So was there any new info? Seems like something about gpu got leaked but i cant find it
It was confirmed by Antonz to be weak as fuck.
So was there any new info? Seems like something about gpu got leaked but i cant find it
It was confirmed by Antonz to be weak as fuck.
well guys what we saw during last the e3 was the fast build demos (Zelda demo was using twilight princess assets) on the still early development kits. I think logically it will be different once its all finalized.
actually if we put lower end idea based on ati hd 4000 specs we should be expecting minimum like this
http://www.youtube.com/watch?v=EL72EmeZ1Vg
http://www.shacknews.com/video/4521/ati-radeon-hd-3000-ping/ (ati 3000 - which is lower than expected)
http://www.youtube.com/watch?v=7fzkHGch12c
but we knows its definitely better than this..
hahaha..
may be he saw SNES or perhaps NES
Actually we got confirmation that it has 2011/2012 bells and whistles, so DX11 feature set should be available, even if DXanything won't be used on the console.
Actually we got confirmation that it has 2011/2012 bells and whistles, so DX11 feature set should be available, even if DXanything won't be used on the console.
In my opinion, that game is already perfect, from the controls to the graphics. I dont think that a remake would be able to make it better, or even on par to be honest. I'd still be interested to see how they would have made a remake though, but i'm guessing that it would be in 2.5D, unfortunately (i highly prefer 2D sprites).Would you want a SMW remake? Yes
These are tech demos made specifically to showcase raw graphical processing with no game mechanics, AI, and other variables required to render and stream. If you're expecting a 'minimum' of this I feel legitimately sorry for you, because you're going to be unbelievably disappointed.
You are simplify stuff far too much. I commented that if you look at the technology it is indeed much closer to current gen than it is some 10-15X mega beast. While there will be 2011/2012 bells and whistles the entire machine is very much not.
You can have a GPU made in 2012 still be little more than a tweaked part from 2009. Hell Half of what AMD and Nvidia like to do is tweak older gpus be it die size etc and then relabel it a modern gpu.
I will admit I am probably a tad harsh to some degree on the machine but its out of love and what could have been
Actually those are EXE files you can download and run on those cards to get the same performance, otherwise they would be sued for false avertising, but don't take my word for it, download one and run itGPU tech demos are typically made on closed systems.
No prob' it was just for the fun, anticipating haters reactions. I don't stress too much about the Wii U's spec', I'm sure it will be fine for what it needs to do (Nintendo strategy and port friendly). My concerns are more about lineup, features and Upad (1 or 2?)...Technically he is right though, without prebaking the lighting, 360 couldn't do the effects shown in that video, it COULD be done at a couple frames per second, but my understanding is that it's much higher taxing for shader model 3.0 to do something like that, along with the Wii U's basic architecture of the chip simply being designed for effects like that.
These are tech demos made specifically to showcase raw graphical processing with no game mechanics, AI, and other variables required to render and stream. If you're expecting a 'minimum' of this I feel legitimately sorry for you, because you're going to be unbelievably disappointed.
It sounds like the developer here is more severe on the wiiu power than our educated guessers. Maybe some clarifications?
A page or two back, he simply said that he thinks they could have done better... I would expect 2X-3X 360 at this point without counting fixed function shaders, which should give it a nice bump with the devs that choose to use it.It sounds like the developer here is more severe on the wiiu power than our educated guessers. Maybe some clarifications?
A page or two back, he simply said that he thinks they could have done better... I would expect 2X-3X 360 at this point without counting fixed function shaders, which should give it a nice bump with the devs that choose to use it.
on neogaf there is one thing that is always consistent, and that's extremes.I was thinking the other day that, if GAF were around when SMW was first revealed, it would have been quickly written off as a terrible, worthless rehash and people would have committed right there to never playing it no matter what it played like.
It was confirmed by Antonz to be weak as fuck.
Do I create the impression of somebody who's lost hope? : )Wii U is assumed to have 32MB embedded ram just for this reason; Xenos was 10MB, so don't give up hope just yet.
2 to 3x would be very nearly indistinguishable in realistic terms.
A page or two back, he simply said that he thinks they could have done better... I would expect 2X-3X 360 at this point without counting fixed function shaders, which should give it a nice bump with the devs that choose to use it.
2 to 3x would be very nearly indistinguishable in realistic terms.
Nope, you are the hope giver, to the other guy in that post.Do I create the impression of somebody who's lost hope? : )
Well the effects should be noticeable, but if it gets to 3X 360... The PS4/XB3 will only be 3X greater then that, except same effects, and Wii U's fixed function shaders not being part of the equation.
Well the effects should be noticeable, but if it gets to 3X 360... The PS4/XB3 will only be 3X greater then that, except same effects, and Wii U's fixed function shaders not being part of the equation.
I don't see it getting to 3X, or even 2X. The 50% rumor is starting to make sense. Now, mind you that it will have twice as much RAM and some newer effects, the games will look nicer, but it won't be by very much.
Ah. Apologies. It's been a long day here.Nope, you are the hope giver, to the other guy in that post.
Lol neogaf extreme at its best I see. What leads you to a 50% bump, EA for instance went on record calling it a "Stop Gap" in terms of performance, which lends to the belief of a half way between gens system.
My God, you have crashed. I mean... Wow.I get the sense its like taking a really, really underwhelming mobile GPU, cheap as goddamn hell to manufacture and tweaking it just so to sneak in some modern effects and calling it a day. If it runs over 500 mhz I would be shocked.
Well based on what we saw during E3, I think its reasonable.
And Im seriously starting to think that the differences between the PS4/XB3 and the WiiU
will be about the same difference between the 360 and PS3. There will be a lot of bragging from the two competitors and Nintendo will stay modest, because they will let their games do the talking for them. And this time, Nintendo gets to show them off first.
.
Yeah well I expect the PS4/XB3 to look 2X to 3X betters but what exactly does that look like? When does budgets get high enough to not look any better... Think of MS, they announced an AAAA title is in the works, I am fairly sure this is for XB3, and you know what will be AAAA about the title? The budget.And as I've mentioned before exclusives for PS4 and Xbox3 will negate the Wii U's extras in the GPU. Because just like exclusives will take advantage of those things in Wii U's hardware, PS4 and Xbox 3 exclusives will take better advantage of their hardware.
Lol neogaf extreme at its best I see. What leads you to a 50% bump, EA for instance went on record calling it a "Stop Gap" in terms of performance, which lends to the belief of a half way between gens system.
I was speculating about this some time ago. Take for example a game in which the pad special use is to allow the user to play it on the sub screen without a TV. Let's say the game runs at 720p/30fps on the TV. In this case the developer could tweak the game so when played on the sub screen it will render at 60 fps.Do I create the impression of somebody who's lost hope? : )
Actually, I expect one of the extra benefits of games playable on either screens to be a hefty amount of MSAA when on the pad.
Yeah well I expect the PS4/XB3 to look 2X to 3X betters but what exactly does that look like? When does budgets get high enough to not look any better... Think of MS, they announced an AAAA title is in the works, I am fairly sure this is for XB3, and you know what will be AAAA about the title? The budget.
When did this obssession with hardware begin? This gen?
I'm pretty sure no one gave a Damn about the specs of something last gen.
Yeah well I expect the PS4/XB3 to look 2X to 3X betters but what exactly does that look like? When does budgets get high enough to not look any better... Think of MS, they announced an AAAA title is in the works, I am fairly sure this is for XB3, and you know what will be AAAA about the title? The budget.