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Breaking WiiUews: Downloaded software can't be saved to the SD card

Eusis

Member
This is pretty crazy to me. Sure it may be a little weird and/or stupid in parts, but I figured people bought machines because of the games, not because "the infrastructure for software management is sub-optimal." And the 3DS has a ton of great games, including eShop games..

Shows what I know.
Well, the former post was kind of a goofy extreme. The latter not so much: it's completely understandable you want to be reasonably confident in keeping your purchase, especially on a portable device that could easily get lost or stolen. I'm willing to get stuff on the eShop, but with only a few exceptions will get all retail released 3DS games physically, not digitally. The few exceptions are ones that seem to have value staying on the system at all times, namely Mario Kart 7 and Art Academy.
 

dwu8991

Banned
or you can use also share another user downloads software that you purchased a specific user?

Can. Download software you have purchased, you will be able to share with other users that you created in the same Wii U body.

This basically means all downloaded content can be shared between the 12 users on the console !

Does not mean you can take the content to a friends house though !
 

gogogow

Member
It is the reason I havent bought a 3DS...

One activation is fine. as long as content is tied to ur account. Someone needs to confirm this.
If someone buys Mario U DD and wants to buy a new WiiU, how does one move it to the new console?

Yeah, I don't understand why DD games aren't tied to your account. In this day and age it wouldn't make sense. Just have one activation, if you re-download your games on another Wii U, you have to de-activate the other console. In the end it's a win-win situation. People don't have to call Nintendo and Nintendo customer service has less workload. Though the Wii U is gonna be released very soon, I guess we don't know much yet about the Wii U.
 

Erethian

Member
So 1 WiiU console has the rights to all DL software

Multiple accounts can play said DL software through that WiiU

You can't carry over the DL to another WiiU

So 1 activation is required

No clue how deactivation will work though, busted WiiU will be a whole new situation

I think you're reading a bit too much into this.

Yeah, I don't understand why DD games aren't tied to your account. In this day and age it wouldn't make sense. Just have one activation, if you re-download your games on another Wii U, you have to de-activate the other console. Though the Wii U is gonna be released very soon, I guess we don't know much yet about the Wii U.

They are tied to your account. Starting next year you won't even need to be logged into your Wii U to buy software because you'll be able to log into your NN account from smartphones/tablets/PCs and access the Miiverse/eShop from there. What's presumably tied to your system is the encrypted download data.
 
Hey, you wanted accounts and Nintendo is giving them to you. Now you have an extra step to download stuff, with no extra benefits. Way to go guys, you did it.
 

cloudyy

Member
Of course it's a good solution. It's the only way they can prove you purchased it. On 360 the console you bought the game on is the only one that doesnt require you to be logged in to play DLC.
Ok, what if your original 360 breaks? You'll be forever forced to log-in to play your previously bought games, no?
 

Ydahs

Member
Let me just re-translate that stuff so as to not cause confusion. This all comes from the JP Wii U site's Q&A section:

Q. Can download software saved to USB media be played on another Wii U?
A. No. Download software can only be used on 1 Wii U per 1 USB media.

Q. Where is software that I purchased a download for saved to?
A. Internal memory or USB media. Download software can't be saved to the SD card.

http://www.nintendo.co.jp/wiiu/support/qa/software/index.html
Peeps, re-read the question and answer. It's specifically talking about software that's been downloaded already and saved to USB. It's probably downloaded with some key tied to the console it was downloaded to, but there's no mention of one not being able to log in to another WiiU and re-download it again.

Downloads are still tied to accounts, as previously mentioned. No need for this melodramatic "I shall never buy Nintendo software ever again!!" when we don't even know the complete details.
 

gogogow

Member
They are tied to your account. Starting next year you won't even need to be logged into your Wii U to buy software because you'll be able to log into your NN account from smartphones/tablets/PCs and access the Miiverse/eShop from there. What's presumably tied to your system is the encrypted download data.

Well, what I mean is, it doesn't work like the PS3. When your Wii U breaks, you have to call Nintendo customer service to transfer your games, no? Though I guess it's not confirmed.
 

Wario64

works for Gamestop (lol)
Peeps, re-read the question and answer. It's specifically talking about software that's been downloaded already and saved to USB. It's probably downloaded with some key tied to the console it was downloaded to, but there's no mention of one not being able to log in to another WiiU and re-download it again.

Downloads are still tied to accounts, as previously mentioned. No need for this melodramatic "I shall never buy Nintendo software ever again!!" when we don't even know the complete details.

OP said: "Downloaded software can only be played on the Wii U it was originally bought from."

So was that mistranslated?
 

Sandfox

Member
OP said: "Downloaded software can only be played on the Wii U it was originally bought from."

So was that mistranslated?

The second sentence elaborates on it saying "Meaning if you download a game to an external HDD and try to use that HDD on another Wii U, it won't work."
 

Erethian

Member
Well, what I mean is, it doesn't work like the PS3. When your Wii U breaks, you have to call Nintendo customer service to transfer your games, no? Though I guess it's not confirmed.

We probably won't know that until launch day, or close to it, and someone in the gaming media gets to test how it works.
 

boiled goose

good with gravy
This is pretty crazy to me. Sure it may be a little weird and/or stupid in parts, but I figured people bought machines because of the games, not because "the infrastructure for software management is sub-optimal." And the 3DS has a ton of great games, including eShop games.

Shows what I know.

These days, you are no longer investing only in hardware, you are investing in a service.
Nintendo's service sucks relative to the competition, and it seems like it will still be outdated relative to standards in digital content. These things havent been an issue in other consoles, steam, itunes, etc. for years now. Nintendo needs to get with the times.

I have limited time to game. I can easily choose to invest in another platform such as steam where the games will be easily accessible through my account no matter how many times i upgrade my PC.
 

cloudyy

Member
Yeah, I don't understand why DD games aren't tied to your account. In this day and age it wouldn't make sense. Just have one activation, if you re-download your games on another Wii U, you have to de-activate the other console. In the end it's a win-win situation. People don't have to call Nintendo and Nintendo customer service has less workload. Though the Wii U is gonna be released very soon, I guess we don't know much yet about the Wii U.
How do you want to deactivate your content if the console breaks or is stolen for example?

Tell me more. To me it doesn't make sense.
 

Teppic

Member
Never really expected Nintendo to get it right, but it's still disappointing.

The Wii U shop won't be used much by me. Just like the 3DS shop.
 

test_account

XP-39C²
Not being able to use the same harddrive is kinda understandable in my opinion, but i'm more curious about being able to login with the same account on two different WiiU systems and download the same game on both.
 

piteru

Banned
As die hard hardcore nintendo fan I can only say: what the fuck? So I cant run my digital games from the sd card.my wii vc/wiiware games are not tied to my nn account and 1 week from launch I dont knOw if my wiiu breaks how am I going to recover my content on a new wiu right? I already fear the terror of having to contact with the customer service..
 

gogogow

Member
How do you want to deactivate your content if the console breaks or is stolen for example?

Online deactivation, console can still be turned on for a few minutes, working console but drive gone bad?

Yeah, Nintendo had 6 years to look at PSN and Xbox Live features, why not copy everything, who cares.
 

Eusis

Member
The second sentence elaborates on it saying "Meaning if you download a game to an external HDD and try to use that HDD on another Wii U, it won't work."
That's what I read it as, and it's all we know for sure. They could be insane and tying software to hardware exclusively still, missing half the point of account systems (the other half is being able to keep saves and progress nicely separate from each other, especially necessary in this age of auto saving with no choice of save slots), but it's possible that you either have to go through a transfer process (sigh) or it's like 360 and only one system can be activated at a time, but without the 360's "or be logged into XBL while you play" condition.
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
SD card will probably be used for photos, music, save games, etc. Just not the games themselves.
 

Ydahs

Member
OP said: "Downloaded software can only be played on the Wii U it was originally bought from."

So was that mistranslated?
The user I quoted was the one who made that initial statement too, but what I said still applies. It's talking about software already downloaded.

It's like the 3DS. If two people own NSMB2 digitally, a downloaded copy will only work on the original handheld a copy was downloaded from. I can't just hand over my SD card to my mate, he'll have to redownload it himself since a downloaded file is tied to one console.
 

Diablos54

Member
It is nintendo and online. Assuming the worst is the way to go.
For personal expectations, yes, but for discussion on GAF, it's not. It's just going to rile people up with unconfirmed misinformation and fill threads with stupid kneejerk reactions, just like this one.
 

darkside31337

Tomodachi wa Mahou
GAF panicking over a poorly-worded translation?

Shocking.

The system launches in a week.

You think people wouldn't have to resort to poor translations to figure out how these things actually work, ideally NOA would actually explain these things at some point.
 

Erethian

Member
Suddenly, the decision to keep the eShop stuff under wraps until launch day is a much worse idea than it already was.

From all accounts the way they've handled the eShop (getting people from the original XBLA team to work on it) and courting developers for the service has been a real step up from their previous efforts. I think we can put this one down to incompetence in marketing than active deception.

Like why, for example, most of this information is coming out of NCL who aren't even launching for another month. Maybe Reggie and the executive NOA team decided that because there is going to be sellouts at launch, you might as well maximise your marketing spend until the time when stock becomes more actively available. That's the only near-coherent reason I can come up with.

Edit: Not that a lot of this FAQ level stuff would warrant marketing money, so I've no idea why there isn't at least an officially translated version already up on the NOA Wii U website
 

Instro

Member
The system launches in a week.

You think people wouldn't have to resort to poor translations to figure out how these things actually work, ideally NOA would actually explain these things at some point.

Maybe that's the trick. To find out, you have to buy the system and read the manual. Nintendo has done it again!
 

MicH

Member
I think people are overreacting to the account issue. While I am concerned, I'll wait to pass judgement till more information on this issue surfaces.
 

DDayton

(more a nerd than a geek)
Not being able to use the same harddrive is kinda understandable in my opinion, but i'm more curious about being able to login with the same account on two different WiiU systems and download the same game on both.

There's no reason to assume you can download software to multiple Wii U systems. Folks have been convinced of this for the past year due to some obscure e-mail response from a random NOA customer service rep, but NOTHING Nintendo has said even hints at this.

I've been assuming a 3DS-style "system transfer" option this whole time, and this only makes it more likely to be the case.
 
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