This is a comparison of shipment numbers for the first three quarters:
Wii U Shipments:
Q3 2013 - 3.06 million LTD
Q4 2013 - 3.45 million LTD
Q1 2014 (June 2013) - 3.61 million LTD
PS3 Shipments:
Q3 2007 - 1.7 million LTD
Q4 2007 - 3.5 million LTD
Q1 2008 (June 2007) - 4.2 million LTD
PSV Shipments:
Q3 2012
Q4 2012
Q1 2013 (June 2012) - 2.2 million LTD
GameCube Shipments:
Q2 2002 - 0.51 million LTD (release in Japan only)
Q3 2002
Q4 2002 (March 2002) - 3.80 million LTD
3DS Shipments:
Q4 2011 - 3.61 million LTD
Q1 2012 - 4.32 million LTD
Q2 2012 (September 2011) - 6.68 million LTD
Dreamcast Shipments:
Q3 1998
Q4 1998 - 0.9 million LTD (release in Japan only)
Q1 1999 - >1.0 million LTD (release in Japan only)
Mind you, Wii U had a decent launch, but its numbers are ridiculously frontloaded. Shipments are dead post-launch except to re-supply the tiny amount of stock that actually sold-through.
Yes I am a girl. :-(
But thanks for the compliment. You're so sweet!
Sell-through comparison is a completely different ballgame. Generally speaking, the Dreamcast, PS3, 3DS, and pretty much every other major system released by the Big 3 in the past decade is outperforming the Wii U post-launch numbers.
Wii U momentum will be dead until the fall.