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VGleaks: Orbis Unveiled! [Updated]

Anth0ny

Member
$399 for Durango and Orbis would be pretty crazy.

I'm still expecting $499 at launch for some reason. Maybe the "worth getting" SKU at $499, and the entry level SKU at $399.

edit: wow 360 launched at $399, my memory is shit!

$399 sounds about right.
 

Verendus

Banned
Well, Sony can announce some games but I think they still have a lot of current gens this year which means they might be a bit late for first party next gen games.
You don't have to worry about that.

GG is working on a next generation game. So, is Ready At Dawn, SSM, Sucker Punch, Naughty Dog, MM and several other studios. Most of their development shifted to next generation a long time ago. Even the two studios launching PS3 games this year, Santa Monica (SSM) and Naughty Dog, have more than one team and are already prepping their next games.

Sony will have quite the steady stream of games next generation. I imagine GG is going first this time. Expect to see 3-4 at least within the first year.
 
As for the Wii, it's price is higher than it's specs would suggest, because nintendo decided to focus on an expensive tablet controller. No one really knows how much it's costing them, but another gaffer was charged $280 for a replacement, so that should be a hint.

I wouldn't expect them to sell extra controllers near cost.
Nintendo could be charging a 100% markup on them for all we know.

If Sony can sell a Vita for $250, I doubt a Wii-U controller even costs $125 to manufacture.
 
You do realize that the Xbox and GC were pretty comparable, much like PS3-360, don't you?

Eh, the GC was limited to 480p- and even then only with component cables they quickly phased out.

The Xbox output more than a few games in 1080i. It was a more capable machine.
 
Wrong .. how is PhysX broken? Also 4CUs != 650, so many assumptions in there ..

Most games physx has been pointless or unplayable. Very few games actually need the gpu to do physx. The API is dead and is all nvidia marketing. DirectCompute in DX11 will replace all the features in physx since it will run on all the next xbox and also all PC dx11 cards.

Physx doesn't run on the whole card. It can't effectively use the processing power. Realistically 400GFLOP doing pure physics calculations will be much more powerful than the 650. The 650 is 800GFLOP but its unlikely physx would be running on anywhere near that since an i7 with about 100GFLOP has no problem running it.
 
Is there a reason why Orbis will have a faster drive than Durango? Seems like such an off the shelve part.

I expect Microsoft to be cheap and just go with the lowest currently available (4x). BDXL drives go up to 6x-8x on regular BD and 4x-6x on BDXL. At least the slot loading drives do. I don't think either company will put a SATA in their consoles.
 
You don't have to worry about that.

GG is working on a next generation game. So, is Ready At Dawn, SSM, Sucker Punch, Naughty Dog, MM and several other studios. Most of their development shifted to next generation a long time ago. Even the two studios launching PS3 games this year, Santa Monica (SSM) and Naughty Dog, have more than one team and are already prepping their next games.

Sony will have quite the steady stream of games next generation. I imagine GG is going first this time. Expect to see 3-4 at least within the first year.

Man, if Killzone 4 is a launch game Ill buy the console Day 1. Oh gawd
 
Not really. "external forces on discretionary income" don't really change, unless you're talking recession specific pressures, and there were recessions in the late 80s and the 90s as well.

And if you were speaking of the Wii and not the WiiU, you'd know that nintendo built a significant profit margin into the hardware on that, whereas microsoft and sony do not. It's price is ALSO inflated.

All I was doing was intending to do was list the consoles to have the most unit sales during their respective generation and the price they launched at. Margin has nothing to do with my post, as the crux of my argument was meant to come from a conusemr perspective of what they were willing to spend

The external forces I'm speaking of are specifically smartphones and tablets mainly (as well as depressed economic conditions, but only to a slightly that point). These new all in one devices that did not exist at the time of previous conosle generations and now eat away at the console makers total market share.
 
Is there a reason why Orbis will have a faster drive than Durango? Seems like such an off the shelve part.

Latest rumour has them both using exactly the same drives. Though they didn't actually specify that the Durango drive is PCAV.


he thinks that they fill 3.5 GB of RAM by reading 1:1 from BD drive.

I'd love to see where I said that. I do believe that with only a 1.5x to 3x speed increase (and the massive increases in memory bandwidth) that installs will be more important (and prevalent) than ever though.
 

Perkel

Banned
Sorry this thread is moving too fast.
Yeah I'm not disregarding the GPUGPU cus, as I tried to explain earlier.
The 1.8 TF downclocked 10 percent cut 7970m rumor was already quite underwhelming, and that was under the assumption that the 'gpgpu' bits would be a bonus on top of that figure, not a part of it.

This news (if it is correct) just made an already underwhelming gpu a bit more dissapointing to me.

Going to say one last time where I'm coming from here:
Downclocked, cut version of 65W small die gpu that in it's uncut laptop form barely compares to an almost 1 year old now 150 euro mid range gpu (don't forget about the jaguar cores on the cpu side) in a console destined to not even be out for another 10-12 months?
All this combined with a basic understanding of the current state of the gpu market which is hugely dissapointing in it's own right.

That is a lot of layers of lowered expectations and dissapointment combined. Somehow if you seperate and isolate them they seem to become easier to accept for a lot of people.

This thing better be cheap.

As someone mentioned you can't really compare PC design to Console design same with Flops number. Lower spec console should be vastly faster than similar PC. It was always the case and this won't change now or in future.
 

Pistolero

Member
Eh, the GC was limited to 480p- and even then only with component cables they quickly phased out.

The Xbox output more than a few games in 1080i. It was a more capable machine.

The GC compensated by a much, much better architecture, and the best looking games on it matched whatever the Xbox came up with.
That confrontation was the best illustration of the uncertain outcome of opposing brute force to smart design.
 

DieH@rd

Banned
Better get ready to make a ton of sandwiches next gen.

8x the memory, only 1.5x to 3.0x the read speed on the blu-ray drive.

This is bullshit by the VGleaks staff. Blurays have linear read speed [firmware controls the speed of the reading automatically and keeps it level]. PS3 reads bluray discs with 9 MB/s no matter where laser is, and same will happen with PS4/Durango... only with x3 the speed [27MB/s].
 

Darth

Member
$399 for Durango and Orbis would be pretty crazy.

I'm still expecting $499 at launch for some reason. Maybe the "worth getting" SKU at $499, and the entry level SKU at $399.

edit: wow 360 launched at $399, my memory is shit!

$399 sounds about right.

MS will have the gimped version, no HDD that doesn't play all the games at $399 just so they can have the talking point on price and sell a $120 proprietary HDD.
 

artist

Banned
Most games physx has been pointless or unplayable. Very few games actually need the gpu to do physx. The API is dead and is all nvidia marketing. DirectCompute in DX11 will replace all the features in physx since it will run on all the next xbox and also all PC dx11 cards.
That's mostly true but next-gen games dont HAVE to use PhysX. They probably could use Bullet.

Physx doesn't run on the whole card. It can't effectively use the processing power. Realistically 400GFLOP doing pure physics calculations will be much more powerful than the 650. The 650 is 800GFLOP but its unlikely physx would be running on anywhere near that since an i7 with about 100GFLOP has no problem running it.
Again, you are base jumping on semantics. A 650 is not an equivalent of a 4 CU unit based on AMD's GCN arch.
 

spwolf

Member
Actually he said that Durango would be more efficient than Orbis. Hence the "different flops". That's why even though Orbis might have higher specs, Durango could be pretty much at the same league.

based on what? with what we know now, it is impossible for it to be more efficient.
 
Most games physx has been pointless or unplayable. Very few games actually need the gpu to do physx. The API is dead and is all nvidia marketing. DirectCompute in DX11 will replace all the features in physx since it will run on all the next xbox and also all PC dx11 cards.

Physx doesn't run on the whole card. It can't effectively use the processing power. Realistically 400GFLOP doing pure physics calculations will be much more powerful than the 650. The 650 is 800GFLOP but its unlikely physx would be running on anywhere near that since an i7 with about 100GFLOP has no problem running it.

I forgot about this.
That is quite a positive note to the whole dedicated CU's for GPGPU thing, finall physx can roll over and die , this physics stuff won't be nvidia exclusive anymore and properly supported on AMD and it will actually make sense for devs to implement it into gameplay rather than 'look at these wavey flags nobody gives a fuck about and look at how many rocks appear from shooting the ground. (you can't implement it into gameplay now because half your users wouldn't be able to play the game atm)

As someone mentioned you can't really compare PC design to Console design same with Flops number. Lower spec console should be vastly faster than similar PC. It was always the case and this won't change now or in future.

Yes you can.
You can't compare nvidia flops to amd ones, or GCN flops to Barts flops.
But since both consoles or at least orbis (if the rumors are correct) are using the same architecture that is used in pitcairn (7850) on PC you can compare them....

The gpgpu bit might change things for orbis for physics/ai side but the rendering parts like pixel pushing should be the same.

You can also still look at die sizes of the pc equivalent cpus and gpus and their power consumption and draw your conclusions based on how ambitious they were (or the lack of ambition in this case).
Again, underclocking and cutting a 65W part with a small die to put in a future console is really... ugh.
All I can think is 'really?' this is all they went for?

Looking at this from a gamer perspective and someone who enjoys technology advancements, not from a shareholder perspective, from their perspective anything can be justified and I know how big of a marketing/business boner gaf has. Everyone cheers on epic for convincing MS to pay that 'billion dollars' to double the xbox 360 ram, but those same people will also defend any compromise.
Maybe they'd like cotton seat covers in the next AUDI saloon car and plastics all over the dashboard, surely it would be better for audi stockholders as long as people are willing to put up with it.

I'm going to leave it at that, I hope I've articulated my point properly, make of it what you will.
 

Mr Swine

Banned
As someone mentioned you can't really compare PC design to Console design same with Flops number. Lower spec console should be vastly faster than similar PC. It was always the case and this won't change now or in future.
but we heard rumors that the GPU was as powerful/fast as the GTX 680 and this GPU isn't nearly as fast or powerful as a GTX 580 that came out 2 years ago
 
Most games physx has been pointless or unplayable. Very few games actually need the gpu to do physx. The API is dead and is all nvidia marketing. DirectCompute in DX11 will replace all the features in physx since it will run on all the next xbox and also all PC dx11 cards.

Physx doesn't run on the whole card. It can't effectively use the processing power. Realistically 400GFLOP doing pure physics calculations will be much more powerful than the 650. The 650 is 800GFLOP but its unlikely physx would be running on anywhere near that since an i7 with about 100GFLOP has no problem running it.
You should play the Arkam game with Physx, when done right it adds a pretty good layer of realness.
 
Latest rumour has them both using exactly the same drives. Though they didn't actually specify that the Durango drive is PCAV.

There are no CAV Blu-ray drives, the Blu-ray specification doesn't allow for CAV, CLV only. At 8x Blu-ray reads at 32MB/s, but finding an acoustically silent 8x drive might be tough. I think 6x will be more likely which is 24MB/s. The compressed data will stream from the disc and be dynamically uncompressed and put into the memory, the reason Sony might go for a faster drive is because they have higher speed RAM.
 
All I was doing was intending to do was list the consoles to have the most unit sales during their respective generation and the price they launched at. Margin has nothing to do with my post, as the crux of my argument was meant to come from a conusemr perspective of what they were willing to spend

The external forces I'm speaking of are specifically smartphones and tablets mainly (as well as depressed economic conditions, but only to a slightly that point). These new all in one devices that did not exist at the time of previous conosle generations and now eat away at the console makers total market share.

yeah, you're confused. I'd stop now.

You can't directly compare "the price they launched at" with current consoles, because inflation means their dollars were worth more. People earned less per hour, and other goods were cheaper. For reference, Gasoline was $1.00 per gallon when I was in high school. occasionally less. It's almost 4 times that now. The same goes for food and clothing. $199 looks attractive to you because you don't realize your dollars are only worth a fraction of what THEIR dollars were.

"Margin" is most certainly relevant when you're saying "well look at the wii!" The Wii was more expensive than it should have been given the specs, because of nintendo's inflated profit margins. It's like trying to determine how much nokia or samsung should price their smartphones at based on what apple is charging. It doesn't work that way. the business models are different and not all companies can get away with pricing huge margins into their hardware.

And as for smartphones and tablets- you think consumer electronics competing for sales dollars is a new thing? Previous consoles had to compete with PCs during the height of their popularity- at $1000 a pop for a desktop, easily- and they got replaced a hell of a lot more frequently than they do now. Plain old DVD players were $300 or more when the PS1 was in it's prime. Things like walkmen and portable CD players were still very popular, and very expensive- easily a couple hundred for good ones.

you're clueless. give it up.
 

DieH@rd

Banned
I could find out, but I think they'll be unveiling a new IP this year. I don't think Killzone 4 will be there first. As far as I'm aware anyway.

i0UYVdW94cX3E.gif


I really want to see their new [fantasy] IP.
 

-COOLIO-

The Everyman
You forget about inflation?

Here are launch prices for the most successful consoles, adjusted for inflation:

4th gen: Super Nintendo - $351.33
5th gen: PlayStation - $464.77
6th gen: PlayStation 2 - $400
7th gen: Wii - $284.71

oh wow. i never realized how expensive old consoles were.
 

Lord Error

Insane For Sony
Actually he said that Durango would be more efficient than Orbis. Hence the "different flops". That's why even though Orbis might have higher specs, Durango could be pretty much at the same league.
I see. That doesn't sound implausible, although it seems unlikely given the slower ram setup. I could see there being a negligible difference with games that completely ignore those 4 extra CUs though.
 

itsgreen

Member
I am hoping that it's just for the dev kits. Sony will want 4k movie playback and the Orbis will be their main player to advertise that. You can only put 4k movies on BDXL

There isn't a 4k physical media standard as of yet... They could always add it to the PS4Slim in three years... BDXL drives will be cheaper and 4k screens will also be a hell of a lot cheaper...
 

Xenon

Member
what's the problem of using relatively similar commodity hardware?

Nothing, except going against how competing consoles have been made up until this point. I didn't say bad, just weird. I am sure MS and Sony are thrilled to cut their R&D budget this time around.
 
There are no CAV Blu-ray drives, the Blu-ray specification doesn't allow for CAV, CLV only. At 8x Blu-ray reads at 32MB/s, but finding an acoustically silent 8x drive might be tough. I think 6x will be more likely which is 24MB/s. The compressed data will stream from the disc and be dynamically uncompressed and put into the memory, the reason Sony might go for a faster drive is because they have higher speed RAM.

Seems like a bit of a stupid mistake for the leak site to make. Cheers for the explanation though.
 
I'm sure we will see some new franchises. TLoU is prob going to have a sequel on PS4. Hopefully they revive some older franchises like syphon filter, jak, dark cloud, Mark of the Kri, wild arms, jet moto, etc. Can't wait to see Killzone 4

Sony always brings out new franchises. But it would be insane for anyone to think they wouldnt have Unchsrted 4. I can see them ending e3 with a teaser trailer and everyone going nuts. Im very curious at what GG is doing. I personally think they can move more units if they debut a game at launch. There wont be that much competition, and they can attract a lot buyers with their visuals. It would give them s leg up
 

Perkel

Banned
I forgot about this.
That is quite a positive note to the whole dedicated CU's for GPGPU thing, finall physx can roll over and die , this physics stuff won't be nvidia exclusive anymore and properly supported on AMD and it will actually make sense for devs to implement it into gameplay rather than 'look at these wavey flags nobody gives a fuck about and look at how many rocks appear from shooting the ground. (you can't implement it into gameplay now because half your users wouldn't be able to play the game atm)

Nvidia can die in hell for buying Ageia and not delivering what ageia did years ago. When i see stuff like in mafia or mirrors edge i just roll my eyes since Ageia with their hardware cards did that few years ago without any problems or without any FPS drop. Switching Psyhx in Borderland will make your card bleed tears for pretty much nonsignificant things in therm of scale and quality.

I am so much butthurt over Ageia downfall still....
 

Darth

Member
Killzone 4? Hell yes. Though get back to better level designs like KZ2 had and not KZ3 (though that frozen tundra with the ocean waves level is breathtakingly gorgeous).
 
Seems like a bit of a stupid mistake for the leak site to make. Cheers for the explanation though.

I agree.

Nvidia can die in hell for buying Ageia and not delivering what ageia did years ago. When i see stuff like in mafia or mirrors edge i just roll my eyes since Ageia with their hardware cards did that few years ago without any problems or without any FPS drop. Switching Psyhx in Borderland will make your card bleed tears for pretty much nonsignificant things in therm of scale and quality.

I am so much butthurt over Ageia downfall still....

You and me both.
 
yeah, you're confused. I'd stop now.

You can't directly compare "the price they launched at" with current consoles, because inflation means their dollars were worth more. People earned less per hour, and other goods were cheaper. For reference, Gasoline was $1.00 per gallon when I was in high school. occasionally less. It's almost 4 times that now. The same goes for food and clothing. $199 looks attractive to you because you don't realize your dollars are only worth a fraction of what THEIR dollars were.

"Margin" is most certainly relevant when you're saying "well look at the wii!" The Wii was more expensive than it should have been given the specs, because of nintendo's profit margins.

And as for smartphones and tablets- you think consumer electronics competing for sales dollars is a new thing? Previous consoles had to compete with PCs during the height of their popularity- at $1000 a pop for a desktop, easily. Plain old DVD players were $300 or more when the PS1 was in it's prime. Things like walkmen and portable CD players were still very popular, and very expensive- easily a couple hundred for good ones.

you're clueless. give it up.

We're obviously on different wavelengths with what were talking about here.

And I'm on my iPad. So long posts are pretty laborious.

We'll agree to disagree on this.

But wow, you got kinda heated about it all for no reason. "Clueless" and "confused"

Console launches bring out the best in everyone...
 

onQ123

Member
this is nearly a year old. pretty much every rumour since then has suggested they bumped the specs. it's ridiculous to use that post to suggest he's a 'liar' or doesn't know more than anyone else.

(Proelite
Member
(11-03-2012, 06:35 PM)


that was 2 months ago how did you get nearly a year out of that?
 
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