The Legend of Zelda: The Wind Waker HD Announced

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Jul 24, 2009
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I'm right there with you. There isn't anything you can do with a 2D Zelda that you can't do in 3D.
You people really havent played 2d Zeldas have you? there's tons of stuff that work better in 2d, this is specially true for the DS games.

I wouldn't mind a complete overhaul of handheld Zelda but top down is something I wouldn't mind for it to stay.
 

Xun

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Feb 10, 2006
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You people really havent played 2d Zeldas have you? there's tons of stuff that work better in 2d, this is specially true for the DS games.

I wouldn't mind a complete overhaul of handheld Zelda but top down is something I wouldn't mind for it to stay.
I have, but I just prefer 3D Zelda games.

I feel more connected to the world.
 
Aug 17, 2011
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Wasn't around for this on GAF, but aah do I ever need this. Especially if they bother adding in the cut dungeons and shake up the gameplay a little. I didn't hate the Triforce Hunt (felt it encouraged you to explore the world if you hadn't done so already), but more change could be a good thing I suppose.

I know it's not likely at all, but does anyone else hope we get an awesome preorder bonus like with the original WW?
Upres'd port of Ocarina 3D?

I'd like to see Wind Waker HD at GDC.

Assuming Nintendo shows up, that is. They didn't do anything last year, did they?
No, but wasn't GDC where they once announced Phantom Hourglass/Spirit Tracks?
 
Nov 3, 2009
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I'd actually like to see the next Zelda U use the gamepad in dungeons as a top down view on the pad and normal view on the TV. You have to go back and forth between the two for switches/puzzles that can only be seen on each specific viewpoint.

But that would mean off TV play would be out.
 
Jan 11, 2013
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I'd actually like to see the next Zelda U use the gamepad in dungeons as a top down view on the pad and normal view on the TV. You have to go back and forth between the two for switches/puzzles that can only be seen on each specific viewpoint.

But that would mean off TV play would be out.
I'd be ok with that. Zelda is a game I'd definitely play on the TV at all times if possible, and I'm a fan of top down views.
 
Nov 15, 2011
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I'd actually like to see the next Zelda U use the gamepad in dungeons as a top down view on the pad and normal view on the TV. You have to go back and forth between the two for switches/puzzles that can only be seen on each specific viewpoint.

But that would mean off TV play would be out.
Oh wow, now that's a great idea! Now I'm gonna be disappointed when they don't do it.
 
Nov 15, 2011
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You'll be disappointed if you can't see a dungeon from two screen perspectives?
I was thinking more that the TV would be your typical 3D Zelda while the gamepad was the same world but looked like your typical 2D Zelda. That would be pretty cool to me. Especially having to switch between the two to solve puzzles.
 
Nov 3, 2009
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I was thinking more that the TV would be your typical 3D Zelda while the gamepad was the same world but looked like your typical 2D Zelda. That would be pretty cool to me. Especially having to switch between the two to solve puzzles.
Unfortunately they will probably use the gamepad as some kind of window item that gets you a special X-ray view or something like the lens of truth. But I'm holding out hope that they are more creative with it than that.
 
Mar 24, 2012
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Unfortunately they will probably use the gamepad as some kind of window item that gets you a special X-ray view or something like the lens of truth. But I'm holding out hope that they are more creative with it than that.
Pictograph! They could make a spin-off a la Pokemon snap.
You'd be a random Hylian taking photos of the flora and fauna. You could even be hired to sneak around and take photos of major enemies from the main series. ;p

edit: I was joking... but the more I think about it, the more I want it.
 
Jan 6, 2007
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There's been a lot if talk about missing content or dungeons being included in WW HD and it got me thinking about the next Zelda...not sure if anyone remembers reading NP years ago when they were covering ZeldaTP but there was some talk about a "fishing boss" that was in the works but never used I think. Of course SS never got into fishing, so they never used any of those ideas/assets like they may have with WWs dungeons->TP. It's a huge Zelda fanboy long shot in the Dodongo dark cavern but I'm hoping fishing makes a comeback in the form of a kickass boss fight off the shores of lake Hylia. Make it so Nintendo!
Edit: So for bonus points the Wiiu pad could be used as a fish finder!?....


...ok maybe not...
 
May 16, 2011
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I would love a new Zelda game that really tired to make a game that has the feeling of Link to the past.

The overworld had so many great places to explore.
I would love if they tried to make the world feel more full.
The other games are so big, yes but big and empty.
 
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