• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PS4 Rumors , APU code named 'Liverpool' Radeon HD 7970 GPU Steamroller CPU 16GB Flash

Status
Not open for further replies.

Globox_82

Banned
Remi ‏@Remij010

@yosp Hey, have a quick question. A friend says that WiiU will be more powerful than PS4...yes PS4. He really said that. What is your take?

@yosp

@Remij010 Let him dream.

-----------

LOL that guy has a very stupid friend. yosp is the man.

Is WiiU even stronger then the PS3?
 

sTeLioSco

Banned
Remi ‏@Remij010

@yosp Hey, have a quick question. A friend says that WiiU will be more powerful than PS4...yes PS4. He really said that. What is your take?

@yosp

@Remij010 Let him dream.

-----------

LOL that guy has a very stupid friend. yosp is the man.

Is WiiU even stronger then the PS3?

wait yosp said there is a ps4....? :)
 
Yoshida is too awesome.
0gWrym.jpg
 

gofreak

GAF's Bob Woodward
Man, next-gen really has unofficially started when even execs are being so loose-lipped about it. There's been, what, 2...3..4 (?) Sony execs who've alluded to it or even directly referenced it since E3?
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Man, next-gen really has unofficially started when even execs are being so loose-lipped about it. There's been, what, 2...3..4 (?) Sony execs who've alluded to it or even directly referenced it since E3?

Yeah. You can tell they are ready to just jump to next-gen, but the time just isn't quite there yet.
 
Wow, an emotional explosion because I assumed a person that didn't know about the cell vision and was a blogger didn't own a PS3. I'm sorry if it was taken the wrong way.

DieH@rd, it's "program execution can be easily offloaded to other processing resources available in servers, PCs and mobile devices." In other words, a Handheld can use the CPU-GPU in your home desktop computer. This could be a reason for the first Foundation members being chipmakers for Handhelds.

The HSA spec does also support HSA which is what you keyed on. While true I wasn't making that point.

The Heterogeneous System Architecture (HSA) Foundation will provide an open hardware interface specification under which program execution can be easily offloaded to other processing resources available in servers, PCs and mobile devices. The new specification will lead to applications that are portable across architectures, while also enabling workloads to be broken up between CPUs and graphics processors for faster and more power efficient computing.
My speculation is that Sony will also support this as it echos the Sony 2011 Cell vision patent. In this I can be wrong. The rest is obvious if you read about AMD HSA; it's more than an efficient Fusion of GPU and CPU.

I think this is rather big.
 

Massa

Member
Man, next-gen really has unofficially started when even execs are being so loose-lipped about it. There's been, what, 2...3..4 (?) Sony execs who've alluded to it or even directly referenced it since E3?

This is just acknowledging that there will be a successor to the PS3. Miyamoto just did the same to the 3DS, it's no big deal.
 

gofreak

GAF's Bob Woodward
You know what my bad I always thought Tahiti was more Compute looking seeing as it got beat out by the smaller 680 and was of the opinion AMD must have done a split a la Nvidia with the 560 and 580.

One giant APU you say, interesting, anything above 320 mm^2 I think is off the table. In addition with the CPU and GPU occupying relatively even portions of the chip would you not run into a problem of having to disable 1 core or entire module and 1 bank of compute units in order to keep yeilds up?

What I am saying is on a traditional CPU the vast majority of area is usually cache so if we have a defect we disable a section of cache or a number of cores and sell at a lower price. On a GPU the greatest area is taken up by compute units and you act accordingly. On this APU the majority of area is not taken up by a single unit so in order to keep yields up will you not end up having to disable both a core and a bank of compute units thus limiting your performance - especially on a chip which is going to weigh in at around 300 mm^2.

It could prove difficult to meet their target on one die...I would guess that discrete dies for the CPU and GPU is still an option if things don't go to plan. But I think it'll be one or the other. I don't think we'll see an APU + GPU.

Just my guesses though. Has anyone worked out how big the die for this kind of chip would be? Maybe even if yields were challenging initially, it might still be worth it because of knock-on savings elsewhere.
 
It could prove difficult to meet their target on one die...I would guess that discrete dies for the CPU and GPU is still an option if things don't go to plan. But I think it'll be one or the other. I don't think we'll see an APU + GPU.

Just my guesses though. Has anyone worked out how big the die for this kind of chip would be? Maybe even if yields were challenging initially, it might still be worth it because of knock-on savings elsewhere.

well since we dont know the CPU who knows.

Pitcairn is pretty small like 210mm IIRC

Bulldozer is big, 315mm

For reference RSX was 240mm and Cell 230mm according to wiki at launch.

But, I'm guessing they can cut bulldozer down a lot by slicing cache, plus it's only 4 cores in PS4 I thought (8 in desktop Bulldozer)?, and I dont really know what Jaguar cores are, could be small. If this is supposed to all be on 22nm too? Even way smaller.

Wild guesstimate would be 400mm-ish on 28nm.
 

joshwaan

Member

onQ123

Member
could Ray-Tracing be the main reason that Sony will not let go of the faster ram for more ram?

I think they have something mapped out the reason they are hung up on having GDDR5
 

thuway

Member
could Ray-Tracing be the main reason that Sony will not let go of the faster ram for more ram?

I think they have something mapped out the reason they are hung up on having GDDR5

There is no possible way Sony has ray tracing on the cards. The original fermi GTX 480 was tracing at ONE frame per second.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
could Ray-Tracing be the main reason that Sony will not let go of the faster ram for more ram?

I think they have something mapped out the reason they are hung up on having GDDR5

Ray tracing is an incredible waste of resources. Why try to simulate with a simple scene what you can fake with a huge scene?
 

onQ123

Member
There is no possible way Sony has ray tracing on the cards. The original fermi GTX 480 was tracing at ONE frame per second.

was that fermi GTX 480 on the same chip as the CPU with them both using GDDR5 with maybe another co-processor on the APU?
 

LiquidMetal14

hide your water-based mammals
That's Jeff for you. He'll spend hours looking through Sony patents and anything he finds=FACT! even though he doesn't understand that these companies make plenty of patents and many don't see the light of day.

Oh come on, he reads and does his stuff. I don't think anyone credits him with some kind of insider knowledge. Everything he's brought up is in docs all over the place. He merely bring the info to the table. Whether or not it's going to facilitate into something on a future Sony platform is not the point. Go easy on the guy. All that info gathering is very admirable.
 

Ashes

Banned

i-Lo

Member
The question remains, how much of a gap will PS4 open over PS3 in terms of visual fidelity.

Can the next gen first party titles from GG end up looking like THIS in real time? That trailer looks to use up res'd in engine assets with better lighting and AA.
 
The question remains, how much of a gap will PS4 open over PS3 in terms of visual fidelity.

Can the next gen first party titles from GG end up looking like THIS in real time? That trailer looks to use up res'd in engine assets with better lighting and AA.

Probably. Sony dev tech is something else so I wouldn't put it pass them.

Remember this commerical for Killzone 2?

http://www.youtube.com/watch?v=Wk3SOI9l2kY

You could actually download the realtime version of the trailer on PSN.
 

Auto_aim1

MeisaMcCaffrey
Man, next-gen really has unofficially started when even execs are being so loose-lipped about it. There's been, what, 2...3..4 (?) Sony execs who've alluded to it or even directly referenced it since E3?
I was actually shocked when Rohde said PS4 games are in development. I remember last year everyone was being so secretive, and used the standard "We don't comment on rumours or speculation". I guess we can realistically expect them to reveal it in 2013. Hopefully sooner.

So is Sony going to utilize the 150 GB Blu Ray discs for the PS4?
Unnecessary, it will be 50GB with higher read speeds. I hope it is 8x, but it probably would be lesser than that.
 
Unnecessary, it will be 50GB with higher read speeds. I hope it is 8x, but it probably would be lesser than that.

It might be unnecessary for gaming use, but it wouldn't shock me if PS4 can read triple layer (100GB) BDs.

I think one of the leaked spec sheets said 6x read speed, but I don't remember for sure.
 

CLEEK

Member
Doesn't the BD in the PS3 Slim read multi-layered Blu-Rays? I'm sure I read (probably in the thread...) that the only thing preventing Sony utilising this is that the PS3 Fat only supports single layed discs.
 

Auto_aim1

MeisaMcCaffrey
It might be unnecessary for gaming use, but it wouldn't shock me if PS4 can read triple layer (100GB) BDs.

I think one of the leaked spec sheets said 6x read speed, but I don't remember for sure.
It's fair to expect some reasonable improvement in that area. Regarding read speed, I'm totally fine with 6x!
Doesn't the BD in the PS3 Slim read multi-layered Blu-Rays? I'm sure I read (probably in the thread...) that the only thing preventing Sony utilising this is that the PS3 Fat only supports single layed discs.
PS3 Slim cannot read multi-layered discs. The drive in both models are quite similar, only the internals are frequently changed with each revision. For example, the Sept 2008 revision had a different disc loader.
 

Razgreez

Member
PS3 Slim cannot read multi-layered discs. The drive in both models are quite similar, only the internals are frequently changed with each revision. For example, the Sept 2008 revision had a different disc loader.

Where do gaffers get such misinformation from? Seriously... There are a ridiculous amount of PS3 games all over the 25GB single layer limit and they can be played on all PS3s
 
Status
Not open for further replies.
Top Bottom