QuickSilverD
Member
I don't think we have a thread yet to specifically discuss the things we would like to see in the upcoming Dark Souls II, so let's do it here.
A lot of discussion have been made before about how terrible it would be if the next souls game had an Easy mode, many people argued that it would allow the game to broaden its base and wouldn't hurt the core experience, while many others argued that even if it was just an optional thing it would still ruin the game because it would change the design philosophy of the game or destroy the sense of accomplishment or whatnot. That ship has already sailed, since DSII will not have an Easy mode, but I was thinking.
This games already do have an Easy mode, it is called summoning phantoms and sometimes they make the game too easy in my opinion , yes while in Human form you risk getting invaded, but my esperience has been so far that they are far more summoning sings than there are darkwraights fucking up shit. And when one does summons help one can usually just sit back and let the two phantoms deal with the boss while you stay in a corner drinking estus.
So how about, if DSII allows the DarkWraight Invasor to invade during Boss Battles, this would increase the tension and make sure that even when summoning help the game does not become too easy, after all, if the player character can do it, why shouldn't the Bosses be able to do it too? They could even have it that you don't have to be in a Boss room to be Summoned, but there could be like an item, like the Cat Covenant ring that allow any Boss to summon you to fight (against an appropriated level opponent)
I believe this would add to the experience, any one else agrees?
Another idea that I would like to see implemented is a Battle arena, and I don't mean just a place where you go and fight other players (Undead Burg + Red Stone kinda became that), but an arena that with every battle goes changing an environmental factor, for example.
So please also share the things you would like to see in Dark Souls II.
A lot of discussion have been made before about how terrible it would be if the next souls game had an Easy mode, many people argued that it would allow the game to broaden its base and wouldn't hurt the core experience, while many others argued that even if it was just an optional thing it would still ruin the game because it would change the design philosophy of the game or destroy the sense of accomplishment or whatnot. That ship has already sailed, since DSII will not have an Easy mode, but I was thinking.
This games already do have an Easy mode, it is called summoning phantoms and sometimes they make the game too easy in my opinion , yes while in Human form you risk getting invaded, but my esperience has been so far that they are far more summoning sings than there are darkwraights fucking up shit. And when one does summons help one can usually just sit back and let the two phantoms deal with the boss while you stay in a corner drinking estus.
So how about, if DSII allows the DarkWraight Invasor to invade during Boss Battles, this would increase the tension and make sure that even when summoning help the game does not become too easy, after all, if the player character can do it, why shouldn't the Bosses be able to do it too? They could even have it that you don't have to be in a Boss room to be Summoned, but there could be like an item, like the Cat Covenant ring that allow any Boss to summon you to fight (against an appropriated level opponent)
I believe this would add to the experience, any one else agrees?
Another idea that I would like to see implemented is a Battle arena, and I don't mean just a place where you go and fight other players (Undead Burg + Red Stone kinda became that), but an arena that with every battle goes changing an environmental factor, for example.
- Enter the arena, you are in a cage against one human opponent, win.
- Get summon to the same arena, cage gets removed, there is a lava pit below, against one human opponent, win
- Get summoned to the same arena, caged, now you're facing two opponents (who lost their previous match), lose
- Get summoned to the arena, it is now a 2v2 match, you see a white phantom besides you and 2 red phantoms on the other side, no cage, there are Dragonslayer archers on a high position or balcony, they are shooting against all of you, have fun
So please also share the things you would like to see in Dark Souls II.