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Media Create Sales: Week 17, 2013 (Apr 22 - Apr 28)

You asked why should the Vita be as cheap as the 3DS, umm to compete maybe, I mean I know how much you hate when people say the two consoles are not directly competitive, would you not agree that a similar price point would better achieve such?

And many of the west best developers have expressed interest I'm bringing their top franchises to Vita, it's amazing hardware and controls making it an ideal fit for the transition especially so considering that's the point of the console....the real only hurdle was getting the sales to a point where it would be financially viable, and the Vita is currently as expensive if not more so than the PS3 here in the west. So maybe a good price cut could boost sales so that it does become financially viable, I mean it won't take much. Black Friday proves there is more than enough interest in the console it just needs to be at the right price and its future looks so dire because its not.

I'd say this generation is not over for the Vita, quite the contrary in fact, its only just begun

This is a Japanese sales topic and Vita already had a price cut which essentially makes it the same price as the 3DS. My question was why in the world should Sony drop the price again in Japan? Black Friday did not prove their was more than enough interest in the console. Vita still sold historically bad in November so I don't know what you are talking about there. Vita's prospects are grim at best in the west. In Japan, it will be interesting to watch.
 

orioto

Good Art™
Beaten to this, but are you saying that you expect the major third parties like SE, Capcon, KojiPro, and Bamco to all start putting out Vita exclusives comparable to their PSP output?

That's not like they found huge sucess on psp neither you know.. Yet they did it. If SS, which is a brand new ip, and not specially the ideal japanese super seller, can sell 180k.. I really think a popular ip with big names will be able to reach 4-500k in a year or two maybe.

If i'm not mistaken, that's he kind of numbers big psp games did. I don't see that much of a difference. Again, how much did Bravely ? 320k ?

I know the Vita is dead and all but the truth is that potential sales on Vita and 3DS are not that different compared to their userbase.
 

Road

Member
I'm sorry but 3DS is not the next PSP in my personal opinion (I don't care MH at all).

3DS doesn't have Falcom, Final Fantasy, and Persona (which I care about). PSP has them, Vita has them.

It's really NDS->3DS, PSP->PSV. Both are still poor (compared to their high and mighty counterparts) but growing successors.

Which do you think will have sold more in the end:

- FF Theathrythm on 3DS
- FFX "HD" on Vita

?

(I know you're talking about your taste, not sales.)
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Which do you think will have sold more in the end:

- FF Theathrythm on 3DS
- FFX "HD" on Vita

?

(I know you're talking about your taste, not sales.)

3DS is still missing a real FF RPG title where the DS had a couple of them - even if they were spin-offs and remakes. WTF is SE thinking...
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I have no idea why people are heavily expecting Persona to be on 3DS. You guys do know "SMT" was also announced as part of Vita's lineup in 2011 and PS3's lineup.

Basically: it means jackshit like Chocobo Racing 3DS.
 
3DS doesn't have Falcom, Final Fantasy, and Persona (which I care about). PSP has them, Vita has them.

It's really NDS->3DS, PSP->PSV. Both are still poor (compared to their high and mighty counterparts) but growing successors.

If the only thing you cared about on the PSP was Falcom,Persona, and FF then I feel bad for you. The Vita has a FF port, a Persona semiremake/port, and Falcom.

I have no idea why people are heavily expecting Persona to be on 3DS. You guys do know "SMT" was also announced as part of Vita's lineup in 2011 and PS3's lineup.

Basically: it means jackshit like Chocobo Racing 3DS
.

You should take your own advice and stop worrying that the 3DS is going to steal games from Vita. People are expecting a potential persona because of the unprecedented level of support Atlus is giving the 3DS so early in its lifespan. Whether it happens? Who cares.
 
That's not like they found huge sucess on psp neither you know.. Yet they did it. If SS, which is a brand new ip, and not specially the ideal japanese super seller, can sell 180k.. I really think a popular ip with big names will be able to reach 4-500k in a year or two maybe.

If i'm not mistaken, that's he kind of numbers big psp games did. I don't see that much of a difference. Again, how much did Bravely ? 320k ?

I know the Vita is dead and all but the truth is that potential sales on Vita and 3DS are not that different compared to their userbase.

Soul Sacrifice was heavily promoted by Sony itself, and it was proposed as the next big thing on Vita. It's drawing a lot of similarities from Monster Hunter. It was a new IP, but its sales are not that surprising given how it was pushed.

Big PSP games made way more though.
God Eater sold more than 600k. Many Tales of games sold more than 200k. Even Lord of Arcana sold 140k. LBX by Level-5 sold more than 300k. Etc.

Bravely Default did 300k units. Way above Square's expectations. Third parties are selling a lot on 3DS. Just look at Namco and its Taiko, Run for Money, Dragon Ball, Toriko. Or Level-5 with Fantasy Life and LBX. Or Square Enix with DQ and BD. Etc.
 
3DS was SUPPOSED to get Falcom support, I'm fine with outsourced ports, but why have we seen nada? I thought we were supposed to see them in the "next term" after this was announced last July. Did they mean they'd start development then and so that's why we haven't seen anything yet?
 
3DS was SUPPOSED to get Falcom support, I'm fine with outsourced ports, but why have we seen nada? I thought we were supposed to see them in the "next term" after this was announced last July. Did they mean they'd start development then and so that's why we haven't seen anything yet?

I think they only said they were interested in putting games on the system, not that they were actually doing it.
 

Thorgal

Member
If we look at the overall line-up, 3DS is resembling more PSP than Vita, come on.
Other than Monster Hunter, also Kingdom Hearts, Tekken, Ace Combat, Hatsune Miku, Little Battlers eXperience, IPs like Senran Kagura, all those Atlus games. There's still time from Falcom (they stated they're interested in 3DS), Final Fantasy (do you think Square Enix won't put any FF on 3DS? Also: Bravely Default), and Persona. Of course, the line-up is not the same, but Vita neither is having the same line-up. And which Final Fantasy Vita received? X HD? Ehrm.

A main numbered one ?

Judging by their tech demo of luminous and since their has never been a final fantasy sans Remakes released on handhelds i am gonna say no.

that series will remain on consoles .
 
Killzone isn't either, speaking realistically, Sony's current first-party schedule would seem to leave room for an unannounced holiday title in November, but then, they're presumably launching PS4 that month.

But that's the thing about Sony games they never sell that much usually 1-3 million at best with few exceptions and individually don't sell consoles in mass, but combined they sell A LOT of games and a shit ton of consoles, this has been the case going all the way back to the PS1 ans PS2. See people take the Nintendo method of selling consoles as gospel and that's the problem, that's why most are confused why Sony keeps doing what they do, it wasn't the 5 games that broke 10 million that sold 150million ps2s nor was it the 20 that broke 4 million, it was the over 300 that just sold a million or 2 that did it. That's what constitutes a "library" at a least on Sony's hardware
 
That's not like they found huge sucess on psp neither you know.. Yet they did it. If SS, which is a brand new ip, and not specially the ideal japanese super seller, can sell 180k.. I really think a popular ip with big names will be able to reach 4-500k in a year or two maybe.

If i'm not mistaken, that's he kind of numbers big psp games did. I don't see that much of a difference. Again, how much did Bravely ? 320k ?

I know the Vita is dead and all but the truth is that potential sales on Vita and 3DS are not that different compared to their userbase.

The publishers I named, plus Sega, all put out games that sold well over 500K on PSP.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.

orioto

Good Art™
Soul Sacrifice was heavily promoted by Sony itself, and it was proposed as the next big thing on Vita. It's drawing a lot of similarities from Monster Hunter. It was a new IP, but its sales are not that surprising given how it was pushed.

Big PSP games made way more though.
God Eater sold more than 600k. Many Tales of games sold more than 200k. Even Lord of Arcana sold 140k. LBX by Level-5 sold more than 300k. Etc.

Bravely Default did 300k units. Way above Square's expectations.

Lol ok way to see things like you like them...
Soul Sacrifice is nothing like Monster Hunter. It's niche, really gory, not super cute and doesn't look like the type of game that becomes big in japan. Vita has a really small market right now. You're telling me if this game did 180k, something like Dissidia or Type-0 cannot make 400k in a year from now ? How much do you think would do a Monster Hunter ?
You're telling me many games sold more than 200k.. on a 20,000,000 psp market ? lol, yet a new ip, not from S-E or Nintendo, selling 180k on a "dying" 1,500,00 market is absolutely nothing positive or encouraging to talk about .. allright.. Come on now.

What i'm just trying to tell you is that the Vita can be an healthy choice for lots of games, even big ones. Not sure they will be there, but this whole "Vita is dead and useless, 3ds is all japan wants" is just a fanboy dream.

The publishers I named, plus Sega, all put out games that sold well over 500K on PSP.


And i don't see why they couldn't do that in some years on Vita. It's not like they did it the first year on psp i guess.
 
This is a Japanese sales topic and Vita already had a price cut which essentially makes it the same price as the 3DS. My question was why in the world should Sony drop the price again in Japan? Black Friday did not prove their was more than enough interest in the console. Vita still sold historically bad in November so I don't know what you are talking about there. Vita's prospects are grim at best in the west. In Japan, it will be interesting to watch.
how cheap is the 3DS in japan?
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
You should take your own advice and stop worrying that the 3DS is going to steal games from Vita. People are expecting a potential persona because of the unprecedented level of support Atlus is giving the 3DS so early in its lifespan. Whether it happens? Who cares.

When have I implied that I was worried that 3DS would steal Vita games? I honestly don't care if 3DS gets it, I will get it depending on the Persona.
 
Are we really doing the Persona on 3DS thing again? It'd be awesome if it was on it in any form (port of old one, new version, etc etc), but I think if it happens it's a Golden esque rerelease.

electroplankton is basically a more polite Laguna at this rate

I keed, naturally. You do kinda go rose tinted glasses with stuff though, bud!

Also, the weekly streak of people in the Media Create thread being wrong and making excuses will continue until the end of time at this rate
 
FFI, FFII, FFIII, FFIV. NDS has FFIII, FFIV.

Oh ok, you were talking about portings and collections. I was more talking about new games.

Lol ok way to see things like you like them...
Soul Sacrifice is nothing like Monster Hunter. It's niche, really gory, not super cute and doesn't like the type of game that becomes big in japan. Vita has a really small market right now. You're telling me if this game did 180k, something like Dissidia or Type-0 cannot make 400k in a year from now ? How much do you think would do a Monster Hunter ?
You're telling me many games sold more than 200k.. on a 20,000,000 psp market ? lol, yet a new ip, not from S-E or Nintendo, selling 180k on a "dying" 1,500,00 market is absolutely nothing positive or encouraging to talk about .. allright.. Come on now.

What i'm just trying to tell you is that the Vita can be an healthy choice for lots of games, even big ones. Not sure they will be there, but this whole "Vita is dead and useless, 3ds is all japan wants" is just a fanboy dream.

Soul Sacrifice was even marketed to resemble Monster Hunter somehow. The game might be very different eventually, but even commercials and boxart was trying to draw similarities with Capcom's series, and for obvious reason. Why should have Sony helped Marvelous in developing and promoting the game? Because they felt the lack of a Monster Hunter game could have been a serious issue. Soul Sacrifice has its own identity, but it was marketed towards MH fanbase.

As for your reasoning, I don't understand where do you wanna arrive. Soul Sacrifice sold really well, but that doesn't mean that all publishers are willing to develop a big project, and pushing it with a lot of advertisements to sell below 200k units, when elsewhere they can:
-spend less in developing
-rely on Western markets.

Vita is not dead, it's drawing its own niche of games that in that ecosystem are selling well. But just like the DC, or the GC, we will not see big handheld projects. Hell, Capcom is not even bringing Revelations HD or they HD remakes.
 

Takao

Banned
[360] Bioshock (Spike) - 17.808 / 26.519
[PS3] Bioshock (Spike) - 1,500 / ???
[PS3] Bioshock Spike the Best (Spike) - 543 / 8633

[PS3] Bioshock 2 (D3 Publisher) - 4089 / 9744
[360] Bioshock 2 (D3 Publisher) - 7279 / 10.178

[PS3] Bioshock Infinite (Take-Two Interactive Japan) - 15.747 / NEW
[360] Bioshock Infinite (Take-Two Interactive Japan) - 7.838 / NEW

3DS was SUPPOSED to get Falcom support, I'm fine with outsourced ports, but why have we seen nada? I thought we were supposed to see them in the "next term" after this was announced last July. Did they mean they'd start development then and so that's why we haven't seen anything yet?

Maybe no one was willing to bite?

I did. Where's Kiseki SC PSP?


[PSP] The Legend of Heroes: Sora no Kiseki FC (Nihon Falcom) - 14.113 / 114.161
[PS3] The Legend of Heroes: Sora no Kiseki FC Kai HD Edition (Nihon Falcom) - 9939 / 14.464

[PSP] The Legend of Heroes: Sora no Kiseki SC (Nihon Falcom) - 23.728 / 92.954
[PS3] The Legend of Heroes: Sora no Kiseki SC Kai HD Edition (Nihon Falcom) - 6.847 / NEW

I'm not digging up the three dozen budget releases lol.
 

Spiegel

Member
I don't even think we need to look to know GB/GBC was doing better. Its 9th year was 1997, right during the Pokemon craze.

I'll see if I can make some chart.

Edit: I think this is right (didn't double check, sort of in a hurry):

Code:
               GB                  PS2                     PSP
1997-08-18  23,359    2008-06-30 11,256     2013-04-08    7,778
1997-08-25  33,692    2008-07-07 11,272     2013-04-15    8,377
1997-09-01  19,503    2008-07-14 10,278     2013-04-22    8,265
1997-09-08  30,499    2008-07-21  9,707     2013-04-29
1997-09-15  26,392    2008-07-28  8,626     2013-05-06
1997-09-22  32,790    2008-08-04  8,000     2013-05-13

Game Boy numbers may or may not be right... haha

I see. Not the most active then.

Thanks Road.
 

Acosta

Member
At this point I don't understand the whole discussion about Vita in Japan anymore, what are you guys discussing exactly?

There is a demand for the console, there is going to be a market for it and studios are going to keep releasing games based on their perception of that market. The same reason that 3DS gets Hatsune Miku Mirai and Vita gets Hatsune Miku DIVA.

If you believe Vita is going to vanish and 3DS is going to get the whole handheld market at this point, well, I'm pretty sure that won't happen.
 

test_account

XP-39C²
I don't even think we need to look to know GB/GBC was doing better. Its 9th year was 1997, right during the Pokemon craze.

I'll see if I can make some chart.

Edit: I think this is right (didn't double check, sort of in a hurry):

Code:
               GB                  PS2                     PSP
1997-08-18  23,359    2008-06-30 11,256     2013-04-08    7,778
1997-08-25  33,692    2008-07-07 11,272     2013-04-15    8,377
1997-09-01  19,503    2008-07-14 10,278     2013-04-22    8,265
1997-09-08  30,499    2008-07-21  9,707     2013-04-29
1997-09-15  26,392    2008-07-28  8,626     2013-05-06
1997-09-22  32,790    2008-08-04  8,000     2013-05-13

Game Boy numbers may or may not be right... haha
Does 'GB' includes Gameboy Color as well?
 

orioto

Good Art™
Soul Sacrifice was even marketed to resemble Monster Hunter somehow. The game might be very different eventually, but even commercials and boxart was trying to draw similarities with Capcom's series, and for obvious reason. Why should have Sony helped Marvelous in developing and promoting the game? Because they felt the lack of a Monster Hunter game could have been a serious issue. Soul Sacrifice has its own identity, but it was marketed towards MH fanbase.

As for your reasoning, I don't understand where do you wanna arrive. Soul Sacrifice sold really well, but that doesn't mean that all publishers are willing to develop a big project, and pushing it with a lot of advertisements to sell below 200k units, when elsewhere they can:
-spend less in developing
-rely on Western markets.

Vita is not dead, it's drawing its own niche of games that in that ecosystem are selling well. But just like the DC, or the GC, we will not see big handheld projects. Hell, Capcom is not even bringing Revelations HD or they HD remakes.

I think you don't want to see where i'm going lol. It's pretty simple. Vita, may not become a big thing in japan, but it's not an impossible thing yet. What i'm saying is that you seem to think there is no way big devs put effort on it, compared to what they did on psp. But the situation is not that much different, in term of potential sales. How hard is it to understand.

About SS, since when marketing is everything ? Sony tried that cause it's what they got, but SS doesn't appeal to the MH demographics AT ALL. To me SS is more targeted at the west, maybe not voluntary. So anyway, it doesn't count how it was marketed or not. I was saying it's not the ideal killer app there. Meaning.. Some games will do better on Vita in the next years.
 
I might miss a game or two, but here's the relevant release list for Japan. If including western games then WiiU gets Watch Dogs, AC, COD, etc and Vita gets Killzone, Tearway. The WiiU's list is significantly better IMO.

05/23 BioHazard: Revelations - Unveiled Edition
07/13 Pikmin 3
TBD Zelda WW HD
TBD SSB U
TBD Mario Kart U
TBD New Zelda
TBD X
TBD 3D Mario U
TBD Bayonetta 2
TBD SMT x FE
TBD The Wonderful 101
minutes



05/23 Valhalla Knights 3
06/27 Toukiden
07/25 Dragon's Crown
TBD God Eater 2
TBD Jump
TBD Final Fantasy X
TBD Final Fantasy X-2
 
I might miss a game or two, but here's the relevant release list for Japan. If including western games then WiiU gets Watch Dogs, AC, COD, etc and Vita gets Killzone, Tearway. The WiiU's list is significantly better IMO.

05/23 BioHazard: Revelations - Unveiled Edition
07/13 Pikmin 3
TBD Zelda WW HD
TBD SSB U
TBD Mario Kart U
TBD New Zelda
TBD X
TBD 3D Mario U
TBD Bayonetta 2
TBD SMT x FE
TBD The Wonderful 101
minutes



05/23 Valhalla Knights 3
06/27 Toukiden
07/25 Dragon's Crown
TBD God Eater 2
TBD Jump
TBD Final Fantasy X
TBD Final Fantasy X-2

You forgot the three Neptunia games and Sen no Kiseki.
 

test_account

XP-39C²
Lol derp, meant to put PSP but after seeing PS2 mentioned randomly a couple of times while reading the thread, I wrote that instead. Meh, who cares, give the PS2 another 100 units just cuz.
Ah ok, i was just wondering if there was some PS2 stuff that i didnt notice =)


GBC didn't release until late 1998 so no.
Oh, right, i forgot when the Gameboy Color was released. Thanks =)
 

Mileena

Banned
lol Bioshock did about as well as that pedo Mugen Souls trash. Always interesting to see how our games do over there.
 
I do kind of wonder what if any effect a Dragon's Dogma revision will have on future sequels. Fighting game revisions on a disc were met with grudging approval because those things need to stay viable. Monster Hunter ones were added content so you could play with your friends.

Dragon's Dogma is a single-player game (with some tangential multiplayer aspects that the player has no real control over the output), selling it as disc-only is different territory from Capcom's other tent poles, though I guess that doesn't really matter for Japan.

I just wonder if people are going to decide to wait on the vanilla version of the inevitable sequel in favor of seeing what's done with it later.
 
Lol ok way to see things like you like them...
Soul Sacrifice is nothing like Monster Hunter. It's niche, really gory, not super cute and doesn't look like the type of game that becomes big in japan. Vita has a really small market right now. You're telling me if this game did 180k, something like Dissidia or Type-0 cannot make 400k in a year from now ? How much do you think would do a Monster Hunter ?
You're telling me many games sold more than 200k.. on a 20,000,000 psp market ? lol, yet a new ip, not from S-E or Nintendo, selling 180k on a "dying" 1,500,00 market is absolutely nothing positive or encouraging to talk about .. allright.. Come on now.

What i'm just trying to tell you is that the Vita can be an healthy choice for lots of games, even big ones. Not sure they will be there, but this whole "Vita is dead and useless, 3ds is all japan wants" is just a fanboy dream.




And i don't see why they couldn't do that in some years on Vita. It's not like they did it the first year on psp i guess.

I think you don't want to see where i'm going lol. It's pretty simple. Vita, may not become a big thing in japan, but it's not an impossible thing yet. What i'm saying is that you seem to think there is no way big devs put effort on it, compared to what they did on psp. But the situation is not that much different, in term of potential sales. How hard is it to understand.

About SS, since when marketing is everything ? Sony tried that cause it's what they got, but SS doesn't appeal to the MH demographics AT ALL. To me SS is more targeted at the west, maybe not voluntary. So anyway, it doesn't count how it was marketed or not. I was saying it's not the ideal killer app there. Meaning.. Some games will do better on Vita in the next years.

I think you're misunderstanding my point a bit.

Big, exclusive releases from the publishers I named, comparable to PSP's top sellers, would probably sell quite well on Vita and move hardware in large quantities. But such support hasn't materialized, and there's no indication that it will.
 

Skyzard

Banned
Man if it keeps rising that would be something but so far as expected, 14-20K for Vita.

Seems like it's maintaining on practically nothing. Imagine when the games come out.
 
Are those numbers good for Dragons Dogma: Dark Arisen? Seems ok for an expansion maybe?

I think they're quite good. Japan is also the territory where Dragon's Dogma performed better, selling over 500k units.

I think you don't want to see where i'm going lol. It's pretty simple. Vita, may not become a big thing in japan, but it's not an impossible thing yet. What i'm saying is that you seem to think there is no way big devs put effort on it, compared to what they did on psp. But the situation is not that much different, in term of potential sales. How hard is it to understand.

About SS, since when marketing is everything ? Sony tried that cause it's what they got, but SS doesn't appeal to the MH demographics AT ALL. To me SS is more targeted at the west, maybe not voluntary. So anyway, it doesn't count how it was marketed or not. I was saying it's not the ideal killer app there. Meaning.. Games will do better on Vita in the next years.

I just said that I don't see how developers can be more confident now with a weekly increase in the range 5-10k units. It almost changed nothing with respect to previous price cut sales. Many games are selling well, that's true, but this might incentivize developers to bring more portings and more otaku games (exactly as they keep doing shovelwares on Wii, for example, because you know, easy money). In terms of potential sales, though, there's a lot of difference with respect to PSP. The userbase was bigger and was growing faster. MH happened. All those things are missing in the Vita context.

As for Soul Sacrifice, marketing is a big factor to sell software, is this new for you? Soul Sacrifice is totally targeted towards MH fanbase, it's screaming "hey! I'm the replacement of MH on Vita!" even thought it might not play as MH. It was marketed in that way, just look commercials and the boxarts, and even the idea it was proposed (fighting big monsters with a multiplayer mode). There's nothing wrong with that, many other companies tried to follow MH craziness and they even succeeded. Actually, all main publishers tried: Konami with Frontier Gate, Square with Lord of Arcana, Namco with God Eater, Sega with Phantasy Star Portable.
 

Takao

Banned
Yeah, I swear I saw PS2 numbers on the Famitsu chart earlier. I think it was ~140 units or something like that.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Which do you think will have sold more in the end:

- FF Theathrythm on 3DS
- FFX "HD" on Vita

?

(I know you're talking about your taste, not sales.)

It's hard to tell because:

1. FFX was Famitsu Poll's most favorite FF from what I've read.
2. FFX PS3 version.

No doubt FFX HD (PS3+PSV) will sell more than Theatrhythm, but I'm not sure if Vita version alone will sell more than Theatrhythm (kinda leaning to no though).
 

matmanx1

Member
Nothing terribly interesting going on this week outside of the slight Vita bump and the 3DS software domination. Next week's numbers should be more telling with the holidays thrown in to see what folks bought. Carry on!
 
I have no idea why people are heavily expecting Persona to be on 3DS. You guys do know "SMT" was also announced as part of Vita's lineup in 2011 and PS3's lineup.

Basically: it means jackshit like Chocobo Racing 3DS.
When/where was SMT Vita announced?

People are lending that early 3DS list a little more credence than the usual prelaunch vaporware announcements because it's proved mostly correct in the end (for Atlus at least). It's really not like Chocobo Racing 3DS at all either, which itself was pretty obviously a real thing that just got canceled.
 

TheChaos0

Member

DR2K

Banned
It's ok, Vita isn't going to steal 3DS gaemz anytime soon.

It's coming after all your games. Some people just need to revitalize their outlook.

WiiU holy shit it is just bad news no matter what region of the world.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.

Yeah, that's the link, I'll quote Vita's "future lineup":

Andriasang reports that it was able to catch the following games on Sony's list of future Vita titles:

Strategy-RPG from Alpha Unit
Shooter from Cave
Two new games from GungHo
New game from Gust

Baseball game from Konami
Soccer game from Konami
RPG from Level-5
New game from Mages
Action RPG from Marvelous
Fantasy RPG from Marvelous

Simulation RPG from Marvelous
Educational games from Media Five
Anime action game from Namco Bandai
Maplus Portable Navi 4
Shin Megami Tensei series (Persona 4, pictured above, has already been announced for a Vita port, but this implies more games under the SMT label will be coming)

Underlined came true (I might be wrong with a few though).
 
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