Is there a joke I'm missing here?
I remember the rumor months ago. Finally coming about I see.
Is there a joke I'm missing here?
It's Bedlam talking about LoS
Yup. That interview probably didn't sit well with Nintendo. Time-exclusivity deals almost always involve a "don't talk about other versions of the game until deal is over"-clause it seems.Rumor? Cox himself implied it..it was Cox being Cox that outed the existence of an HD version before the 3DS version even launched. Cox was still being Cox by backtracking.
Dave Cox would never publicly lie on Twitter, so I'm sure this is just a false rumor.
https://mobile.twitter.com/CastlevaniaLOS/status/298527393390415872
I don't think it's always inherently bad admittedly, but a lot of the problems lie with save systems and with how far a game tries to push handheld hardware, and they would've been better served aiming for a rock solid 30 FPS rather than an FPS that made the original Lords of Shadow look buttery smooth.MoF was everything that's wrong with handheld games. Instead of making a game that played to the strengths of handhelds like Castlevania games in the past (GBA and DS), they tried to do a downscaled console game. It doesn't work. This is a much bigger problem on PSP/Vita than 3DS, but developers still try it sometimes.
Dave Cox would never publicly lie on Twitter, so I'm sure this is just a false rumor.
https://mobile.twitter.com/CastlevaniaLOS/status/298527393390415872
Mostly Igavania fanboys overreacting again it seems. It's obviously not a great game but it's not shit either.Does MoF really suck so bad? I kind of liked the demo.
Does MoF really suck so bad? I kind of liked the demo.
Does MoF really suck so bad? I kind of liked the demo.
Does MoF really suck so bad? I kind of liked the demo.
I totally understand the gameplay criticism. 2D gameplay needs to be snappier. Hit-sponges are only appropriate for 3D brawlers.Its combat system does not work well in a 2D space. Why are there QTEs in a side scroller? Why have the same combat system as the 3D games when there's little reason for such a system in a side scrolling game? Why must you use analog controls for a game that only goes left and right?
Despite its shortcomings, it probably has still more of it than Harmony of Despair and Judgement though.It's a game that lacks a true soul.
It probably has still more of it than Harmony of Despair and Judgement though.
Mirror of fate is a bad game.
Cox ALWAYS lies, about EVERYTHING. I ain't even mad, that's his style.
We created everything in high definition all the textures, all the levels, high-poly models, everything and we kind of shrunk it all down into the 3DS. Then we lost bones from characters, you know, we dropped the resolution of the textures and everything to make it fit. At Mercury Steam we have an HD version of the game sitting there in a computer somewhere.
Absolutely, yeah. We would consider it. We want as many people to play it as possible. Obviously we have an exclusivity deal with Nintendo right now though and theyve been very supportive of the product. - David Cox
Yeah, he's never backpedaled on anything ever...
Your sarcasm detectors are in need of some repair.
Mostly Igavania fanboys overreacting again it seems. It's obviously not a great game but it's not shit either.
Mirror of Fate HD on PC please.
Rumor? Cox himself implied it..it was Cox being Cox that outed the existence of an HD version before the 3DS version even launched. Cox was still being Cox by backtracking.
What has to do with Metroidvanias?
Even from a classic CV point of view is very mediocre.
I really wished they made another Metroidvania, in 2D, instead of that game.
Hopefully they release MoF HD as a standalone title, since I already have LoS and all its DLC.
Hopefully they release MoF HD as a standalone title, since I already have LoS and all its DLC.
Mirror of fate is a bad game.
Now everyone repeat this.
Also, Konami HD projects...
MOF Vita version please.
"The Vita could have run the game no problem, and we did seriously consider it as a platform" the game's producer, Dave Cox, told Pocket Gamer.
"But when we saw the game on 3DS and how it looked with the 3D, it made us realise we could never replicate that on another system."
But Vita don't have 3D screen.
http://www.pocketgamer.co.uk/r/PS+V...s+of+Shadow+-+Mirror+of+Fate/news.asp?c=48132
yup..