• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

SimCity modded so it can be played offline indefinitely + editing of highways

LycanXIII

Member
GameInformer ain't havin' it:



I'll go out on a limb and guess it won't be a very positive review.

Just went live.

68d161d94301870d0f9a1238dc9c4e4d.png
 

Septimius

Junior Member
EAs response is nothing but pure hubris.

They got caught red handed.

What really irks me, is that when they're caught with their pants down from lying about "complex online calculations", they pretty much say "but you can give others gifts!! You couldn't do that without online!"
 
For instance, just the other night I logged in at work to try in vain to roll back a city I spent 4 hours on. Thought maybe if I tried from work, it would be different...

No Dice?

Edit: I clicked on that link, then realised what I was doing and immediately felt dirty for giving Polygon a click.

Urgh.

\/\/\/
 

Quentyn

Member
Everyone take a look at the Polygon reaction to the blog post from Bradshaw. They just keep on repeating what she says without any critical analysis of the situation. The other sites at least try to put it in perspective.

It's a joke really.
 
There was more!! Yay!!

"You can pop from work to home, play the game anywhere..."

Who the fuck plays SimCity at work? Except playtesters of course. Oh. Right...

WAH WAAAAH

I play at work during lunch or right before I leave for the day. The 20 min wait before retrying to connect to a server seriously made that a pain though.
 
Someone creating an all residential slum city, currently at 930k pop: http://www.twitch.tv/curvygoonette/new

They found out that you can have criminals all over town housed in the towers, but as long as there's no commercial or industrial they don't do anything bad

edit: 950k

edit2: 960k, city is making a profit

edit3: 970k!
 

border

Member
and there, but for a moment, a million happy sims in an awful slum with no jobs

She went into one of the data tabs and it showed only 1300 unemployed people, I think.

Maybe they all commute to jobs in other people's cities -- without ALWAYS ONLINE they'd die of starvation!
 

Bitmap Frogs

Mr. Community
Oh, btw. RPS reports both Maxis and EA PR are ignoring them at the moment.

That's the prize of proper reporting in videogame journalism.

Meanwhile, EAs head of worldwide communications just tweeted that they are deleting all threads about the offline mod because they love and support mods, but offline mode is a hack. He stated he was being '1000% transparent'.
 
Oh, btw. RPS reports both Maxis and EA PR are ignoring them at the moment.

That's the prize of proper reporting in videogame journalism.

Meanwhile, EAs head of worldwide communications just tweeted that they are deleting all threads about the offline mod because they love and support mods, but offline mode is a hack. He stated he was being '1000% transparent'.

Sounds about right. The others are playing ball to various degrees.
 

railGUN

Banned
So why is Cheeta still disabled if most (or all?) of the calculations are done locally?

The fact that they disabled a speed in the game is so fucking funny.
 

Yagharek

Member
Oh, btw. RPS reports both Maxis and EA PR are ignoring them at the moment.

That's the prize of proper reporting in videogame journalism.

Meanwhile, EAs head of worldwide communications just tweeted that they are deleting all threads about the offline mod because they love and support mods, but offline mode is a hack. He stated he was being '1000% transparent'.

Deserves a thread of its own I think. Very important in context of games journalism and fraudulent publishers like EA
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Oh, btw. RPS reports both Maxis and EA PR are ignoring them at the moment.

That's the prize of proper reporting in videogame journalism.

Meanwhile, EAs head of worldwide communications just tweeted that they are deleting all threads about the offline mod because they love and support mods, but offline mode is a hack. He stated he was being '1000% transparent'.

John Walker is the most hated game journalist in the industry.
 

Zaph

Member
EA is gonna EA, and Maxis is beholden to them, so whatever. They own us nothing.

But what really irks me is that the gaming press isn't up in arms over EA blatantly lying to them and consumers alike. If that wasn't bad enough, they got the press to regurgitate those lies without any real second guessing or requests for proof.

I would have a lot more respect for game journalism as a whole if more writers were livid over this. They should be completely re-evaluating the way they parrot publisher/developer claims as fact.

Hopefully this will lead to another Aliens: Colonial Marines turning-point where outlets like Kotaku decided to change the way they publish previews to avoid embarrassment.
 

CookTrain

Member
I would have a lot more respect for game journalism as a whole if more writers were livid over this. They should be completely re-evaluating the way they parrot publisher/developer claims as fact.

But as pointed out above, the ones that do kick off will be blacklisted and the spoils (previews, advanced copies, etc) will go to those that toe the line. Most people that play games, I'd wager, simply don't care about this behind the curtain chicanery. The one's that do probably aren't of a number to support a group of dedicated investigative types that have otherwise been cut off from the gaming inner circle.
 

subrock

Member
So why is Cheeta still disabled if most (or all?) of the calculations are done locally?

The fact that they disabled a speed in the game is so fucking funny.

probably sends updates to the server on each game event or hour. More events = more requests.
 

unbias

Member
John Walker is the most hated game journalist in the industry.

Well ya, I think he is the only one who called the always online DRM BAD, the rest of them just said it sucks. He seems like the only one, where his website actually is out there to protect consumers, and not the publishers or devs. Of course he is hated when all the other games media will beat around the bush, without ever saying always online DRM is harmful and should be discouraged(unless it is FTP or specifically advertised as a form of a MMO).
 

Harlock

Member
And a lot of recent reviews note how the Sim City is a limited experience, even with server running. The 1 hour beta was a trick to people not see the problems. And most media doing the preview don´t take notice enough that.
 
Gies pushing hard for that EA community manager job? Or maybe he has family working at Maxis? Or maybe he just prefers to double down hard instead of backing off.

I mean there has to be some sort of explanation for this.

Its easy to explain: Gies always doubles down because Gies hates to be wrong and hates to admit to being wrong. He's not a shill, just listen to anything he has says. He says it with utmost conviction, often without much basis, and will never back down from his position unless it has a get-out-of-jail card. The perfect example is with the PS4 announcement. He quickly admitted to being wrong about the RAM: this is easy to admit, no one knew about the 8GB of RAM, even Sony's first party apparently. But he doubled down on the whole "Gaikai won't be used for BC" even when Sony themselves mentioned that they plan to use BC to deliver their back catalogue to the PS4. Admitting defeat in this case would mean you're admitting that you might know less than you'd like to think you know.

With this whole SimCity thing, he basically doubled down on the whole offline thing before modders released that offline patch. Since he said those things, the only way he can get out of this mess is to admit to being wrong. His being literally can't do this so he's just muddying the waters and being an obtuse brat.

Anyone who says that Mass Effect 3's ending (the original ending had plotholes you could drive through) is perfect or Vanquish is a "clunky punitive" game (not just a bad opinion but an opinion that is factually wrong) has very bad opinions. Its fine to have controversial or even "bad" opinions but you need to be able to defend them. In both cases, his response to the community was along the line of "salty gamers" or "cargo cults giving Platinum games good scores" respectively. He literally doesn't want to admit to being wrong for whatever reason and its hilarious.
 
It's not per-agent, they said so specifically. It seems that at each intersection the game assigns a preferred choice of direction for all agents of a certain type, and any agent that happens to arrive at that intersection will choose the preferred choice. The choices are then updated on a schedule. That might explain why I see MaxisMan driving up and down an empty stretch of road connecting two parts of my city 30 times before he decides to actually do something.

Hm, the powerpoint that was floating around made it sound like it was per-agent. But they could have changed it since then. The way you describe seems more realistic based on all the AI weirdness.

That GI score is slightly over the current metascore, sitting at 6.4 now.

Kinda crazy that it's even that high given how broken it is.
 

Bitmap Frogs

Mr. Community
Hm, the powerpoint that was floating around made it sound like it was per-agent. But they could have changed it since then. The way you describe seems more realistic based on all the AI weirdness.



Kinda crazy that it's even that high given how broken it is.

Money hats lol.
 

Boss Doggie

all my loli wolf companions are so moe
The more I see those screenshots the more it really shows how tiny each "locale" is. Hell, at some point it felt like the islands in Tropico are larger than the given region!
 
Top Bottom