences. Not really into the whole gameplay thing.
Most developers prefer huge, expensive, cinematic experience anyway.
Nintendo is alone in its crusade for keep gameplay as the main focus in the industry.
 
Spector, the answer for Epic Mickey 2 on Wii U is so obvious. How can you not see it?

Just port over the same game from PS3/360 and don't bother with the screen for that experience. INSTEAD, include a port of the 3DS side-scroller that can be played separately on the screen.

BOOM. Win all around.
 
I was awake for 28-32 hours thanks to Easter.

I then slept for more than 12 hours.

I am back now. But holiday drinking and hangovers are less fun for monkeys.
 
instead of guessing a new name for Wii U

can we research who owns a U trademark that would make it a problem for Nintendo to use the WiiU name in all territories?
 
The weirdest part about the Spector quote is the "we were already too far into development" bit. EM1 was completed in fall 2010, and Cafe dev kits became available by early 2011, probably a few months before the first GI rumor in April of last year - so how far into development could EM2 possibly have been at the time?
 
instead of guessing a new name for Wii U

can we research who owns a U trademark that would make it a problem for Nintendo to use the WiiU name in all territories?

Don't see why they don't just call it Wii2
Makes it more obviously a successor to the Wii in name terms.
Or do as they have with Mario Kart, drop all previous naming conventions and throw in the version in its history.
Nintendo Entertainment System 6
 

ElFly

Member
Don't see why they don't just call it Wii2
Makes it more obviously a successor to the Wii in name terms.
Or do as they have with Mario Kart, drop all previous naming conventions and throw in the version in its history.
Nintendo Entertainment System 6

That's only done if it's a "good" number, like 7.

Maybe for their tenth console, the Nintendo X.
 

Taker666

Member
I've just had a vision of the top secret megaton that will blow us all away at E3!


Ladies and Gentlemen I give you..

Wii R.O.B. U

A 21st century version of the NES robot! Comes in a special bundle with the Wii U for the low low price of $599!

You're joking of course..but..

..a new R.O.B. would be quite interesting if they were to use the Wii U controller.

Just supply a robotic body with a couple of flailing arms and stick the Wii U controller on as its head. The screen displays an animated face, voice comes out of speakers, voice recognition with the mic, use the camera to recognise faces/certain gestures/movement. The console can stream various movement patterns to the body via the wifi in the controller.

R.O.B. could also be used as an ornate charging cradle to store your controller ...and be linked to the internet so he can update you on the latest gaming news, demos, downloads etc.

A constantly updated, internet enabled, talking robot with an animated face and some virtual pet style functionality... would be pretty appealing to the mass market.
 
Nintendo Dream Shatterer
Nintendo Super Wii - Made from the salty tears of delusional fan-boiz

The Wii Stream.

The promos could be awesome. Just the coonsole with a yellow stream coming out of wich "ends" on 2 devices with symbols on it that by total accident, ...of course... *cough*, look alot like the xbox and playstation logo ;)

Maybe a bit drastic but aggresive marketing would make them get easily into mainstream media ;)

Slogan: Our new Wii streams onto its opponents :D

OR somethign very simple that combines old + newschool:

WES -> Wii Entertainment System...
 
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