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Media Create Sales: Week 12, 2013 (Mar 18 - Mar 24)

flak57

Member
I can understand people being upset that they may not release a WarioWare game for the Wii U though, and if G&W bombs all over it may be what happens.

Exactly, when Mario comes out with a baseball game we don't have to worry about losing our 3D Mario platformers for example, with Wario the worry is there and I think that's where the outrage really stems from.
 
Exactly, when Mario comes out with a baseball game we don't have to worry about losing our 3D Mario platformers for example, with Wario the worry is there and I think that's where the outrage really stems from.

And while I empathize, I do feel that the game has been dismissed out of hand by a lot of Wario fans (not that I blame them, necessarily), but I feel like some people looked at Arrow/Ski early on (e3 last year) and went 'nope' and cried foul, while the final product is better than the early stuff let on, in my opinion. That being said, this game was handled by people involved with the other games so I do understand that, as they've been busy making this, they probably haven't had time to be working on a 'real' WarioWare entry, unlike a Mario-spin off.

EDIT: I just want to reiterate that as recently as December I had no interest in this game and it was only as more information came out that I was convinced to buy it. The Fruit demo in the Nintendo Direct did nearly kill my interest completely, but actually playing it is a lot more fun.
 

JoeM86

Member
Nintendo has been making a lot of stupid decisions lately. I don't understand why they've been radically changing every franchise of theirs except the ones that actually need it, like NSMB and Zelda. Paper Mario Sticker Star is one of the worst first party titles they've ever released. An RPG where battling serves no purpose? Count me in!

I have to disagree there. If NSMB or Zelda did radically change, it'd be very, very bad for Nintendo. Not only would it cause a significant reduction in sales, but Nintendo would get even more hate than they're getting now from various fanbases.

Besides, Sticker Star is good fun. Sure, it's not the best, but it keeps the Paper Mario franchise staples and changes them a little. If it was like people were expecting, then we'd have the same complaints with it as we do other games because it "hasn't changed enough". Whereas this is a logical progression of the WarioWare concept and narrative. WarioWare was starting to lose it with samey microgames, a Wii U one would have been worse
 

serplux

Member
I have to disagree there. If NSMB or Zelda did radically change, it'd be very, very bad for Nintendo. Not only would it cause a significant reduction in sales, but Nintendo would get even more hate than they're getting now from various fanbases.

Disagree with you entirely. A new artstyle + new music + new platforming mechanics would be a godsend to 2D Mario. I want them to stop feeding off of Mario 3 and Mario World and make a 2D Mario that fully surpasses both.

I don't think many people actually think Zelda doesn't change enough, and it's still doing well throughout the world.
 

hiska-kun

Member
Report from Japan.

I'm currently in Osaka. I took this picture last weekend in Yodobashi Umeda (Osaka's Main Station). As you can see 3 copies of Luigi. Today is like this. No copies, just magazines.

Also I went to Namba, Nipponbashi and denden machi (electronic district). Blue letters say sold out. Sold out also in Super Potato. And here. Even in Bic Camera no copies to be seen...

At least in this store they have a few copies...

Muramasa was sold out in just one store I visited. The others had stock.
 
Report from Japan.

I'm currently in Osaka. I took this picture last weekend in Yodobashi Umeda (Osaka's Main Station). As you can see 3 copies of Luigis. Today is like this. No copies, just magazines.

Also I went to Namba, Nipponbashi and denden machi (electronic district). Blue letters say sold out. Sold out also in Super Potato. And here. Even in Bic Camera no copies to be seen...

At least in this store they have a few copies...

Muramasa was sold out in just one store I visited. The others had stock.

The game's sell through was like 84% 2 weeks ago and I don't know if there's been a second shipment, so while good, it's no surprise.
 

JoeM86

Member
Disagree with you entirely. A new artstyle + new music + new platforming mechanics would be a godsend to 2D Mario. I want them to stop feeding off of Mario 3 and Mario World and make a 2D Mario that fully surpasses both.

I don't think many people actually think Zelda doesn't change enough, and it's still doing well throughout the world.

To be fair, there are new platforming mechanics in NSMBU. A new art-style and music would just be a superficial change. I also feel NSMBU surpasses both Mario 3 and Super Mario World. Sure it follows staples, but that doesn't stop the levels being so superbly designed.
 

serplux

Member
To be fair, there are new platforming mechanics in NSMBU. A new art-style and music would just be a superficial change. I also feel NSMBU surpasses both Mario 3 and Super Mario World. Sure it follows staples, but that doesn't stop the levels being so superbly designed.

I think the level design for NSMBU is one of the best in the series. My experience of it was greatly, greatly hampered by the fact I was listening to the same music and looking at the same old artstyle (the painting levels looked okay though). I think it needs a facelift with some deeper platforming mechanics than just running and jumping (of course, don't stray too far from the formula).

I essentially just want a 2D Mario with a 3D Mario budget.

They would have had a second shipment by now. Unless something went really wrong or *cough* artificial shortages.

Can't imagine why'd they do that (they make enough money of the eShop already!). Download cards aren't sold out are they?
 

XDDX

Member
Predictions:

[PSV] Hardware (28 days) - 95,000
[3DS] Cardfight!! Vanguard Ride to Victory (18 days) - 58,000
[3DS] Tomodachi Collection Shin Seikatsu (11 days) - 380,000
[PS3+360] Naruto Shippuden Ultimate Ninja Storm 3 (11 days) - 85,000
[PSP] 7th Dragon 2020 II (11 days) - 80,000
[PS3] Dragon's Dogma Dark Arisen (4 days) - 110,000
 
To be fair, there are new platforming mechanics in NSMBU. A new art-style and music would just be a superficial change. I also feel NSMBU surpasses both Mario 3 and Super Mario World. Sure it follows staples, but that doesn't stop the levels being so superbly designed.

What in the world. A new art style and music can make it feel like a completely different game. I don't expect them to suddenly make sweeping changes to the gameplay but surely we can get some new music and a new art style. That's probably the easiest way to actually differentiate the games from each other.

If the game looks the same, sounds the same and plays the same what reason is there to buy a new console for it?
 

Kenka

Member
Predictions:

[PSV] Hardware (28 days) - 76,000
[3DS] Cardfight!! Vanguard Ride to Victory (18 days) - 48,000
[3DS] Tomodachi Collection Shin Seikatsu (11 days) - 575,000
[PS3+360] Naruto Shippuden Ultimate Ninja Storm 3 (11 days) - 111,000
[PSP] 7th Dragon 2020 II (11 days) - 80,000
[PS3] Dragon's Dogma Dark Arisen (4 days) - 110,000
 

JoeM86

Member
What in the world. A new art style and music can make it feel like a completely different game. I don't expect them to suddenly make sweeping changes to the gameplay but surely we can get some new music and a new art style. That's probably the easiest way to actually differentiate the games from each other.

If the game looks the same, sounds the same and plays the same what reason is there to buy a new console for it?

It can make it feel different, sure, but it'd still be a superficial change.
 
It can make it feel different, sure, but it'd still be a superficial change.

Depends on your point of view. Gaming is a visual medium and i would argue that changing the art style is more than a superficial change. I don't see how the tiny changes made to the gameplay in NSMBU is any more significant than overhauling the music and art. IMO the latter would be easier to convey to consumers as well.
 
It can make it feel different, sure, but it'd still be a superficial change.

When it comes to sell a product, it all comes down to how people perceive it. In that case, I agree with you, but had they come with a hand drawn art-style for example, people would have see it as a new Mario I think...
IMO they really thought that people would be happy to come back to NSMB art style and music. This is REALLY poor marketing and a gross misinterpretation of what the market want with the release of a brand new console. besides, it just confuses people with the Wii. Add to this the release 3 months before of NSMB2.
NSMBU may be great, but it is really poor (and lazy) marketing. It is a very good example to show how the suits making these decisions by Nintendo can sometimes be out of touch with people's expectations (Miyamoto's "really, you want a new F-zero?" is another example if it is not just trolling).
 

JoeM86

Member
When it comes to sell a product, it all comes down to how people perceive it. In that case, I agree with you, but had they come with a hand drawn art-style for example, people would have see it as a new Mario I think...
IMO they really thought that people would be happy to come back to NSMB art style and music. This is REALLY poor marketing and a gross misinterpretation of what the market want with the release of a brand new console. besides, it just confuses people with the Wii. Add to this the release 3 months before of NSMB2.
NSMBU may be great, but it is really poor (and lazy) marketing. It is a very good example to show how the suits making these decisions by Nintendo can sometimes be out of touch with people's expectations (Miyamoto's "really, you want a new F-zero?" is another example if it is not just trolling).

To be fair in regards to the F-Zero query, the F-Zero sales were continually dwindling, that's why he perceives that there is no demand for it
 

Jackano

Member
To be fair in regards to the F-Zero query, the F-Zero sales were continually dwindling, that's why he perceives that there is no demand for it

Sales were probably dwindling, however it has certainly something to do with the GC<N64<SNES numbers too.

But my point is, as a constructor, Nintendo needs to see further than that.
That's their job to built the user base of their hardware of course, they want to sell systems more than everything.
And for this, they need to understand that many game genres needs to be present on their consoles.
Futur racing games like F-Zero are a genre that can drive maybe small but a decent numbers of new gamers to their system, let's said Wii U for example. And it's the type of game that need to be on a console's library. Sony do it with wipeout every time. Why Nintendo let it go? No idea.
 

JoeM86

Member
Sales were probably dwindling, however it has certainly something to do with the GC<N64<SNES numbers too.

But my point is, as a constructor, Nintendo needs to see further than that.
That's their job to built the user base of their hardware of course, they want to sell systems more than everything.
And for this, they need to understand that many game genres needs to be present on their consoles.
Futur racing games like F-Zero are a genre that can drive maybe small but a decent numbers of new gamers to their system, let's said Wii U for example. And it's the type of game that need to be on a console's library. Sony do it with wipeout every time. Why Nintendo let it go? No idea.

Actually it's more the dwindling from Gamecube and the three GBA games that caused it.
 

serplux

Member
Sales were probably dwindling, however it has certainly something to do with the GC<N64<SNES numbers too.

But my point is, as a constructor, Nintendo needs to see further than that.
That's their job to built the user base of their hardware of course, they want to sell systems more than everything.
And for this, they need to understand that many game genres needs to be present on their consoles.
Futur racing games like F-Zero are a genre that can drive maybe small but a decent numbers of new gamers to their system, let's said Wii U for example. And it's the type of game that need to be on a console's library. Sony do it with wipeout every time. Why Nintendo let it go? No idea.

I don't blame them for not wanting to make an F-Zero after the previous couple of entries in the series did absolutely nothing. I still feel as though they have an interest in making one sometime, considering its inclusion in Nintendo Land and it's promotion in the Wii U VC.
 
Sales were probably dwindling, however it has certainly something to do with the GC<N64<SNES numbers too.

But my point is, as a constructor, Nintendo needs to see further than that.
That's their job to built the user base of their hardware of course, they want to sell systems more than everything.
And for this, they need to understand that many game genres needs to be present on their consoles.
Futur racing games like F-Zero are a genre that can drive maybe small but a decent numbers of new gamers to their system, let's said Wii U for example. And it's the type of game that need to be on a console's library. Sony do it with wipeout every time. Why Nintendo let it go? No idea.

Yep. Nintendo want to make "hardcore gamers" (whatever it means) returns to their console? They can't count on third party now, they need to change their image and for that, release some first-party games more in line with this crowd's expectations. F-zero is a good example. They might not sell 25 millions of it, but they just have to adapt their damn budget. Then they slowly build a healthier user-base and third parties might perhaps come back... It is long-term view, something they need to think of. They take risks with their consoles and then release Mario after Mario...
I love Mario, but I loved Mario games a lot more when they were rare.
 
I have, in my dafter moments, pondered a rebranding of Nintendo to some new name, with the next console going out under the new name, Nintendo remaining the branding for their classic franchises and the new branding going towards more mature/ "hardcore" games. A similar dynamic to Disney and Touchstone, albeit with Touchstone becoming the operating name of the company. It might dispel some of the stigma that Nintendo has accrued amongst the 13-25 year old demographic.

Of course, no Nintendo executive would be ballsy enough to throw away the iconic Nintendo branding and the mainstream recognition it brings, but it might be an interesting thought experiment.
 
So is the general opinion that Wii U Fit will be a big system seller? I get the feeling it is not going to do very well. The first Wii Fit had the benefit of being something completely new and different and released on a console with an already large install base. Since then the market was inundated with fitness games and perhaps just as importantly fitness apps for phones. I think this type of game is going to see a similar type of thing that happened to Brain Age on the 3DS, but to a lesser degree.

You have to understand there were doctor offices and physical therapists buying Wiis and Wii Fit to put into their offices for patients. That was the kind of impact Wii Fit had. I am not so sure Wii Fit U would have the same, and it is interesting that some are evaluating it as being a big release for the Wii U.
 

Jackano

Member
So is the general opinion that Wii U Fit will be a big system seller? I get the feeling it is not going to do very well. The first Wii Fit had the benefit of being something completely new and different and released on a console with an already large install base. Since then the market was inundated with fitness games and perhaps just as importantly fitness apps for phones. I think this type of game is going to see a similar type of thing that happened to Brain Age on the 3DS, but to a lesser degree.

.

Not a system seller indeed, but evergreen title nevertheless.
Agreed on the Brain Age analogy.
 
So is the general opinion that Wii U Fit will be a big system seller? I get the feeling it is not going to do very well. The first Wii Fit had the benefit of being something completely new and different and released on a console with an already large install base. Since then the market was inundated with fitness games and perhaps just as importantly fitness apps for phones. I think this type of game is going to see a similar type of thing that happened to Brain Age on the 3DS, but to a lesser degree.

You have to understand there were doctor offices and physical therapists buying Wiis and Wii Fit to put into their offices for patients. That was the kind of impact Wii Fit had. I am not so sure Wii Fit U would have the same, and it is interesting that some are evaluating it as being a big release for the Wii U.

while i dont think it'll do anywhere like as good as the original i does have the potential for decent sales and possibly be a system seller (especially if wii u has a price cut before its release) off tv could be immense for this i can picture it now all those housewives doing there exercises while still being able to watch daytime tv
 
Not a system seller indeed, but evergreen title nevertheless.
Agreed on the Brain Age analogy.

Yea I could see it selling decently long term, but I just wonder if this type of genre has been Guitar Heroed with the likes of Zumba Fitness and Just Dance and those EA and Ubisoft and tons of shovelware fitness games. Also it is reasonable to ask if people now are using their smartphones and tablets as a way to digitally interact and track fitness.
 

Fat Goron

Member
Besides, Sticker Star is good fun. Sure, it's not the best, but it keeps the Paper Mario franchise staples and changes them a little. If it was like people were expecting, then we'd have the same complaints with it as we do other games because it "hasn't changed enough". Whereas this is a logical progression of the WarioWare concept and narrative. WarioWare was starting to lose it with samey microgames, a Wii U one would have been worse

I never understand when people bring the "people would complain that it hasnt changed enough" regarding Paper Mario. The franchise only has 2 main games, and the last one was released almost 10 years ago.
 
My Fiancée bought the fitbit system instead of Wii Fit U because she is tired of waiting for a release date to be announced.

The fitbit blows Wii Fit U out of the water. The scale and pedometer track all your stats on the Internet and you can sync both with your phone through Bluetooth so you can see everything through the phone app.

These are the kind of changes that have happened in the last 5 years in the fitness software landscape. Wii Fit U is going to fail big time if Nintendo doesn't offer an online tracking tool/phone app that syncs wih the game.
 

liger05

Member
So is the general opinion that Wii U Fit will be a big system seller? I get the feeling it is not going to do very well. The first Wii Fit had the benefit of being something completely new and different and released on a console with an already large install base. Since then the market was inundated with fitness games and perhaps just as importantly fitness apps for phones. I think this type of game is going to see a similar type of thing that happened to Brain Age on the 3DS, but to a lesser degree.

You have to understand there were doctor offices and physical therapists buying Wiis and Wii Fit to put into their offices for patients. That was the kind of impact Wii Fit had. I am not so sure Wii Fit U would have the same, and it is interesting that some are evaluating it as being a big release for the Wii U.

I think the price will be a killer. I cant see people laying out the cost for the game + balance board + console.

The market is totally different now and those fitness games, apps, tools etc can be bought on plenty other devices.
 
I never understand when people bring the "people would complain that it hasnt changed enough" regarding Paper Mario. The franchise only has 2 main games, and the last one was released almost 10 years ago.


I find it funny that people consider paper Mario a brand new franchise since I consider it a bastardization of Super Mario RPG. I'm mad at all the changes made. :(
 
My Fiancée bought the fitbit system instead of Wii Fit U because she is tired of waiting for a release date to be announced.

The fitbit blows Wii Fit U out of the water. The scale and pedometer track all your stats on the Internet and you can sync both with your phone through Bluetooth so you can see everything through the phone app.

These are the kind of changes that have happened in the last 5 years in the fitness software landscape. Wii Fit U is going to fail big time if Nintendo doesn't offer an online tracking tool/phone app.

Yep, that Fitbit was a big deal this past holiday season and continues to do really well. That certainly has an effect. I just thought it was interesting that some seem to think that Wii Fit U is going to be a big release for the Wii U. Also it is a tall order to expect Nintendo to offer anything internet related to their products. Still think they missed the boat on online play with Nintendoland and NSMBWiiU. Especially Nintendoland. You know how many times my friend has got 5 of us together to play Nintendoland? None, Zero, Never. Would have been great to connect online and add the 3rd, 4th, and/or 5th person, and play the games to their fullest. Instead we never play it now.
 

Road

Member
I thought mpl90 had posted it already.

2012 Media Create Top 500: http://geimin.net/da/db/2012_ne_mc/index.php

It's in Japanese, use Google translate for you curiosity. Don't paste the entire thing on GAF.

PS3 has a
contrived
second million seller:

Resident Evil 5 - 496,392
Resident Evil 5: Gold Edition - 306,920
Resident Evil 5: Gold Edition [Move Special Pack] - 15,811
Resident Evil 5: Gold Edition [PlayStation 3 the Best] - 228,737
Resident Evil 5: Gold Edition / Resident Evil: Revival Selection Twin Pack - 39,734

Total: 1,087,594

Now try to find numbers that put your favorite in good light and your enemy to shame.
 

DaBoss

Member
I find it hilarious to see Animal Crossing New Leaf at the top. It pretty much was like "lol, gonna take top spot guys, see ya guys later".
 

Bruno MB

Member
If retailers want to get rid of all those Super Street Fighter IV 3D Edition unsold units, they will have to give a free copy to every new 3DS owner.

[3DS] Super Street Fighter IV: 3D Edition (Capcom) {2011.02.26} - 13.829 / 117.709 <67%> (175.500)


[3DS] E.X. Troopers <ACT> (Capcom) {2012.11.22} - 40.152 / 40.152 <58%> (69.000)
[PS3] E.X. Troopers <ACT> (Capcom) {2012.11.22} - 15.991 / 15.991 <32%> (49.900)
 

Nekki

Member
[3DS]Fire Emblem: Awakening [Nintendo] (2012/04/19) 455,268.

We had numbers for this anyway, but i just liked being reminded how well it sold :D.

[3DS]Dragon Quest Monsters: Terry's Wonderland 3D [Square Enix] (2012/05/31) 919,870

Someday, Terry, someday!

[167]Wii Everybody's Rhythm Tengoku [Nintendo] (2011/07/21) 60,402/714,805

[193]Wii The Legend of Zelda: Skyward Sword [Nintendo] (2011/11/23) 52,474/352,278

One positive, one negative, heheh. Kinda sad that SS sold that little :X but maybe it can scratch 400k.
 

Road

Member
Yes sir!

[3DS] Metal Gear Solid: Snake Eater 3D (87,417)
[PSV] Metal Gear Solid: HD Edition (57,451)

I'll take this one:

MGS3D first week shipment: 94,000.
MGSHD first week shipment: 32,000.

Vita obviously exceed Konami's and retailer's
lowered
expectations. =P


Edit1: I'm surprised Wii Fit Plus still sold so much last year (I don't think it was bundled with a Wii, is it?).

272. [WII] Wii Fit Plus (Nintendo) {2009-10-01} - 33,536 / 2,452,294
352. [WII] Wii Fit Plus [with Black Balance Board] (Nintendo) {2011-12-04} - 23,510 / 31,923

196. [NDS] Friend Collection (Nintendo) {2009-06-18} - 51,599 / 3,725,608
 
pretty good performance from 3d, i'm convinced it was an easy 200k had they not sabotaged it
They should continue the series like Matsuhana teased (Peace Walker 3D, The Twin Snakes 3D, Sons of Liberty 3D). Is Hexadrive busy?


I'll take this one:

MGS3D first week shipment: 94,000.
MGSHD first week shipment: 32,000.

Vita obviously exceed Konami's and retailer's
lowered
expectations. =P
:[

Way to shit in my mouth. ;_;
 

Spiegel

Member
I'll take this one:

MGS3D first week shipment: 94,000.
MGSHD first week shipment: 32,000.

Vita obviously exceed Konami's and retailer's
lowered
expectations. =P

Also everyone wanted to buy MGS3 alone because it's the best game ever, so they had to buy it on PSN.

MGS3 Vita digital sales are probably 1M+
 

Kenka

Member
Wow, almost 60% marketshare for Nintendo ecosystem.
That ok. But aren't you impressed by the chasm in terms of number of titles per platform ? I thought the 3DS, due to its leader position, would receive as much as the amount of all other platforms combined.
And instead, more games are being developed sold on PSP.
 
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