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Nvidia Mobile Kepler - 2W, 192 cores more powerful than 8800GTX

LeleSocho

Banned
More powerful than a 8800GTX? AT 2W?
Are you fucking kidding me? what is this sorcery?

oh wait... it's probably a late 2014 chip :/
 

Pimpbaa

Member
Impressive, but the problem is there are so few developers capable of pushing the graphic limits in tablets and phones. I like gaming on my tablet and all, but I'm just saying. I wish phone/tablet gamers weren't such cheap asses and were willing to spend over 10 bucks for games.
 
Do we even have any good info about Rogue or some presentations? I'm not really up to date.

We also have to consider that Kepler is very efficient in tessellation, aniso etc, its very proven hardware.

A lot of what Kepler is good at isn't used in the mobile space. It's much more suited to ImgTec's excellence at things like deferred rendering and older versions of graphics APIs.

There's actually a presentation today at SIGGRAPH. https://twitter.com/ImaginationPR/status/360085090627366912

Dont think wall is coming. We have advanced in AVX on intel side that will translate to everyone else and will bring 4x time more performance to current gen CPUs when used efficiently and we will have stacked RAM and Volta tech in next two years from Nvidia to boost GPU performance significantly.

That's desktop side. I'm talking about mobile. They're going to hit a wall where they don't have easy gains anymore and they'll be lockstep with the pace of desktop innovation. The current GCN and Kepler architectures on the market are basically still from 2011, for example.

Give it 3-4 years and a 4W TDP allowance and we'll get XBO and PS4 quality graphics in mobile form.

No. It took them 8 years to just now get even with last gen.
 

dr_rus

Member
nVidia keeps putting the cart before the horse. Or, in this case, the power before the battery...
It is two times faster than A6X found in iPad4 in the same power envelope. According to NVIDIA at least. Also it seem to use 28nm and they'll probably shrink it down to 20nm next year - I see that as a step between Logan and Parker which should use Denver CPU cores and Maxwell GPU.
 

maneil99

Member
Impressive, but the problem is there are so few developers capable of pushing the graphic limits in tablets and phones. I like gaming on my tablet and all, but I'm just saying. I wish phone/tablet gamers weren't such cheap asses and were willing to spend over 10 bucks for games.

Why would anyone want to spend 10 dollars on the mediocre controlled games that are available.
 

aeolist

Banned
mobile growth has been so fast largely because the products were so bad to begin with

there was a lot of room for improvement over the last 10 years, now with the market maturing it will probably slow down in years to come
 

Seik

Banned
So much power at 2W?

Nvidia hired Shang Tsung and Quan Chi confirmed, because this is fucking sorcery.
 

-COOLIO-

The Everyman
Impressive, but the problem is there are so few developers capable of pushing the graphic limits in tablets and phones. I like gaming on my tablet and all, but I'm just saying. I wish phone/tablet gamers weren't such cheap asses and were willing to spend over 10 bucks for games.

chicken and egg problem i guess. infinity blade sold well at 15. if xcom sells well then things should keep getting better.
 

Mr Swine

Banned
Very impressed with the tech demo! I could actually see Nintendo go with such or similar chip in their next handheld if the performance and effiency are real and not fake like in the past. I could actually see devs porting over X360/PS3/Wii U games to the 4DS if the CPU and GPU are this good. Tesselation should help keep the poly count down too :)
 

GameSeeker

Member
Nvidia usually impresses in demo's, but their mobile line of Tegra's has been disappointing for years. Hopefully this version is better, but it's still a long ways from shipping.
 

dark10x

Digital Foundry pixel pusher
Nvidia usually impresses in demo's, but their mobile line of Tegra's has been disappointing for years. Hopefully this version is better, but it's still a long ways from shipping.
Yeah, that's kind of what I'm thinking.

I really hope this actually lives up to its potential but every single one of their Tegra chipsets have been incredibly disappointing when it comes to real world performance.
 

x3sphere

Member
this isn't going to be faster that ps360/wii u

it's going to be more constrained clock speeds with a weaker CPU and much slower memory interface. the gpu architecture is great and efficient and looks right now like it blows qualcomm and imagination technologies out of the water but it's not yet reached the point where it does better than dedicated high-wattage home consoles.

maybe not in peak performance, but I wouldn't be surprised if it can pull off similar visuals.
 
Give it 3-4 years and a 4W TDP allowance and we'll get XBO and PS4 quality graphics in mobile form.

This. Not sure why people are interested in comparing it to Wii U when the future of computing will put the PS4 in the same boat. Only difference is that it will happen a tad bit quicker to the Wii U. Wii U sales, as low as they are, shouldn't even be affected by this for much of it's life cycle. Neither will PS4.
 

-COOLIO-

The Everyman
maybe not in peak performance, but I wouldn't be surprised if it can pull off similar visuals.

another cool thing, is that in the phone space 720p will automatically look more impressive purely due to pixel density. there will also be less of a need for AA.
 

Draft

Member
LOL. And people wonder why the general public isn't interested in expensive handhelds that emulate the console experience. They can get multipurpose tablets that surpass the console experience.
 

Curufinwe

Member
Tablet games haven't come close to surpassing the experience you can get on seven and eight year old consoles.

Give it 3-4 years and a 4W TDP allowance and we'll get XBO and PS4 quality graphics in mobile form.

Maybe in 6-8 years when the next consoles will be coming out. Maybe.
 
LOL. And people wonder why the general public isn't interested in expensive handhelds that emulate the console experience. They can get multipurpose tablets that surpass the console experience.

The "console experience" is more than just visuals.
 
People really dont get how energy efficient is this chip.

They've manage to get same level performance as iPad 4 with 0.9 Watt, where iPad GPU took 2.6W. Thats in 1080p T-Rex HD test in GLB2.7 demo

IMAG1589_575px.jpg

Dat battery life son, it's good to see chips using less power instead of them making beast chips and moaning about battery life.
 

Snakeyes

Member
LOL. And people wonder why the general public isn't interested in expensive handhelds that emulate the console experience. They can get multipurpose tablets that surpass the console experience.

And yet, the games that sell the most on tablets don't need much more than a three year old iPhone to run properly.
 

MarkV

Member
I'm pretty sure that 2 Watt are not correct with the clock of 1GHz (which is necessary to beat flops wise the 8800GTX).
Seems a great product, though. Can't wait for the response of PowerVR with Rogue.
 

KKRT00

Member
And yet, the games that sell the most on tablets don't need much more than a three year old iPhone to run properly.

Why are people so shortsighted?

1. There is Samsung smartphone that has projector, right? Now imagine that You are going to a trip, You get Your loader and controller, You plug those and You have perfectly fine machine with decent screen.

2. Companies make big multiplatform title DX11 and next-gen only. With Logan or Rogue, they scale down some of its art and mechanics and make viable game or companion app for a game. For example something like commander mode from BF 4 or Division companion, but now not only as a 2D plane map, but You could actually preview other players, just in lower quality graphics.

3. Rise of high quality 3D adventure and RTS games or ability to play smaller version of MMOs from PC, like minigames in those from the phone.
 

Snakeyes

Member
Why are people so shortsighted?
The poster I was replying to implied that today's average consumer is shunning dedicated handhelds for better than console experiences on smart devices, which is simply not true, at least for the time being.
 
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