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PlayStation Store 06/12/12 - Babel Rising (Move) | Gravity Rush (Vita)

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Pretty shit update for PSP1 and PS3 owners. :/ PSP2 at least gets MGS.
 

GQman2121

Banned
Store is not officially updated yet, but I did receive an email reminding me that I can pre-order God Of War Ascension NOW!

:|
 

Eusis

Member
Store is not officially updated yet, but I did receive an email reminding me that I can pre-order God Of War Ascension NOW!

:|
It is updated, actually. And of course Gungnir isn't listed for Vita. Didn't think there was much hope for it to pop up with a full update, at best they go "oh yeah!" and throw it on tomorrow or something, but I doubt that.
 
It is updated, actually. And of course Gungnir isn't listed for Vita. Didn't think there was much hope for it to pop up with a full update, at best they go "oh yeah!" and throw it on tomorrow or something, but I doubt that.

When they failed to mention it in The Drop, I had a gut feeling it wouldn't be ready for Vita in time.
 

Eusis

Member
When they failed to mention it in The Drop, I had a gut feeling it wouldn't be ready for Vita in time.
Yeah, I was already pessimistic but that was another blow to any hopes of it popping up. Only reason I canned my physical pre-order this time was that I didn't really think I'd even get to it with Pikmin 2 and Gravity Rush out, and stuff like Ys Origin that should be beaten since I'm about half way through anyway.
 

Eusis

Member
wonder if Gungnir can transfer to the Vita via PS3
An earlier poster confirmed that isn't the case.

I have to be honest, that update last night sparked my hopes a tiny bit, but it wasn't mandatory and game support seemed unrelated to firmware updates, so at best it canceled out my pessimism from The Drop forgetting to list it.
 
Pretty uneventful update for me. Don't plan on getting anything. I guess I shouldn't complain too much because I am enjoying my PS+ pile of games from last week.
 

BHK3

Banned
Do you like hunting games? It's not bad.

Bear in mind, it's a PSP game, a Mini, and a port of the old PC games so graphically it's not the best looking. But it's fun enough.

I remember playing it way back in the 2nd grade, it's weird as hell to see it as a tiny download.
 

Jaroof

Member
Whatever happened to Wizorb?
Did that come out already? I haven't seen it...
And AHHHH I WANT RETRO CITY RAMPAGE ALREADY!!!
 

TimeKillr

Member
Hell even Atlus expected the game to work on the Vita, so I guess Sony flat out refused to certify it for the Vita? I wonder why...
 

Eusis

Member
Hell even Atlus expected the game to work on the Vita, so I guess Sony flat out refused to certify it for the Vita? I wonder why...
It likely has less to do with Atlus/Gungnir specifically and more where PSP support on Vita lies on their list of priorities. Hopefully this serves as something of a wake up call, though it'd probably take FF Type-0 being treated like this to bust open the flood gates.
 

Eusis

Member
Is that on the US store. I doesn't even show up when I search for it.
He messed up, he was looking at Portable Ops. And neither are supported via direct downloading on Vita (I think PW may transfer from PS3 though, but verify for sure before doing that.)
That's b/c it's a gimped collection.
Is this in reference to no Peace Walker, 30 FPS at points in MGS2, or something I'm not familiar with? I'm very curious about stuff like sound and texture quality, but if it's just for lacking PW, well, that'd be relatively small compared to MGS2 and MGS3, I'm sure.
 

Carl

Member
He messed up, he was looking at Portable Ops. And neither are supported via direct downloading on Vita (I think PW may transfer from PS3 though, but verify for sure before doing that.)

Think they are both on Vita in Europe. Peace Walker is for sure
 
He messed up, he was looking at Portable Ops. And neither are supported via direct downloading on Vita (I think PW may transfer from PS3 though, but verify for sure before doing that.)

Is this in reference to no Peace Walker, 30 FPS at points in MGS2, or something I'm not familiar with? I'm very curious about stuff like sound and texture quality, but if it's just for lacking PW, well, that'd be relatively small compared to MGS2 and MGS3, I'm sure.

Yeah, PW can be transferred over from the PS3 in the US. All three (PO, PO+ and PW) are available on the SCEE Vita store though. But Portable Ops still sucks so I wouldn't recommend it.
 

Eusis

Member
Yeah, PW can be transferred over from the PS3 in the US. All three (PO, PO+ and PW) are available on the SCEE Vita store though. But Portable Ops still sucks so I wouldn't recommend it.
Even with the right stick being used for camera? Not that it'd really surprise me, but I hated PO mainly for completely ignoring a good control scheme for handhelds (MG1-MGS3: Snake Eater) in favor of shoehorning one made specifically for dual sticks in (MGS3: Subsistance). Peace Walker better adapted at least, so I had a lot of fun with that.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Port Ops problem is having only four weapon/item combo slots and having to slowly recruit people. Kojima really did fix Payton's problems more than Payton fixed Kojima's.

It's also why I know that iPhone game Payton is doing is going to suck shit.
 
Even with the right stick being used for camera? Not that it'd really surprise me, but I hated PO mainly for completely ignoring a good control scheme for handhelds (MG1-MGS3: Snake Eater) in favor of shoehorning one made specifically for dual sticks in (MGS3: Subsistance). Peace Walker better adapter at least, so I had a lot of fun with that.

Yeah, I gave it a 5 minute try and it still wasn't fun at all, especially if you've played Peace Walker.

Port Ops problem is having only four weapon/item combo slots and having to slowly recruit people. Kojima really did fix Payton's problems more than Payton fixed Kojima's.

It's also why I know that iPhone game Payton is doing is going to suck shit.

Payton didn't design the game, Masahiro Yamamoto did (who left KojiPro shortly afterwards and worked on Deadly Premonition). Payton just came up with the fucking awful controls, which yeah, is why I have no faith in him as a game designer.
 

Hixx

Member
Oh look, £34.99 for Gravity Rush. Yet it's 34.99 in euros.

Just gonna wait it out for a cheap retail release now then.
 
Is this in reference to no Peace Walker, 30 FPS at points in MGS2, or something I'm not familiar with? I'm very curious about stuff like sound and texture quality, but if it's just for lacking PW, well, that'd be relatively small compared to MGS2 and MGS3, I'm sure.

What is this 30fps nonsense? Is it mostly 60fps? Is it just dipping in a couple scenes?
 
Gravity Rush is first party and is more expensive than in the shops..

They really aren't trying anymore, are they?

And where the HELL is Pinball Arcade?
 

Carl

Member
Gravity Rush is first party and is more expensive than in the shops..

They really aren't trying anymore, are they?

And where the HELL is Pinball Arcade?

To be fair, that's only because retailers sell way below RRP. RRP for Gravity Rush is £39.99, so the PSN price is £5 less than RRP.
 
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