I found this amazing site which gathers and categorize best mods for Skyrim out there and i found one simply fucking amazing mod.
You remember when you tried to kill ghost in Morrowind you could not do it without magic ?
You remember in Morrowind when you found dungeon which was very very very hard and with just barely any potion left you found treasure which would give you amazing stats or spells or anything ?
You remember that in Morrowind there were no common bandits with Glass armor ?
Welcom to :
Requiem - The Oldschool Roleplaying Overhaul
This mod fixes almost everything what was wrong with Skyrim. I had seen some mods which fixed few things but not only one that fixes everything.
So what problems were with Skyrim ?
- Level scaling
- Level scaled loot
- Shallow crafting
- Shallow magic
- Shallow skills
- Shallow thief skills
- Shallow and easy combat
- Only few weapons
- Monsters that were DPS machines
- Cheap prices.
- Shallow sneaking
I could go on and on about problems with Skyrim.
Above mod fixes all of that and more. I started playing it day ago and so far is excelent.
So what precisely it gives when you don't want to bother full description ?
- No level scaling at all. Loot , enemies, merchant stock is all based on random chance. But better equipment has low chance of spawning. And because everything need now more gold to buy you will struggle to buy any magic armor. Also gold from selling things is way lower than it used to. Created tons of potions ? Well most of them will go for 0 price and some of very rare by 30 or 70.
- Enemies are now smart and deadly. Weapons now deal much more damage and you need different tactics for each enemy. You see someone without armor ? Just take a bow and shoot him. One shoot with steel arrow is what it takes to kill someone without armor.
Or take sword. Dude with one two slices will go down.
You find someone with big armor ? Well better prepare some poison and run fast (if you have bow) or take hammer the bigger the more damage he can make on that armor. But don't expect to kill someone in big armor with sword or arrows.
Oh you found Dreug ? Prepare fire and sword then. Arrows won't do anything now and hammers aren't that good for flesh either.
And each enemy is like that. Troll ? Without fire don't even start fight because he will regenerate faster than you can deal damage. Skeletons ? Hammers. Bow wielder ? Shield if you have no armor or run fast if you have one.
This is what old shool RPG were about. Rock, paper, scizor.
- Crafting. Well you need to find book or buy them from vendors to craft anything.
- No fast travel. Use carriages.
- Traps are deadly.
- Magic reworked. Spells cost a lot, are deadly and burn mana like crazy.
- Health don't regenerate anymore. Potions don't regenerate health/stamina/magica instantly. Food now is actually useful because stamina don't regenerate as fast as it used to.
- Stealth is much improved. You need to be in dark places all time. Be without any armor and move silently.
- Each skill tree point actually matter now. You want to open chest ? Oh it's only aprientice ! Easy ! I just need to .. just need to .. ugh .. FUUUUUUUU. Yes you can open every chest like u used to but now chests are unscaled so you can find master chest anywhere and even novice chest are rather hard to unlock. Lockpick like rest of less useful skills in vanilla are very useful now.
- You can run for 1-2 minutes on level 1. But when you stamina is low, better not to start fight. Also with low stamina you practically walk in default running speed.
- Item, magic and skill descriptions are reworked. No more +20% to damage.
For whom it will be fun ?
For people who love Thief
For people who love Morrowind
For people who love old school RPG rock paper scizor combat.
If only Betsheda used those changes as original values..
You remember when you tried to kill ghost in Morrowind you could not do it without magic ?
You remember in Morrowind when you found dungeon which was very very very hard and with just barely any potion left you found treasure which would give you amazing stats or spells or anything ?
You remember that in Morrowind there were no common bandits with Glass armor ?
Welcom to :
Requiem - The Oldschool Roleplaying Overhaul
This mod fixes almost everything what was wrong with Skyrim. I had seen some mods which fixed few things but not only one that fixes everything.
So what problems were with Skyrim ?
- Level scaling
- Level scaled loot
- Shallow crafting
- Shallow magic
- Shallow skills
- Shallow thief skills
- Shallow and easy combat
- Only few weapons
- Monsters that were DPS machines
- Cheap prices.
- Shallow sneaking
I could go on and on about problems with Skyrim.
Above mod fixes all of that and more. I started playing it day ago and so far is excelent.
So what precisely it gives when you don't want to bother full description ?
- No level scaling at all. Loot , enemies, merchant stock is all based on random chance. But better equipment has low chance of spawning. And because everything need now more gold to buy you will struggle to buy any magic armor. Also gold from selling things is way lower than it used to. Created tons of potions ? Well most of them will go for 0 price and some of very rare by 30 or 70.
- Enemies are now smart and deadly. Weapons now deal much more damage and you need different tactics for each enemy. You see someone without armor ? Just take a bow and shoot him. One shoot with steel arrow is what it takes to kill someone without armor.
Or take sword. Dude with one two slices will go down.
You find someone with big armor ? Well better prepare some poison and run fast (if you have bow) or take hammer the bigger the more damage he can make on that armor. But don't expect to kill someone in big armor with sword or arrows.
Oh you found Dreug ? Prepare fire and sword then. Arrows won't do anything now and hammers aren't that good for flesh either.
And each enemy is like that. Troll ? Without fire don't even start fight because he will regenerate faster than you can deal damage. Skeletons ? Hammers. Bow wielder ? Shield if you have no armor or run fast if you have one.
This is what old shool RPG were about. Rock, paper, scizor.
- Crafting. Well you need to find book or buy them from vendors to craft anything.
- No fast travel. Use carriages.
- Traps are deadly.
- Magic reworked. Spells cost a lot, are deadly and burn mana like crazy.
- Health don't regenerate anymore. Potions don't regenerate health/stamina/magica instantly. Food now is actually useful because stamina don't regenerate as fast as it used to.
- Stealth is much improved. You need to be in dark places all time. Be without any armor and move silently.
- Each skill tree point actually matter now. You want to open chest ? Oh it's only aprientice ! Easy ! I just need to .. just need to .. ugh .. FUUUUUUUU. Yes you can open every chest like u used to but now chests are unscaled so you can find master chest anywhere and even novice chest are rather hard to unlock. Lockpick like rest of less useful skills in vanilla are very useful now.
- You can run for 1-2 minutes on level 1. But when you stamina is low, better not to start fight. Also with low stamina you practically walk in default running speed.
- Item, magic and skill descriptions are reworked. No more +20% to damage.
For whom it will be fun ?
For people who love Thief
For people who love Morrowind
For people who love old school RPG rock paper scizor combat.
If only Betsheda used those changes as original values..