• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 39, 2012 (Sep 24 - Sep 30)

Two tidbits: Sinobi is saying there's a retailer meeting with Nintendo on 10/4. Also, apparently sales of the download cards for NSMB2 and OniTore aren't too hot.

I imagine they wouldn't be with the way the system works, let alone the fact Japan isn't DD friendly to begin with.
 
And?
PS3 haven't done that well in Japan.

Although the main worry is software related.
PS3 (as PSP) contrary to Vita was seen as a probable winner, in Japan many non-Nintendo big sellers were already planned for it.
In the west despite the so-so sales in first few years it was the de-facto twin with the 360, so it got the ports from it.

It's yet to be seen what support will publishers continue to give after the first few tries especially if it continue to sell abysmally as it has done until now.

+ PS3 was able to move software in its first year in the market, though not so much comparing to Wii. Gundam Musou, Hot Shot Golf 5, Winning Eleven, Dynasty Warriors 5 were all able to cross the 300k mark, with biggest titles planned for 2008 and 2009.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Two tidbits: Sinobi is saying there's a retailer meeting with Nintendo on 10/4. Also, apparently sales of the download cards for NSMB2 and OniTore aren't too hot.

No shit...maybe they should sell them for less than the usually boxed copy is being sold for.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
No shit...maybe they should sell them for less than the usually boxed copy is being sold for.

Still, it's Japan, which is less DD friendly than us.
Just this: NSMB2 was very low in top 20 in the eShop Japanese charts IIRC, while it's been first since its launch on American eShop weekly top 20.
 
Read the sentence immediately following the one you bolded.

I see what you stated, I was just writing out loud, trying to see if it was viable. I was hoping against hope, here. Guess you can count my post as seconding your motion. Sorry I just came to the realization of my Vita's fate just last week. It takes time, it takes time.
i'll get over it.
:)
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I know I could be ripetitive and all, but the most scaring thing about Vita is not the actual LTD, but the incidence of the launch.

In the past generations, we've seen the losing console always starting with a low profile launch ( 120k for the Gamecube, 100k for the Dreamcast, 80k for PS3) and then selling lower and lower through time. But Vita had a respectable launch, with 325k units sold and then...a scary collapse. Basically, Vita is now behind Dreamcast despite having a launch more than 3x than Dreamcast / 4x PS3. THIS is the most scary aspect of Vita sales right now. Not just the terribad numbers, but how it progressed from launch.
 

Nekki

Member
Two tidbits: Sinobi is saying there's a retailer meeting with Nintendo on 10/4. Also, apparently sales of the download cards for NSMB2 and OniTore aren't too hot.

We kinda knew this already. I'm hoping they give out an update on the sales % of download cards.

Also an update with other titles would be nice too.
 

Shurayuki

Member
If I'm reading it right Sinobi brought the download cards up because they think Nintendo might want to have them (Mario&Oni) pre-installed to show the convenience of DD to the Japanese. Also since Nintendo is now actually promoting DD from the e-shop, they feel Nintendo should include a bigger SD-card.

Oh and Girls Mode takes up 1.5GB if you're interested *wink*
 
If I'm reading it right Sinobi brought the download cards up because they think Nintendo might want to have them (Mario&Oni) pre-installed to show the convenience of DD to the Japanese. Also since Nintendo is now actually promoting DD from the e-shop, they feel Nintendo should include a bigger SD-card.

Oh and Girls Mode takes up 1.5GB if you're interested *wink*

Wow that's rather big for that kind of game.
 

saichi

Member
I know I could be ripetitive and all, but the most scaring thing about Vita is not the actual LTD, but the incidence of the launch.

In the past generations, we've seen the losing console always starting with a low profile launch ( 120k for the Gamecube, 100k for the Dreamcast, 80k for PS3) and then selling lower and lower through time. But Vita had a respectable launch, with 325k units sold and then...a scary collapse. Basically, Vita is now behind Dreamcast despite having a launch more than 3x than Dreamcast / 4x PS3. THIS is the most scary aspect of Vita sales right now. Not just the terribad numbers, but how it progressed from launch.

It doesn't matter. PS3 started slow and VITA will be doing fine. All these numbers are irrelevant.
 

test_account

XP-39C²
I know I could be ripetitive and all, but the most scaring thing about Vita is not the actual LTD, but the incidence of the launch.

In the past generations, we've seen the losing console always starting with a low profile launch ( 120k for the Gamecube, 100k for the Dreamcast, 80k for PS3) and then selling lower and lower through time. But Vita had a respectable launch, with 325k units sold and then...a scary collapse. Basically, Vita is now behind Dreamcast despite having a launch more than 3x than Dreamcast / 4x PS3. THIS is the most scary aspect of Vita sales right now. Not just the terribad numbers, but how it progressed from launch.
Why is this scary nine months after launch? It just shows that many people wanted it at launch, then the demand went down much.
 

Hobby

Member
If I'm reading it right Sinobi brought the download cards up because they think Nintendo might want to have them (Mario&Oni) pre-installed to show the convenience of DD to the Japanese. Also since Nintendo is now actually promoting DD from the e-shop, they feel Nintendo should include a bigger SD-card.

Oh and Girls Mode takes up 1.5GB if you're interested *wink*
It's just Sinobi speculating/saying he feels a larger SD card included with the 3DS would help spur download sales. Also, that the upcoming 3DS bundles with pre-installed games (MH3G, NSMB2, Animal Crossing Jump Out) might help sales of those download cards, cause users will know how convenient it is to have the game pre-installed/installed on their system.
 

Principate

Saint Titanfall
It doesn't matter. PS3 started slow and VITA will be doing fine. All these numbers are irrelevant.

Technically they are, since you know game developers and everyone else will be making preditions on it, and make plans based on those predictions. It seems a bit naive to say the Vita will do fine just because.

It's like Sony's hardware sales estimates, quite obviously they weren't basing those things on anything accurate at all.

Why is this scary nine months after launch? It just shows that many people wanted it at launch, then the demand went down much.

That's not a good, thing shareholders a likely Sony itself would rather have a sustianed demand, than an ever decreasing demand. Launch sales aren't built on the strength of the system itself post launch sales are.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Technically they are, since you know game developers and everyone else will be making preditions on it, and make plans based on those predictions. It seems a bit naive to say the Vita will do fine just because.

It's like Sony's hardware sales estimates, quite obviously they weren't basing those things on anything accurate at all.

I think he's...just ironic / sarcastic. XD
 

Nekki

Member
Sure, but why is it scary? :) If the launch week was 100k, and the Vita had the same LTD now, would it make any difference?

We would've known there was no interest in the system to begin with.

It is quite a different road to traverse, even if the result is the same.
 

Shurayuki

Member
It's just Sinobi speculating/saying he feels a larger SD card included with the 3DS would help spur download sales. Also, that the upcoming 3DS bundles with pre-installed games (MH3G, NSMB2, Animal Crossing Jump Out) might help sales of those download cards, cause users will know how convenient it is to have the game pre-installed/installed on their system.

Yeah I know they're just throwing it out there. Oh they are already going to do pre-installs, I see, missed that. Should do a Love Plus bundle then, card already full with that haha. I wonder if they cleaned out all the "junk data" since the Girls Mode rom is so big, but since there aren't 1.5GB carts (?) they probably did. Hrmpf my 8GB card will have to do for now, don't release attractive stuff just yet Nintendo 'kay?
 

Hobby

Member
Yeah I know they're just throwing it out there. Oh they are already going to do pre-installs, I see, missed that. Should do a Love Plus bundle then, card already full with that haha. I wonder if they cleaned out all the "junk data" since the Girls Mode rom is so big, but since there aren't 1.5GB carts (?) they probably did. Hrmpf my 8GB card will have to do for now, don't release attractive stuff just yet Nintendo 'kay?
Is Girls Mode fully voiced? That's the only explanation I can think of for its size.
 

test_account

XP-39C²
It would mean weekly sales were higher and not look like the system was going to die any day now
It would be about 5k more every week in average. I cant see that this would change much regarding discussions. People would still be saying the same things, and the tracking behind Dreamcast would be used much earlier too.


We would've known there was no interest in the system to begin with.

It is quite a different road to traverse, even if the result is the same.
The Vita sales were starting to get quite low around the 4th week (it has been out for about 40 weeks), we could see it very early.
 
I'll give the Vita this. I thought the plug would be pulled before it reached a million. So it has surpassed my expectations... That's not saying much however.
 
Two tidbits: Sinobi is saying there's a retailer meeting with Nintendo on 10/4. Also, apparently sales of the download cards for NSMB2 and OniTore aren't too hot.
Ohhh, so maybe later tonight. Not expecting much (or anything at all).

And good to hear about those dumb cards, I hope it's true, full price for a piece of paper/digital? Bye.

Oh and Girls Mode takes up 1.5GB if you're interested *wink*
I think it's the same for MH3G.
 

test_account

XP-39C²
It's scary because there was general interest in the platform before but it seemed to have just......vanished
But we saw that result a lot earlier, i dont see why it is scary now (unless i'm misunderstanding something of what was said). But it just shows that launches doesnt necessarily mean much.


Vita sales started to get quite low after the first 2 days.
Maybe compared to the lauch number yeah. I was thinking more about the weekly numbers. The 2nd week numbers were 70k, so it wasnt that bad after just two days. 3rd and 4th week was about 40k, also not that bad, but in the 5th week it was down to about 18k.
 
But we saw that result a lot earlier, i dont see why it is scary now (unless i'm misunderstanding something of what was said). But it just shows that launches doesnt necessarily mean much.



Maybe compared to the lauch number yeah. I was thinking more about the weekly numbers. The 2nd week numbers were 70k, so it wasnt that bad after just two days. 3rd and 4th week was about 40k, also not that bad, but in the 5th week it was down to about 18k.

70k during the biggest week of the year for a new platform isn't bad?
 
We're talking about ~10k bad :) I ment that in the 2nd week we couldnt see that it would get down to around 10k-15k that fast. It wasnt until week 5 before we saw 18k number.

Indeed, if 10k weekly sales are bad, 70k after the launch in the biggest week of the year are atrocious, considering how much it sold during the first days.
 

test_account

XP-39C²
Indeed, if 10k weekly sales are bad, 70k after the launch in the biggest week of the year are atrocious, considering how much it sold during the first days.
Yes, but that wasnt part of my point. My point was just that we couldnt see in the 2nd week that the sales would get down to 10k that fast.
 

test_account

XP-39C²
Sure we could
We could guess, sure.

The original thing i replied to was that even with a ~350k opening weekend, we still saw early on that the Vita sales was going to be low. It isnt that important to the point exactly how early we saw it (i'm not trying to sound rude, sorry), we still saw it early. I dont think the overall situation and discussion would have been much different if the opening week was ~100k instead.
 
Yes, but that wasnt part of my point. My point was just that we couldnt see in the 2nd week that the sales would get down to 10k that fast.

Your point was to criticize the use of the word 'scary' applied to the ratio (Vita sales in the first week / Vita total sales after the first week). Scary? Worrying? Disastrous? Call it as you want but indeed it's another piece that complete the console failure in the market.
 

test_account

XP-39C²
Your point was to criticize the use of the word 'scary' applied to the ratio (Vita sales in the first week / Vita total sales after the first week). Scary? Worrying? Disastrous? Call it as you want but indeed it's another piece that console failure in the market.
Why do you think i criticized anything? All i did was to ask a straight forward question why it is scary 9 months later when we saw the low sales start already in the 5th week. This isnt an arguement if the Vita is doing bad or not. I also said in a later post that maybe i misunderstood something, so i'm very curious why you think i criticized anything? I would honestly like a reply to this question.

The thing you quote me on is more of a side discussion to the original post by the way. It was just a discussion about how early we saw the start of the very low (~10k territory) Vita sales.
 
Top Bottom