I'm amazed people still get excited over bullshit target renders.
Never forget that Madden demo from 2005.
These were quite clearly realtime.
I'm sure they were. And I'm also sure the final games will look much worse. They always do.
I'm sure they were. And I'm also sure the final games will look much worse. They always do.
Compared to a downsized GIF of a video that looks way better than GT5 actually does in motion? By the way the smoke is hilariously bad looking in that GIF.
Knack could have fooled me for an animation movie. Nitpickers, grow up. It's about the appearance however you do it (smoke and mirrors or the real thing). If Capcom's demo is what they can do year one, then the answer is a 'yes' to finally having in-game assets that could be passed as CGI or CGI-ish.
I mean, I sometimes get fooled into thinking a FIFA game is a real match if I happen accidentally sometimes and that is current gen.
No they wont lol. KZ SF and Watchdogs if anything will look better.
If you'd told me that Deep Down was a PS3 trailer I wouldn't dispute it.
lol
People have been saying that for 15 years. It never happens.
These games look nice but are they an order of magnitude better than the best from this gen? Not to me. I'm sure they are pushing all kinds of fancy shit behind the scenes but the end result is nothing mind blowing. If you'd told me that Deep Down was a PS3 trailer I wouldn't dispute it.
Welp. Time to get an eye surgery then.
I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.
It's just not that big a leap to me. When we get a playable demo with those animations and an environment that isn't dark, underground and with three characters, I might be impressed.
I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.
I'm saying it looks like the standard bullshit, pre-canned reveal trailers that we have seen for many PS3 games, that never matched the final game.
It's just not that big a leap to me. When we get a playable demo with those animations and an environment that isn't dark, underground and with three characters, I might be impressed.
Firstly, those PS3 demo's you speak of were CGI, these demo's were all running in real time or actual gameplay.
Secondly....have you actually played KZ2/KZ3? They went above and beyond graphical expectations imo. If you're talking about gameplay, well that's even more subjective and too soon to judge imo.
What game play did you see? You mean 'Deep Down' that had a little hub on the bottom left, yet the camera never stayed behind the character?
Killzone Shadow Fall. And it was mentioned that Agni's philosophy and Unreal 4 were running in real time. I'm also pretty confident Deep Down was too.
I'm sure they were. And I'm also sure the final games will look much worse. They always do.
The most impressive thing about Killzone is the color palette.
Nah...the draw distance was where it's at, 8Gb of RAM in full effect, no pop up or streaming from HD install is the true significance of it.
Also the amount of physics on show was pretty incredible.
Also the amount of physics on show was pretty incredible.
I was not talking about lighting!
And no! It is not close to CGI!
Killzone? Watch_Dogs?This.
So far, I haven't seen any actual gameplay. Just trailers.
It is. Not all CGI is Pixar level. Unless you are on about IQ or texture resolution or something...
Yeah, visiting Gaf the past two generations, it is best to view these early releases with high scepticism. I am still hyped but I don't believe any of the graphics that were not clearly gameplay. Also, I expect the graphics to improve as the generation improves. Plus, we still haven't seen a lot of major upcoming first party PS4 titles.
I want to see PD.
From their arse, of course! Looking forward to more gameplay demonstrations at this E3, especially some open world games(hopefully).So many crows will be eaten...
The amount of butthurt and damage control today i swear
From "oh it's target render again" to "oh but it's not avengers cgi, boooouuu" lol
Basically a bunch a people trying to convince themselves they don't need a new console.
Would be good for your wallet (and mine) if next gen was totally disappointing and the leap so small you wouldn't see the diff with the WiiU, but this is not going to happen. Each generation brings its share of mind fuck, and this one won't change that...
I really don't know where does that "videogame are dead, we won't be impressed anymore" fad came from...
If Deep Down isn't CGI, I will shat my pants.
It was cool to see more natural lighting in those demo with 8gb it should give them more options to bake in the lighting. Maybe between different times(day/night) and interpolate between them to fake dynamic lighting i don't even know that is possible.
It is. Not all CGI is Pixar level. Unless you are on about IQ or texture resolution or something...
I really don't know where does that "videogame are dead, we won't be impressed anymore" fad came from...
SuperÑ;48025774 said:DriveClub: CGI
The Capcom thing: Blatant CGI
Agni Philosophy: CGI
Knack: meh
Killzone: CGI too, don't get fooled again.
Watchdogs: not that impressive after playing Sleeping Dogs on PC
Yeah, im very skeptical about what i saw last night.
Movie CGI, as the OP stated.
Even for other budget CGI it would be bad.
How do you guys know Watch Dogs was running on PC ?