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The Legend of Zelda: The Wind Waker HD Announced

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Uhhh I just remembered this lad, just imagine the bloom
wwbloomqokkf.png

Fixed.
 
Do you honestly believe the lighting effects don't improve the aesthetics of the environment? I beg to differ.

It looks bad the bloom needs to be reduced and the fog removed. I'm all for graphical improvements and tweaks, but they need to be better thought out and more refined than this.
 

superbank

The definition of front-butt.
I will buy this. Add those excluded dungeons and remove the fetch quest.

The new lighting style doesn't look as good though. It's ok, and if the new Zelda uses this engine with an art style tailored to it, it could look great. The more solid 3D look of this shading style really brings out the flaws in the character models. Link especially, with his unusually long arms looked fine in cel-shading but now it just looks wrong. The pot lady in the background, her legs and feet look weird. This was not an issue when the cel-shading could make the leg look like a solid color with only a solid shadow. The under-lighting on links hair-floof is off putting as well.

I'm wondering if Dolphin had anything to do with the stylistic change? Like "You've already played WW in HD so look! We've upgraded it!" I guess this line of thinking would still apply without the Dolphin version, they have to make it "new" somehow. Hopefully there's a cel-shading option (NOT unlocked after you beat the game, don't even).
 
Not ALL of it, but most of it is.
Hardly any of it was. The opening sequence and the credits were pretty much the only parts that sounded like an orchestra. The other parts may have used samples of real instruments, but it wasn't as I expected. Didn't you notice how much better all the themes sounded in the credits?
 

Mit-

Member
Hardly any of it was. The opening sequence and the credits were pretty much the only parts that sounded like an orchestra. The other parts may have used samples of real instruments, but it wasn't as I expected. Didn't you notice how much better all the themes sounded in the credits?
Pretty sure this is correct. Only the main theme and credits theme were actually orchestrated. The rest is digital/MIDI/whatever you want to call it. Only console 3D Mario gets the full orchestra treatment.
As someone said earlier, you guys have ruined this thread. good job. I'm out, can't stand all this ridiculous talk.
They took the art direction in a controversial direction. This is the ensuing controversy.
 
Well, i'd love to replay it in HD with certain improvements. I think they threw this together really fast because they are feeling the hot breath of Sony and MS in their neck and the real WiiU Zelda is years away. This is not the final look. They have way too good art directors to leaveit like this. So i'm not worried about it. I agree with most people that this looks... Off.but they'll get there. On of the most enjoyable zelda games to play imo. Asside from som stuff that i hope they remove or fix...
 
I wonder if the people who like the new look are those who didn't like WW that much to begin with. It is my favorite 3d Zelda in part because of the art style.

Here is a good comparison posted earlier:



Look at the 2 screens. Switch back and forth. What are the differences?

The new one looks far worse. It is harsh as opposed to welcoming. The lightning style conflicts with the flat, cartoonish style, so that neither style works.

Take special notice of how well the characters integrate into the environment in the original. The characters look like moving cartoons and the world seems natural for them.

The good news is, the more you look at, it seems the main change was just throwing a thick, ugly filter over the whole thing. So it should be extremely easy to fix, just press the "off" button on that filter. My hopes have gone up again for that reason.
 
D

Deleted member 13876

Unconfirmed Member
Maybe the game will look better if I wear sunglasses when I play it.
 
Hardly any of it was. The opening sequence and the credits were pretty much the only parts that sounded like an orchestra. The other parts may have used samples of real instruments, but it wasn't as I expected. Didn't you notice how much better all the themes sounded in the credits?

No, most of it was orchestrated.
 

Mit-

Member
I guess that everyone who doesn't like the new artstyle hates Twilight Princess.

I don't hate bloom lighting, but I hate turning it up to 11. Twilight Princess only used heavy bloom in the twilight realm, which made plenty of sense.

You didn't make the colors grotesque enough
Too much yellow. All the greens are neon, washed out with cyan/blues, and all the blues are neon, washed out with cyans/greens.
 
Hardly any of it was. The opening sequence and the credits were pretty much the only parts that sounded like an orchestra. The other parts may have used samples of real instruments, but it wasn't as I expected. Didn't you notice how much better all the themes sounded in the credits?
I'm not sure what you are saying... They even used the orchestra for sound effects on top of the music... maybe you just didn't like how it was mixed post recording?


Not without being limited by the speed of the TEV which is much slower than the Wii U's shader units.
Would that be similar to trying to play OG Wing Commander on a modern PC?
 
I wonder if the people who like the new look are those who didn't like WW that much to begin with. It is my favorite 3d Zelda in part because of the art style.

Here is a good comparison posted earlier:




Look at the 2 screens. Switch back and forth. What are the differences?

The new one looks far worse. It is harsh as opposed to welcoming. The lightning style conflicts with the flat, cartoonish style, so that neither style works.

Take special notice of how well the characters integrate into the environment in the original. The characters look like moving cartoons and the world seems natural for them.

The good news is, the more you look at, it seems the main change was just throwing a thick, ugly filter over the whole thing. So it should be extremely easy to fix, just press the "off" button on that filter. My hopes have gone up again for that reason.

The Wind Waker is my favorite game of all time. I still think this looks amazing, and I can't wait to see it in motion.
 

bigpumbaa

Member
I know this is NeoGAF and this is kinda was we do, overanalyze and debate. But really guys?

It's clearly very early. Nintendo's new to this HD remake game. They're trying things out and playing around.

This is Nintendo we're talking about here. They have some of the best artists in the freaking business - bar none. They made some of the most beautiful games of the last generation with SD graphics and modified GCN hardware.

They also really knocked it out of the park with OoT:3D. I'm certain this is very early footage and come fall we'll be pleased with what they've done to upgrade the experience.

I will say - I think it's silly to think it'll look anything like the Dolphin shots. What they won't do is just issue an HD remake of it ala PS3 Collections. They're going to reimagine it - and I'm certain what we're seeing is but one way of interpreting the game.
 

Corky

Nine out of ten orphans can't tell the difference.
I don't know, I kinda like the way the environments look actually. Well other than the excessive bloom it does look more like a painting than the original but dear god I hope those aren't the final player models or lighting used because they look like an abomination compared to the original.


to

 

.Brian.

Banned
Haha. Who is correct??

I believe it is Mit-. And me. ¬_¬

Nope, you're categorically wrong.

- Intro
- File Select
- Main Theme
- Skyloft Introduction
- Knight Academy
- Skyloft theme
- Flying theme
- all the wing ceremony stuff
- All of Fi's music
- Skyview Temple
- every Ghirahim theme
- Most mini-boss encounters (Stalfos for instance)
- Most item collection jingles other than that shitty rupee collection jingle
- Lumpy Pumpkin
- Generic island theme in Skyloft
- Most boss battle themes
- Demise's theme and battle

are all orchestrated. That's off the top of my head.
 

Myriadis

Member
I don't hate bloom lighting, but I hate turning it up to 11. Twilight Princess only used heavy bloom in the twilight realm, which made plenty of sense.

Wrong. Especially at sunset, the bloom is so intense that you can't recognize the faces anymore.
 

jmls1121

Banned
Hardly any of it was. The opening sequence and the credits were pretty much the only parts that sounded like an orchestra. The other parts may have used samples of real instruments, but it wasn't as I expected. Didn't you notice how much better all the themes sounded in the credits?

been watching this trainwreck from afar, but just wanted to say that this is a complete lie.
 

Mit-

Member
Wrong. Especially at sunset, the bloom is so intense that you can't recognize the faces anymore.

Actually, I'm okay with that too, and have mentioned that this level of bloom wouldn't look that bad if it were dusk in these images and not broad daylight.

Although I'd still prefer none. Twilight Princess' graphics were also shooting for realism. Wind Waker's were not. Saying I don't like Twilight Princess because they're using Twilight Princess graphical elements to completely change Wind Waker's art direction is the kind of correlation you'd hear from a four year old. Come on man :\
 

Mit-

Member
Nope, you're categorically wrong.

- Intro
- File Select
- Main Theme
- Skyloft Introduction
- Knight Academy
- Skyloft theme
- Flying theme
- all the wing ceremony stuff
- All of Fi's music
- Skyview Temple
- every Ghirahim theme
- Most mini-boss encounters (Stalfos for instance)
- Most item collection jingles other than that shitty rupee collection jingle
- Lumpy Pumpkin
- Generic island theme in Skyloft
- Most boss battle themes
- Demise's theme and battle

are all orchestrated. That's off the top of my head.
Listening to some of those, I can easily hear how some of them could be MIDI.

Is there really any definitive proof out there of what was orchestrated and what wasn't? I have a feeling it's a moot argument because no one can REALLY prove either side :V
 

SmithnCo

Member
Ughh you can see their entire nose now, and it looks messed up.

Oh man, can't unsee that.

Hopefully they will fix that, and tone down the damn bloom. The comparison really shows how overboard they went with it. But I have faith they will make it look nice in the end.
 
So did they make it seem like this would be downloadable or retail? If its not downloadable it makes me worry that we wont get GC games on the Virtual Console.
 
Listening to some of those, I can easily hear how some of them could be MIDI.

Is there really any definitive proof out there of what was orchestrated and what wasn't? I have a feeling it's a moot argument because no one can REALLY prove either side :V

Except for them spending fucking ages before the game came out saying "ORCHESTRATED MUSIC, YO", sure.
 

Seda

Member
Wait, are those screenshots of both the GC version and the WiiU Version?

I can't tell the difference :/

The screenshots in the OP are all directly from Nintendo's press site for the Wii U version recently announced. Throughout the thread are several posts of of Dolphin'd GCN version, like Corky's post on this page (the top 2 images)

EDIT: Last page now I guess
 
This is a remake though. It will most likely be a retail game.
Oh I know, dont get me wrong, its not like I think the remake shouldnt be full retail or anything. But if Nintendos strategy is to keep making HD remakes then it feels like it will be less likely that they will do GC VC.
 

zychi

Banned
zelda fans complain when there's no hd zelda game at wiiu launch.

nintendo makes an hd zelda game, "EWW IT LOOKS TOO FAKE, I WANT IT THIS WAY"(same thing that happened when WW originally released, and when TP was first shown(WE WANT WW2!)

nevermind that its still one of the best zelda games underneath the new paint job.
KuGsj.gif


i will be purchasing a wiiu and this game the day it releases :)

1279083353360.png
 

Mit-

Member
Except for them spending fucking ages before the game came out saying "ORCHESTRATED MUSIC, YO", sure.

Just like New Super Mario Bros. U was "Full HD 1080p?" It's all buzz words and pre-release hype. There are plenty of tracks that are more than obviously not orchestrated. 95% of the soundtrack by definition is not even "fully orchestrated" as there are few instruments in most songs. It's more like a live band. But most of those songs also sound as if they're able to be achieved by MIDI.

This could be proven if they still released soundtracks with proper credits attached but they stopped once it became too difficult to put a soundtrack together due to all the dynamic music and the amount of music.
 

Kame

Member
Just like New Super Mario Bros. U was "Full HD 1080p?" It's all buzz words and pre-release hype. There are plenty of tracks that are more than obviously not orchestrated. 95% of the soundtrack by definition is not even "fully orchestrated" as there are few instruments in most songs. It's more like a live band. But most of those songs also sound as if they're able to be achieved by MIDI.

This could be proven if they still released soundtracks with proper credits attached but they stopped once it became too difficult to put a soundtrack together due to all the dynamic music and the amount of music.


Row row fight the power?
 

Anth0ny

Member
zelda fans complain when there's no hd zelda game at wiiu launch.

nintendo makes an hd zelda game, "EWW IT LOOKS TOO FAKE, I WANT IT THIS WAY"(same thing that happened when WW originally released, and when TP was first shown(WE WANT WW2!)

who the hell said that

everyone was jizzing at the e3 2004 trailer
 

Kai Dracon

Writing a dinosaur space opera symphony
who the hell said that

everyone was jizzing at the e3 2004 trailer

I specifically recall some GAFfers saying Twilight Princess was a "sellout" game that was all Teh Matoor, bland looking, dark and brown, like western games. That Nintendo had given in to people who were graphic whores and whined about The Wind Waker, which had ended up being awesome. How now Nintendo was just another company that made crap for some majority rather than real gamers.

Mind you, I don't remember if it was a TON of people who said stuff like that, but there were such remarks.
 

Roo

Member
So.. what are the figures for the GameCube version?
It seems to be one of the best Legend of Zelda games and fans were begging for a HD version so.. 1m copies is too much for the Wii U version to reach or is it a piece of cake?
I assume this game will be profitable very quickly after release since I don't think it requires a lot of work but still I'd like to know :p
 

The Boat

Member
Just like New Super Mario Bros. U was "Full HD 1080p?" It's all buzz words and pre-release hype. There are plenty of tracks that are more than obviously not orchestrated. 95% of the soundtrack by definition is not even "fully orchestrated" as there are few instruments in most songs. It's more like a live band. But most of those songs also sound as if they're able to be achieved by MIDI.

This could be proven if they still released soundtracks with proper credits attached but they stopped once it became too difficult to put a soundtrack together due to all the dynamic music and the amount of music.
A) Nintendo never said it was 1080p
B) I don't understand what you're saying here... The songs need to be performed by a huge ensemble to be considered orchestrated? The songs aren't midi but they could be done via midi? Because I got news for you, every song could be done with midi.
C) this idea that every soundtrack and every song in it needs to be orchestrated needs to stop. Orchestrated music isn't suitable for every game and every situation.
 
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