and to transfer over content from the Wii.
As well as other forms of media like photos.
Edit: Also couldn't you just use a USB SD card reader to get around this?
and to transfer over content from the Wii.
So why put the SD card slot there in the first place? Game saves?
Edit: Also couldn't you just use a USB SD card reader to get around this?
Exactly. If they don't even let you use a HDD full of games on another system, which is no different then using physical game discs on another system, why would they let you do more than that? The system is locked down.There's no reason to assume you can download software to multiple Wii U systems. Folks have been convinced of this for the past year due to some obscure e-mail response from a random NOA customer service rep, but NOTHING Nintendo has said even hints at this.
I've been assuming a 3DS-style "system transfer" option this whole time, and this only makes it more likely to be the case.
Let me just re-translate that stuff so as to not cause confusion. This all comes from the JP Wii U site's Q&A section:
Q. Can download software saved to USB media be played on another Wii U?
A. No. Download software can only be used on 1 Wii U per 1 USB media.
Q. Where is software that I purchased a download for saved to?
A. Internal memory or USB media. Download software can't be saved to the SD card.
http://www.nintendo.co.jp/wiiu/support/qa/software/index.html
The fact that they don't elaborate on sharing user account downloads isn't a good sign. They focus on the fact that users of the same Wii U can access the content and completely ignore the question of whether that is also possible on other Wii U consoles after you log in. As if that would be ridiculous to even consider.So far it sounds just like wii's DRM
It certainly is different. Content on a physical game disc isn't signed to a specific console/account, but the stuff on the hard drive is. You can't take XBLA games copied to a USB device on the 360 and immediately play it on another machine, either. You have to be authenticated with the proper account first.Exactly. If they don't even let you use a HDD full of games on another system, which is no different then using physical game discs on another system, why would they let you do more than that? The system is locked down.
Exactly. If they don't even let you use a HDD full of games on another system, which is no different then using physical game discs on another system, why would they let you do more than that? The system is locked down.
It certainly is different. Content on a physical game disc isn't signed to a specific console/account, but the stuff on the hard drive is. You can't take XBLA games copied to a USB device on the 360 and immediately play it on another machine, either. You have to be authenticated with the proper account first.
For personal expectations, yes, but for discussion on GAF, it's not. It's just going to rile people up with unconfirmed misinformation and fill threads with stupid kneejerk reactions, just like this one.
Maybe every wiiu will have it's own encryption key generated randomly and only signing in with your account isn't enough to decrypt the data that's on the HDD.I mean conceptually it's the same. If 360 lets you do this just by signing in, no reason Wii U can't.
I guess purchases are tied to your account but the games/data itself is tied to your console. The only question is if and how you'll be able to redownload your purchases on another wiiu using your account.I'm confused, didn't Nintendo say you could purchase content for your account via off a computer and tablet or whatever? Wouldn't that mean purchases are tied to the account and not just the one wii u?
It sounds like Nintendo just decided to encrypt the data to the Wii U console (probably as well as the account). So what that means is that you can't use the same data unless you redownload it. Until we have clarification about whether or not you gain the ability to redownload software on a new system if you associate it with your account, I think outrage might be a little premature.I mean conceptually it's the same. If 360 lets you do this just by signing in, no reason Wii U can't.
So far it sounds just like wii's DRM
You can, in theory, clone that hard drive to another, or if possibly even just copy the relevant data off and put it on another. In any case you could then create infinite copies to use on any system you want, and thus it has to be locked in some manner, thus not like a physical disc at all. We just have to hope it's closer to 360 than Wii here and Nintendo just doesn't want to let people who log into their account use the games on an unauthorized machine.Exactly. If they don't even let you use a HDD full of games on another system, which is no different then using physical game discs on another system, why would they let you do more than that? The system is locked down.
Yeah, Nintendo havnt mentioned anything about it i think, so personally i'm not really expecting it. I'm curious how it will be though, especially if the content will be locked to the system even if there is an account system in place.There's no reason to assume you can download software to multiple Wii U systems. Folks have been convinced of this for the past year due to some obscure e-mail response from a random NOA customer service rep, but NOTHING Nintendo has said even hints at this.
I've been assuming a 3DS-style "system transfer" option this whole time, and this only makes it more likely to be the case.
I'm confused, didn't Nintendo say you could purchase content for your account via off a computer and tablet or whatever? Wouldn't that mean purchases are tied to the account and not just the one wii u?
Ok, what if your original 360 breaks? You'll be forever forced to log-in to play your previously bought games, no?
GAF panicking over a poorly-worded translation?
Shocking.
That's still lame. Doesn't the 360 let you do this?
You can also copy your profile to USB and skip that step on the 360. I don't know if that's possible on the PS3. I've been wondering.Not without recovering your profile to the other 360 you want to play your game on.
Not without recovering your profile to the other 360 you want to play your game on.
SD card will probably be used for photos, music, save games, etc. Just not the games themselves.
Well at least you don't need to be online to play the games and software you download. Maybe it will be easy to transfer the software to a new console? Ether way lets not panic.
Or simply bring your profile with you. Neither is a particularly arduous process.
That's right, my bad. Looking back, i think that's how i accidentally got some of my cousin's map packs and xbla games.You can also copy your profile to USB and skip that step on the 360. I don't know if that's possible on the PS3. I've been wondering.
But some people aren't speculating, they're assuming, that's the problem.In the absence of information, people are free to speculate.
If negative speculation is somehow harmful to Nintendo, then there is an incentive to release details.
But some people aren't speculating, they're assuming, that's the problem.
More backwards Nintendo bullshit? Color me surprised.
Hey, one thing at a time. They just got rid of friend codes and are probably still out of breath.
Is it just me or is all this recent news about the Wii U give the impression that it's a very unfocused product? It seems very half way in terms of features. With almost every bullet point, it's like you can do most of what you've Grown accustomed to doing with the HD twins, BUT.....
Is it just me or is all this recent news about the Wii U give the impression that it's a very unfocused product? It seems very half way in terms of features. With almost every bullet point, it's like you can do most of what you've Grown accustomed to doing with the HD twins, BUT.....
For someone buying the console for Nintendo's first party output, these things don't seem a big issue but I'm getting increasingly convinced that the 3rd party market and the people who primarily game on the HD twins will be eventually lost, if they ever had them in the first place.
I don't even think this issue is that bad, just again increasing misguided and short sighted.
I don't give a rat's ass about content mobility across consoles (bulk transfer is enough for me), but no content on the built-in SD slot (while I still can do it via a USB SD reader) is a WTF decision to me. So WTF, nintendo?
That's some great DRM Nintendo. You'd think they'd offer something at least as good as PSN/XBL, but no, still living in the stone age. Won't be buying anything from the eShop.
Typical SD cards are simply too slow I guess. Even class 10 only guarantees 10MB/s, which is roughly half the speed games actually need (~22MB/s). Sounds like a support nightmare to me.I don't give a rat's ass about content mobility across consoles (bulk transfer is enough for me), but no content on the built-in SD slot (while I still can do it via a USB SD reader) is a WTF decision to me. So WTF, nintendo?
Whatever, it's stupid but I'm just glad you can still download shop content to a USB drive, cuz that would've been meltdown worthy.
Because of this, I'm now wondering if there will be restrictions to where we can store our VC/WW content (like how on 3DS you can only store DSi shop content to the internal memory)
I think people are misinterpreting this. When you download the game, that specific instance of the game code will be tied to the system it was downloaded on, s you can't download the game/copy onto multiple HDD's and share them with friends. If you switch to a new Wii U you just have to download the game code again instead of just transferring it from your old console.Think again, I called this months ago. They'll introduce accounts and still tie the games to the hardware.
Classic Nintendo. They must work overtime to come up with shit like this.
You can store game content (for a specific game) on internal storage or USB hard drive, but not both at the same time.
This just in, you can apparently store downloaded games on sd cards on 360/ps3
What an absolutely stupid comment to make in response to this news. Every offence intended.
It's sad that the Wii U isn't being compared to something in 2012 instead of 2005/2006.
GAF panicking over a poorly-worded translation?
Shocking.
Regale me with tales of mainstream consoles already released in 2012