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Dark Souls PC trailer [Matchmaking, new bosses, enemies, NPCs, weapons, armor, areas]

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FtHTiny

Member
the start of blighttown is after the depths which again do not have any warp points,the nearest warp point would be the sunlight altar,so you would have to pass half of the undead burg and then the depths just to enter blighttown (then again,why would anyone want to play 10fps-town from start again)

the other start of blighttown would be drake valley,but you can't enter through that without the master key (if i remember correctly)

The fastest way to the depths and blighttown would be from firelink shrine - shortcut past female undead merchant - junp down right before the first butcher - shortcut after the bonfire, it´s like 1 or 2 minutes to get there so it´s not that bad.
 

ijed

Member
The fastest way to the depths and blighttown would be from firelink shrine - shortcut past female undead merchant - junp down right before the first butcher - shortcut after the bonfire, it´s like 1 or 2 minutes to get there so it´s not that bad.

or for Blighttown just warp to the Chaos Covenant (which wasn't mentioned) Though I think I missed how this went from complaining about the Blacksmiths being too far from any warpable bonfires to complaining that *OMG Slideshow town* is too far from any warpable bonfires...
 
My best guesses:
Flamelurker pathfinding
Highly exploitable Tower Knight
...that's about it.

I do think Demon's Souls had less interesting and less memorable bosses though.

The best souls bosses are from Demons Souls

Flamelurker, Dual Man eaters, Old Monk, False King etc were not only memorable but better than most bosses in Dark Souls
 

MrOogieBoogie

BioShock Infinite is like playing some homeless guy's vivid imagination
Do you guys really doubt the PC modding community's ability to bypass frame and resolution locks?

I can't think of one game that I couldn't unlock to 60fps.
 

Totobeni

An blind dancing ho
I do think Demon's Souls had less interesting and less memorable bosses though.

No, just no,Demon's Souls bosses are way way superior and more interesting , more memorable than Dark Souls by a million years,It's not even fair to compare the two games bosses-wise,because Demon destroys Dark completely here.
 

casabolg

Banned
The best souls bosses are from Demons Souls

Flamelurker, Dual Man eaters, Old Monk, False King etc were not only memorable but better than most bosses in Dark Souls

Flamelurker was terribly easily if you weren't heavy armor. It's memorable but not among the best. It's like the archer bridge for me in Dark Souls. It's terribly easy and I don't understand why people have so much trouble with it.

The most memorable bosses between the two games for me are:

Maneaters
Old Monk
Ornstein and Smough
Gwyn
Crossbreed Priscilla
Gaping Dragon

Demon's Souls has among the worst bosses too. Dirty Colossus, Armor Spider, etc.
 
I really don't think its going to be as bad as people are making it sound.

Locked 30fps and no resolution options is practically impossible, particularly the latter.
 
Do you guys really doubt the PC modding community's ability to bypass frame and resolution locks?

I can't think of one game that I couldn't unlock to 60fps.

Not that it cant be done, but sometimes the game wont react well to having the framerate unlocked. Cant say for sure how GTA 3 reacted but Vice City had serious problems if you unlocked the framerate. Good luck racing or chasing anybody through the water on that Renderware engine if you unlock it past 25 fps.
 
I disagree, personally. Ornstein and Smough fight is better than all of those, IMO.

Ornstein and Smough fight was great and stressed me out lol

But other bosses like Pin Wheel, Nito, Moonlight Butterfly, Bed of Chaos (one of the worst bosses i ever seen), Tarus and Capra demon etc looked like they were going to be amazing battles are turned out VERY underwhelming

Also there were just as bad boss exploits are there were in Demons, such as the red dragon exploit which made it vanish if you hit it from the tower behind it or the ceasless discharge exploit of making him kill himself etc

PS Dark Souls is my 2nd best game this gen behind Demons so both are amazing
 
No, just no,Demon's Souls bosses are way way superior and more interesting , more memorable than Dark Souls by a million years,It's not even fair to compare the two games bosses-wise,because Demon destroys Dark completely here.

I agree. Too many bland slugfest fights in Dark. Aesthetics aside, a lot of Dark's bosses felt like oversized regular enemies.
 
Flamelurker was terribly easily if you weren't heavy armor. It's memorable but not among the best. It's like the archer bridge for me in Dark Souls. It's terribly easy and I don't understand why people have so much trouble with it.

The most memorable bosses between the two games for me are:

Maneaters
Old Monk
Ornstein and Smough
Gwyn
Crossbreed Priscilla
Gaping Dragon

Demon's Souls has among the worst bosses too. Dirty Colossus, Armor Spider, etc.

Nothing is worse than the bed of chaos
 
I agree. Too many bland slugfest fights in Dark. Aesthetics aside, a lot of Dark's bosses felt like oversized regular enemies.

I actually liked that they cut the crap and gave you straight up fights in Dark Souls. Stuff like Dragon God and Storm King in Demon's Souls was lame because they pretty much laid on a platter the method of winning. Whereas guys like the Four Kings they're basically like, "Here's some real bad ass dudes, figure it out."
 

casabolg

Banned
Nothing is worse than the bed of chaos

I agree.

Bad Bosses:
Bed of Chaos
Armor Spider
Dirty Colossus
Pinwheel
Demon Firesage
Adjudicator
Storm King (The Stormruler was cool and all but the fight was terribly easy and all show)

I'm leaving out the Dragon god purely because while he's terribly underwhelming it does make a tense stealth situation.
Battles like the Capra Demon, and Moonlight Butterfly weren't too hard (unless you have a history with the Capra Demon) but they were all fairly unique situations.

The best bossfights in Demon's Souls were False King Allant, Maneaters, and hopefully the Old Monk (though just the idea of the Old Monk boss was awesome). Battles like the Tower Knight, Fool's Idol, and Penetrator were fairly generic compared to the colorful bunch in Dark Souls.
 
D

Deleted member 30609

Unconfirmed Member
The Armor Spider was one of the main reasons I put down Demon's Souls after playing Demon's Souls. It was so tedious.
 
I actually liked that they cut the crap and gave you straight up fights in Dark Souls. Stuff like Dragon God and Storm King in Demon's Souls was lame because they pretty much laid on a platter the method of winning. Whereas guys like the Four Kings they're basically like, "Here's some real bad ass dudes, figure it out."

I'm not against those types of fights in general but I think Demon's balanced it better with those slugfest fights, fights in an interesting environment (Maneaters, Adjudicator, Leechmonger) and gimmick bosses (all the archdemons except Allant). Four Kings I actually have no problem with because the time-sensitive nature of the fight makes for an interesting gimmick. But so many other bosses follow the same "box room, big enemy, go beat 'em up" formula.

Dark's bosses are plenty fun, just same-y and sorely lacking in variety I think.
 

Haunted

Member
The Armor Spider was one of the main reasons I put down Demon's Souls after playing Demon's Souls. It was so tedious.
Yo I heard you like etc etc


I agree. Too many bland slugfest fights in Dark. Aesthetics aside, a lot of Dark's bosses felt like oversized regular enemies.
That just means that they've played to the strength of the combat system which is vastly preferable to gimmick bosses that don't work well within the system. It's telling that many players cite Allant and the Old Monk as the best Demon's bosses.

But we can sit here and nitpick From's design flaws all day, let's just hope that the two(?) new bosses in the PC version are cool. :D
 

Auto_aim1

MeisaMcCaffrey
Just to keep you updated. We (the whole European team) have been feverishly gathering all your thoughts and comments and will be approaching the development teams etc with this ASAP and we will move on from there.

Don't worry your voices have not been forgotten and I once AGAIN want to say how thankful I am that the community are able to voice there opinions so well!

http://www.uk.namcobandaigames.eu/community/topics/abandon-the-use-of-gfwl-in-dark-souls-pc/page/5

Last post in the comments section (Namco Bandai UK PR).
 

Maedhros

Member
Yo I heard you like etc etc



That just means that they've played to the strength of the combat system which is vastly preferable to gimmick bosses that don't work well within the system. It's telling that many players cite Allant and the Old Monk as the best Demon's bosses.

But we can sit here and nitpick From's design flaws all day, let's just hope that the two(?) new bosses in the PC version are cool. :D

There are more than two.
 

casabolg

Banned
Well let the tier list commence.

Best Bosses:
False King Allant
Old Monk
Crossbreed Priscilla
Ornstein and Smough
Maneaters
4 Kings
Gwyn
Maiden Astraea and Garl Vinland

Mid-Tier Bosses:
Sif
Flamelurker
Old Hero
Gaping Dragon
Capra Demon
Gravelord Nito
Leechmonger
Quelaag
Centipede Demon

Low Tier Bosses:
Tower Knight
Fool's Idol
Penetrator
Dragon God
Iron Golem
Moonlight Butterfly
Belfry Gargoyles
Taurus Demon
Seath the Scaleless
Stray Demon
Ceaseless Discharge

Bad Bosses:
Bed of Chaos
Armor Spider
Dirty Colossus
Pinwheel
Demon Firesage
Adjudicator
Storm King
True King Allant
Dark Sun Gwyndolin
 

Cyrano

Member
That just means that they've played to the strength of the combat system which is vastly preferable to gimmick bosses that don't work well within the system. It's telling that many players cite Allant and the Old Monk as the best Demon's bosses.
Maiden Astraea's always been my favorite boss from Demon's Souls.
 

hteng

Banned
flame lurker, maneaters and false king allant were the only fights i couldn't cheese and those were the best fights in demon souls, others you can cheese easily.

on the other hand, i fought all Dark soul bosses straight up or even solo with pure skill, Stray Demon, Sif, Smough and Ornstein, Quenlaag, Gravelord Nito, Priscalla, Ceaseless Discharge, 4 Kings, Belfry Gargoyles, Seath..etc

Dark Souls had waaay better and fun bosses, they are still deadly but they aren't incredibly cheese, like the Armored Spider shoot pushing you back all day and blows up on your face when you finally get the chance to get close.
 

web01

Member
I think there would have to be at least 3 new bosses by the looks off that dark entity thing in the trailer. Hopefully there is also new NPC fights because the ones in DkS are underwhelming compared to DS.
 

casabolg

Banned
How many are there? Tell me.

Well currently there are 3 bosses confirmed and a 4th shown. The (easy looking) Manticore, Guyra, Artorias, and that hand with teeth from the trailer we know nothing about. There is confirmed to be more areas than the Old Ruins and Oolacile Ruins as well but we don't know what they are yet.

And while we're talking about it I'd like to make an interjection:

GUYRA GUYRA GUYRA GUYRA GUYRA GET HYPE

That is all. Carry on.
 

Ashler

Member
Comparing Demon's/Dark Souls bosses quality is very subjective.

I would venture that most people that both loved and played Demon's souls first will be inclined to favour those bosses as it was the first game of it's kind in a long time. Same can be said about who loved and played Dark Souls first.
Either way, both games have great atmospheric environments and boss battles.

P.S: Never forget :)
 

casabolg

Banned

Akainu

Member
True King Allant wasn't really a boss. It was more just to show how badly the powers from the Old One corrupted him. If you chose to kill the Maiden and took his place than his fate would ultimately happen to you.

And Priscilla sucked I was actually excepting a fight. And her scythe sucks too. What good is this thing?
 

casabolg

Banned
True King Allant wasn't really a boss. It was more just to show how badly the powers from the Old One corrupted him. If you chose to kill the Maiden and took his place than his fate would ultimately happen to you.

You are part correct and part incorrect. He is a boss but it's more for story purposes and nothing you should take seriously.
 

Keikoku

Banned
No, just no,Demon's Souls bosses are way way superior and more interesting , more memorable than Dark Souls by a million years,It's not even fair to compare the two games bosses-wise,because Demon destroys Dark completely here.

God I hate these type of posts... I prefer Dark Souls bosses by a large margin. To me, Demon's Souls just had a few memorable bosses, I liked the bossfights way more in Dark Souls, thanks to the better lore, too. Anyway, favorite bosses in the series :

False King (even if it's lame that you basically HAD to wear a light armor to have a chance against him)
Sif
Gwyn
Ornsein & Smough (truly the best bossfight in the series, imo)
Iron Golem
Penetrator
Tower Knight
Gwyndolin
Priscilla
Quelaag
Maiden Astrae
Gaping Dragon
 

ArjanN

Member
How many are there? Tell me.

New Bosses - Including Artorias of Abyss, Chimera of Tomb, and more
PVP Online Matchmaking System - Quick matching for co-op or PVP
New Areas – Including Oolacile Tomb, Old Ruins and more
New Enemies – Including Abyss Guard, Chained Prisoner and more
New NPCs – Including Hawkeye Gough and more
New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

So > 2 new bosses.
 

Tain

Member
Do you guys really doubt the PC modding community's ability to bypass frame and resolution locks?

I can't think of one game that I couldn't unlock to 60fps.

Phantasy Star Online. Long story short is that the game's speed is dependent on its framerate. Many Japanese games were like this up to last generation or so.

I really don't think that's the case with Dark Souls, as you can have dropped frames in the console versions without things actually entering slow motion.
 

Roubjon

Member
I liked the boss fights in Dark Souls more overall than the ones in Demon's Souls. The Demon's Souls fights stood out more though. I'm pretty sure this is because in Demon's Souls you have to run through the whole level in order to get to the boss, which can take a good amount of time, so the consequences of dying are so much higher, making the boss fight more intense. As opposed to Dark Souls, where there is usually a bonfire right next to the boss fight.
 

krakov

Member
I think the bosses in Demons Souls were all to easy, as was the whole game except for a few standout areas. It would probably have felt different if I hadn't played Dark Souls previously but I still went in as blind as I could. Made a melee fighter with spread out stats (VIT/END/STR/FAI) and kept the Blessed Mace for the entire game.
 
So excited for this game but this really turns me off, so that means that after defeating a boss, you get "disconnected" from your friend, so there is no way to do a whole play though together with a friend? I was really looking forward to Co oping this game with my brother online. :(

It would really be like "co-oping" Journey with a friend and voice chatting.

It's not just bullshit. They could easily have implimented game invites and they went out of their way to disable voicechat on the 360 It's very intentional.

And in the end, it is a smart decision. As much as I love social gaming with friends, Dark Souls really is a special, more solitary type fo experience. A call for help should be just that: a random call for help wherein a stranger's ghost comes to your rescue. It's shouldn't be chatting with your bro about your day at work while slaying dudes. That's every other game.
 
Just a question. I don't want this to be a shitty port.


I honestly can't see how they could fuck up the port so bad that it would run below 30FPS on my system at any rate. It's not the best rig in the world, but 6GB of RAM and 2 Radeon 6870s runs circles around a 360. And I don't think my setup is all that unusual.

I'm sure as per the usual case, though, I will have to wait a month for decent crossfire support.

Next time I by videocard there will be none of this "two cards" stuff. I will just buy best single card I can afford.
 

Lathentar

Looking for Pants
It would really be like "co-oping" Journey with a friend and voice chatting.

It's not just bullshit. They could easily have implimented game invites and they went out of their way to disable voicechat on the 360 It's very intentional.

And in the end, it is a smart decision. As much as I love social gaming with friends, Dark Souls really is a special, more solitary type fo experience. A call for help should be just that: a random call for help wherein a stranger's ghost comes to your rescue. It's shouldn't be chatting with your bro about your day at work while slaying dudes. That's every other game.

They should just allow people to play the game how they want.
 
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