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AMD's "tressfx" unveiled; Lara can take care of her own hair [DX11 compute]

eastmen

Banned
I'm tired of this exclusive bullshit, I'm not buying a gimped game, period.

bitter former AMD owner here

AMD has said this isn't exclusive . It will run through software for NVidia it sounds like or NVidia can work to make it hardware . This isn't as bad as PhysX is . PhysX is NVidia purposely gimping games on amd hardware and its been going on for years.
 
AMD has said this isn't exclusive . It will run through software for NVidia it sounds like or NVidia can work to make it hardware . This isn't as bad as PhysX is . PhysX is NVidia purposely gimping games on amd hardware and its been going on for years.

Oh, well that's good to know. I guess it makes sense that it wouldn't be hardware bound, since AMD doesn't seem to have any hardware in the nest recent months that would take advantage of it. When is their HD 8000 series due again? Is this going to be a feature that they enable through a driver update?
 

eastmen

Banned
Oh, well that's good to know. I guess it makes sense that it wouldn't be hardware bound, since AMD doesn't seem to have any hardware in the nest recent months that would take advantage of it. When is their HD 8000 series due again? Is this going to be a feature that they enable through a driver update?

its most likely just opencl targeting specific hardware in the amd cards.

The hd 8000 sounds like fall along with NVidia's new stuff.
 

Mononoke

Banned
Nah, you're thinking of the OEM release which really are 7000 series rebranded.

GPUs usually are good about keeping up with Moore's law, so for 1 year I expect 50% faster.

Ah, didn't know they were talking about the OEM when I read that. A 50% increase over the 7970 now would be pretty crazy. Especially considering the $1k titan is only like 40% more than a 680. And 680 + 7970 is pretty damn close.
 

nikos

Member
Been waiting for hair animations to be improved forever. Heavenly Sword did a good job at it at the time.
 

kami_sama

Member
Well, I just bought a 7950, hope that this works with that.

But if the rumors are correct, it has to be, with the new cards coming Q3 and all. And the new AMD promotion going for the 7800s, with TR being a free game.
 
AMD has said this isn't exclusive . It will run through software for NVidia it sounds like or NVidia can work to make it hardware . This isn't as bad as PhysX is . PhysX is NVidia purposely gimping games on amd hardware and its been going on for years.

Where'd you read that? All we read on a previous page was a past statement that some old technology wasn't going to be proprietary.
 

Durante

Member
If this means that GPU makers are going to be fighting with hair (and cloth) physics as their main ammunition for the next couple of years, I'm all for that.
 
Meh wish they would focus on other parts of physics engines that actually affect gameplay like terrain deformation and structural environmental destruction.

Destruction in games is often times unrealistic and even the best effort to date Red Faction Guerrilla leaves a lot to be desired.

Making hair prettier does nothing for gameplay.
 

Mogwai

Member
Considering that the picture shows a woman's hair blowing in the wind, it's pretty much given what "tressfx" is.

I think this feature could have an insane impact on the next-gen The Sims games.
 

And you actually bought that shit? "Oh, all AMD has to do is license and implement CUDA (which we would never let them do)". nVidia actively blocks people from mixing GPUs for PhysX support, locks DirectX standard code paths behind vendor ID checks in TWTWMTBP titles and frequently encourages developers to make games in ways they know will tank performance on AMD systems for zero visual benefit. The last guy who thought he'd write a PhysX wrapper got a Cease and Desist letter almost immediately.
 
If this means that GPU makers are going to be fighting with hair (and cloth) physics as their main ammunition for the next couple of years, I'm all for that.

Death to bald spacemarines! Let me find my pitchfork.
If I see another baseball cap wielding/handkerchief tied over head/buzzcut/bald/playdoh haired protagonist or story character next gen I'm going to break something.

I love the agnis demo to death because of her hair and the facial hair.
 
Meh wish they would focus on other parts of physics engines that actually affect gameplay like terrain deformation and structural environmental destruction.

Destruction in games is often times unrealistic and even the best effort to date Red Faction Guerrilla leaves a lot to be desired.

Making hair prettier does nothing for gameplay.

I have a feeling that tressfx will be used for more than just hair physics, but they are using the hair demo as a spotlight because it will get more of an immediate wow factor from people. But I could be wrong, and perhaps it was only ever meant for hair and probably clothes.
 
And you actually bought that shit? "Oh, all AMD has to do is license and implement CUDA (which we would never let them do)".

CUDA and OpenCL share so much it's not even really funny, hell they're much closer than DX/OpenGL were back in the day. Nvidia got tired of OpenCL taking it's sweet ass time and went in their own direction. Can't really put that on Nvidia, it's 2013 and OpenCL is still a mess. Not that you actually NEED CUDA for physx. The major issue is having to pay Nvidia for it's use, but AMD really needs to do something. Their "Wait and see" approach is just annoying as fuck. No one has implemented OpenCL because there is no incentive and AMD gives them none, documentation for CUDA is so far ahead of OpenCL it's not even funny anymore at this point, just sad.

Open standards only work when everyone is working on improving them and implementing them as they improve them. This tressFX shit will be another thing introduced by AMD that doesn't catch on for shit, and AMD will let it sit wither and die like they do EVERYTHING, because they expect people to just suddenly starting using their shit just because. AMD needs new management.
 
CUDA and OpenCL share so much it's not even really funny, hell they're much closer than DX/OpenGL were back in the day. Nvidia got tired of OpenCL taking it's sweet ass time and went in their own direction. Can't really put that on Nvidia, it's 2013 and OpenCL is still a mess. Not that you actually NEED CUDA for physx. The major issue is having to pay Nvidia for it's use, but AMD really needs to do something. Their "Wait and see" approach is just annoying as fuck. No one has implemented OpenCL because there is no incentive and AMD gives them none, documentation for CUDA is so far ahead of OpenCL it's not even funny anymore at this point, just sad.

Open standards only work when everyone is working on improving them and implementing them as they improve them. This tressFX shit will be another thing introduced by AMD that doesn't catch on for shit, and AMD will let it sit wither and die like they do EVERYTHING, because they expect people to just suddenly starting using their shit just because. AMD needs new management.

Which is what makes nVidia's insistence on pushing their own proprietary, vendor specific alternative so counter-productive.
 
AMD that doesn't catch on for shit, and AMD will let it sit wither and die like they do EVERYTHING, because they expect people to just suddenly starting using their shit just because. AMD needs new management.

But if tressfx becomes a feature in the PS4 and/or Durango then it could easily become a new standard for AMD that doesn't get dropped or abandoned right off the bat. Hmm they are announcing this tomorrow (Feb 26), so we will have to wait and see what it is all about.
 
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You can say that you want about the repetitivity of levels.

The character design of Alice in the new Alice game was amazing.
 
CUDA and OpenCL share so much it's not even really funny, hell they're much closer than DX/OpenGL were back in the day. Nvidia got tired of OpenCL taking it's sweet ass time and went in their own direction. Can't really put that on Nvidia, it's 2013 and OpenCL is still a mess. Not that you actually NEED CUDA for physx. The major issue is having to pay Nvidia for it's use, but AMD really needs to do something. Their "Wait and see" approach is just annoying as fuck. No one has implemented OpenCL because there is no incentive and AMD gives them none, documentation for CUDA is so far ahead of OpenCL it's not even funny anymore at this point, just sad.

Open standards only work when everyone is working on improving them and implementing them as they improve them. This tressFX shit will be another thing introduced by AMD that doesn't catch on for shit, and AMD will let it sit wither and die like they do EVERYTHING, because they expect people to just suddenly starting using their shit just because. AMD needs new management.


I'm not sure what you are arguing. AMD should be devoting resources to open standards and Nvidia is justified in devoting their resources to proprietary APIs? Both of the major GPU manufacturers need to focus on the open standards for any of this stuff to catch on widely.
 

hteng

Banned
hair physics seems pointless when majority of your main characters are bald space marines or barely has any hairs.
 
AMD didn't take a wait and see approach with OpenCL... they kind of got blind-sided by Intel. Havoc engine was up and running on AMD hardware via OpenCL and would have been the perfect alternative... but then Intel acquired Havoc and, well... yeah.
 
Not going to go far in the world of bald space marines.
It's a world of bald space marines because technology for hair has been shit.

Once it's not shit, you might actually get a space marine with a buzzcut!

I mean, we went over this not seven posts ago...
 
AMD didn't take a wait and see approach with OpenCL... they kind of got blind-sided by Intel. Havoc engine was up and running on AMD hardware via OpenCL and would have been the perfect alternative... but then Intel acquired Havoc and, well... yeah.

Yeah, that sucked for them. The two established Physics Middle-ware providers ended up being owned by entities with a commercial interest in preventing them from being accelerated on AMD hardware.
 
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