• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

VGleaks: Orbis Unveiled! [Updated]

Spongebob

Banned
No, I assume they're as capable based on the other specs (alu ops, texture ops).

But 4 CUs working on graphics work alongside 14 others would represent 22% of the total gpu resources, or a 28% bump from 14, depending on how you want to look at it.

That might be considered 'minor' by some, compared to gains in other kinds of processing that might be possible using those 4 for something else - compared to, say, the CPU. It might in particular be characterised as minor by a platform holder that wants to motivate you to use those 4 CUs for other things...

You also have to bear in mind that the 4 CUs, if used for graphics, probably can't be transparently mixed back in with the 14 others. The application would have to set them to work on separate tasks or more manually coordinate them with the 14 CUs if doing parts of work being done on the 14. Which might be fine depending on what you're doing, and performance wise not be a big loss vs having 18, but it is a hoop to jump through.

(This is assuming our assumptions about how the split works is correct, of course)

Oh I see, thanks.

As I figured. Just more flexibility. How can anyone say this is a bad thing?

Wouldn't that be the other way around?
 
Yeah, it is kind of funny. If one has a slight edge over the other, it doesn't magically make the other weak. Considering people expected MS to focus more on kinect and multifunctionality, they have actually decided to go with quite a powerful system. Really differences are going to be minor. If anything, Sony first parties might make the difference.

And about the Kinect thing, vgleaks is talking about dual camera and move, it looks like the kinect thing IMO.
 

RoboPlato

I'd be in the dick
Is it too late for MS to add a CU in Durango? I doubt they will sit by and get Sony get a major advantage like that....

Yes. There will pretty much be no change in specs for either console aside from maybe some slight clock speed changes and OS reserves before launch.
 
If they release this at $299....somehow I think that'd be best. With some suggesting that the BOM on this is well below $400, that could be a possibility.

Winning consoles don't release at higher than that

4th gen: Super Nintendo - $199
5th gen: PlayStation - $299
6th gen: PlayStation 2 - $299
7th gen: Wii - $249

You forget about inflation?

Here are launch prices for the most successful consoles, adjusted for inflation:

4th gen: Super Nintendo - $351.33
5th gen: PlayStation - $464.77
6th gen: PlayStation 2 - $400
7th gen: Wii - $284.71
 

Pistolero

Member
Durango will be having a compute unit to tackle the physics-simulation stuff, which will negate any boost the PS4 might claim with regard to its flexible CUs. With the GPUs being a wash (that of Durango is rumored to heavily modified), the end results will come down to RAM setups.
 

KageMaru

Member
Specs look solid and expected. I'd pay $400 for this at launch, easily.

What I wonder about is if it's true that final kits aren't expected until summer, are they still trying to launch this year?
 

i-Lo

Member
So it's halfway between a 7770 and a 7850:p (since a desktop 7850 will also be quite a bit higher clocked). That's nowhere near a downclocked 7870.

No. More compute units and TMUs in total than 7850. Just that clock speed has been reduced from 7850. So in essence it is pretty much a 7850.
 

Xenon

Member
Seem like the clear winner of this mess right now is AMD. How did they sell Sony and MS on the same processor? Then have them go with completely different GPU setups?
 
Durango will be having a compute unit to tackle the physics-simulation stuff, which will negate any boost the PS4 might claim with regard to its flexible CUs. With the GPUs being a wash (that of Durango is rumored to heavily modified), the end results will come down to RAM setups.

Ultimately the end result will come down to services and marketing. Power only matters in threads like this one.

SOOOOO CAN THIS RUN LUMINOUS TECH DEMO WITH GAMEPAD IN HAND IN REALU-TIMU ?

If it can run Lumines from PS3, I'll be happy. BC please.
 

enzo_gt

tagged by Blackace
MS is in for a rude awakening if they think releasing underwhelming hardware (compared to its competition) and charging for LIVE is OK. Paying $$ for a bunch of clowns to do jumping jacks in front of your under-powered game will not influence me to buy it.
Underwhelming is a massive exaggeration considering we know that bottom line to developers and consumers there are no real significant differences. I reserve words like underwhelming for the Wii U.
 

Perkel

Banned
Third party will still go for the lowest denominator though.


Assests and certain decision about game design. If rumors are true it is not again PS3/X360 situation. If they will scale to lowest console being Durango, PS4 version will have probably better framerate (like a lot better) better effects etc. Difference will be clear.
 

RoboPlato

I'd be in the dick
Third party will still go for the lowest denominator though.

Don't know why people say this all the time. Sure, they definitely won't really customize their games to look better on the higher powered platform but there will be differences in resolution, AA, textures, etc.

People calling Durango underpowered are also exaggerating a bit. The specs are more modest but fit their strategy a lot better.
 

Kitoro

Member
Inflation or not, it's about sticker shock. $299.99 now is pretty much as visually appealing as $299.99 was in the past.
 

Iacobellis

Junior Member
Im still waiting for the Vision Gran Turismo video from 2006 to be realised.

i.e number of cars on track, A.I and sounds and also full pit activity

http://youtu.be/wOPO7swloAI


No excuses now Polyphony

The 2006 video quality does not do this enough justice at all. This is my first time watching this, and it looks downright amazing. I would not mind if Polyphony favored graphics over gameplay, and left us with 30FPS. To me, racing games feel more realistic and cinematic that way.
 
That's exactly what I just wrote.

Not really, it's the complete opposite.

You say the separate 4CUs < 4CUs from the pool of 14.

I say that the separate 4CUs > 4CUs from the pool of 14, providing a "minor boost" when used for graphics compared to 18 normal CUs, thus, justifying that they are separate because it would mean that they are tweaked. Still, those 4CUs are better suited for compute, (and even if they are not custom and are actually just 4 separated CUs) one reason being that multiplatform games will target only the 12 CUs found in Durango for pure poly/fillrate needs and the other making the rest of the system run more easily (specially CPU) and with more stability (no framedrops in moments of big action/CPU load when compared to Durango).

If Durango uses some of its CUs for compute, the rendering difference with PS4 will be even bigger because it will be 8+4 vs 14+4, meaning almost twice the GFLOPS available for pure graphics rendering.

I fail to see the problem tbh, it's not like the 4CUs can't be used to help with some graphics-oriented code as well, right?
 
For them to be a wash, we are missing another piece of Durango info.

yeah, maybe it's the data move engines? it seems strange for a developer to say the difference is the same as that between the gamecube and xbox only to learn that sony potentially have a massive advantage.

something doesn't add up.
 
This is what Proelite "heard" about Orbis


Wow after reading that I expected to see that was a post from a year ago or something, but it was only about 3 months ago. So yeah, safe to say he doesn't know more about Orbis than any other random gaffer that follows next gen rumors.
 
yeah, maybe it's the data move engines? it seems strange for a developer to say the difference is the same as that between the gamecube and xbox only to learn that sony potentially have a massive advantage.

something doesn't add up.

Aegies said that there is a missing thing on the vgleaks info.
 

mrklaw

MrArseFace
It isn't...

A 7970m is a downclocked 7870.
If orbis gpu had all 20 CUs it would be a downclocked 7970m (so a downclocked downclocked 7870).
But it isn't that either, it has only 14 CU's for rendering out of those 20, and 4 for GPGPU stuff like physics).

So no, it isn't a downclocked 7870, much closer to a 7770 more likely.

And the 4CUs for GPGPU would be equivalent to what level if it were a physX card?
 
Is it too late for MS to add a CU in Durango? I doubt they will sit by and get Sony get a major advantage like that....
Very late. MS probably heard this news months ago tho.

MS is actually trying to achieve what Wii did. Casual people (because of integrated kinect and hardware supporting it).

Orbis out of this race is probably the most conservative which is more important for normal hardcore gamers like us.
Everyone wants to do what the Wii did. Don't think Sony is any different.

I can't keep up with this! Who's stronger now, Orbis or Durango?
They have their up and downs. The difference will be marginal.

Why not GDC?
Because unlikely to have a GDC announcement, I could be wrong tho.
 
R

Rösti

Unconfirmed Member
8 days til D.I.C.E. Summit. 10 days til Sony's Q3 FY2012 Earnings Announcement. 28 days til Destination PlayStation. 56 days til Game Developers Conference. And... ugh, 133 days until E3. As much as I like these leaks, although they don't provide too much information, it would be nice with some official information soon. Microsoft is as silent as a hill and Sony more or less the same (they have "commented" on PS4 though). And that rumor about reveals sometime in February (not at Destination PlayStation), what happened to that?

Why can't someone leak something about when we will get to know some actual information from Microsoft and Sony? I suppose that ought to come directly from the belly of the beast though, so perhaps it's easier getting caught talking about any upcoming, unannounced event than talking about these SDKs.
 

Perkel

Banned
Durango will be having a compute unit to tackle the physics-simulation stuff, which will negate any boost the PS4 might claim with regard to its flexible CUs. With the GPUs being a wash (that of Durango is rumored to heavily modified), the end results will come down to RAM setups.

So you know something which we don't ? Right now Durango because of build in Kinect is worse on all fronts.
 

bj00rn_

Banned
It just now dawned on me a "fear" that my 2 months old PC build (I7 3770K, 16GB RAM, 660tiOC (2.4-2.6 TFLOPS), SSD) is actually more powerful than both Durango and Orbis. I always just assumed the consoles would have some months on the top with the help of some 1st/2nd party wizardry. I'm not sure what to think now.. And even worse, porting from leads on either console might drag the PC version down.

I'll still get both console systems for the exclusives, and because I always buy everything, always like that. But I can't help but feel a little disappointed. At least the Durango seems like a good Netflix box..
 

nib95

Banned
I'm well aware of this, I'm just comparing graphics rendering performance.

Which is pointless as there are countless other factors that go in to games that have to also be considered. But based on the specs, even on raw graphics rendering Orbis still comes out on top, just less so than before. Unless of course people have further details not known or leaked or something.

But factor in everything else required in a game where compute is pivitol, and if anything it seems the advantages of Orbis might have expanded.

Unless of course Durango also has its own compute special sauce or something. We don't really know, but nothing of note in the leaks at this point.
 

artist

Banned
So it's halfway between a 7770 and a 7850:p (since a desktop 7850 will also be quite a bit higher clocked and is rated at 1.76TF, apples to apples since it's the same architecture). That's nowhere near a downclocked 7870.

And to clarify: I'm not ignoring the 4 gpgpu CUs, but the original rumor was 1.8TF 18 CUs + some gpgpu unknown bits.

Orbis still looks favorable compared to durango
But they don't exist in a vacuum, time has passed since the desktop 7870s has released, 8 years has passed since xbox 360 released, new hardware is incoming in Q2 this year 6 months before orbis is out or more.
A downclocked cut down version of a 65W (highly efficient, granted) laptop gpu is dissapointing to me and many others no matter how you look at it., it was never going to be a 250-300W beast but there is a pretty large gray patch of middle ground in between.
Sony seems to have gone for the lower end of the low power low cost scale.

I'm also not being biased when I say a lot of people would have guessed for a higher clocked version of both the GPU and cpu ,not lower clocked ones (seeing as the laptop parts are low clocked because they need to work within a 60-100 W power envelope on a laptop battery in a 1 inch thick laptop casing and all....)

I think my dissapointment comes from a pretty grounded and reasonable basis.
The fact that you implied Orbis GPU being closer to 7770 is more wrong.
 
Top Bottom