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Best PC Game MODS

Chromie

Banned
The Knights of the Old Republic 2 mod which restored and polished a lot of content originally cut from the game. An amazing amount of work went into it.

http://www.rockpapershotgun.com/201...gonna-kreia-up-kotor-2-completed/#more-117715

I believe thanks to this mod Kotor 2 is finally available digitally if not at least it was a huge conincedence. Definitely one of my favorite mods.

This Torchlight II mod adds new classes, enemies and so much crap to the game.

Civilization Nights Gods and Kings is another great mod that has pretty much become a must have for me when playing Civ V.
 

idolminds

Neo Member
Quake 1
The Altar of Storms

Quake 2
Action Quake 2
Digital Paint ][

Half Life
Action Half Life
Frontline Force
Vampire Slayer
Natural Selection
The Opera

Quake 3
Q3F (best version of Team Fortress in my opinion)
Freeze Tag
Rocket Arena

UT2004
Air Buccaneers

Tribes
Team Aerial Combat (also for Tribes 2)
 

toon_link

Member
Who can forget about FreeSpace 2 Open?
Oh yeah I remeber there was a Starfox mod being made for freespace. It's a shame it never got done.
edit:
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I can't recall what the name of the mod for WC3 was that brought tower defense back in a big way. Its solely responsible for all the shitty TD games we have now.
 
There are some excellent mods for Baldur's Gate and its sequel (and the Infinity Engine games in general), but BG Tutu and the widescreen mod are particular stand outs.
 
Half-Life

- They Hunger
- Counter Strike 1.6 (it counts bro)
- Afraid of Monsters Director's Cut

Half-Life 2

- MINERVA: Metastasis
- Research and Development
- Precursor
- Mission Improbable

Keep in mind I've played MANY Half-Life mods. But these sven ;) are the best of the best for me.

EDIT: And wow how could I forget Black Mesa Source. Yeah...play Black Mesa Source.

I'd add heart of evil, same developer as They Hunger. It was essentially Half-Life + Apocalypse Now + zombies
 
Chaos Unreal Tournament was the shit. Crazy ranged weapons. Swords and axes. Greatness.

Came here to post Chaos UT
Awesome weapons, Black Hole gun!, melee swords! deployable turrets! the claw!

The Unreal Tournament community was pretty creative back in the day, matrix-time mods, maps (some really huge ones), and crazy weapons and skins.

An old beloved, Strangelove:
thm_39.jpg
 
Half-Life

- They Hunger
- Counter Strike 1.6 (it counts bro)
- Afraid of Monsters Director's Cut

Half-Life 2

- MINERVA: Metastasis
- Research and Development

- Precursor
- Mission Improbable

Keep in mind I've played MANY Half-Life mods. But these sven ;) are the best of the best for me.

EDIT: And wow how could I forget Black Mesa Source. Yeah...play Black Mesa Source.

The Stalker Complete mods: Fixes the games' bugs and bad balanced areas and makes them look incredible, without changing the spirit of the game.

http://artistpavel.blogspot.com/

k2VISdH.jpg

ibeZdib9jbsXuQ.gif
 
Dota! a single mod that spawned a new game genre and created a multi million dollar community

Came to post Dark Souls DSFix, but yeah, the winner can simply not be any other than DOTA; even though I don't play it or any of its clones. I mean, creator of a genre with multiple massively successful games? No can top that, chief.
 

Orayn

Member
h9uRecL.jpg


5fWrkig.jpg


RIP SourceForts, we hardly knew ye. There's supposedly a new version in development (hell), but I'm not expecting a release.
 

Cramoss

Member
Came here to post Chaos UT
Awesome weapons, Black Hole gun!, melee swords! deployable turrets! the claw!

The Unreal Tournament community was pretty creative back in the day, matrix-time mods, maps (some really huge ones), and crazy weapons and skins.

An old beloved, Strangelove:
thm_39.jpg

4OEN3.gif
 

Bagu

Member
Since They Hunger has already been mentioned(which has the BEST ending song ever), I'll say Sweet Half Life. Been a while since I've played it, but I remember it being a fairly good single player mod.
 
GTA 4 with iCEnhancer, road textures and car mods.

I brought the game for the PS3 and completed the story when it first came out, hardly touched the game after that. Brought it again last year for the PC to install some mods which completely transformed the game for me. Looks amazing and runs smoothly, I've literally spent hours just cruising around listening to custom soundtracks.

iAwBmeX0oAUcv.gif
 
GTA 4 with iCEnhancer, road textures and car mods.

I brought the game for the PS3 and completed the story when it first came out, hardly touched the game after that. Brought it again last year for the PC to install some mods which completely transformed the game for me. Looks amazing and runs smoothly, I've literally spent hours just cruising around listening to custom soundtracks.

iAwBmeX0oAUcv.gif
Oh yeah, that reminds me. I've never played GTA4, but the No Friction Mod looks hilarious.
 

Keasar

Member
One of my favorite mods of all time was Nehrim: At Fates Edge
NehrimScreenAward.jpg


A total conversion mod to Oblivion that gave an entire new continent to play on, "fully" voice acted with german actors, absolutely fantastic dungeon designs and revamped gameplay modifications that more closely resembled classic RPGs.
 

AlexM

Member
Oh man most of my teenage gaming life was playing mods for various quake engine games.

First there's Gloom for Quake2. One of the first forays into a RTS/FPS hybrid. One team played humans and the other aliens. You build up your base and use kill points to choose what class you have when you respawn. So humans would have things like a grunt to a space marine type class while the aliens would range from a facehugger to a queen.

It's similar to Natural Selection now that I think about it. I think it predates NR but I'm not totally sure.

1146020532_medium.jpg


gloom3.jpg


Next up is Firearms Halflife. Specifically version 2.5 .The later versions were much less deathmatch-fast paced and more realistic, 2.5 was fast and didn't have a lot of more modern mechanics like recoil. It was kind of a cross between quakeworld and COD in a way.

That game god me in to level design. I made a lot of custom maps for it. Even worked on the source engine sequel for years but I've always had love for the 2.5 and earlier versions because they were closer to quakeworld.

firearms_profilelarge.jpg


firearms4byk.jpg


Future Vs Fantasy for quake was also great. One of the earlier mods to come out for quake. I think it actually got made into a commercial game at some point. It was a class based team fps.

futureclasses.jpg


fantasyclasses.jpg
 

zon

Member
Another vote for Counter-Strike here. A mod that singlehandedly made "esports" popular in large parts of the world.
 
Stainless Steel for Medieval 2: Total War.

Was playing that last night. Have been playing it for 4 months already. In every way an improvement on the vanilla game.

Edit: This is my fave at the mo
 
The Stalker Complete mods: Fixes the games' bugs and bad balanced areas and makes them look incredible, without changing the spirit of the game.

http://artistpavel.blogspot.com/

http://i.imgur.com/k2VISdH.jpg

Jesus, I totally forgot about this one. The Stalker Complete mods are terrific mods that enhance graphics, special effects, the UI, enemy AI, and tons more features and functions while fixing a plethora of bugs and glitches. Absolutely recommended for new and returning players.
 

Piggus

Member
+1 for Cinema Mod for Max Payne 2. :D

http://www.moddb.com/mods/cinema

I have some ooooold screenshots from it lol.



Personally I like Cinema 1.6 more than 2.0. Both are available at the link. The mod adds a lot of weapons and changes the bullet time. The weapon dynamics are a lot better and more realistic than the default dynamics. In fact they're more realistic than Max Payne 3.


I also really liked the Snow Mod for GTAIII:

 
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