Fantastical
Death Prophet
I don't mean for this to be inflammatory, but I just started thinking about the audiences of each console and I wondered what GAF thought. Do developers really gain much by porting their PS3/360 games to Wii U? In particular, how many more copies of a game would they sell by porting games in series established on PS3/360?
I could be really off base, but in particular I was thinking about Grand Theft Auto V. There have been rumors about it coming to Wii U since last E3. How many more copies would Rockstar really sell from the game being on the Wii U? This is a different question than "how many games would Rockstar sell on the Wii U?" I would say that a large amount of people that have a desire to play GTAV already have a PS3 or 360 and they probably bought GTAIV. The only people they would really gain are people with only a Wii. Sure, those with a 360 or PS3 might buy the Wii U version if they bought a Wii U, but that can't really count as an added sale as they likely would have picked it up for 360 or PS3 if the Wii U didn't exist.
Obviously the Wii has sold a lot of units and has been successful for Nintendo, but thinking from a developers standpoint, does it really make that much sense to port your game to Wii U? It probably isn't super costly and doesn't require a ton of effort, but I thought I would ask GAF. I will also add that this doesn't really take launch games into account as people might buy games they wouldn't otherwise buy just because there aren't a lot of games at launch.
Please poke holes in my argument.
I could be really off base, but in particular I was thinking about Grand Theft Auto V. There have been rumors about it coming to Wii U since last E3. How many more copies would Rockstar really sell from the game being on the Wii U? This is a different question than "how many games would Rockstar sell on the Wii U?" I would say that a large amount of people that have a desire to play GTAV already have a PS3 or 360 and they probably bought GTAIV. The only people they would really gain are people with only a Wii. Sure, those with a 360 or PS3 might buy the Wii U version if they bought a Wii U, but that can't really count as an added sale as they likely would have picked it up for 360 or PS3 if the Wii U didn't exist.
Obviously the Wii has sold a lot of units and has been successful for Nintendo, but thinking from a developers standpoint, does it really make that much sense to port your game to Wii U? It probably isn't super costly and doesn't require a ton of effort, but I thought I would ask GAF. I will also add that this doesn't really take launch games into account as people might buy games they wouldn't otherwise buy just because there aren't a lot of games at launch.
Please poke holes in my argument.