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2013 High-Res PC Screenshot Thread of Let the JPEG Die Already

Darkdeus

Member
Cheat engine by itself can't do anything. You need to find the memory addresses (preferably static pointers) that the game uses to store its stuff, then use either scripts or hotkeys to manipulate them. For Dead Space, I have the 3rd person camera parameters all set up in a table and am using hotkeys to basically force it to move around rather than just looking at my character. Basically a free camera. I would have no idea how to do that in Tomb Raider though, as it's probably coded much differently. I do want to poke around in taht game a bit once I get better at CE. I've been using it for almost a year now and I'm still a n00b :( Comes in handy though when you just wanna take screenshots, as it's pretty easy to find your health and give yourself god mode.

Also, how do you get such a narrow FOV in BF3?
Yea I've looked at the cheatengine forums so I have a basic idea of how people use it but I actually have not tried it myself.

For BF3 I used venice fx to remove the weapon models on the screen. You can then use any gun with a scope to zoom in and get that low fov.
 

Blizzard

Banned
nice . heres one from me.

highres_screenshot_005rsdp.png
Nice, your lines are so clean. What video card and settings are you using? Are you doing any overrides on AA/filtering/supersampling?
 
Obligatory Isaac flying through space shot.

9256467292_1a374ae078_o.png


While I'm not a huge fan of the art direction shift from 2 -> 3, I do love the lighting.

9263135778_2a1a01bf8b_o.png


Also, I'm in the FF XIV beta, so I'll probably take some screens of that game at the highest resolution it will allow me to :)
 

One3rd

Member
Obligatory Isaac flying through space shot.

9256467292_1a374ae078_o.png


While I'm not a huge fan of the art direction shift from 2 -> 3, I do love the lighting.

9263135778_2a1a01bf8b_o.png


Also, I'm in the FF XIV beta, so I'll probably take some screens of that game at the highest resolution it will allow me to :)

These Deadspace shots you've been posting the last couple of days are great. You've inspired me to go back to the origin and play through Deadspace 1 again. Was there a camera hack for Deadspace 1?
 
These Deadspace shots you've been posting the last couple of days are great. You've inspired me to go back to the origin and play through Deadspace 1 again. Was there a camera hack for Deadspace 1?

I doubt it. I ported my camera hack from DS2 to DS3. It's all the same engine with enhancements for each iteration so I could probably port it to DS1 as well. I just never had much interest because it's much more simplistic in terms of its visuals. And very yellow.
 

One3rd

Member
I doubt it. I ported my camera hack from DS2 to DS3. It's all the same engine with enhancements for each iteration so I could probably port it to DS1 as well. I just never had much interest because it's much more simplistic in terms of its visuals. And very yellow.

Ok, thanks. I could always use the good 'ol wall hug trick in a pinch! Actually, I'd forgotten how much they had improved the mouse movement in DS2 compared to DS1. These floaty controls are killing me.
 

Dice

Pokémon Parentage Conspiracy Theorist
Any tips for Dark Souls? I followed the instructions but AA doesn't seem to apply.

i6fDmigWcvsAa.png


It's Witcher 2 all over again. ㅜ_ㅜ
 

Dice

Pokémon Parentage Conspiracy Theorist
Head on over.

Also, please, please, please - read the README.
Yes, when I said "followed the instructions" I meant absolutely everything related to that mod including the entire readme. I have tried every configuration windowed and fullscreen, 16bit and 32bit color, forcing with every different mode through RadeonPro in combination with the mod and separately, globally and in specific game profiles, for both EXEs... everything. Did it "just work" for everyone here? If so, I am fucked again, just like with Witcher 2, for seemingly no reason. A complete driver sweep did nothing to help that one, so I won't go to such lengths with this game. I'll just curse ATI for eternity and hopefully enjoy these games as they are intended someday when I have enough spare cash to get an nVidia card.
 

One3rd

Member
9268356262_18e07d60ae_o.jpg

Ishimura

9268357126_37a0d7f671_o.jpg


Hmmm...it's looking a lot lighter than I remember. I wonder if forcing SGSSAA has anything to do with it? Also can't seem to select any resolutions in-game that are below 60Hz.
 
Forcing SGSSAA in that game causes issues with shadows, if I recall correctly. I wouldn't do it.

You can also force SSAO in the nvidia control panel?

You also need to use only 60hz resolutions. I don't know why you'd make one that wasn't 60hz though?
 

One3rd

Member
Forcing SGSSAA in that game causes issues with shadows, if I recall correctly. I wouldn't do it.

You can also force SSAO in the nvidia control panel?

You also need to use only 60hz resolutions. I don't know why you'd make one that wasn't 60hz though?

I know what you mean about the SGSSAA shadow thing, but I was under the impression that the newer bit that works with DS2 (0x004010C0 )also worked with DS1. It looked like shadows were working but I'll try some different settings.

Didn't know that about the SSAO, I'll give that a try as well.

I wanted to use 59Hz as the max res I can get with my GPU+monitor is 3200x1800 @59Hz. The Settings.txt file has entries for height width and Hz but the settings don't seem to make any difference.
 

PhilGPT

Member
Testing out supersampling instead of that other unplayable crap. Still seems like a fairly clean image.
By supersampling, do you mean you used ForceAntialiasing and AntialiasingUpScale?
I was testing ENB AA yesterday and didn't really like the results.

Left: ENB AA - AntialiasingUpScale=2.0 = 3840x2400
Right: Driver Downsampling - Custom Resolution=3840x2400
0_afdf3_da0c8b51_XXXL.jpg

Do you have to mess around with more settings to get ENB AA to look better?
 

Sethos

Banned
By supersampling, do you mean you used ForceAntialiasing and AntialiasingUpScale?
I was testing ENB AA yesterday and didn't really like the results.

Left: ENB AA - AntialiasingUpScale=2.0 = 3840x2400
Right: Driver Downsampling - Custom Resolution=3840x2400
Do you have to mess around with more settings to get ENB AA to look better?

Yeah, without tweaking it has always been a blurry mess. One thing you have to remember, set your native res - Setting a low res and then supersampling causes blur ( For some reason, a lot of people suggest this thrash ). Also set AA quality to 1 instead of 2. ( Don't go 0 or -1 - That just 1fps waiting to happen )

Seems to give me a pretty good result.

image000118aueh.png


image00009kwuaa.png
 

PhilGPT

Member
Yeah, without tweaking it has always been a blurry mess. One thing you have to remember, set your native res - Setting a low res and then supersampling causes blur ( For some reason, a lot of people suggest this thrash ). Also set AA quality to 1 instead of 2. ( Don't go 0 or -1 - That just 1fps waiting to happen )

I set res in enbseries.ini to 1920x1200 (native res) and set AntialiasingUpScale=2.0 so it could reach 3840x2400, which is the higest custom res I can get from driver downsampling so I could compare the two.
I'll fiddle around with some more settings later on... thanks :)

0_afed7_eb5e3f34_orig


0_afda5_5132a91f_orig
 

Stein3x

Member
I know what you mean about the SGSSAA shadow thing, but I was under the impression that the newer bit that works with DS2 (0x004010C0 )also worked with DS1. It looked like shadows were working but I'll try some different settings.

Didn't know that about the SSAO, I'll give that a try as well.

I wanted to use 59Hz as the max res I can get with my GPU+monitor is 3200x1800 @59Hz. The Settings.txt file has entries for height width and Hz but the settings don't seem to make any difference.

DS is only 60Hz , to run in a higher resolution regardless the Hz it's advised to run it in window mode and apply any resolution you want.You can use programs like SRWE or Windowed Borderless Gaming to make a fake fullscreen. DS1 is not heavy on gpu , in fact i can run that resolution with almost 70FPS (560Ti) but with no Ambient occlusion in Nvidia inspector.If you enable you'll see a big drop in FPS

9229366885_040177dfcb_o.png


9229359959_470f80ee71_o.png
 
So yeah. Not an amazing looking game I don't think. It has a nice art style though. Foliage looks like garbage and the FOV is a bit too wide for this aspect ratio.

9269596870_231f21a999_o.png


They really didn't try too hard on that ^^

They let me choose my boob size so I maxed that shit out.

9266823833_26878ca48d_o.png


Eh. Kinda small still xD
 
9269600666_00d415e635_o.png


9266817331_4beffbeebb_o.png


They were all very quick and dirty screenshots as I had to go to bed. The intro to this game takes about an hour before you can even start running around on your own. Uuuuuuuuugh
 

Thorgal

Member
Nice, your lines are so clean. What video card and settings are you using? Are you doing any overrides on AA/filtering/supersampling?

Sorry for the late reply .

Just a lowly GTX 660 .

and i think i used 4X MSAAand 4 x SGSAA in inspector.

And i used tiledshot 8 at 1080p


For more info i direct you here.
 

Stein3x

Member
Think that's some of the best Gunslinger shots I've seen Stein, that last one just oozes atmosphere.

Well done :)

Thanks Sethos :) , Gunslinger has amazing environments and a unique atmosphere which i didn't expect after the horrible Cartel, i need to replay it sometime

What was wrong with it when I posted it? :p
Stein's SweetFX looks better than mine though I think. And that whole level just has a really good atmosphere to it. Really well done.

Still one of my favorites this year.

I think the difference is mainly the saturation . i don't remember changing much , great game btw

2 more and again sorry if i already posted them before

8894181391_e48dd3f836_o.png


8869966410_21a0521e17_o.png
 

One3rd

Member
DS is only 60Hz , to run in a higher resolution regardless the Hz it's advised to run it in window mode and apply any resolution you want.You can use programs like SRWE or Windowed Borderless Gaming to make a fake fullscreen. DS1 is not heavy on gpu , in fact i can run that resolution with almost 70FPS (560Ti) but with no Ambient occlusion in Nvidia inspector.If you enable you'll see a big drop in FPS

9229366885_040177dfcb_o.png


9229359959_470f80ee71_o.png

I haven't used borderless window mode at all, I may have to give it a try. I also have a 560Ti and AO definitely comes with a huge FPS drop. IMO I think that dropping the gamma did more for the atmosphere than the addition of AO. And your right, without AO it is very playable at higher resolutions. I think I was getting between 40-60FPS at the above resolution with 4xSGSSAA and AO off, 12-22FPS with it on.

I love your shots. If you don't mind me asking, what SweetFx settings are you using? I'm pretty new to using it for anything other than SMAA and a small amount of sharpening but I found that whatever I tried with DS1 was either too dark or too light or both...and it took a quarter of my framerate with it.
...

9270095542_8bc908838f_o.jpg


9267319253_bff3902692_o.jpg
 
IMO I think that dropping the gamma did more for the atmosphere than the addition of AO.

That's some dark gamma O_O

How are you guys zooming out like that in DS1? If there's something out there that's already modifying the default camera zoom, I could use that as a headstart for porting over my camera mod.
 

One3rd

Member
That's some dark gamma O_O

How are you guys zooming out like that in DS1? If there's something out there that's already modifying the default camera zoom, I could use that as a headstart for porting over my camera mod.

I dropped the in-game brightness all the way to the bottom and it's still too bright from how I remember this game when I played it the first time.

I'm using an app called Widescreen fixer that has saved me on more than one occasion. I found it here but the download link on the page doesn't seem to be working. I uploaded it here for you.

WTF is this, this picture will win Picture of the Month.

I need to buy this game now.
I just bought it off Amazon for $8.53. Pure reflex after seeing Stein3x's shots!
 

Sethos

Banned
wow, iRacing looks quite good. From all those amateur videos from people running their Pentium 3 machines I always suspected the game was just a mediocre looking top-class racer.
 

Darkdeus

Member
wow, iRacing looks quite good. From all those amateur videos from people running their Pentium 3 machines I always suspected the game was just a mediocre looking top-class racer.

They're improved the textures and lighting a lot recently. Some of the tracks have been completely redone texture wise so it definitely looks better than it use too. I think they are in the process of upgrading the engine to DX11 as well so the graphics should keep improving as they add more features. It really has a nice realistic look overall already tho and looks and feels great in motion.
 

Alo81

Low Poly Gynecologist
Yes, when I said "followed the instructions" I meant absolutely everything related to that mod including the entire readme. I have tried every configuration windowed and fullscreen, 16bit and 32bit color, forcing with every different mode through RadeonPro in combination with the mod and separately, globally and in specific game profiles, for both EXEs... everything. Did it "just work" for everyone here? If so, I am fucked again, just like with Witcher 2, for seemingly no reason. A complete driver sweep did nothing to help that one, so I won't go to such lengths with this game. I'll just curse ATI for eternity and hopefully enjoy these games as they are intended someday when I have enough spare cash to get an nVidia card.

You should head to the thread I linked and post what your DSFix.ini looks like so I can try and help you out.

You also need to use only 60hz resolutions. I don't know why you'd make one that wasn't 60hz though?

What's the reason behind this? I've got a 120hz monitor and I'm curious if there are detriments to playing it above 60 like some weird visual bug or something.
 

One3rd

Member
DS is only 60Hz , to run in a higher resolution regardless the Hz it's advised to run it in window mode and apply any resolution you want.You can use programs like SRWE or Windowed Borderless Gaming to make a fake fullscreen.
So I tried the SRWE which wasn't a problem. The problem I had was getting DS1 to launch with a resolution above my current desktop resolution in windowed mode. I could change the resolution in the settings.txt file to anything less than my native 1920x1080 and it would run fine, anything above this though and it would revert back to 1920x1080 (or the windowed sizing of this res). However, I was then able to set the in game resolution to 3072x1728 and this changed the windowed resolution...but I still can't select 3200x1800 from ingame and setting this in the file doesn't seem to work for me. Not sure what else to try.

Edit: and I forgot the images.

9270102428_2ca44c9513_o.jpg

Wasn't me! All I did was press a button.

9270096806_104d76a200_o.jpg

Time up.
 
So I tried the SRWE which wasn't a problem. The problem I had was getting DS1 to launch with a resolution above my current desktop resolution in windowed mode. I could change the resolution in the settings.txt file to anything less than my native 1920x1080 and it would run fine, anything above this though and it would revert back to 1920x1080
Dead Space 3 resizes the window for me, HOWEVER take a screenshot anyways and look at the resolution of that screenshot. It should still be the res you set in the INI file.

The only problem I had was that the window would rever to a 16:9 aspect ratio which would be stretched. Easy to fix that with SRWE though.

I'm trying to get DS1 on steam but it's not working. Store is down. Maybe i'll try Origin... heh.

Should probably talk about this stuff over here :)
 

Stein3x

Member
That's some dark gamma O_O
How are you guys zooming out like that in DS1? If there's something out there that's already modifying the default camera zoom, I could use that as a headstart for porting over my camera mod.

I can see an address of 0x40000 in the program so it may come in handy if you port your camera hack to DS1

WTF is this, this picture will win Picture of the Month.I need to buy this game now.

I think i should post it in the correct thread for this to happen :p .It's a great game and definitely worth the money

iRacing / 1440p
Awesome Gunslinger shots stein3x! That sweetfx looks great!

Thanks Darkdeus, Gunslinger was a great and fun experience and i'm tempted to replay it


So I tried the SRWE which wasn't a problem. The problem I had was getting DS1 to launch with a resolution above my current desktop resolution in windowed mode. I could change the resolution in the settings.txt file to anything less than my native 1920x1080 and it would run fine, anything above this though and it would revert back to 1920x1080 (or the windowed sizing of this res). However, I was then able to set the in game resolution to 3072x1728 and this changed the windowed resolution...but I still can't select 3200x1800 from ingame and setting this in the file doesn't seem to work for me. Not sure what else to try.

What i did was change the resolution in the settings.txt and make sure you changed the Window.Fullscreen = false.

This game's custom window resolution is veeeery weird , it seems that it doesn't matter what resolution i put in the ini file but the desktop resolution the game runs , so to be able to run at that resolution (5120x2160) i had to use both monitors one at 2160p and the other 1440p in portrait mode so the game finally uses 5120x2160 o_o . I could not find any other way to use higher resolutions. You can try and use your max resolution for your desktop and then launch the game with your custom resolution you put in the setting.ini file and see if it works. For the sweetFX i don't have standard settings for the game , i change them a lot depending on the scene but you can try increase the gamma/highlights a bit and apply little contrast.Gaussian Blur is also a nice shader to use
 
Yes, when I said "followed the instructions" I meant absolutely everything related to that mod including the entire readme. I have tried every configuration windowed and fullscreen, 16bit and 32bit color, forcing with every different mode through RadeonPro in combination with the mod and separately, globally and in specific game profiles, for both EXEs... everything. Did it "just work" for everyone here? If so, I am fucked again, just like with Witcher 2, for seemingly no reason. A complete driver sweep did nothing to help that one, so I won't go to such lengths with this game. I'll just curse ATI for eternity and hopefully enjoy these games as they are intended someday when I have enough spare cash to get an nVidia card.

I was also unable to get AA working in DSFix no matter what I tried. Eventually I settled on forcing FXAA via Nvidia control panel. Not a great solution but better than nothing.
 

Blizzard

Banned
Sorry for the late reply .

Just a lowly GTX 660 .

and i think i used 4X MSAAand 4 x SGSAA in inspector.

And i used tiledshot 8 at 1080p


For more info i direct you here.
Ah right, that's one of the reasons I wanted to finally get an nVidia card, so I can try nVidia inspector. :p I'll have to look into it.
 
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