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Iwata on third parties, hundreds of inquiries since GDC about Nintendo Web Framework

PhantomR

Banned
These threads come down to excuses versus reality. A lot of us are actually big Nintendo fans but "they hired a lot of people over the past few years," and "Iwata is really trying," don't resonate because they don't amount to much real world change. They are having terrible droughts and have pitiful 3rd party support. There are of course reasons and explanations for why, but it is still the reality.

Hahaha!

You JUST PROVED HIS POINT. You realize this, right?
 

MisterHero

Super Member
Not only that, but he knows that there are some third parties that are actively supporting Wii U, while others aren't even giving it a second glance. He wants to fix this by creating a situation in which third parties not currently actively supporting Wii U will regret that decision once third parties that did support it start to produce hits on the system.
Tough words to back up but I support Iwata if he actually said that. What a boss.
 

Yamauchi

Banned
Smart words from Mr Iwata. But we are still left waiting today, just as we were five months ago, for games that will actually sell consoles.
 

Box

Member
These threads come down to excuses versus reality. A lot of us are actually big Nintendo fans but "they hired a lot of people over the past few years," or "Iwata is really trying," don't resonate because they don't amount to much real world change. They are having terrible droughts and have pitiful 3rd party support. There are of course reasons and explanations for why, but it is still the reality.

A very partisan response.

I'm not seeing what's so controversial about the thread topic. It's like it doesn't even matter what it is. It's just an excuse to start arguing about anything related to Nintendo and Iwata.

And it's incredible how vastly different the interpretations are. And it's all based on the attitudes that get built up after several of these arguments. People interpret the information to fit with their mental models about Nintendo.
 

jay

Member
A very partisan response.

I'm not seeing what's so controversial about the thread topic. It's like it doesn't even matter what it is. It's just an excuse to start arguing about anything related to Nintendo and Iwata.

And it's incredible how vastly different the interpretations are. And it's all based on the attitudes that get built up after several of these arguments. People interpret the information to fit with their mental models about Nintendo.

I'd argue the interpretations you dislike are historical ones. People react negatively because they have seen talk for years from Nintendo with no overall positive movement on the 3rd party game front. The first fifty soundbites of Iwata doing x y or z to get more support were discussed on their own merits. Personally, I discussed them in detail during the Wii era but it has become apparent to me that these are the same statements a generation later.
 

mantidor

Member
Something else is that people are under the impression that Nintendo and Iwata are only aware of this now, but they have been aware of this since the WiU launch, we only hear about it because the investor Q&A happen recently, but hearing previous interviews all those problems, the confusion of the WiU concept, the power concerns, everything has been discussed already. Nintendo is a very secretive company, not hearing anything doesn't mean they aren't doing anything.

I'm not saying they are doing the right thing though, but at this point I wouldn't bet for or against Nintendo anyway, because there's so much we really don't know.
 

MisterHero

Super Member
I'd argue the interpretations you dislike are historical ones. People react negatively because they have seen talk for years from Nintendo with no overall positive movement on the 3rd party game front. The first fifty soundbites of Iwata doing x y or z to get more support were discussed on their own merits. Personally, I discussed them in detail during the Wii era but it has become apparent to me that these are the same statements a generation later.
Years later it needs to be more obvious that Nintendo's problems with 3rd parties aren't just because of them. Publishers like Capcom, Square-Enix, EA, etc. are struggling with their current strategies too.

It doesn't have to be about picking the right horse. 3rd-parties are underestimating the need to publish on platforms other than PC derivatives while overestimating the returns that the games they do release.

3rd-parties can be wrong too. Hopefully other publishers are paying attention.
 

Box

Member
I'd argue the interpretations you dislike are historical ones. People react negatively because they have seen talk for years from Nintendo with no overall positive movement on the 3rd party game front. The first fifty soundbites of Iwata doing x y or z to get more support were discussed on their own merits. Personally, I discussed them in detail during the Wii era but it has become apparent to me that these are the same statements a generation later.

That's kind of what I'm saying. It's built up so much that it doesn't matter what the thing is anymore.
 
So we are going to have more third party support someday Iwata?

tumblr_m9mm221ZEl1rq7p77.gif
 

stanley1993

Neo Member
Wow a few better textures and slightly better framerate in a game that was 6 month longer in development than the other versions.
I have yet to see a WiiU game that is on the graphical level of Uncharted, God of War, Killzone, Halo 4 and others though.
It's been in development fr 6 months when the game as a whole was made fr 360 n ps3 fr quite a lot longer
 

jay

Member
3rd-parties can be wrong too. Hopefully other publishers are paying attention.

Definitely, I think a lot of 3rd parties could have made some money on the Wii but instead did nothing or gave us garbage. But for better or worse the weight of having poor support is on Nintendo's shoulders, whatever the reasons may be.

That's kind of what I'm saying. It's built up so much that it doesn't matter what the thing is anymore.

Iwata is the CEO who cried games.

Excuses versus reality. That's your first response to refute a post saying these kind of discussions have become no better than political bickering. Good job.

Thanks.
 
These threads come down to excuses versus reality. A lot of us are actually big Nintendo fans but "they hired a lot of people over the past few years," and "Iwata is really trying," don't resonate because they don't amount to much real world change. They are having terrible droughts and have pitiful 3rd party support. There are of course reasons and explanations for why, but it is still the reality.

Excuses versus reality. That's your first response to refute a post saying these kind of discussions have become no better than political bickering. Good job.
 

ASIS

Member
Wow a few better textures and slightly better framerate in a game that was 6 month longer in development than the other versions.
I have yet to see a WiiU game that is on the graphical level of Uncharted, God of War, Killzone, Halo 4 and others though.
Nintendoland looks better than uncharted1, halo 3, ODST, and reach. It looks better than banjo kazooie nuts&bolts, kameo, and flows better than GOW 3.

Come at me bro.
 

JordanN

Banned
Bad analogy, because polygons allowed for a paradigm shift in game design. There wasn't much in the past gen that wouldn't have been mechanically possible on GC/PS2/Xbox, whereas there was no way you could've done Mario 64 on the SNES (even Nintendo gave up on it).
So only when it benefits Nintendo people are happy with "three identical consoles"?

The principle is still the same. You either oppose the benefits of having 3 competitive consoles or you don't.
 

Van Owen

Banned
3rd parties don't regret skipping Wii, and they aren't going to regret skipping Wii U judging from initial 3rd party game sales.
 

Chindogg

Member
So only when it benefits Nintendo people are happy with "three identical consoles"?

The principle is still the same. You either oppose the benefits of having 3 competitive consoles or you don't.

You can be competitive and different at the same time. You don't have to choose between Pepsi and Coke only, you can choose apple Fanta if you wish.
 

royalan

Member
They invented a console with near lagless portability. The patent alone would probably cover any expenses they would have if there was an issue.

If they spent their time pushing specs, the price would be the same as PS4/Nextbox and there would be nothing to differentiate from the others. Also they'd still never sell because no one would pay $500 for a Nintendo console. It just wouldn't happen.

Thinking Iwata should be fired because he didn't just follow suit with making a midranged PC like Sony and Microsoft is a bit absurd. Now if he continues to fail to put games on the console, then there's a legitimate reason.

The thing is, it's starting to become questionable that this is the case. Nintendo could have achieved more parity with competing next gen consoles if they had made smarter design choices and prioritized different things.

For example, rather than work with off-the-shelf parts like Sony and Microsoft, Nintendo instead chose to create a more expensive customized chip that would prioritize low-energy consumption and that would generate less heat (so as to make the Wii U as small as possible). The trade-off here is that even though Nintendo's using a more expensive chip, we're not seeing the benefits of this in actual graphical performance which, come to find out, people care about more than making the machine as small and energy conservative as humanly possible. Great ideas, to be sure, but a mistake to prioritize as highly as Iwata did.

The gamepad is also looking more and more like a bad gamble. Iwata could have chosen this gen to evolve the concept of the Wiimote instead of spending precious R&D and raising the price of the hardware to focus on a poor tablet imitation that just doesn't appeal to the market.

Basically, a theoretical Wii 2 -a machine that used more off-the-shelf parts and built upon previous innovations- could have been closer to PS4/Durango in power, an improved wiimote could have functioned as the differentiator, and the thing could have been priced about the same as the Wii U. This would have been an overall smarter move in every imaginable way.
 
Remember when launch ps3/360 titles looked no different than ps2 games? I don't.

*Yawn*
Oh, comparing it to the weakest last gen console. Surely this wasn't intentional. What's next? Posting current gen bullshots and PS2 launch gen beta screenshots?

The point is the 360 launch titles only looked marginally better than the best of the GC and Xbox 1. The resolution bump was what made the difference seem significant
 

Van Owen

Banned
The reason Wii U games look similar to late gen 360 games has more to do with advancements in engine development and asset creation than it does with whatever perceived advancements Nintendo loyalists have in the Wii U hardware.
 
*Yawn*
Oh, comparing it to the weakest last gen console. Surely this wasn't intentional. What's next? Posting current gen bullshots and PS2 launch gen beta screenshots?

The point is the 360 launch titles only looked marginally better than the best of the GC and Xbox 1. The resolution bump was what made the difference seem significant

So the difference was significant. B-b-ut it was only the resolution means nothing when it actually made a difference. You can't exclude resolution like it isn't a part of how a game lokos
 

wsippel

Banned
Yes, lots of developers always show "interest" in Nintendo's platforms. They are "intriguing" and offer "possibilities" that are "worth considering."
Comparing PR responses when asked specifically about Wii U support to developers proactively sending inquiries to Nintendo doesn't make much sense in my opinion. Pretty sure Iwata is talking about this. It's mostly about indie developers, and a lot of those actually are interested in bringing their games to eShop.
 
*Yawn*
Oh, comparing it to the weakest last gen console. Surely this wasn't intentional. What's next? Posting current gen bullshots and PS2 launch gen beta screenshots?

The point is the 360 launch titles only looked marginally better than the best of the GC and Xbox 1. The resolution bump was what made the difference seem significant
But how can you getaway with such a big lie and expect anyone to take you seriously. Marginally better? Let me guess PS4 is a marginal improvement over WiiU and 360/PS3. Because that was what the choir was pritching in those Wii U threads.

My apologies for being so blunt but i don't even know how to aproach such an outrageous statement.
 

Chindogg

Member
But how can you getaway with such a big lie and expect anyone to take you seriously. Marginally better? Let me guess PS4 is a marginal improvement over WiiU and 360/PS3. Because that was what the choir was pritching in those Wii U threads.

My apologies for being so blunt but i don't even know how to aproach such an outrageous statement.

https://www.youtube.com/watch?v=zpOY7YaXiJQ

Things always look better when you remember them. Then you see them again and realize how wrong you were.
 

Mario007

Member
Iwata: We will make them pay!!!!


...guess this confirms the complete lack of any substantial retail 3rd party games for the system.
 
Hopefully they'll get a chance to address each individual or group that signed up! I guess some folks might have done so on impulse but I look forward to interesting ideas nonetheless, and my experience with Unity has been great :)
 

Into

Member
Nintendoland looks better than uncharted1, halo 3, ODST, and reach. It looks better than banjo kazooie nuts&bolts, kameo, and flows better than GOW 3.

Come at me bro.


Pointless to "come at you bro" because you will just use the art vs. raw graphics argument and "my opinion". This argument has been done to death and always ends up that way

"Flows better than GoW 3" i assume you are talking about God of War 3? Are you talking about framerate or some "artistic" thing on what is or isent "flow" according to you?

Nintendoland absolutely does not look better than Uncharted 1, Reach or GoW 3, not on a graphical level. Ill give you Halo 3 and ODST.

Comparing PR responses when asked specifically about Wii U support to developers proactively sending inquiries to Nintendo doesn't make much sense in my opinion.

Why does it not make sense when this is what the public is being told at E3 and other events, this is what "gaming journalists" are being fed and they in turn put it on print in magazines or on their sites.

They throw these buzzwords around that Opiate listed, yet never live up to them. They even reference sometimes that they promised this before, but this its its "4 realz yo"

I understand they do not want to go out there and say "Well guys...its another Nintendo system, barely any third party support so...yeah..hope you buy our console" but at least they could avoid standing up on stage and deliver the same speech again and again, its become a farce.
 

Log4Girlz

Member
*Yawn*
Oh, comparing it to the weakest last gen console. Surely this wasn't intentional. What's next? Posting current gen bullshots and PS2 launch gen beta screenshots?

The point is the 360 launch titles only looked marginally better than the best of the GC and Xbox 1. The resolution bump was what made the difference seem significant

You know what would be nice? If the Wii U could play last gen titles with a big resolution bump.
 

Mario007

Member
Pointless to "come at you bro" because you will just use the art vs. raw graphics argument and "my opinion". This argument has been done to death and always ends up that way

"Flows better than GoW 3" i assume you are talking about God of War 3? Are you talking about framerate or some "artistic" thing on what is or isent "flow" according to you?

Nintendoland absolutely does not look better than Uncharted 1, Reach or GoW 3, not on a graphical level. Ill give you Halo 3 and ODST.
There's very few games on the console that look better than GoW3, especially Kratos' model.

Why are some of you laughing at the web framework? That's a completely awesome concept
Because it's singled out here as a show of huge western support for the platform. Indie titles can't make a platform healthy, look at Vita. That system has a new indie game released on it every week and still no one is buying the system.
 
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