Since Eric Boltjes is back for this one, it should be stellar. He was lead designer for KZ2, left during kz3, and is now back for shadow fall.Holy hell, I'm actually starting to get excited over this game. Not sure if that's a good thing after how depressing KZ3 MP turned out to be since I loved 2 so damn much and basically played nothing but for nearly 2 years.
I'm hoping we'll at least get a beta or a demo or something as I'm not putting down 70-80 on things that are promised by Guerrilla anymore. Fool me once...
Yea! I am still waiting on reviews, but this past week has really won me over hard. This is shaping up to be an absolutely fantastic title to launch next genFree DLC, solid improvement in visuals, awesome new multiplayer options and now 60fps in multiplayer. Good going GG.
Depending on how these challenges are implemented, I will be all over that shit.Might as well post this here!
hate this kind of thing. would rather have the be game either all 30 or all 60.
I'm with you.
The visual of Shadowfall is incredible and I cannot wait to play this game.
I still don't get why some people hate this game ...
I mean, if you dislike something, why bother to spent time over it ?
Sony are winning me over with their exclusives now.
Drive Club PSN+ Edition for free, upgrade to full version for cheap and also get 3 months PSN+ for free
Killzone Shadowfall more open and tactical single player, 60FPS Multiplayer, all future DLC free
Rime looks like my type of game
inFamous Second Son just keeps on looking better and better every time they show it.
Res0gun looks great plus it's free with PSN+
Planetside 2 looks like a blast and it's F2P
Game is totally free, and very fun.
I do agree with you, as swapping framerates is really horrible. The game itself is better off with the multiplayer at 60fps though. It really is hard to compete when your competition has a huge reach over you, but that gap is closed now. Hourly the next one will be 60fps both ways.hate this kind of thing. would rather have the be game either all 30 or all 60.
Ugh, casualizing by taking away the weight
Might end up on Xbone with their opening up to indies.You missed Warframe.
Game is totally free, and very fun.
60fps and weight are two completely different things.Weight was not a feature. It was a side effect and led to alot of bad press.
60fps and weight are two completely different things.
Killzone 2 did have an intentional sense of weight.
I just hope that they're targeting an enjoyable experience.
amiritefellas
Killzone 2's "weight" was a direct result of input lag, which a lower fps does contribute to.
So it's true... The gamerysde video from Gamescom clearly showed Shadow Fall running with an unlocked framerate that could hit 60fps.
I guess they'll keep it that way -- just don't expect a locked 60fps.
I was playing both KZ2 and 3 last week. They both have weighty controls intentionally, even in high precision mode. Same with Mercenary and several people are saying SF is the same. Framerate and weight are unrelated.The latest patched version of Killzone 2 actually has an option to turn of that artificial weight/lag.
/edit: nevermind, just saw that the article is not the one that I anticipated and actually talks about the patched version of KZ2.
The latest patched version of Killzone 2 actually has an option to turn of that artificial weight/lag.
/edit: nevermind, just saw that the article is not the one that I anticipated and actually talks about the patched version of KZ2.
Title is very misleading.
Ebolt da god.
Yeah, needs to be changed to reflect that it's just for multiplayer.Title is very misleading.
Yeah, needs to be changed to reflect that it's just for multiplayer.
IF they can do 60 FPS in the MP, then why not the SP?
Isn't the MP more intensive and draining on a systems power?
Did we find out the max player count for MP?
30fps in SP will allow them to turn all the bells and whistles up to 11. Plus, SP is generally much more controlled and therefor easier to "lock in" at a target framerate. Aiming for 30fps in MP means it could drop to the 20's, while aiming for 60fps means it could drop into the 40's-50's, which is much more bearable in fast paced online action.
Great news! Love that 60fps feel. I will get this day 1. Is it too much to hope for 4player v bots offline play? I am tired of cod:blops being my only option when freinds come over.